Vulture

Devil-Hunter Kraww's page

110 posts. Organized Play character for Great Green God.


RSS

1 to 50 of 110 << first < prev | 1 | 2 | 3 | next > last >>
Silver Crusade

The bird sitting next to her pecks idly at the peanut bowl, while eyeing some of the stranger folks about the table from the shadows beneath his broad sedge cap. It's the look that ravens give to dead cattle with their eyes still attached.

Silver Crusade

Mun of Ashava wrote:
(I only wish that Paizo had a camel avatar image to go along with the profile. What's up with that, Paizo?)

They do. Though I referred to it once as the Bothan in bondage gear.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

"Think it will *WARK*?"

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

"You only say that because most people are too polite to click your spoiler tag. Admit it. It is just the sort of adventure you would like to go on. WARK!" Kraww barks and then regarding the barbaric Tengu, Feza moves over a seat. Eating eyes is one thing, but orc-beer? His feathers ruffle.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
Yagi Mi wrote:
This is not the embarrassing failure to read you're looking for. :-)

"WARK! Institutionalized racism if you ask me. WARK! Are you going to eat that green, bloodshot eye? WARK!" Kraww asks of a patron in regards to their drink's olive.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
The Magnificant Paicho of Quain wrote:

Hearing the great enthusiasm for his performance.

Paicho starts into the courting dance, making sure to make eye contact as much as possible with Khana. Getting paid in one way or another is always agreeable to Paicho.

"She does have lovely-looking eyes. WARK!" Kraww says.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

"Big fire, mass grave. It's a shame to let it all go to waste. WARK!" He says. His voice is muffled not by sadness but by some soft, tadpole-like thing he has in his beak.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Looks good to me. Thanks for running and thanks everyone else for playing and thanks for the nifty animal companion Kraww might be riding in days to come in his endless quest to slay demons, devils, oni, undead and other evil spirits.

Might feather Kraww's nest with the braid too.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

wakizashi v the bird which is the word....B-b-b bird, bird, bird, b-bird's the word: 1d20 + 5 ⇒ (10) + 5 = 15 damage: 1d6 + 1 ⇒ (5) + 1 = 6

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

I believe the map got deleted.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

wakizashi v the bandit chieftain (AoO): 1d20 + 5 ⇒ (12) + 5 = 17 damage: 1d6 + 1 ⇒ (4) + 1 = 5

Kraww moves toward the well and uses it for cover.

Readied action:
wakizashi v the bandit chieftain if he gets close enough: 1d20 + 5 ⇒ (18) + 5 = 23 damage: 1d6 + 1 ⇒ (4) + 1 = 5

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
GM Baerlie wrote:

....the bomb goes wide and crackles loudly.

"WARK!!" Kraww eyes the alchemist with cool reptilian fury.

1d20 + 5 ⇒ (7) + 5 = 12 1d6 + 1 ⇒ (3) + 1 = 4

His blade finds no purchase and he rolls out of the axebeak's and the giant Ishingka's way not wanting to be caught between the two, at the same time cutting off the chieftain's escape route. Or tries too anyway.

acrobatics (move through threatened areas): 1d20 + 4 ⇒ (18) + 4 = 22

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Hey! I've got a weapon out too! Way out.

Peck! (AoO v the bandit chieftain): 1d20 ⇒ 9 1d3 ⇒ 1

Kraww drops his bow and draws nearer--and a wakizashi.

wakizashi v the bandit chieftain: 1d20 + 5 ⇒ (9) + 5 = 14 1d6 + 1 ⇒ (6) + 1 = 7

And (wait for it)....

Peck! Peck! v the bandit chieftain: 1d20 ⇒ 11 1d3 ⇒ 2

Look at that plumage and the way the light makes it look so smooth and oily. Kraww thinks admiring the axebeak.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Well, you're doing it abyssmally.

:)

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
Devil-Hunter Kraww wrote:

Player Great Green God

Character Devil-Hunter Kraww
PFS # 139009-19
Faction Silver Crusade
Day Job Devil-Hunter (pays less than a job in education)

But...

Kraww's war journal. Day forty-seven: 1d20 + 1 ⇒ (2) + 1 = 3 Met a girl with beautiful plumage. She tried to kill me.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

♥ ♥ "WARK?" ♥ ♥

composite longbow v Kwankhonu: 1d20 + 5 ⇒ (7) + 5 = 12 1d8 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Holds position....

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
Tûrak Kavendarth wrote:

"It is a damned young owlbear! Stay away from its claws!"

"Who?"

composite longbow: 1d20 + 5 ⇒ (8) + 5 = 13 1d8 + 1 ⇒ (7) + 1 = 8

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

"Anyone else see any more of them WARK!"

He takes a move to look around. perception: 1d20 + 8 ⇒ (2) + 8 = 10 Or not, as the case may be.

damn those scarecrows look good. Quality work. WARK.

