Killian Paltreth

Broken Zenith's page

Organized Play Member. 1,256 posts. No reviews. No lists. No wishlists. 2 Organized Play characters. 1 alias.


1 to 50 of 270 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Shadow Lodge

2 people marked this as a favorite.

You got this Tarondor. Best of wishes and best health. We are behind you.

Shadow Lodge

3 people marked this as a favorite.

Everything is now updated in the Guide to the Guides!

Shadow Lodge

2 people marked this as a favorite.

Everything should be updated in the Guide to the Guides!

Shadow Lodge

3 people marked this as a favorite.

Updated!

Guide to the Guides

Guide to the Builds

Shadow Lodge

5 people marked this as a favorite.

Hello! Gortle is right, I only check here every few months. You can comment on my site and I'll add your guide in a day or two (even if your comment doesn't show up)

But everything should now be updated in the Guide to the Guides!

Shadow Lodge

8 people marked this as a favorite.

I'll be marking everything that's Remaster as such in the Guide to the Guides!

Shadow Lodge

1 person marked this as a favorite.

Active, well, and updated! I think I got them all. Thanks folks

Guide to the Guides

Guide to the Builds

Shadow Lodge

2 people marked this as a favorite.

Awesome! A vest after my own heart! I've updated those dates and added to the Guide to the Guides.

One small suggestion - you could add where people should post to get their guide out there! This thread, my blog, reddit, the paizo forum, etc... Up to you!

Guide to the Guides

Shadow Lodge

2 people marked this as a favorite.

Thanks @VestOfHolding! Epic work on pulling all of that data. I've updated the dates and added more RPGBOT work.

(Also, permanent shoutout to @UnArcaneElection for sending me so many guides!)

Thanks folks!

Guide to the Guides

Shadow Lodge

3 people marked this as a favorite.

Time is an illusion!

And, with that in mind, I've updated the Guide to the Guides with everything in this thread, as well as the dates VestOfHolding listed above.

Thanks folks!

Shadow Lodge

2 people marked this as a favorite.

Added to the 2e Guide to the Guides!

Shadow Lodge

1 person marked this as a favorite.

Got it just in time! Thank you, the astral field warp is saved.

Guide to the Guides

Guide to the Builds

Shadow Lodge

2 people marked this as a favorite.

Added Andostre, thank you!

Guide to the Guides

Guide to the Builds

Shadow Lodge

2 people marked this as a favorite.

Alright, I think I got everything. Added some guides, and made copies of some of the older guides.

Feel free to poke around and let me know what I missed.

It's crazy that some of these guides are over a decade old!

Guide to the Guides

Guide to the Builds

Shadow Lodge

2 people marked this as a favorite.

Sorry for being off the air! And thanks as always to UnArcaneElection for keeping me on track!

@IluzryMage - I got your druid guide (Thank UnArcaneElection!)

@Andostre - Shame about the hunter guide, I can't find it either. If anybody finds it, let me know!

@UnArcaneElection - Added Owl's Guide to Witches.

Guide to the Guides

Guide to the Builds

Shadow Lodge

2 people marked this as a favorite.

Good call Andostre, I've saved it for future generations.

Guide to the Guides

Guide to the Builds

Shadow Lodge

1 person marked this as a favorite.

Wow! That must have taken a ton of work. Added.

2nd Edition Guide to the Guides

Shadow Lodge

1 person marked this as a favorite.

That’s a lot of questions! Let’s see what I can help with:

Canadian Bakka wrote:

Is the version of the Crippling Blow rage power supposed to have a saving throw to halve or negate the Strength or Dexterity damage? I ask this because the Limb Ripper rage power specifically calls out that it triggers when the target of the Crippling Blow rage power fails their saving throw against the Crippling Blow. Doesn't this seem too good?

There isn’t supposed to be a save for Crippling Blow, that’s a typo in Limb Ripper. Great find. The barbarian can attempt Limb Ripper whenever she uses Crippling blow.

Is Crippling Blow too good? Well, for comparison consider the rogue’s “Crippling Strike,” which deals 2 points of Strength damage per sneak attack. The rogue needs to have sneak attack, and then it’s free. The legendary barbarian needs to have rage and expend resources (you can only realistically use it 3-5 times a day before running out), but she deals more. I find it balanced and fun, but it’s your call.

