|
Bug Eater's page
539 posts. Alias of drbuzzard.
|
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
You could just wait till you feel up to it. I for one can wait.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"No time to wait for new spell. We hit fast. Hit hard. Clean house. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
I figure it won't hurt to get some XP on the way there.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Is lich in Gallowspire?"
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug is blissfully unaware of anyone's alignment. He's NG.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Me am Bug Eater, warrior of Shoanti. Me like naps. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Bug like naps. " he says as he follows the elf into the grove.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
More chakran tossing.
5' step forward should put him in 30', so 1st range increment and point blank shot
rapid shot, trained throw, clustered shot , precise shot, point blank shot
to hit: 1d20 + 22 - 2 ⇒ (1) + 22 - 2 = 21 damage: 1d8 + 15 ⇒ (6) + 15 = 21
to hit: 1d20 + 22 - 2 ⇒ (4) + 22 - 2 = 24 damage: 1d8 + 15 ⇒ (1) + 15 = 16
to hit: 1d20 + 17 - 2 ⇒ (8) + 17 - 2 = 23 damage: 1d8 + 15 ⇒ (3) + 15 = 18
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug steps forward 5' and throws again.
2nd range increment, rapid shot, trained throw, clustered shot , precise shot
to hit: 1d20 + 21 - 2 - 2 ⇒ (9) + 21 - 2 - 2 = 26 damage: 1d8 + 14 ⇒ (2) + 14 = 16
to hit: 1d20 + 21 - 2 - 2 ⇒ (8) + 21 - 2 - 2 = 25 damage: 1d8 + 14 ⇒ (3) + 14 = 17
to hit: 1d20 + 16 - 2 - 2 ⇒ (13) + 16 - 2 - 2 = 25 damage: 1d8 + 14 ⇒ (5) + 14 = 19
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will start throwing at the thingy.
2nd range increment, rapid shot, trained throw, clustered shot , precise shot
to hit: 1d20 + 21 - 2 - 2 ⇒ (11) + 21 - 2 - 2 = 28 damage: 1d8 + 14 ⇒ (6) + 14 = 20
to hit: 1d20 + 21 - 2 - 2 ⇒ (15) + 21 - 2 - 2 = 32 damage: 1d8 + 14 ⇒ (1) + 14 = 15
to hit: 1d20 + 17 - 2 - 2 ⇒ (15) + 17 - 2 - 2 = 28 damage: 1d8 + 14 ⇒ (6) + 14 = 20
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will wait for the critter to get a bit closer before he starts throwing at it.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug also tries to look non threatening since he has no idea of what is being discussed.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Look to me like something inside not like undead. Maybe we ask nice we find friend."
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Feel not right to me. This land of dead. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
survival: 1d20 + 15 ⇒ (14) + 15 = 29
"That bad storm. We find shelter this way!" and he indicates where we need to go to get out of the storm.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will lead the way to the oasis.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"You close to surface. We only go in building. Must be in basement. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"They not far. Not fall very long ago. I show you. " and he will lead them back to his comatose compatriots if they want him to.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Not dead. Not live. Bug not know. They breathe, but not move. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"We from team that cross above ground. Rest all out. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Bug glad to see someone besides Merius. This place dangerous for two. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Is that a touch attack?
fort save: 1d20 + 11 ⇒ (3) + 11 = 14
perception: 1d20 + 16 ⇒ (8) + 16 = 24
init: 1d20 + 5 ⇒ (12) + 5 = 17
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Assuming we have a portable hole or bag of holding, we stash the heavy stuff and move on. I guess we just need to keep exploring to find the corporeal body of the baddie. What are the options?
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
If nobody else wants the helm, Bug will take it, but he's not desperate for it or anything. He has better stuff otherwise. We will collect all the currency, gem, cylinder and keys. No way for me to lug around that much armor or weapons. It's a lot of stuff.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Will wait for the magicky types to identify items, but Bug will stuff bodies into the sarcophagus and put some oil on them to combust the bodies (after removing any useful items).
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Bug think they need peace. Burn them. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Bug think that not go well. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will attack one of the still hostile deathknights.
rapid shot, point blank shot, clustered shot, close quarters thrower
to hit: 1d20 + 16 ⇒ (20) + 16 = 36 damage: 1d4 + 15 ⇒ (3) + 15 = 18
to hit: 1d20 + 16 ⇒ (10) + 16 = 26 damage: 1d4 + 15 ⇒ (3) + 15 = 18
to hit: 1d20 + 11 ⇒ (15) + 11 = 26 damage: 1d4 + 15 ⇒ (3) + 15 = 18
confirm: 1d20 + 16 ⇒ (15) + 16 = 31 damage: 2d4 + 30 ⇒ (3, 2) + 30 = 35
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Ok, adjusted the HP damage. After my DR that wasn't nearly so bad.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
I'm just checking, this is negative energy damage not physical?
