Sanvil Trett

Cei's page

65 posts. Alias of Merddyn.


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Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

I've got a moment to copy and paste a small update in my threads. I expect to be able to return next Thursday or Friday.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei breathes a sigh as the kobolds run. "Their time was short, so it goes sometimes." He looks up at Sabrine, "Right seems as good a direction as any."


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Blue dashes I think?. It's the only one within 30ft of me.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Sorry about the extended absence. I'm here.

Cei moves forward, swinging his mace, it flies from his hand at the center kobold, then returns to Cei's hand.

Attack (Hand of the Acolyte): 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d6 + 2 ⇒ (3) + 2 = 5


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei stands and amiles, bowing at the baroness as she arrives. Other than his greeting though, he remains silent, allowing Sabrine to do the politics.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei chuckles and shakes his head. "I have no head for politics. We were hired to find the cause of the tower collapse, and that's all I feel obligated to give, so yes, Galandram, that compromise works for me. The rest of the information, can stay or go as is found necessary for . . . for politics."


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Knowledge (History): 1d20 + 5 ⇒ (20) + 5 = 25 Did they find Baron Sarvo's body? Any chance I know if Hunclay looks like him or is related?

Cei stops for a moment, thinking, but is interrupted by Sabrine's suggestion. "Now, this information is what we were hired for. I do not fancy being left out to dry if we come back with nothing. If you want to hold back the extra things we've discovered, that's fine, but I intend to get paid for the work we've done."


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

It still doesn't make sense. Putting it all together, Hunclay hired them to take down the tower, but then they decided to kill Hunclay. Was it by bringing down the tower on top of him? Why did Hunclay want the tower down so bad? Why would he work with Kobolds to do so?" Cei looks around then shrugs his shoulders, "None of it makes sense." Cei waves his hands as if to push the whole thing away.

Specifically just talking to the group right now. I don't know if we want to translate any of that.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Total HP:Roll+Con+Current: 1d8 + 1 + 9 ⇒ (6) + 1 + 9 = 16

I've got new spell slots, I'll take a look at what I'll generally fill them with in a bit.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei holds up a hand, forestalling Sabrine, "I can kill if needed. We were sent to investigate the collapse of the tower and Galandram said they know something about it. We need one alive." He begins to pull some rope out from his pack, "But you can help me tie this one up." He suits actions to words and begins to bind the creature.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei steps up to the sleeping Kobold and begins to move their weapons down the hall, away from their reach.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei holds up his holy symnbol, "Shyka, master of time, bless our actions."

Cast Bless: +1 morale bonus on attack rolls and on saving throws against fear effects.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei has darkvision. He's good without the light, but not sneaky at all, but I could give it a shot.

Cei quickly casts guidance on himself, then steps to the front with Galandram and begins trying to move forward, seeing what can be found out. Unfortunately, his armor makes quite a bit of noise as the group moves.

Stealth+Guidance-ACP: 1d20 + 1 - 4 ⇒ (6) + 1 - 4 = 3 Good news everyone! We've been spotted!


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Perception: 1d20 + 5 ⇒ (2) + 5 = 7

Cei rushes to Yngvilda's side, but quiets down a bit after Galandram motions for quiet. "Are you okay?" Cei looks over the wound for a moment before muttering "This is bad." He concentrates for a moment and a light spreads out from his hand to the wound on Yngvilda's head.

Stealth-ACP: 1d20 - 4 ⇒ (15) - 4 = 11

CLW (Expend Magic Weapon): 1d8 + 1 ⇒ (6) + 1 = 7


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei steps aside, "By all means then, they are all yours Galandram."

I believe Galandram will attempt to pick the lock, but first I think he's checking to make sure that none of the chests are trapped.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Yeah, I had both 1 spell I could have used and 1 channel. Even with a minimum roll that would have taken care of you.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei looks around in amazement as the two take down the ghoul in moments. "Well done," he says as the group begins to examine the treasure chests.

"I could try to break them open," he suggests wearily. "But the chests themselves may be worth something in the end."


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei stops, breathing hard, a sheen of sweat covering his forehead. "Yes. A rest might be good. We might be able to finish our work here before we run out of energy, but we also might not." Cei listens to Yngvilda talking about a linnorm and shudders. "Let's hope not. If that is the case, I doubt we will make it beyond the next room even if we should rest."


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Oh, yeah, sorry, I haven't shared my thoughts on that yet. I'm with Galandram on this. I'd lean towards 5, but I'm good either way.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Just giving a heads up now. I will be at a scifi/fantasy convention for artists and writers this Thursday, Friday and Saturday. I will try to post as best I can, but I honestly do not expect to have time to do much, if any posting.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei, finally free from the cursed net, moves to Yngvilda, checking her over, "I believe she is still alive, but she is badly hurt. I think I can help her though." Cei reaches down and holds Yngvilda's head in his hands. "Shyka heal her." Instantly Yngvilda looks much better, "You are all still hurt somewhat. Let me channel my energy once more." Cei does so, relieving as much of the wounds as he can.

