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Dexter and Salazar's page

445 posts. Organized Play character for Pete H..


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Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Got the chronicle, looks great. Thanks all for playing.

GM, could you mark this game inactive? Thanks!

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Bewn?: 1d20 ⇒ 8

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Done, sorry.

What about this FJC? Did Ralzeros or the dragon qualify?

Accept the surrender of an enemy combatant (other than an evil outsider or undead creature), and ensure his fair treatment until he can safely be released, ransomed, or delivered to authorities for justice. Alternatively, allow such an enemy combatant with no means of escape to flee without further harm.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

GM, did we complete this Faction Journal Card mission?

Defeat an outsider that has the evil subtype or an undead creature whose CR is at least equal to your character level.

Also, Profession: Sustainability Consultant + MW tool: 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33

Also also, thanks for a great game all!

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter is still shaken from the final view of the real foe, ”I… just want to go home. And maybe there we can help you better.”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter moves away from the sorceress who just shot him in the back. Sal follows.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter moves up to get into a better position. Sal moves with him.

Double Move.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter is no summoned singing satyr of amazingness, but he is honest and makes a reasonable plea, ”Ralzeros, this isn’t what you wanted, is it? To lose control of yourself?”

Diplomacy + burning a point of inspiration + Insight: 1d20 + 10 + 1d6 + 2 ⇒ (13) + 10 + (1) + 2 = 26

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Ignore the yellow line, I put it there and it doesn't mark anything anymore. The spell it indicated didn't work.

Dexter Will w/ GH: 1d20 + 12 ⇒ (15) + 12 = 27
Salazar Will w/ GH: 1d20 + 5 ⇒ (19) + 5 = 24

No confusion here, yay!

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter moves away from the group and commands Sal to come guard near him, ”We obviously know nothing about these enemies. But maybe this will slow them down. And I mean MAYBE. If it hinders us though, I can dispel it.”

Move, Cast Sickening Entanglement. If no plants it doesn’t work. Otherwise every enemy on the ground has a DC 15 Reflex Save or they can’t move and are entangled. If they fail the reflex, they also have a DC 15 Fort Save to not be sickened.

The spell covers the enemy’s entire island and comes out on the bridge to the yellow line. That said I’d sorta be surprised if there are any plants. But Dexter otherwise only has short range spells and our group is staying way back so far.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

How long has it been since the fungi fight? Maybe good hope is still up for us?

Dexter uses a scroll (feather step for 10m) on Salazar and bops him with his wand of magic fang as they move to the next island.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter sees what Omar is trying and nods, ”Yeah, let’s get this place fixed up. It’s a bit of a mess.”

Cant fail an Aid Another on Diplomacy.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter searches the immediate area and the bodies.

Perc: 1d20 + 14 ⇒ (6) + 14 = 20

”If anyone needs wands activated, I can help with that too. But we should also move quickly before whatever enemies there are prepare more defenses.”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter immediately casts a spell to free his ally, ”You got this. Squirm really hard and you can get free Jaako.”

Immediate Action cast Liberating Command on Jaako. As his Immediate Action he gets an escape artist check with a +12 modifier to get out of the grapple.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter taps Salazar with his wand (Magic Fang), then puts it away. He points at the last fungus, ”Gore it Sal!”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter shouts out what he knows (there is a ton in the spoilers if anyone wants to look).

Dexter Will: 1d20 + 10 ⇒ (6) + 10 = 16
Salazar Will: 1d20 + 3 ⇒ (20) + 3 = 23

He and Sal are fine… for now.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Knowledge: Nature + Inspiration: 1d20 + 9 + 1d6 ⇒ (9) + 9 + (4) = 22

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Will 1 + GH: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
Will 2 + GH: 1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14

The young gnome comments, ”Thank you Omar, that was a timely spell.”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Will: 1d20 + 10 ⇒ (14) + 10 = 24

Dexter ‘looks’ terrified. But who knows what his thoughts are…

…it’s definitely terror.

He manages to stammer out, ”Uhm. Hi Corners of Spheres. Can you stop trying to get through the gate please?”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

I’ll mark off the three you used on Salazar from my wand, Omar.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Shoot, I was wondering why everyone was healing Salazar. I apparently had a post eaten (or never posted it after previewing it) with all his heals.

