Sovereign Dragon

Doktor Middens's page

48 posts. Organized Play character for Andrew Harasty.


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Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Yes. Lots of Fun everyone. Even if i did not read as much as i normally do :)

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor Middens is ready to present evidence and give expert testimony as required.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

In Common: "Wait, don't kill her. There are Eggs!"

Draconic:
Surrender now and we will save you and your clutch. We are trying to see what is happening down here

In brief Doktor Middens will try to calm things down

Diplomacy: 1d20 + 8 ⇒ (2) + 8 = 10

That could go better so will use last hero point

Diplomacy: 1d20 + 8 ⇒ (2) + 8 = 10

But alas no

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

With a quick move closer The Doktor considers his shot on the green ant

Devise a stratagem: 1d20 ⇒ 15 +15 for attack with Int

Thinking that should do the trick. he lets loose with a fiery bolt

Crossbow Damage: 2d8 ⇒ (6, 7) = 13
Strategic Strike Damage: 2d6 ⇒ (2, 5) = 7
Alchemical Energy: 1d6 ⇒ 3 Fire

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor Middens studies the Ant creatures

Recall knowledge, Nature: 1d20 + 10 ⇒ (16) + 10 = 26

He then pulls out a lesser alchemist fire and slots it in his alchemical cross bow. Assume that fire works and that the ants have no weaknesses. Otherwise will slot a flask of the weakness element

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Letting the others take a lead for a bit, Doktor Middens then pokes at the vats.

Craft: 1d20 + 13 ⇒ (4) + 13 = 17

There is a lower number and I will find it with my hero point

Craft: 1d20 + 13 ⇒ (16) + 13 = 29

Craft: 1d20 + 13 ⇒ (12) + 13 = 25

"Hmm. A lot of good things here. Including this Hunter Spider Venom. Like what was mixed with the land sharks. This will be useful for our arguments"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Being underground is like being home again.

survival, Track: 1d20 + 10 ⇒ (20) + 10 = 30
The Good Doktor spots the tracks and takes note of them for others. "This was planned

Survival, Sense Direction: 1d20 + 10 ⇒ (11) + 10 = 21

He also takes note of the converging Tunnels

Nature: 1d20 + 10 ⇒ (9) + 10 = 19

But is not sure what to make of it completely

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Seeing the hole in the ground, the Good Doktor takes a look at it and will spelunk down a bit. "Not as clean cut as the sewers of Absalom but then there older and rawer sections in Absalom below"

Also would like to use the "Poisoned/Altered Bulettes" as one of my Leads

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

knowing the contents of the spill and curious about the beast he will spend some times poking over the bodies to see what they were.

Doktor Middens has Forensic Acumen so will use that to confirm or not the link between the blood and the beasts.

After that, he will help tending to the wounded if needed/allowed. Also while doing so will try to get their witness accounts as to how it all started.

Diplomacy: 1d20 + 8 ⇒ (1) + 8 = 9

And A hero point

Diplomacy: 1d20 + 8 ⇒ (5) + 8 = 13

Not much better, but not an auto crit

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Kind of confused by all that happend, but glad it is over, Doktor Middens looks over the drink area

Perception: 1d20 + 12 ⇒ (8) + 12 = 20
Medicine: 1d20 + 13 ⇒ (12) + 13 = 25

"Blood in the drink. Though not sure if that was supposed to be there or not"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

perception: 1d20 + 12 ⇒ (8) + 12 = 20

Nature: 1d20 + 10 ⇒ (6) + 10 = 16

Takes note of thing but is not sure what to make of them.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

The Good Doktor will take a look at the mine first:

Crafting: 1d20 + 13 ⇒ (1) + 13 = 14
That will call for a Hero Point

Crafting: 1d20 + 13 ⇒ (2) + 13 = 15

"Well, it went boom"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

The Doktor steps up and gives a deferential bow. "I am Doktor Middens of the Petal District Middens of Absalom. I and my companions, whom will introduce themselves, represent the Pathfinder Society"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

The Good Doktor will investigate the exploded mine area to see is there a pattern or other information to be gathered that could show a weakness in their defenses or what is threating them.

Will use Persue a Lead on the exploded mines as well if pertinent

Perception: 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Middens will keep an eye out for any armorer, alchemist, or other equipment crafters in the camp. If so will compliant their work and then attempt to talk shop

Bond with some crafting know how, or just regular diplomacy
Crafting shop talk: 1d20 + 13 ⇒ (10) + 13 = 23
Diplomacy alt: 1d20 + 8 ⇒ (16) + 8 = 24

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor Middens pokes his snout out from his pile of furs that he is wearing.

Survival: 1d20 + 10 ⇒ (3) + 10 = 13

Then quickly pull his nose back in from the biting cold and mutters something about it being "too white and fluffy, and not like finding paths though the sewers"

If no one else has survival, I will use a hero point, but let others try first

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor Middens makes sure he packs he fur lined frock coat. The coat has a tear a the hem, but is still functional and warm.

"Vell, I Tink ve should be gutt to go. My good Sergeant. I know your association with the Pathfinders is new. How do you feel it is going?"

