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Dr. Lakare Koob's page
61 posts. Organized Play character for Dennis Muldoon.
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Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Tanila wrote: "OW! Hey Doc, do you happen to have anything for burn wounds? Or a hip flask?" "Of course! Hold still, let me take a look." Dr. Koob scans Tanila with the device on his wrist, then begins administering to her wounds.
Medicine to treat deadly wounds, DC 20 (advanced medkit): 1d20 + 15 ⇒ (2) + 15 = 17
Coin re-roll (4 novas): Medicine to treat deadly wounds, DC 20 (advanced medkit): 1d20 + 15 + 4 ⇒ (16) + 15 + 4 = 35
Healing: 5 + 5 = 10
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Dr. Koob continues his assault on the woman, dialing up another minor inhibitor to throw off her aim.
Caustolance vs. EAC, sickened: 1d20 + 7 - 2 ⇒ (17) + 7 - 2 = 22
Acid, sickened: 1d6 + 2 - 2 ⇒ (5) + 2 - 2 = 5
Biohack: -1 attack for 8 rounds.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Dr. Koob sends another debilitating shot at the woman, still choking on the fumes.
Caustolance vs. EAC, sickened: 1d20 + 7 - 2 ⇒ (1) + 7 - 2 = 6
Acid, sickened: 1d6 + 2 - 2 ⇒ (6) + 2 - 2 = 6
Biohack: Minor inhibitor (-1 attack rolls for 8 rounds)
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Unfortunately I'm pretty severely out of position. Between cover and sickened, Koob doesn't have a very good chance at hitting Tanila with a healing serum from anywhere he could get to this turn.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Fort: 1d20 + 5 ⇒ (6) + 5 = 11
Koob hacks and coughs, then dials up another dose of debilitation and fires it at the now-imageless woman.
Caustolance vs. woman EAC, sickened: 1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 21
Acid: 1d6 + 2 ⇒ (3) + 2 = 5
Biohack: -2AC for 8 rounds

Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
I think you have Kr. Koob and Lapodie mixed up in your init tracker. Lapodie popped an image and already acted, Dr. Koob still needs to make a Reflex save, etc.
Reflex vs. grenade: 1d20 + 4 ⇒ (5) + 4 = 9
Koob once again fails to avoid a blast and is lit on fire.
Burning @ start of turn: 1d6 ⇒ 4 I think that brings me down to 1 SP remaining.
Reflex for burning to go out, DC 10 + damage: 1d20 + 4 ⇒ (15) + 4 = 19
Luckily he's able to pat himself out quickly. realizing that the best defense is a good offense, he rushes forward for a better view and fires at the woman, hoping to at least pop another image.
Caustolance vs. EAC: 1d20 + 7 ⇒ (9) + 7 = 16
Acid: 1d6 + 2 ⇒ (1) + 2 = 3
Biohack: -2AC for 8 rounds.
I'm not sure how many images are left after Lapodie, Tanila, and Zark, so I'll leave that to you to roll. Also, could you rename Hostile 1 and Hostile 2 to man and woman or something, since that's how you are referring to them? Or put numbers on them on the map? I'm having trouble keeping track of which is which in relation to the init block.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Reflex: 1d20 + 4 ⇒ (1) + 4 = 5 Resist 5 fire
Dr. Koob cries out in pain as he is seared by the flames. He starts to dial up a healing serum for the battered ears, but stops when the ysoki disappears. Ears is a pro, I'm sure he can take care of himself.
Switching gears, he flies forward a few feet and switches targets, loading up a charge in his rifle with another debilitating serum and fires at the man in the center of the room.
Caustolance vs. lashunta man: 1d20 + 7 ⇒ (12) + 7 = 19
Acid: 1d6 + 2 ⇒ (4) + 2 = 6
Biohack: -2AC for 8 rounds.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob flies above a terminal besides Zark, tapping some keys on his wrist pad before firing at the nearby woman. Fly, Fire caustolance w/basic inhibitor biohack.