The small druid keeps his wand out and taps a person and a boar a few times.

Trix: 2d8 + 2 ⇒ (2, 4) + 2 = 8
Salazar: 2d8 + 2 ⇒ (2, 7) + 2 = 11

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter taps her with his wand again then looks at his allies, ”Is she standing down? What do we do?”

Wand CLW: 1d8 + 1 ⇒ (2) + 1 = 3

If we stop attacking:
Down Handle Animal Command to Salazar, can’t fail the DC.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter drops his wand of magical fangs and pulls one of curative cures. He steps up and taps the sorceress with it while whispering, ”Stay down, maybe she won’t notice us.”

CLW wand on Triix: 1d8 + 1 ⇒ (5) + 1 = 6

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter Will v Fear: 1d20 + 10 ⇒ (12) + 10 = 22 (+3 vs illusions)
Salazar Will v Fear: 1d20 + 5 ⇒ (9) + 5 = 14 (+4 vs enchants)

Salazar is shaken which probably guarantees his gore misses.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter steps back, pulls a wand out and taps Salazar with it.

Magic Fang

He points to the bad dragon, ”Flank it, bud!”

Can’t fail DC 10 Handle Animal Command

He adds a comment to everyone else, ”Why are some of you holding back? She literally said she wanted to see if we go ‘pop’. I don’t want to go ‘pop’ at all.”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Sense Motive + Inspiration: 1d20 + 3 + 1d6 ⇒ (6) + 3 + (6) = 15

Dexter is frozen with surprise, ”Woah, I did not expect that!”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter seems to finally be through with his emotional rollercoaster after dealing with Orenjii's issue. He takes a deep breath and moves in with the group.

Initially expecting an attack, he sees his allies safely trying to interact with what appears to be a young girl. He moves up, with a gentle smile, "Hi Daosvaria, I'm Dexter. I'm sorry you are lonely. It must be very difficult to be here. You mentioned your master, but do you have any parents?"

Diplomacy + Inspiration: 1d20 + 10 + 1d6 ⇒ (2) + 10 + (5) = 17

1/4 inspiration points burned, I also moved everyone into the room she is in.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter pulls out a wand and heals up the cut on his cheek. He looks at Orenjii, ”We good? No one else wants to look through the evil mind control telescope?”

CLW: 2d8 + 2 ⇒ (1, 1) + 2 = 4

/sigh, that’s my normal clw wand rolls right there.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter’s eyes fill with sadness and he looks at the group as they all distance themselves. His voice cracks as he pleads, ”Please… please help me. Help me help her. She is going to kill herself!”

The very small gnome tries to reach out and grab Orenjii around the waist.

Grapple: 1d20 + 3 ⇒ (12) + 3 = 15

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter seems very concerned, ”Are you ok Orenjii? Do you need us to help stop you from doing that again?”

He moves up to her (and also into flanking if a grab is attempted).

Dexter is willing to assist someone trying to grapple, if someone wishes to do that. It seems pretty obvious to him that this is not normal behavior.

Aid Attempt:
CMB dc 10: 1d20 + 3 ⇒ (15) + 3 = 18

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter shivers at the size of the telescope, "I don't think it's for divination. It's probably to search for whatever dark evil thing Ralzeros is looking for... and I'm not sure I want to look for it either."

The young gnome sighs, "But, it is our mission to find out. So maybe its worth investigating."

If Orenjii isn't driven mad or scream 'don't look ahhhh' by whatever they see, Dexter will take a peek too.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter glances around at the fog, "Interesting fog, let's explore some."

I am good with Omar's plan.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

DC 17 Will: 1d20 + 10 ⇒ (20) + 10 = 30

”That wasn’t so bad. Tickled a little. Sal looks fine too.”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Perception: 1d20 + 14 ⇒ (11) + 14 = 25

Dexter points out the malformed shadow moving through the room. But then afterwards he questions whether he saw it at all.