He fires on the closest obvious brigands until something distracts him.

composite bow - rd 7: 1d20 + 5 ⇒ (9) + 5 = 14 damage: 1d8 + 1 ⇒ (2) + 1 = 3

composite bow - rd 8: 1d20 + 5 ⇒ (5) + 5 = 10 damage: 1d8 + 1 ⇒ (5) + 1 = 6

composite bow - rd 9: 1d20 + 5 ⇒ (16) + 5 = 21 damage: 1d8 + 1 ⇒ (7) + 1 = 8

composite bow - rd 10: 1d20 + 5 ⇒ (4) + 5 = 9 damage: 1d8 + 1 ⇒ (8) + 1 = 9

composite bow - rd 11: 1d20 + 5 ⇒ (17) + 5 = 22 damage: 1d8 + 1 ⇒ (4) + 1 = 5

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Having jammed a half-dozen arrows in the ground around his position for no better reason than he saw the companion of a legendary barbarian hero do it once in a stage performance of Bartelby the Barbarian Scrivner, Kraww now plucks them like frozen worms from the earth and fires as rapidly at the advancing Tengu as he can.

composite bow - rd 2: 1d20 + 5 ⇒ (10) + 5 = 15 damage: 1d8 + 1 ⇒ (7) + 1 = 8

composite bow - rd 3: 1d20 + 5 ⇒ (16) + 5 = 21 damage: 1d8 + 1 ⇒ (8) + 1 = 9

composite bow - rd 4: 1d20 + 5 ⇒ (10) + 5 = 15 damage: 1d8 + 1 ⇒ (2) + 1 = 3

composite bow - rd 5: 1d20 + 5 ⇒ (14) + 5 = 19 damage: 1d8 + 1 ⇒ (2) + 1 = 3

He concentrates on the foremost still advancing foe.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kraww gives a rousing battlecry! "COCK-A-DOODLE-DOO!"

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kraww takes cover behind the wall and fires his longbow at the whomever the current lead bandit is.

composite longbow: 1d20 + 5 ⇒ (14) + 5 = 19 damage: 1d8 + 1 ⇒ (7) + 1 = 8

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Makin' Scarecrows... WARK!

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kraww wants to do the scarecrow thing, Can the infirm peasants collect cloths and stick and stuff decoys? Scarecrows are after all the ancestral enemies of tengu. :)

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Side note: Before we wrap up chapter three and Kraww hits level 2, I want it known that I'm changing his archetype to divine tracker. Just so you know. WARK!

PS: Baerlie, don't forget these guys.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kraww trudges out into the mushy fields with a contingent of farmers in tow.

Kraww stops and shoots a sideways glance at a sad-looking scarecrow. He makes a harsh guffaw that sounds like a human hawking up a good spit. Scarecrow. He stops in his tracks causing the farmers behind him to stop short. A sudden crazy gleam comes to Kraww's otherwise cold reptilian eyes.... "Scarecrow."

Pinky, are you thinking what I'm thinking?

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Knowledge (nature) aid Taruk: 1d20 + 5 ⇒ (5) + 5 = 10 Just.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

That now Bernard gets to sit around and supervise. ;) Howzabout he helps with the scouting? We're dealing with tengu bandits, Sneaky is a racial trait for them. We can't have them sneaking up and watching us ready our ambush for them.

And the website just ate my post again....

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
Bernard Zeppel wrote:
Its worth noting that Bernard doesn't actually have a +1 BAB.

How about the friendly ghost? Or Serp-OH MY GOD! WHAT HAPPENED TO YOU!? YOUR EYES, WHERE ARE YOUR EYES!?

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kurosawa films get remade all the time. From cinematic elements like those that George Lucas used in Star Wars, to wholesale remakes (by some pretty good directors) like: A Fist Full of Dollars, The Magnificent Seven and Last Man Standing. I think I have found a scenario version of it in every RPG I've ever played.

Most are actually quite good, a sort of reverse of that old saying: crap in crap out. You should watch it before we continue. I'll give you three-and-a-half hours. ;)

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

I don't see a winky face so I am guessing that is not meant to be ironic. It does make me a little sad on the inside. This is why. You should really see it (if you haven't)... and Yojimbo... and Sanjurō.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
GM Baerlie in the gameplay thread wrote:

"We are not sure where to find the tengus. They are called the Thundering Eclipse. In past seasons, they always arrive soon after a harvest. After all, there is no point in milking a cow before she calves. The barley crop is ripe; we need to bring it in this week or lose it. Soon after, the crows will descend upon us." Je Tsun answers.

"Don't look for them, they will come once time is right and in the meantime we can set up a defense like barricades, train our villagers and bring in the harvest."

You are offered the use of the Xien family hut for yourselves to rest and draw up plans. In addition, the council provides you with the small supply of four healing potions they have. potions of CLW

This portion of the adventure is a matter of resource management; each day, you choose how best to use the workforce you have at your disposal. There are 50 able-bodied villagers, men and women, available to you daily (all of the other villagers are too young, old, or infirm to be of any use). You can supervise or oversee specific preparations; doing so adds you own abilities to the workers’ and results in a stronger defense.