Caustolance vs. woman EAC: 1d20 + 7 ⇒ (7) + 7 = 14
Acid: 1d6 + 2 ⇒ (2) + 2 = 4
Biohack: -2 AC for 8 rounds.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Perception: 1d20 + 13 ⇒ (19) + 13 = 32
Koob, not much of a sneak, also waits by the doorway.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"Did anyone suffer any serious wounds, or do we just need some time to catch our breaths?" Satisfied that no one needs chemical healing, Dr. Koob instead refills his wrist pad with reagents.
Looks like no one is down more than a point or two of HP. Koob isn't hurt, but will spend an RP to regain his biohacks.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
The spots finally fading from his eyes enough for him to see, Dr. Koob takes aim once more at the creature in front of him. This time, he dials up a concoction to debilitate the creature, hoping to make it easier to attack.
Caustolance w/biohack vs. black: 1d20 + 7 ⇒ (17) + 7 = 24
Acid: 1d6 + 2 ⇒ (6) + 2 = 8
Basic Inhibitor: -2AC for 8 rounds
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob keeps firing at the foe vaguely in front of him.
Blind miss chance (1-50 misses): 1d100 ⇒ 85
Caustolance: 1d20 + 7 ⇒ (3) + 7 = 10
Acid: 1d6 + 2 ⇒ (3) + 2 = 5
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
not realizing that she's snuck away, Koob tries to fire his caustolance over Lapodie's shoulder at whatever she's fighting.
Blind miss chance (1-50 misses): 1d100 ⇒ 14
Caustolance: 1d20 + 7 ⇒ (13) + 7 = 20
Acid: 1d6 + 2 ⇒ (5) + 2 = 7
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Sorry, got caught up in prepping for and going to a local con this weekend!
Hearing his old friend Lapodie in front of him, Koob reaches out and injects her with a protective serum.
Biohack: Basic Booster on Lapodie (+1AC)
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Hearing unfriendly noises directly in front of him, Dr. Koob takes aim in that general direction and fires a bolt of acid at it, not stopping to program in any further effects.
Blind Miss Chance, low misses: 1d100 ⇒ 71
Caustolance vs. black EAC: 1d20 + 7 ⇒ (19) + 7 = 26
Acid: 1d6 + 2 ⇒ (1) + 2 = 3
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
The text says fort save, the init block says reflex save...
Save: 1d20 ⇒ 7 +4 Reflex or +5 Fort
Koob cries out and covers his eyes, the intensity too much for him! Fail either way.
Blinded rounds: 1d4 ⇒ 4
After a moment's panic, Koob reaches out a hand to steady himself against Ears. Drawing a syringe, he holds it against his wrist pad for a moment then reaches out again toward Ears, injecting him with an invigorating serum.
Basic Biohack for Ears: +1 AC
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"I'm worried that whatever is going on in there might be time-sensitive. I think we should start there."
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob fiddles with his keypad, checking levels of ingredients while Zark checks the bodies. If we think we have time, I'll take a 10 min rest to regain stamina (and more importantly refill biohacks). I'm good to continue on without that, though, if we don't want to take the time.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob takes aim over Castana's shoulder, firing another burst of acid mixed with a debilitating formula.
Caustolance w/ biohack vs. EAC: 1d20 + 7 ⇒ (10) + 7 = 17
Acid: 1d6 + 2 ⇒ (5) + 2 = 7
Biohack: Basic inhibitor: -2 AC for 8 rounds
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Dr. Koob moves back up for a better shot, taking aim at the white-clad enemy this time (or the one behind it if it's already destroyed).
Caustolance vs. EAC w/biohack: 1d20 + 7 ⇒ (13) + 7 = 20
Acid: 1d6 + 2 ⇒ (2) + 2 = 4
On hit: -2 AC for 8 rounds
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Dr. Koob snaps his fingers, his caustolance appearing in his hands. He types a quick combination into the keypad at his wrist, touches it to his weapon, then fires on the red guard before moving backwards.