Stealth: 1d20 + 13 ⇒ (8) + 13 = 21

And he juuuust barely doesn’t duck behind a bookshelf in time.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Ok, so the plan is that The Rock takes 10 for 23 on spellcraft on the first ritual. Dexter takes 10 for 24 on Survival on the second. And Triix takes 10 for 23 on K: Arcana on the third. Everyone good with attempting that?

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

If take 10 is allowed (it isn’t always but this situation seems like it should), we can very easily complete all three rituals at once. We have multiple PC’s with higher than +10 mods for all three checks. So let’s just do that, no reason to waste an extra twenty minutes or loremaster.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

The Rock and Dexter can guarantee a success on Rebuke the Starry Void with survival (+17 from The Rock plus a +14 from dexter is 18 + 2 aided, both guaranteed). If Omar uses lore master for Sever from the Real then Triix and Orenji could probably take a shot at Attune Geometric Warding fairly confidently.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter agrees, ”Should we split up and try to do them all at once? I could probably Rebuke the Starry Void (survival) or maybe help with Sever from the Real (Aid K: Geography).”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

The young gnome tries to apply his knowledge of how to survive to the current search, looking for something useful.

Survival + Inspiration: 1d20 + 14 + 1d6 ⇒ (17) + 14 + (4) = 35

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter will nod at her and move up to the third section.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter nods at the information, ”I ain’t a leader or anything, but I suggest we each check a different area. And keep an eye out for an exit too. I’ll stay on the first floor here unless someone else really wants to check it.”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Cool! Also, is there an obvious exit? Does everyone want to spend 20 or even 40 minutes searching these libraries? I do, even if it eats into most of my buffs.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Cant fail DC 12 Perception. Untrained at the moment on the other skills.

”Mind shards, alter egos of a real person. Careful, we don’t know how much about us they can send back to that person. Or how much they can do if they want to stop us. So don’t split up too much. But otherwise, this seems to be a great place to research more about… this place.”

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

The group hears the very faint very mild cursing from the stairwell, "Oh shoot oh shoot oh shoot we are late Salazar, stop sniffing that!"

The soft patter of a small humanoid is drowned out by the clipping of a four legged cloven-hooved medium sized creature galloping down the stairs.

Popping through the doorway (into the room, not the evil gate) is a young gnome. The gnome wears a basic brown and grey explorer’s outfit and carries a backpack. The boar seems prepared for combat and exploration, armored in studded leather with a loaded pack saddle strapped to his back.

"Sorry sorry, no excuses, I know I'm late."

After getting a very brief summary of the mission he nods, "Alright, stop the evil wizard's plans, repair the demiplane and/or weaken the connection to the dark tapestry. Got it. I have some buffs to activate, but otherwise I'm ready to go. My buddy here is Salazar. Do we want to go in with Daylight up?"

Buffs on Salazar: Barkskin (+3 AC for 1 hr), Featherstep (removes movement penalties from difficult terrain for 1 hr)

He adds one last tidbit of information before they head in, "Not that I expect to encounter an animal inside there, but if we do, give me a brief chance to calm it down."

He has fast empathy, the ability to do wild empathy in one action instead of one round. And also a pretty solid modifier with that ability. Daylight would be cast on Dexter for one hour, if we want it.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Profession: Sustainability Consultant + Tool: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16

2 star Reroll

Profession: Sustainability Consultant + Tool: 1d20 + 12 + 2 + 2 ⇒ (9) + 12 + 2 + 2 = 25

I can add it to the sheet when I do my buy sell stuff, no worries. Sorry it took me so long, incredibly busy last couple days.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

boonage?: 1d20 ⇒ 3

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

I have one to roll but I need to check my faction journal card to see if I need to skip a Dayjob to roll something else, and I have been too busy to do that. :(

Thanks for the game though!

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter took his reasonable guess. If the arcana results reveal something else he may adjust. Also quite likely his precaution does nothing.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter grabs a scroll and activates it on himself, ”Any protections you have, get em up. Sky key, static charges, it could attract some electrically charged dragon or elemental here. Or teleport us somewhere dangerous.” He shelters in the doorway.

Draw and use scroll of resist energy, electricity resistance 10.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter sends Sal after the foe and circles around the thingy to cut off a retreat.

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