[/ooc]I have three glyphs to give out, so it looks like enough to pass around for everyone.[/ooc]

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

BTW, I also have another Three Glyphs so it looks like enough to give everyone one to start.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

The Good Doktor bows in reply to Jirelle and others. "Ja. This looks to be a good deal away from our beloved city, but I have not yet met these Hob-Goblins. I know they are the tallfolk of your kind, and their new nation. Sounds like a perfect time to have a lovely social event to get to know the new neighbors!"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

You see what would be a well dressed golden kobold wearing the best of Absalom fashion that has been discarded by those in the Petals District.

"Gutten Tag, I am Doktor Middens of the Petal District Middens." He gives proper bow. "[b]I trained in locations and retrieval from the lower parts of our great city. I am also good at keeping people alive or poking at what killed them.[b]"

Diplomacy +8, Society +13, Underworld +11

Also I am running solid though PaizoCon so will be not my full self till Tuesday. then worry! :)

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Dot to delete

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Player -- Andrew Harasty

1) Character name: Doktor Middens
2) PFS#-Character#: 3645-2005
3) Character Class & Level: Investigator 5
4) Faction: Grand Archives
4) Day Job with roll (Please note any special boons/notes):
crafting for earn income: 1d20 + 13 ⇒ (19) + 13 = 32

Grand Archive

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Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Thank you for stepping in running a fun table!

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Seeing that most of this is in hand, Doktor Middens attempts to help everyone who is close that is poisoned.

Medicine, Treat Poison, Self: 1d20 + 5 ⇒ (17) + 5 = 22
Medicine, Treat Poison, Grimmnir: 1d20 + 5 ⇒ (17) + 5 = 22

DC is the Poison save. Success You grant the creature a +2 circumstance bonus to its next saving throw against the poison.

He then moves around to get behind Blanka

Fort save v poison: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Fort Save: 1d20 + 3 ⇒ (11) + 3 = 14
poison damage: 1d6 ⇒ 3

Feeling a bit woozy from that final strike, Doktor quickly tends to himslef

Battle Medicine DC 15: 1d20 + 5 ⇒ (16) + 5 = 21
Healing: 2d8 ⇒ (7, 2) = 9

then moves over to Simeeek and addresses his wounds too.
Battle Medicine DC 15: 1d20 + 5 ⇒ (18) + 5 = 23
Healing: 2d8 ⇒ (5, 5) = 10

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Fort Save: 1d20 + 3 ⇒ (5) + 3 = 8
The good Doktor feels a the poison course though. "Ja! this iz bad"

Hero Point reroll
Fort Save: 1d20 + 3 ⇒ (19) + 3 = 22

But pushes though and shakes it off, for now.

Being taggled up with the crawfish, he considers his options on the one holding him.

Devise a Stratgem: 1d20 ⇒ 20 +7 for attack with Int

Seeing an exposed opening, he hold his crossbow in one hand, he attemps to draws sword from his cane sheath,

Flat check DC 5: 1d20 ⇒ 3

Fumbling with the blade he decides to just punches the vermin

Unarmed Damage: 1d4 ⇒ 4
Strategic Strike Damage: 1d6 ⇒ 3

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

The Docktor takes a step back and considers hit shot on the blue crawfish

Devise a Stratgem: 1d20 ⇒ 17 +7 for attack with Int

Thinking that is looks like a good idea he lets loose his bolt at the creature.

Crossbow Damage: 1d8 ⇒ 8
Strategic Strike Damage: 1d6 ⇒ 1

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor raise an eye at the spinning trimmer. "Ach! That is curious. Be careful with that, don't want to be cutting the wrong hedges with that"

He tries to figure out how and why it is working that way.

Crafting: 1d20 + 7 ⇒ (6) + 7 = 13

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Arcana: 1d20 + 7 ⇒ (11) + 7 = 18

Doktor Middens sees the little dragon then looks around very quickly. "Here little kittens. I have some cookies for you." He then sees the illusionary kobold. "Are you the kitten? Well would you like a cookie?"

Deception to play along: 1d20 + 5 ⇒ (13) + 5 = 18

He whispers to the others. "Play along. It likes to think we enjoy its games"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor Middens looks around for any signs of the kittens

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor Middens examines the hedge. Taking a close look at the flowers and the vines he tries to plot a low impact (to the plant) way of cutting a safe passage though it

Nature: 1d20 + 5 ⇒ (3) + 5 = 8

But seems to get more tangled in the thorns.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

"Ja! It is about time for tea." Doktor Middens shoulders his cross bow and pulls out a once fine silk handkerchief and politely takes two cookies. "It is always an honor for cookies. So it seems you have a delinquent borrower. I think we can help. Ja?" He looks around for approval from he fellow companions.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Seeing That most of the toys are in hand, Doktor Middens frees a hand from his crossbow as he moves over to Simeek. Grabbing some tools and bandages from his bandolier his quickly binds some Simeek's wounds.