These are the tasks:
- Bringin in the harvest (takes 6 days with 20 villagers, -1 day for each additional 10 villagers, one PC counts as 5 farmers/10 farmers with a kn. nature or prof. farmer check DC15)
- Archery training (takes 1+ days, 10 villagers are potential archers and are a unit, if 1 villager is missing from this unit there is no archery activity for this day, training requires one PC with at least +1 BAB and proficiency with crossbows)
- Combat training (takes 1+ days, up to 40 persons in 10-person units, training requires one PC with at least +1 BAB for each unit)
- Constructing the barricades (takes 6 days with 30 villagers, -2 days for each additional 10 villagers, fewer villagers increases the time, PCs aiding in the consctruction speeds it up, Kn. engineering or prof. woodcutter DC15 allows 10 villagers to assigned
...

Huh? Was this adventure meant for a party size of seven?

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kraww looks up from his empty bowl and passes back to Je Tsun. He opens his mouth wide as if to speak--*BUUURRRP!!!*

diplomacy (aid): 1d20 - 1 ⇒ (16) - 1 = 15

"Seconds please. WARK."

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

*peck, peck, peck* Kraww looks up from his bowl for a moment then- *peck, peck, peck*

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kraww pecks at his food.

*Peck peck peck.*

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
Tûrak Kavendarth wrote:

"Just leave this slag out of our way", told him to the others, referring to the remaining tengus....

The half-orc keep his eyes over the tengus, while speaks.

Slag!? @^%$%# %$*!$#@ !%&#@ *@ $#@& *$%@ *@!$$!!

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
Tûrak Kavendarth wrote:
"Just shut up, vulture cub!", he screams when the fire rises.

@#$%ing Mud-blooded, gangrenous-skinned, pig-faced racist!

GM Baerlie wrote:
What do you want to do with the remaining Tengus?

Looks about nervously. WAAARK....

heal: 1d20 + 2 ⇒ (2) + 2 = 4

Kraww applies mouth to foot resuscitation techniques to try and revive the bandit and get some answers.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kraww moves forward. Which I can't on my phone.

"I won't if I were you. WARK."

intimidate: 1d20 - 1 ⇒ (6) - 1 = 5

Apparently not scarily enough.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2
Ishingka Thulkarian wrote:
"Scene stealer," mutters Ishingka at Bernard.

"She said 'scene stealer.' WARK." Kraww says to Bernard still translating Common into grating, Kraww Common.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kraww, who actually speaks Tien, can translate for the others as needed though he makes a bit of a show of being put upon if he has to.

readied action:
Kraww moves to stand next to whomever is up front and readies his wakizashi to strike the first foe within reach to make an attack against the party.

wakizashi: 1d20 + 5 ⇒ (4) + 5 = 9 damage: 1d6 + 1 ⇒ (1) + 1 = 2
Note: I did not say it would be a good attack.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Internet and pretty much everything else has been down since this weekend. I'll try to get caught up tonight.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Thanks! WARK!

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

"You get away. WARK! Go back to steering this hunk of junk. WARK!" Kraww squawks at Bernard.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Kraww curses himself for not bringing some flaming pitch arrows.

"WARK! We have less than a minute! Bernard! Can your ghost foul their rigging, drop their anchor or scare their helmsman off course? WARK!"

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

Fighting evil!: 0 = 0

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

So I cheated to find out what the spoiler meant. ;) But if it is a distant twinkle: What's their ETA given present course and speed? Do we know the vessels usual compliment? Are there apparent options to evade them? Would I like the cheese they make in their country?

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

From the crow's nest (which is to say the make shift deck chair Kraww has constructed of odds and ends).

perception: 1d20 + 8 ⇒ (8) + 8 = 16

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

reflex save: 1d20 + 6 ⇒ (10) + 6 = 16

"SQUAWK!!" *THUD* clatter.

Kraww picks himself up and inspects the slug and sighs. Normally he eats them rare.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

"WARK! Quit your squawking! SQUAWK!" Kraww says laying into the stowaway.

handaxe: 1d20 + 5 ⇒ (14) + 5 = 19 damage: 1d6 + 1 ⇒ (5) + 1 = 6

I'm sans map so someone may have to move Kraww.

Silver Crusade

Male Tengu Ranger 2 | hp 20 | AC 17 T 14 FF 13 | CMD 17 | F +4 R +7 W +2 | Spd. 30' | Init +4 | KnNat +6, KnRel +7 (+9 to discern abilities, weaknesses), Perc +9 (low-light), SensM +2 | Fav Enemy Undead +2

wakizashi v blue: 1d20 + 5 ⇒ (5) + 5 = 10 damage: 1d6 + 1 ⇒ (1) + 1 = 2

1 to 50 of 110 << first < prev | 1 | 2 | 3 | next > last >>