Harsk

DonKalleOne's page

Organized Play Member. 213 posts. 1 review. No lists. No wishlists. 17 Organized Play characters.


Silver Crusade

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Kill the Wife. Secrets have to be kept. Remind the whole group you mean business.

And if she reveals such a secret so easily I don't want to imagine what your postman knows about you

Silver Crusade

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Enlarge Person and Divine Favor are the Best. Don't forget EP is Full Round Cast!

Silver Crusade

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Just wanted to inform you guys that I went really well.We got all Boons.
It was hard but I think the real Challenge is in the High Tier.

Spoiler:

We played LowTier with 2 Pregens
The Skill DCs for everything was ridicules high around 27-29ish without a specialized or well build characters you had realistically a 25% chance to make the check.
The Save DCs seems to be 20+ which was crazy too.

After we heard the word "Pharao of Plague" my paranoid warned Mind went Full Throttle.We got Delay Disease and Heroes Feast+Antiplague (Before even knowing that Torch was coming) and regarding the disappointed Face of the GM we made the right choice. Only 1 guy got infected (With a Roll of 22!) but got "healed" in the Chamber.
We still don't know what the Disease was doing since we had Delay Disease and the GM refused to tell.

The Mindthing was really interesting and we had a crazy character who insisted to go in evry memory even knowing he could loose a level.
The Character was Op like hell what I know he was a Goliath Druid Bloodrager Troll with +29 Dmg or something while raging (regulary did 50+ DMG a hit with 15f reach)

We had an Occultist that had something up called "Status" and new everything after touching something for a minute which saved us a lot of rolling.

The Fights:
1. It was crazy. Perma Black Tantacles and Troops of Ghast with Airwalk in a Sandstorm? WIth a (Bonekeep) Monoltith that heals them for 4d6 and hurts us. Sadly for the Ghast Combat Reflexes on the Troll with 15ft reach and a readied attack meant only 1 really got to attack us.

2. The Start was crazy Cloudkill as first attack and the Paladin disarmed me. I loved the dazzling Flamesphere even if it crippled 2 character in a row. But after the Paladin was down (almost 1 hittet by our Troll) the fight was relaxing even if some players wanted to end it fast.
Freeing the Sages was way more difficult. DCs around 27-29 again, Full Round Action to enter the Mindthing and only 2 Rolls per round at first which weren't cumulative. After I mentioned that it was almost impossible this way the GM looked it up and we had 3 Rolls per Turn and a success of different character counted too. It took us asround 8-9 rounds to free them all. The Ghost tried to infect us every round but rolls in the 25-30 kept us save.

BTW: What is a blue dragon doing in a freaking grave.

Silver Crusade

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Serisan wrote:
DonKalleOne wrote:

Just found out that we have at least 6 Hours and the GM is aware of the Length and complexity of the Adventure. He is a 4 Star Venture Captain who did The Cosmic Captive and Assault on Absalom.

Should i risk the permadeath now? the only variable are now the other players...

That's a much better outlay than what you described before. I'd be willing to chance it.

Yeah, i followed suggestion and contacted the organizer regarding my concerns and many things cleared up.

For example the playtime is much longer and open which isnt normally the case

Silver Crusade

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I really think it depends just on 2 things.
1. the group has to understand it.
2. Don't make fun of the disability in a slapstick way

After that I think its ok. its roleplay and I think if you really
research and understand the background and the consequences it brings
I think its a good way to emphasize with the disability

Silver Crusade

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Dweomer essenz helps with sr.
Otherwise buffing and align weapon.

Silver Crusade

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HI,
im interested what kind of Spells via scrolls i should get as a Bard.
I already have Identify, Share Langauage, Comprehend Language, Highten Awerness,Deadeye Lore, Endure Elements and See Invisiblity as Scrolls.

Do you guys have Spells (LvL and 2) that are so situational that they are best used as Scrolls for Ring of Spellknowledge?

Silver Crusade

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Build to your strengths.
Fighter/Barbar can get intimidating Prowess to help in conversations.
Your face can't find a diplomatic solution - make the person think twice. (Get gurgonsmash later)

Monk is even easier heal; survival and sense motiv are all wisdom based.

And dont forget traits. Many can make skills class skills and on monk wisdom in the flesh for disable device is very good.

Silver Crusade

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Heather 540 wrote:
Man, I had no idea swashbucklers were this complicated to build. Good thing I have plenty of time to work on it.

i know how you feel.. making an Ifrit Aldori Swordlord.

the Character has already several Version behind her.

Just for an Overview

Ifrit (Efreeti Magic, Fire in the Blood, Wildfire Heart, Mostly Human)
9/22(+2)/14/8/10/18(+2) (@ LvL 8,+2 are from Headband/Belt)
Traits: Memorable, Fiery Gaze

Swashbuckler (Rostland Brovado) 5/Unch Rogue (Rake)1/Aldori Swordlord 1/Unch Rogue (Rake)4

Feats:
(1) Weapon Focus , Weapon Finesse (Granted),
(3) Dazzling Dizzplay (Granted),Slashing Grace (Retrained @ LvL7),
(4) Step Up or Extra Panache.
(5) Extra Traits (Bigger than Life/Lessons of Chaldira),
(7) Deft Strike (Granted), Quick Draw(Granted), Shatter Defenses (From Retraining) +1 Extra Feat
(8) Rogue Talent , Evasion
(9) Eclectic
(10) Rogue Talent
(11) Feat , Unchained Skill (Intimidate)

This Build is a Face/Intimidate Build and when i reach 11 i have at least +35 on Intimidate and i can always take 10 on it.
If i beat the DC by 10 i make the paniked which i will always do (if they aren't immune to fear).
As you can see i still have "4" Feats left which i don't know what they will be

Silver Crusade

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I cant believe that the Best weapon Oil isnt on the list:
Bless Weapon is the Ultimate Low Cost Answer to Ghosts etc.

Silver Crusade

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This is the Typical "why even play Rogue" Dilemma.
Rogue has a Specific Role and by taking it away you immidially remove the Class Feature. You wont take a Sorcerer his Flying cause the Earth Elemental cant reach him, do you?

Silver Crusade

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Hello,
I have an (Tattooed)Sorcerer LvL 2 With UMD of 9.
I plan to further level this Option but not to the Extreme and now my Question is what Wands should I go for?
The Restrictions are : LvL1 because they will be paid by PP. Further I don't plan to "waste" a feat till LvL 5-7 for Skill Focus so the Wands should sure fire in Combat and only need to roll for out of Combat.

I have CLW and Mount as a Wand.
I plan now to get Protection from Evil and Lesser Restoration.
I not sure if Silent Image is a good Wand or be better as a Scroll.,

Im Buying Scrolls for Enlarge Person and Shield since these Spells are highly Situational (in my Opinion).

For my Spells: I specialised in Toppling Magic Missles +2 CL (+4CL@3)
and have Grease because my Party rushes into Melee like Madman.
Will add Vanish and Mage Armor (Drac BL)and my LvL 2 Spells will be Web and Flaming Sphere.

Hope you can give me some insight to other LVL1 Class Spells and judge my plans if they are ok.