Pain Taster

Cruel Illusion's page

213 posts (215 including aliases). No reviews. No lists. 1 wishlist. 1 alias.




5 people marked this as a favorite.

Anytime I try to check out and complete my purchase, I get this message: The requested URL was not found on this server, or you do not have permission to access this area.


The wizard school of necromancy is described as such: "As a necromancer, you call upon the powers of life and death. While your school is often vilified for its association with raising the undead, you understand that control over life also means control over healing."

How do necromancers control healing?


Are the Sha'ir's Jins normally intangible?

Asking because of this line: "Jin (Su): At 1st level, a sha’ir learns how to contact a jin—a minor, insubstantial genie that makes its home on the elemental planes."


Can a havoker witch gain hexes from taking the Extra Hex feat?


Are rays considered ranged weapons for the purpose of using Point Blank Shot?


Does Eschew Material allow to cast Infernal Healing without fiend's blood?


Can a Phantom Blade's weapon be a bow or crossbow? If yes, would they need external ammunition?


Can elves have children with Lashunta? Would such offspring be half-elves, or Lashunta?
Can Lashunta have children with humans? or Orcs?


Is there a way to play a non lawful monk? I'd like to make a Water Dancer character, but the alignment restriction bugs me and I'd I'd rather find a way to get rid of in within the rules, before asking to houserule it.


Are Arcana Psychic Spells added to an Esoteric Dragon bloodline Blood Arcanist's spell book, or are they always prepared like for a sorcerer?


Can a Genie-kin with the Adopted and Celestial Community traits use Cure Light Wounds instead of their daily spell-like abilities as an Aasimar would?


I've seen lot of debated comparing Kineticists to full casters, espeially when it came to blasting and versatility (or lack thereof).
What about 2/3 asters like Magus, Bard, Inquisitors and the like, though?
How do Kineticists measure up, in blasting, support or other domains? Can they be suitable replacements?


Can I take both the Elemental Ascetic and Blood Kineticist Archetypes?


Are the Sha'ir Wizard's spells added to the Occultist's spell list, or do they replace them?


Are the Sha'ir Wizard's spells added to the Occultist's spell list, or do they replace them?


So, I'm trying to build a Magical Child Vigilante for Hell's Rebels, but I'm not sure where to go with it. What are Magical Children good at?
What can be their role in the party?
I'm thinking party face, but is there also something a Magical Child can bring in comat?


Can a Kitsune (with or without the Realistic Likeness feat) only take the shape of a pure human or can they take the forms of any creatures with the human subtype?


Hello!
I'd like to ask those of you who have played a Spirit Daner medium what their experience with the Archetype was, especially the Spirit Dance.
The cconcept seems very interesting to me due to the ability to chose which spiriit to use on the fly, but at low level, the small number of turns per day, and the penalties at the end of the Spirit Dance look nasty.
So, how did things go for you?


Can a kitsune sorcerer exchange the Eschew Materials bonus feat against Magical Tail?


Hi, I'd like to create a character who'd primarily be a blaster but also able to hold her own in melee and if possible, serve as a secondary healer.
This character should be functional by 5th level.
for the moment, my ideas are either Occultist or Ancient Lorekeeper, but I'm not really sure they fit. Saves DCs might get bothersome for the Occultist later and the Lorekeeper's going to be light on blasting spells.
Any other ideas?

(Also feel free to use this thread to ask about your own concepts)