CLW (Expend Magic Weapon for Spontaneous Casting): 1d8 + 1 ⇒ (7) + 1 = 8
Channel Energy: 1d6 ⇒ 3
Channel Energy: 1d6 ⇒ 2

"I am nearly out of healing energies. We will need to rest soon," he says, looking around at the others.

That should bring everyone pretty close to full health. I've still got one channel energy left, and one more spell that I can convert, but that's not much.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei watches Yngvilda fall as well, horror painted across his face. As Eldon finishes off the creature, Cei holds up the broken hourglass symbol and calls for Shyka's blessing again. The wave of energy bursts through the room heading some of Galandrama and Yngvilda's wounds. "Wonderful job Eldon and Sabrine. Now, please help get me out of this so I can really heal these two."

Channel Energy (not at construct): 1d6 ⇒ 5

I know it's immediately destroyed and immune to channel energy, but I don't think Cei does, so he avoids it anyway.

Escape!: 1d20 + 2 ⇒ (19) + 2 = 21


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei, frustrated with trying to break out of the net and giving into the raging song that Sabrine sings, swings his mace down onto the creature, trying to break it quickly.

Attack+Raging Song-Entangled: 1d20 + 2 + 1 - 2 ⇒ (18) + 2 + 1 - 2 = 19
Damage+Raging Song: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

"Galandram!" Cei screams in frustration. He tries to pull himself out of the net again, trying to break free.

1d20 + 2 ⇒ (9) + 2 = 11 GAH! C'mon.

Sorry guys, I think I'm probably no good in this fight. My concentration's only at a +4, so I can't cast spells without a huge risk of losing the slot, which I expect we're going to need for healing. I could attempt to get into the fight further, but then there's a chance I could fall and I think we're out of backup healing. If anyone has other suggestions, I'm willing to listen.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei struggles trying to break free of the net. Despite his struggling, Cei cannot seem to break the ropes.

Strength Check: 1d20 + 2 ⇒ (2) + 2 = 4 Bleh. :-/


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

What might it take to get out of the net?


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei reaches up to Galandram, "Take Shyka's blessing with you." Then he steps back and grabs a hold of the rope to help in case there are issues.

Cast Guidance.
Strength Aid Another: 1d20 + 2 ⇒ (8) + 2 = 10


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei shakes his head. "We can try it, but what if once the other door opens, this one cannot until we close the further one. We'd never get through then." He shakes his head, then finally steps forward. "Someone needs to do this, we may as well only put one of us at risk for now. I would volunteer to try."


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

"What about, 'Good Baron Sarvo wills it,'? Everyone we meet seems to be constantly saying that."

Despite the confidence in his voice, Cei does not step forward to volunteer himself in this certain trap.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei looks on and simply nods, "That seems to make sense." He muses to himself for a few moments, then barks a harsh laugh, "I'm really beginning to dislike and mistrust this Baron Sarvo." He backs up, pulling out his mace and shield to ready himself for anything.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei, seeing that everyone is hurt, holds the little hourglass symbol high, and calls for Shyka's blessing again.

Channel Energy, exclude Elemental: 1d6 ⇒ 2

30 feet. Should get everyone.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei bends down to check on Sabrine, then starts to drag her away from the fight.

I don't know if you need any rolls, or if this is even considered possible. If not I guess I'll cast Guidance again.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei pushes his way forward to where he starts by casting a spell. He touches Yngvilda on the shoulder again, "Shyka's many hands guide you."

Guidance on Yngvilda again. Dang narrow fighting space.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei channel's again, he holds up the wooden symbol attached to his coat, "Shyka, reverse the effects of time." A burst of energy flows out of Cei reaching all his companions, this time flowing around the elemental.

Channel energy, exclude the elemental

Channel Energy: 1d6 ⇒ 5


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei looks down at the sludge and back up, thinking for a long moment. "Yes, I suppose it might work. If it does not though, I might be able to carry you each across one by one," he shakes his head, "But I definitely think that is second choice. It would be slow, and I could not do it while wearing my armor for most of you." He turns back the way they had come and follows the others back to where the lever lies.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei sighs, grateful to have it over. "Baron Sarvo wills it," he whispers to himself as Galandram puts the creature out of its misery. Finally he looks up at the others noting the stings and bruises, "Well, I'd guess several of us need some healing now." He holds up the wooden symbol attached to his coat, "Shyka, reverse the effects of time." A burst of energy flows out of Cei reaching all his companions, yet somehow flows around where the imp lay.

