Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina G wrote: Let's do the Midnight Mauler next (3-16). It's a 3-7, so Ilarien will be able to play it if you don't mind being above-tier. The last we discussed, we left it with the Midnight Mauler so Ilarien would have the option of playing. I haven't started prepping it though, so we can still change if that doesn't suit. I got chronicle, Carbide. Thanks so much for running! Give me a few hours to get the board up for 3-16. I have to run to work in a minute. I'll have the threads/maps ready tonight and be ready to start running tomorrow or Thursday at the latest.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
"How I hate punching these bony things." 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina tries again. 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Sorry for the radio silence! I went away for the weekend and then a week went by without me noticing it! Camina throws a jab in retaliation for the hit. unarmed strike: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9 womp, womp
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina throws a punch, secretly hoping the bones and the armor won't hurt her knuckles. unarmed strike: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
I'm happy with the flanking idea if you can get through them, Kridash. I'm dealing bludgeoning and can add sneak if we get the flank.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
We should maybe discuss tactics here. Do we have touch spells or AOEs? It's going to be hard for me to hit them, for very little damage. I don't mind blocking the doorway while others make ranged attacks. If we can fall back and reposition ourselves, then I can be more useful flanking.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Ouch, these skellingtons have sharp swords. Camina doesn't like her odds against a colummn of champions, so decides to aid Ash in fighting Yellow. She takes a swipe at its face, trying to distract it. I think that you can use Aid Another in combat in combination with fighting defensively, since Aid Another is an attack roll. If so, that's what I'll do. If not, please disregard the -4 I'm taking on the attack and +2 AC in my stat block. aid another defensively: 1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 18 +2 to Ash's next attack.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
I'm not sure whose token that is at the bottom of our hallway, but if it's Vellestir or another tiny creature, Camina will move through their space. 'Rush it' very much on her mind, Camina dashes down the hall and around the corner. Seeing three scary-looking minions down there, she skids into the adjoining hallway. Did they see me? They definitely saw me, she panics. Not being able to hide, she readies a punch (fighting defensively) in case someone steps into the intersection. readied attack: unarmed strike: 1d20 + 6 - 4 ⇒ (5) + 6 - 4 = 7
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina creeps up as quietly as she can, having not enjoyed her last brush with a dragon. stealth: 1d20 + 13 ⇒ (19) + 13 = 32
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
No, she'd almost certainly wait for the others. She's been a Pathfinder long enough to know what happens to rogues who wander off.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Let's do the Midnight Mauler next (3-16). It's a 3-7, so Ilarien will be able to play it if you don't mind being above-tier.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina held Shenendril's gaze for a long moment, her green eyes looking blankly, impossible to read. At times it can be hard to tell if the catfolk's pronouncements are jokes or hopelessly naive - and this was one of them. Finally, with a shrug, she walked off. Curious as a cat, she wandered into the adjoining hallway while the ritual was being performed. I've tagged two spots on the map that we haven't explored yet. Maybe they meet up with each other?
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
"The venture captain gave us a finger-length scroll case. If we stick it in the hole, do you think it will plug it up?"
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
I'm working from Sakura's list on the previous page. Though if they're sitting one out, that frees us up some. Is there one you guys are eager to play?
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Coming back to our earlier discussion, how about 3-25 Storming the Diamond Gate for our next adventure? If we can lock it down, I can start prepping it as we near the end of this one.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
"I will keep you company, Ash. There's an old catfolk saying: No good things lie downstairs in a dungeon."
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Sorry, you guys. I rebuilt Camina with a boon and I forgot to buy any kind of ranged weapon.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Sorry! I missed that and thanks for being patient. I don't have a ranged weapon. I'll take total defense until I can get out of harm's way.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
reflex: 1d20 + 9 ⇒ (5) + 9 = 14 Camina eats a faceful of acid, then closes to flank with Ash... unarmed strike: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14 ..and misses.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
"I have always felt a connection to the shadow magics, but I do not know how to use this wand," Camina says in her curious way of speaking.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina double moves. Unaware of where the knife wielding maniac is, she steps past them and ends up next to Sakura. AoO?
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina will take the opportunity to slip into the side passage (and hopefully not directly into an enemy). stealth: 1d20 + 13 ⇒ (6) + 13 = 19
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina throws a flurry of blows at it, then backs away, leaving room for someone else to attack if they want to. unarmed strike: 1d20 + 6 - 1 ⇒ (1) + 6 - 1 = 6 unarmed strike: 1d20 + 6 - 1 ⇒ (5) + 6 - 1 = 10 IDK if there's cover from the spot she was in. I'll that to you, GM.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina, not really famous for her wisdom, tries to tumble past the mouthy blob. Double move. acro: 1d20 + 11 ⇒ (20) + 11 = 31
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Will: 1d20 + 1 ⇒ (16) + 1 = 17 This one's mind is like a diamond. No mumbling puddle can befuddle her.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Of these, the only one I haven't played is 9-05. I have GM'd 6-09, so I'd prefer to run one of the others. Beyond that I have no preference.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Camina, slightly embarrassed, tries to deflect, saying, "What silly thing? I wanted to see about the box." She moves up and readies to strike any hostile thing that comes within reach.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Coolio. I'm happy to run whatever. I have played nearly every 1e scenario there is, so the only things I wouldn't want to run are the handful I haven't yet played.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
Will save vs temptation to bat the bone fragments around: 1d20 + 1 ⇒ (5) + 1 = 6 Camina's attention seems diverted by an interestingly shaped bit of bone. She stoops down, seems to consider it, then nudges it. It rocks slightly. She bats it again, a little harder, then pounces on it when it skitters across the tile. Seeming to come to her senses, she stands and shakes her head. "Sorry. Was just checking the, ah...acoustics...of the hallway. It's, ah, not good. They're gonna hear us coming if we're not careful." "Want me to take a look at that?" she asks. disable device: 1d20 + 11 ⇒ (3) + 11 = 14
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
IDK if we'd agreed on a rotation (at least since I joined the crew), but I don't mind going next. I'm also happy with whatever pace suits you. I normally check in every day but I don't mind a slower pace.
Female Catfolk Rogue 3/Scaled Fist 1 | hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration | Speed 30 ft | |Spells: 1st 0/0 | Conditions: none
I'd be a vote for going up this central hall when we're all together, though I don't mind if we wanna head somewhere else.
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