Zasril

Camina G's page

98 posts. Organized Play character for Kumakawa.


Full Name

Camina

Race

| hp 13/35 | AC 19 (21 defensively) T19 FF13 | CMB +4, CMD 19 | F: +5, R +9, W +1 | Init: +7| Perc: +8, SM: -1, Concentration

Classes/Levels

| Speed 30 ft | |Spells: 1st 0/0 | Conditions: none

Gender

Female Catfolk Rogue 3/Scaled Fist 1

Strength 12
Dexterity 20
Constitution 14
Intelligence 8
Wisdom 8
Charisma 16

About Camina G

Racial Abilities::

Low-Light Vision: In dim light, catfolk can see twice as far as humans.
Cat’s Luck: Once per day when a catfolk attempts a Reflex saving throw, he can roll the saving throw twice and take the better result. He must decide to use this ability before the saving throw is attempted.
Natural Hunter: Catfolk receive a +2 racial bonus on Perception, Stealth, and Survival checks.
Sprinter: Catfolk gain a 10-foot racial bonus to their speed when using the charge, run, or withdraw actions.
Languages: Catfolk begin play speaking Common and Catfolk. Catfolk with high Intelligence scores can choose from the following languages: Elven, Gnoll, Gnome, Goblin, Halfling, Orc, and Sylvan.

Skills::

Stealth +13
Bluff +9
Acro +11
Escape Artist +10
Disable Device +11
Climb +5
Perception +8
Sleight of Hand +9

Feats:

Weapon finesse
Combat reflexes
Improved Unarmed Strike
Accomplished sneak attacker
Dodge
Mobility

Equipment:

Thieve's tools
+2 Belt of Incredible Dexterity
+1 Cloak of Resistance
Wand of CLW

[dice=unarmed strike]1d20+6[/dice]