Caustolance w/biohack: 1d20 + 7 ⇒ (16) + 7 = 23
Acid: 1d6 + 2 ⇒ (5) + 2 = 7
Biohack: Basic inhibitor (-2 AC for 8 rounds)
Swift: Call caustolance, Standard: Fire w/biohack, Move: move back
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"Hm, good catch Castana. If you don't mind moving out of the potential blast zone, I think I may be able to disable it." Dr. Koob waits for everyone else to move back to a safe distance, then taps a quick combination of keystrokes into his computer, injecting himself with something. Feeling the rush of the focus-enhancing cocktail he created, he attempts to disable the trap. Using a biohack to give himself a basic booster to boost skill checks.
Engineering, biohack: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob examines the robot as well.
Computers: 1d20 + 15 ⇒ (9) + 15 = 24
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"Should we go in here, or one of the back doors?"
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"We had some evidence pointing to the Rad Riff Acoustics shop, right? Let's start there."
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"Hm" Dr. Koob says, his attention engrossed in calibrating his computer. "Would you mind giving me a few minutes? I had a few glitches there I'd like to chase down."
I'd like to take 10 minutes to recover stamina/my biohacks, if we can.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob dials up another debilitating injection as he moves to get a better shot.
Caustolance vs. red EAC: 1d20 + 7 ⇒ (13) + 7 = 20
Acid: 1d6 + 2 ⇒ (5) + 2 = 7
Basic Inhibitor: -2AC
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob's frustration at failing to connect on his last two shots becomes evident as he forceful dials up another concoction on his wristband, once again syncing it to his weapon and firing at the black-clad foe.
Caustolance vs. black EAC: 1d20 + 7 ⇒ (11) + 7 = 18
Acid: 1d6 + 2 ⇒ (6) + 2 = 8
Basic Inhibitor: -2AC
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob continues trudging forward through the soggy terrain, dailing up another dose into his caustolance and firing at the red-clad assailant.
Caustolance vs. red EAC: 1d20 + 7 ⇒ (3) + 7 = 10
Acid: 1d6 + 2 ⇒ (5) + 2 = 7
Basic Inhibitor: -2AC for 8 rounds.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Dr. Koob turns his attention to red, hoping to similarly inhibit their defenses.
Caustolance vs. red EAC w/ basic inhibitor: 1d20 + 7 ⇒ (5) + 7 = 12
Acid: 1d6 + 2 ⇒ (1) + 2 = 3
Basic Inhibitor: -2 AC for 8 rounds
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Reflex: 1d20 + 4 ⇒ (14) + 4 = 18 Half for 7 + resist Fire 5 -> 2 net damage by my calculations
Koob his fingers as he sloshes forward through the soggy ground, a medical-grade longarm appearing in his hand. He taps in a few buttons on his armband computer, taps it against the weapon until it emits a faint beep, then takes aim and fires at the nearest foe.
Move: stride forward, Swift: summon called caustolance, Standard: attack w/ basic inhibitor vs. white.
Caustolance vs. white EAC w/ basic inhibitor: 1d20 + 7 ⇒ (12) + 7 = 19
Acid: 1d6 + 2 ⇒ (5) + 2 = 7
Basic Inhibitor: -2 AC for 8 rounds
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Dr. Koob, who has made a career of studying the effect of environmental factors on humanoid bodies, carefully studies the environment around the site hoping to make some echoes of previous societal interaction with the local flora.
Life Science: 1d20 + 16 ⇒ (6) + 16 = 22 Not sure if it applies here, but Dr. Koob has the Scholar background, specializing in Biology, which might potentially reduce the DC here by 5.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Dr. Koob's wings flutter absent-mindedly as he considers what he knows about Deepwater Prime and current academic work being done there.
Culture: 1d20 + 13 ⇒ (20) + 13 = 33
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Game Master S wrote: Awesome! Looks like we're all almost checked in. Real quick, have any of THESE Pcs played Starfinder Society Scenario #5-11: Archivist’s Inquiry? Dr. Koob has.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
I think Koob is good to go, too.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob flies down under the bridge and tries to untangle the elusive Envar.
Any checks required here?
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Day Job: Profession (Researcher): 1d20 + 12 ⇒ (14) + 12 = 26
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob grabs whatever is within reach and rushes over to the tourists, trying to erect a quick barricade to impede it's rolling.