Bug, getting swarmed, will try to drop the one he has been attacking, and if it does his next attack will shift to another damaged one.
clustered shot, rapid shot, point blank shot, close quarters thrower
to hit: 1d20 + 16 ⇒ (9) + 16 = 25 damage: 1d4 + 15 ⇒ (2) + 15 = 17
to hit: 1d20 + 16 ⇒ (13) + 16 = 29 damage: 1d4 + 15 ⇒ (2) + 15 = 17
to hit: 1d20 + 11 ⇒ (11) + 11 = 22 damage: 1d4 + 15 ⇒ (1) + 15 = 16
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will attempt to put down one of his assailants.
clustered shot, point blank shot, close quarters thrower
to hit: 1d20 + 16 ⇒ (18) + 16 = 34 damage: 1d4 + 15 ⇒ (1) + 15 = 16
to hit: 1d20 + 16 ⇒ (19) + 16 = 35 damage: 1d4 + 15 ⇒ (2) + 15 = 17
to hit: 1d20 + 11 ⇒ (16) + 11 = 27 damage: 1d4 + 15 ⇒ (3) + 15 = 18
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will continue work on his target.
clustered shot, point blank shot, close quarters thrower
to hit: 1d20 + 16 ⇒ (11) + 16 = 27 damage: 1d4 + 15 ⇒ (1) + 15 = 16
to hit: 1d20 + 16 ⇒ (13) + 16 = 29 damage: 1d4 + 15 ⇒ (3) + 15 = 18
to hit: 1d20 + 11 ⇒ (14) + 11 = 25 damage: 1d4 + 15 ⇒ (1) + 15 = 16
if it drops he will shift targets to the one north of Ynthar.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Starknives can be used for either with no penalty (unlike a chakram). The fact that I always do ranged may have distorted your view.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will continue to attack the one on him.
clustered shots, rapid shot, close quarters thrower
to hit: 1d20 + 18 ⇒ (16) + 18 = 34 damage: 1d4 + 15 ⇒ (3) + 15 = 18
to hit: 1d20 + 18 ⇒ (10) + 18 = 28 damage: 1d4 + 15 ⇒ (2) + 15 = 17
to hit: 1d20 + 13 ⇒ (10) + 13 = 23 damage: 1d4 + 15 ⇒ (2) + 15 = 17
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will engage the one which tried to attack him.
clustered shots, point blank shot, rapid shot, close quarters thrower
to hit: 1d20 + 18 ⇒ (19) + 18 = 37 damage: 1d4 + 15 ⇒ (4) + 15 = 19
to hit: 1d20 + 18 ⇒ (15) + 18 = 33 damage: 1d4 + 15 ⇒ (4) + 15 = 19
to hit: 1d20 + 13 ⇒ (12) + 13 = 25 damage: 1d4 + 15 ⇒ (3) + 15 = 18
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Well that sure left a mark.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
init: 1d20 + 5 ⇒ (1) + 5 = 6 no rush apparently
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"That not shock Bug. " and he examines the door for traps.
perception: 1d20 + 16 ⇒ (10) + 16 = 26
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Yeah, I use google docs as well. It doesn't require people to log in or wait, which is what drives me nuts about roll20.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
"Bug think it long time you sleep. Things change. "
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will continue to throw at the target.
point blank shot, clustered shot, startoss style, close quarters thrower (no AOOs)
to hit: 1d20 + 22 ⇒ (16) + 22 = 38 damage: 1d4 + 17 ⇒ (2) + 17 = 19
to hit: 1d20 + 22 ⇒ (11) + 22 = 33 damage: 1d4 + 17 ⇒ (4) + 17 = 21
to hit: 1d20 + 17 ⇒ (7) + 17 = 24 damage: 1d4 + 17 ⇒ (2) + 17 = 19
to hit: 1d20 + 12 ⇒ (14) + 12 = 26 damage: 1d4 + 17 ⇒ (2) + 17 = 19
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Sometimes bleed does stack, but I think the ability has to actually state that it does that. I think by default it does not.
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
[ooc]Sorry, forgot to do that, will update. [/cco]
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Bug will unleash on the one that attacked him.
point blank shot, clustered shot, startoss style, close quarters thrower (no AOOs)
to hit: 1d20 + 22 ⇒ (6) + 22 = 28 damage: 1d4 + 17 ⇒ (4) + 17 = 21
to hit: 1d20 + 22 ⇒ (6) + 22 = 28 damage: 1d4 + 17 ⇒ (2) + 17 = 19
to hit: 1d20 + 17 ⇒ (13) + 17 = 30 damage: 1d4 + 17 ⇒ (1) + 17 = 18
to hit: 1d20 + 12 ⇒ (20) + 12 = 32 damage: 1d4 + 17 ⇒ (4) + 17 = 21
confirm: 1d20 + 12 ⇒ (1) + 12 = 13 damage: 2d4 + 34 ⇒ (1, 2) + 34 = 37 nevermind
Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip
Sorry to hear that. Come back when you can.
MadScientistWorking 875 has not participated in any online campaigns.
|