And one quick note about Savagery: Technically your rage pool doesn't increase. Your current rage just lengthens. So you can't actually spend those extra rounds to activate abilities like Crippling Blow.

Canadian Bakka wrote:

For the Wield Halfling and the Throw Halfling feats, are the attack rolls to hit and throw, respectively, normal attack rolls, or are they considered melee touch and ranged touch attack rolls, respectively, for the purposes of hitting the target's AC?

Normal AC - it’s just like throwing an improvised weapon..

Canadian Bakka wrote:

Another quick question about Wield Halfling: what is the reach you have with the grappled opponent? Let's say, for example, that the Legendary Barbarian is Gargantuan (for whatever reason), and is grappling a Large creature (or Huge creature if they have the Wield Big Halfling feat), is the reach of the attack made to swing the grappled creature equal to the Barbarian's natural reach or the natural reach of a creature of the same size as the grappled creature?

You treat the creature as a two-handed improvised weapon of the same size as the grappled opponent. Since improvised weapons don’t have reach, you don’t get any extra reach. You just use the barbarian’s natural reach. I do love the image though, so feel free to adjust this for your game.

Canadian Bakka wrote:

Is a Legendary Barbarian with the mutagenic rager archetype incapable of utilizing any other Rage Forms besides the Mutagenic Rage Form? I don't think they can even take the Extra Rage Form feat since they no longer have the standard rage form class feature.

Correct: “This ability modifies rage and replaces all rage forms.”

Canadian Bakka wrote:

There are two class features labeled Mutagenic Rage; was the second one supposed to be Mutagenic Rage Form?

Yes, correct.

Canadian Bakka wrote:

Stabilizing Rage makes a reference to the temporary hit points from entering a rage, but as described, the mutagenic rager does not normally get any temporary hit points (unlike the standard Legendary Barbarian). Was the Mutagenic Rage supposed to have the AC penalty, bonus to Will saves vs. fear, and the temporary hit points that the standard rage provides? The biggest difference otherwise is that a mutagenic rage is a standard action to start and imposes the sickened condition instead of the fatigued.

You are right - reference to the temporary hit points should be removed. She’s not supposed to gain those standard Rage bonuses either. Just what’s listed. The main difference is that she gets an AC bonus and can choose which physical bonuses she gets boosted.

Canadian Bakka wrote:

Combat Leverage allows her to attempt any combat manoeuvres against creatures of at least one size category larger than her, with no limit on the maximum size of the creature she can attempt the combat manoeuvre against, correct?

Yes, correct. The rule that prevents you from making some maneuvers against larger enemies is essentially waived.

Canadian Bakka wrote:

Ankle Tangler, as written, does not prevent the pint-sized rager from provoking an attack of opportunity for attempting the trip attempt as a swift action. Is this intentional so that the pint-sized rager still has to take the Improved Trip feat?

Yes, if she wants to trip enemies without taking attacks of opportunities, then she should take the Improved Trip feat.

Canadian Bakka wrote:

Ankle Tangler: Can a pint-sized rager still use feats like Sliding Dash that triggers upon from successfully using Acrobatics to avoid triggering attacks of opportunities for moving through an opponent's space, even though this class feature lets the pint-sized rager move through an opponent's space without needing to attempt an Acrobatics check?

Interesting question. Sliding dash technically uses it’s own mini-set of rules, so you would still have to roll for sliding dash. It would be totally reasonable to house-rule that you get some bonus or always succeed at this.

Canadian Bakka wrote:

Savage: How many savage powers can a savage have in effect at any given time?

Unlimited power(s)! “Unless otherwise stated, activating a rage power is a move action, and the power remains until the savage dismisses it as a move action.” Why, see something exploitable?

Canadian Bakka wrote:

Slavering Nightmare: There is no Intimidating Rage Form described in the pdf (unless I missed it?) - is this supposed to be the Terrifying Rage Form?

Yes! Correct.

Canadian Bakka wrote:

Steppe Warrior: The Mount class feature doesn’t alter or replace any class feature of the Legendary Barbarian as written. Is that supposed to be the case? It seems odd that no class feature were altered or replaced by this class feature for the archetype, especially when the savage archetype also gains an animal companion (losing the Rage Form class feature in exchange). Although to be fair, the mount is restricted to a smaller list of suitable animal companions, but it is still a potent ability.

