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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus pushes the dead animal off him and cleans his blade off. "That is one ugly beast!" He then walks over to the large chest next to the throne. "Let's see what we have in here." Cyrus inspects the chest for traps. Perception: 20 + 8 = 28 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus gracefully turns his missed sword swing into a slicing swing as he dances away from the creatures large tooth filled maw. Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Crit Confirm: 1d20 + 3 ⇒ (10) + 3 = 13
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus sidesteps as he dons his large shield. Then Half-Elf flips his grip on his longsword as he brings the blade straight down on the beast. AC 21 with shield on Attack: 1d20 + 3 ⇒ (5) + 3 = 8
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Before Battle "Let's clean this foul den and get our new friend back to the lodge." Cyrus ascends the stairs with his longsword in one hand and javelin in the other. Battle Cyrus see the others charge the lizard man so he sets his legs firmly and launches a javelin at the albino crocodile. He then grips his sword in both hands. ... come at me beast ... Attack: 1d20 + 4 ⇒ (6) + 4 = 10
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() As the others talk to the prisoner Cyrus will stick each of the lizardmen one last time with his longsword to make sure they don't get up every again. Then the Half-Elf collects all his weapons and begins to clean a sharpen them. Grabbing my two javelins and dagger and will use my Whetstone on all my weapons. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus draws another javelin as he moves into the room. Seeing that the other two warriors have one of the Lizardmen engaged Cyrus looks for another threat. Seeing the javelin fly from the other room Cyrus launches a counter attack at the large creature. Attack: 1d20 + 4 ⇒ (17) + 4 = 21
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus draws a javelin off his back and launches it at the closest reptile man. Attack: 1d20 + 4 ⇒ (7) + 4 = 11
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() ... well some much for strategy ... Cyrus leaps up the stairs two at a time to reach next level after the others. The foul stench of these creatures once again hits him in the face but he shakes it off. Fort Save: 1d20 + 4 ⇒ (14) + 4 = 18 Once at the top and seeing the Kaleb on the floor in the doorway he drops his weapons and drags the young man out of harms way. Alternate Action:
If we are going in Initiative Order then once Cyrus reaches the top of the stairs he will throw his dagger at the creature standing over Kaleb
Attack: 1d20 + 4 ⇒ (4) + 4 = 8
GM please see spoiler ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus moves next to Lizbeth to hold the front line with is sword and dagger out. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() After the druid is back on her feet Cyrus goes down to the second level to retrieve his weapons. He will keep his longsword in his main hand and dagger in his off hand. The Half-Elf then move to back up Anibal near the secret door. Do the stairs in the center continue to go up? ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Once the battle is over Cyrus drops his polearm and rushes up the stairs to find Ilsensine. Seeing the elven women lying on the ground badly burnt he trickles a healing potion down her throat. "Don't you die. We have a long way to go and I don't want to carry you back to town." CLW: 1d8 + 1 ⇒ (8) + 1 = 9 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() I did roll a natural 20 but they are undead so they can't be critted right? ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() I think we are all waiting the skeletons to come down into our ambush. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus moves up behind Lizbeth and pulls out his Guisarme. "Best to keep your range and not let the undead touch you." Readied Attack: 1d20 + 2 ⇒ (20) + 2 = 22 Damage: 2d4 + 3 ⇒ (2, 1) + 3 = 6 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() "Lizbeth I think I found something over here you might like." he shows the warrior woman the silver dagger. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus cleans his blade off on the lizardman then helps Lizbeth fine any weapons that can be used. Appraise Aid: 1d20 + 1 ⇒ (17) + 1 = 18 Does that let us look at the spoiler above? ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus charges into the room next to Lizbeth trying to run the creature thru with his sword. The stentch hits him in the face but he waves it off. ... I have smelt all worst then that ... If that target is dead charge the other one Attack: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
Fort Save: 1d20 + 4 ⇒ (20) + 4 = 24 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus open then western door into the next room. .. I wonder what kind of beast we will find in here ... Perception: 1d20 + 8 ⇒ (6) + 8 = 14 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus turns as he hears the beast charging at him and is able to dodge the lizards snapping jaw but the electrical charge makes the Half-elf jump. The warrior spins while in the air driving his sword down on the creature as he comes back to the ground. Attack: 1d20 + 3 ⇒ (20) + 3 = 23
Crit Confirm: 1d20 + 3 ⇒ (11) + 3 = 14