Channel Energy (Selective Channel, exclude the imp): 1d6 ⇒ 2
Bleh. I'm ready to be done with bad rolls. At least that puts most of us (sorry Yngvilda) within one of max.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Attack + Flanking + Raging Song: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14
Damage+Raging Song: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Cei yells, swinging his mace at the little creature, trying to stop it finally.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei can't quite reach the creature around the pillar, so he motions with his hands, "Triarre" Carry reaches out, and touches Yngvilda on the shoulder, passing divine energy to her.

Casting Guidance


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei strikes out at it, missing in his haste, then quickly steps away, making room for Yngvilda

Attack+Raging Song+Flank: 1d20 + 2 + 1 + 2 ⇒ (4) + 2 + 1 + 2 = 9
Damage+Raging Song: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei holds out a hand, readying himself to act as Yngvilda or another steps in to attack the creature.

Ready an action to cast guidance. Triggering action: an ally steps into the square in front of the secret door.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

So, at this point we're waiting on Desdemar, then the creature to act, correct?


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Knowledge (Planes): 1d20 + 4 ⇒ (5) + 4 = 9
Fort Save 1: 1d20 + 3 ⇒ (11) + 3 = 14
Fort Save 2: 1d20 + 3 ⇒ (12) + 3 = 15

Cei curses, being stung. He turns and steps back, then strikes out with his mace. The mace head glows briefly as Cei brings it down.

Attack+Flank: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18
Damage+Destructive Smite: 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Current Status:
Health: 6/9
AC 17


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei laughs, "Baron Sarvo is long dead, and does not seem the kind I'd like to associate with anyway."

Cei stands looking around for a moment longer, but seeing as the bird is only taunting them, he begins to search the room, particularly looking for more secret doors, as it seems this Baron Sarvo was fond of them.

Perception: 1d20 + 5 ⇒ (15) + 5 = 20

This is all assuming the raven does nothing more than to squawk at us. If it actually attacks, Cei stops.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Will: 1d20 + 5 ⇒ (19) + 5 = 24

Cei walks into the room behind Yngvilda. When the bird speaks, Cei merely looks at the creature, without twitching towards the chairs. Finally as the creature turns invisible, Cei looks about trying to find the crow. "We do not wish any of your treasure. We seek to explore the tower. Either help us or get out of our way. But I for one will not sit in your chair."


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei also approaches, slowly, staying close behind Eldon. "Be careful. I doubt we want to anger this creature if it can be avoided. We may even want to avoid all of this for now, having no idea what this machinery does." Cei looks around nervously, "It very well could have been the cause of the collapse, and might do more damage should we activate it again."


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei follows along until Galandran warns of the elemental, where he immediately pauses. That is concerning. He steps forward, bowing low, "Excuse us, we are exploring this tower to find out why it collapsed. What great task are you doing here?"

Diplomacy: 1d20 + 10 ⇒ (15) + 10 = 25


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei steps inside carefully and looks around, trying to see if there's anywhere the . . . the "man" could be hiding.

Perception: 1d20 + 5 ⇒ (1) + 5 = 6

Edit: Yeah, I found nothing.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Knowledge (History): 1d20 + 4 ⇒ (13) + 4 = 17

Cei blanches at the mention of Baron Sarvo. "Something is very wrong here," he says, speaking just loud enough that the group can hear him, "Baron Sarvo was ruler here over 200 years ago, and there would have been no Sarvo heirs since, as he rebelled against the crown." He points to the door, and the hands underneath with his mace, "Whatever is on the other side of that door, if it ever was a man, it no longer is."


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei shakes himself out of his fervor and looks around, "Yes, indeed. Sabrine, you were the only one bit by these creatures. Are you hurt badly? I can heal you if you need, but if it is not bad, it may be best to wait for now. This is not likely to be the last of the trouble here." Cei punctuates his point by pushing aside the head of one of the creatures and looking around at the rubble.

Once they are all done looking through the room and Sabrine taken care of as needed, Cei nods to Galendram, "Indded. I am ready when you are."

He is not the first through the door, but does follow not far behind whoever goes, with his shield and mace at the ready.


Male Aasimar Cleric 2 | HP 16/16 | AC 17 FF 10 Touch 17 | CMB +3 CMD 13 | F +4 R +0 W+6 | Int +0 | Perc +5 | Speed 20 ft. | Channel Energy 7/7 | Hand of the Acolyte 5/6 | Destructive Smite 6/6

Cei looks across the centipede to Yngvilda, the red hue on its carapace reflecting the strange light. Cei's smiles viciously as Sabrine's song inspires him (Accepting Rage). He then strikes out with his mace at the creature between he and Yngvilda.

Attack+Rage+Flanking: 1d20 + 2 + 1 + 2 ⇒ (9) + 2 + 1 + 2 = 14
Damage+Rage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Current Status:
Str: 16
Con: 14
Temporary HP: 1
HP: 10/9 (Includes Temporary)
Current AC: 16
Will Save: +6

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