Battle Medicine DC 15: 1d20 + 5 ⇒ (8) + 5 = 13

Will Hero point that
Battle Medicine DC 15: 1d20 + 5 ⇒ (17) + 5 = 22

Although fumbling a bit he does eventually get the bandages in the right place
Healing: 2d8 ⇒ (5, 7) = 12

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Reflex Save: 1d20 + 7 ⇒ (16) + 7 = 23

Doktor Middends gets out of the way of the worst of the damage.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

"Mien! This iz most troublesome toys here. Shame to have to break them. But bad toys do not get bad childern"

The Doktor eyes the doll and determines what to do

Devise a Stratgem: 1d20 ⇒ 19 +7 for attack with Int

Thinking he can safely shoot from back here, he lets the bolt fly.

Crossbow Damage: 1d8 ⇒ 7
Strategic Strike Damage: 1d6 ⇒ 5

He then reloads and keeps an eye on more naughty toys.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

"Ja! Well ze alligator is safe. But not so much the dogs"

Doktor Middens takes a look at the closest blue dog and figures out a plan of attack

Devise a Stratgem: 1d20 ⇒ 8 +7 for attack with Int

Feeling less than confident on a good strike he turns his attention to one of the approaching Red dog

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Crossbow Damage: 1d8 ⇒ 4

He then reloads. "Let us see what stuffing there is"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

The Doktor heads in to examine the taxidermy and the is fascinated by the toy duck. "This is a rare treasure!"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

After done with the supply room, Doktor will look in to the cold room

Nature: 1d20 + 5 ⇒ (6) + 5 = 11

"Looks cold"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor Middens comes up to Blanka. "Ja! That isn't looking too good." he pulls out some tattered but clean silk and in a flash binds up the wound

I can use my Battle Medicine since mine resets every hour for being a Forensic Investagato

Medicine: 1d20 + 7 ⇒ (12) + 7 = 19
Healing: 2d8 ⇒ (1, 7) = 8

"[b]That should hold you for now. But i can take a better look later.[b]"

After that he will examine the fungus around for any "Clue" Then take a look at the "clutter" in the north.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

"Ack, now we got fungus, too"

He then calculates a plan:

Devise a Stratgem: 1d20 ⇒ 11 +7 for attack with Int

Thinking he might want a clearer shot he move around the room to line up the shot and takes it.

Crossbow Damage: 1d8 ⇒ 2
Strategic Strike Damage: 1d6 ⇒ 6

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor Middens checks his crossbow to make sure it is loaded then moves around the barricade by the table. Then looks further down the hall.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

If there is any beetle left:

The Doktor reloads his crossbow, devises another stratagem on the closest living beetle then fires.

Devise a Stratagem Attack: 1d20 + 7 ⇒ (19) + 7 = 26
Crossbow Damage: 1d8 ⇒ 6
Strategic Strike Damage: 1d6 ⇒ 4

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

"Ach!. Time for ze pest control"

Docktor Middens bring out his crossbow, takes a study of the target then shoots.

Studied Target Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Studied target Damage: 1d10 + 1d6 ⇒ (8) + (1) = 9

"Ja, that should be doing trick!"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

The good Doktor looks over the table as well while approaching the barricade.

Society: 1d20 + 7 ⇒ (16) + 7 = 23

"Ach. This is not useless. Lots of fun festive decorations. If you are going to have zee party, always have zee right decorations! It would not do to have all dis drinking items for a important day like Foundation Day "

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

Doktor Middens nods and preps his crossbow as he move in to the chamber seeking as he goes. Perception +7 After checking this side he moves up to the barricade. Specically looking for any signs of "Dangerous Beasts Lurking in the Deep" Will use "Pursue a lead on anything he finds that would be a clue to danger of this horde

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

A gold tinted fellow with spectacles (different sizes over each eye) and fashionable, if but worn a bit frock coat surveys the scene. "Ja. Gut thing you called us. Doktor Middens, at your service." He presents his "calling card" (a scrap of paper that says)

Calling Card wrote:

Doktor Z. F. Middens

Licenses Physik
Fixer of other things to

"Aside from healing das body, I see you will need my other specialty. Specialize Tunnel Sanitation" He points a claw at the third line on his card.

He looks at he fellow more adventurous kobolds. "Ja. Looks like iz going to be big problem to fix"

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

The good Doktor's Surgery

Surgery Lore: 1d20 + 7 ⇒ (4) + 7 = 11 (Level 0 Task)

Not that many paying customers today.

Grand Archive

Male LG Gold Kobold Investigator 5 | HP 51/51| AC 21 | F: +8, R: +12, W: +12 | Perc: +12 | Speed 25ft| Focus Pool: 1/1 | Hero points: 1/3 | Active conditions

More Story

Although the good Doktor fancies himself a member of high society (whatever that may mean for kobolds) he isn't afraid to get his hands dirty to help his fellow kobold. Either as the community's barber-surgeon or the local expert in dealing with "the weird noise we just heard down deeper in the sewer." With his trusty sewer hunting crossbow (P'Twing) and his fascination with anything new and bizarre he will bravely go in to the depths of the sewers (or tops of towers) to hunt down any threat to his community.