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus moves into the room careful not to spook the beast and keeping his sword low but ready. He slides over to the other door to inspect it. "Watch my back I 'll check the door." Perception: 20 + 8 = 28 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() After finding a suitable place to climb Cyrus tells the others and stows his bow on his back. Once to the top Cyrus draws his sword while moving to the southern door to check it for traps. Perception: 20 + 8 = 28 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus notches another arrow and marches outside. "I'll check the perimeter of the tower and look for a good place to climb." Perception: 1d20 + 8 ⇒ (19) + 8 = 27 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus hears the sound of battle and quickly move over the rubble covered ground. As he comes into the tower he can see thru the archway a large spider attacking Ekanta and he pulls and fires his arrow in one fluid motion. Attack: 1d20 + 4 - 4 ⇒ (6) + 4 - 4 = 6
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() What is the light level in the Tower? ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus draws his bow and moves up with the group toward the crumbling tower keeping an eye out for danger. Perception: 1d20 + 8 ⇒ (5) + 8 = 13 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus draws a javelin as he moves to give himself a clear shot at the last dog then launches his small sharp stick at the beast. Sorry boy, you should have ran away Attack: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Who's turn is it? ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus quickly rifles thru his pack grabbing two of his traveling rations. He loosens the wrappings and throws them toward the dogs but north and away from the door. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus nearly falls out of his chair trying to draw his dagger as the spirit comes into being. "Well, not the weirdest thing I have ever seen but definitely something new." Cyrus stands and gives the spirit a slight bow. "Well met Tarantio!" ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus slides into the bar late just catching the end of Kaleb's tell. "Are you all here to meet Drandle Dreng? If so I will be joining you. Cyrus is my name." He offers his hand to the nearest Pathfinder. "My last mission I almost got eaten by an animated chair." ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() . ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Wow that filled fast. I will post in gameplay on Tuesday. I have to work all day then I play PFS live tonight. Will be playing this character for Master of the Fallen Fortress. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Hey GM Crash can you please make this campaign inactive so it not longer shows on my list of active campaigns. Thanks ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Thanks GM Crash ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() So are we done with this Scenario? If so can we get our chronicles please. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Player Name: Cyrus9553
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus quickly searches the “Internal Security: Evidence cabinet. "I have found something. It looks likes evidence used to indict Zarta." Perception: 1d20 + 8 ⇒ (12) + 8 = 20 So how does this help us find her? ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus wakes up slowly groaning. "I feel like I was beaten by sticks." He stretches a while on the ground then stands up. "Bested by a chair. This has been a weird day." Cyrus makes sure he has all his gear then begins to search the room again for clues. "Has anyone else found anything that might lead us to Zarta?" ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus lies on the ground twitching as if having a bad dream. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus is shocked that the chair took his strike and is not dead. It then quickly grabs him and he gives out muffled cry just before being engulfed. Con Check: 1d20 + 2 ⇒ (13) + 2 = 15 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus charges the chair gripping his longsword in both hands he brings it down with all his power. Attack: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
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Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus draws his longsword ... demons can come out of nowhere in this place I better be prepared ... and moves toward the desk to search of clues. Perception: 1d20 + 8 ⇒ (4) + 8 = 12 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Since he has not been making the best decisions while leading the group Cyrus takes Beau's advice and turns down the right of the fork. "Yes let try the crown." ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Grumbling the whole time crawling thru the vent. .... this better lead to Zarta ... Cyrus see the signs on the side of the vent shaft and turns to the left to the blank wood side. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Correction to my last post Ignoring the treasure Cyrus crawls down the shaft to the left drawing his dagger before he gets into the cramped space. ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Ignoring the treasure Cyrus moves down the shaft to the right drawing his shield and longsword as he goes. Perception: 1d20 + 8 ⇒ (6) + 8 = 14 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Grunting "I will check it." Cyrus moves over to the vent in the corner of the room. Perception: 1d20 + 8 ⇒ (7) + 8 = 15 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Cyrus continues to search the room as the other try to break the code. Perception: 1d20 + 8 ⇒ (12) + 8 = 20 ![]()
Male Half-Elf Fighter 2 / Brawler 2 | HP 40/40 | AC 23 ff 19 t 14 | Init. +8 | F +9 R +7 W +5 | CMB: +7 CMD +21 | Speed 20 ft
Special Abilities & Skills:
Martial Flexibility 4/4 day ... Acrobatics +6 (-1 to jump), Perception +9, Sense Motive +5, Survival +5, Climb +4, Swim +4, Intimidate +3, Know (Dungeon) +4 ![]() Intell DC 10: 1d20 + 1 ⇒ (13) + 1 = 14 "I believe the Captain to be right but is looks like gibberish. We must find the key to break the code. Has anyone found anything that might help?"
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