Engineering: 1d20 + 13 ⇒ (17) + 13 = 30
Move, then create a barrier.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
If Koob were a mammal, he would begin to sweat as he pressure of the performance builds. To calm his nerves, he taps a button on his wrist, injecting himself with a custom cocktail of drugs to temporarily calm his nerves. Not sure why I didn't think of this before, but using a Basic Booster biohack to give myself a +2 enhancement bonus on the check.
Performing: 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"...Me? Are you sure? I guess I can try to lead with percussion." I was really skeptical at the thought of Koob being the best lead, but I guess he is the only one with a positive CHA.
Once everyone is ready, Koob does his best to produce an engaging rhythm, using a combination of tools borrowed from Twila and a buzz created with his wings.
Lead Instrumentalist: 1d20 + 1 ⇒ (4) + 1 = 5
Shirt re-roll (4 novas): 1d20 + 1 + 4 ⇒ (2) + 1 + 4 = 7
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"Seriously, Lapodie! Just imagine there's a vesk supply depot left unguarded at the top!" Koob says, encouragingly. "But, um...don't put your piton there. It's a weak spot."
Physical Science to aid Lapodie: 1d20 + 15 ⇒ (4) + 15 = 19
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"Come on, Lapodie! Are you going to let yourself be shown up by a vesk?"
Physical Science to aid Lapodie: 1d20 + 15 ⇒ (12) + 15 = 27
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Koob tries to keep his distance from the cats, guiding Lapodie on a as safe a path as he can manage.
Physical Science to aid Lapodie: 1d20 + 15 ⇒ (12) + 15 = 27
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Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
"Hold still everyone! We're getting high enough that you may begin feeling some effects of the elevation." Koob injects everyone with an immunology booster (+2 to Fort saves).
Fort save: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
He continues flying ahead, trying to guide others in their placement of pitons and such.
Physical Science to Aid Lapodie (Try 2): 1d20 + 15 ⇒ (20) + 15 = 35
Physical Science to Aid Twila (Try 3): 1d20 + 15 ⇒ (18) + 15 = 33

Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Physical Science to taunt: 1d20 + 15 ⇒ (20) + 15 = 35
"All it takes is the slightest bit of learning about the structure of such mountains to see how ill-informed you are on the subject. You've said no less than three incorrect things about the geology of this mountain just in the time we've been in earshot--not only incorrect, but mutually incompatible statements, as well!"
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When the climbing begins, Dr. Koob does his best to get in the spirit of the ascent. Having little in the way of physical prowess, however, he frequently abandons climbing altogether, instead using his wings to propel himself upward to the next safe landing spot. He tries to aid his allies by using his knowledge of geology and physics to identify the most stable locations for pitons and anchors, to make the climb as safe as possible.
Physical Science to Aid Lapodie: 1d20 + 15 ⇒ (18) + 15 = 33
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Is this a rental fee for a climbing kit, or is it a scenario discount on the usual price to purchase? Just wondering whether I should add it to my persistent gear list, or if it's just for the scenario.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Earlier:
Koob examines the hypopen to make sure it's in good working order, then stows it with his other close-at-hand medical supplies. He looks at the massive weapon lying near it, then to his allies. "Any of you comfortable with a weapon this heavy?" I don't think we have any heavy weapon users among us.
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Now:
Koob looks on in amusement at the banter between Tocti and the vlogger. Seeing the climbing kits for sale, he looks up at the mountain and sighs. May as well try, I guess, but I'll probably end up flying up.
Koob will purchase a climbing kit as well.
Male membrane ghibrani biohacker 5 (he/him) | SP15/35 HP34/34 RP7/9 | EAC18 KAC18, F+5 R+4 W+4, resist cold 5 fire 5 | Biohacks: 4/6 | Speed 30ft, Fly 20ft | Perception +13, darkvision | Conditions:
Sorry for the delay, I've been a little swamped for the last few days.
Perception: 1d20 + 13 ⇒ (12) + 13 = 25 Are those items on the ground here, or visible in the video?
Just for the sake of suggesting something, I vote geology next.
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