The penalty is spread out and hidden in a few other places. The Steppe warrior only has d10hd instead of d12. She doesn’t get heavy armor proficiency. Additionally, throughout her leveling she loses some abilities that would make her more powerful and instead applies that to her mount (fast movement, danger sense, etc). Given that riding mounts is often not an option, it feels fair to me.

Happy to answer any other questions!

Shadow Lodge

1 person marked this as a favorite.

Nice, a rogue guide finally!

2nd Edition Guide to the Guides

Shadow Lodge

1 person marked this as a favorite.

@Edhan, take a look at the bottom of the Guide to the Builds for the qualifications to make it onto that list.

Shadow Lodge

1 person marked this as a favorite.

Great, added the Druid, Sorcerer, and Cantrip guides.

If you are posting your own guide, make sure to make a discussion thread somewhere so this thread isn't too derailed.

2nd Edition Guide to the Guides

Shadow Lodge

1 person marked this as a favorite.

Happy Holidays!

Any more guides floating around?

2nd Edition Guide to the Guides

Shadow Lodge

1 person marked this as a favorite.

Added to the 2nd Edition Guide to the Guides!

Shadow Lodge

2 people marked this as a favorite.

New guides have been added to the list. Keep them coming folks.

Moderators, as others have mentioned a sticky would be helpful for people trying to get into the system.

2nd Edition Guide to the Guides

Shadow Lodge

1 person marked this as a favorite.

Awesome, got them both.

Somebody also wrote up an amazing guide to Cleric spells, so you guys should check that out.

Analysis Paralysis: Only the Good Spells from the Cleric, Oracle, and Warpriest Spell Lists in Pathfinder

Guide to the Guides!

Guide to the Builds

Shadow Lodge

1 person marked this as a favorite.

Thanks as always! Updated both

Guide to the Guides!

Guide to the Builds

Shadow Lodge

1 person marked this as a favorite.

Added those all. Thanks!

2nd Edition Guide to the Guides

Shadow Lodge

2 people marked this as a favorite.

Great, and added all of those!

@Ediwir - I'd love to see that. I think a lot of people would find it useful.

@citricking - Do you have a discussion thread in the forums to go along with that?

@Ravingdork - Most certainly! Always happy to see these builds.

@gisher - These look great, thank you.

2nd Edition Guide to the Guides!

Shadow Lodge

3 people marked this as a favorite.

Added to the 2nd Edition Guide to the Guides!

Shadow Lodge

1 person marked this as a favorite.

Added to the 2nd Edition Guide to the Guides!

Shadow Lodge

2 people marked this as a favorite.

Added to the 2nd Edition Guide to the Guides!

Shadow Lodge

54 people marked this as a favorite.

2nd Edition Guide to the Guides

Hello All!

I've started the Guide to the Guides for 2nd edition! This will be just like the Pathfinder 1st Edition Guide to the Guides but for 2e.

If you know of any guides, please post them below.

2nd Edition Guide to the Guides

Shadow Lodge

1 person marked this as a favorite.

Added Cevah. Thanks!

Guide to the Guides!

Guide to the Builds

Shadow Lodge

1 person marked this as a favorite.

Yeah, that's what I thought too. I'll make a new guide to the guides when the 2E guides start coming out!

Shadow Lodge

4 people marked this as a favorite.
StarFlutter wrote:

Starflutters Guide for Starfinder Society Newbies

How to Play Online since SFS seems pretty popular online

Added!

And happy to provide the resource!

Shadow Lodge

3 people marked this as a favorite.

Awesome! Updated!

.

Starfinder Guide to the Guides

Shadow Lodge

1 person marked this as a favorite.
UnArcaneElection wrote:

Will Pathfinder 2nd Edition also get its own guide to guides, or will those be integrated into the existing Pathfinder portal?

It will also get its own guide list!

Is there a baseline somewhere that you can point me to for a startingpoint?

Shadow Lodge

18 people marked this as a favorite.

Hello All!

It's time to list all Starfinder Guides in the same place, similar to Pathfinder's Guide to the guides.

You can find the Starfinder Guide to the Guides below. Eventually, you'll be able to find guides to every class, race, and aspect of the Starfinder system within.

.

Starfinder Guide to the Guides

.

Please comment below with guides that are not yet on this list.

Also, please mark this post as an FAQ candidate to get it sticky'ed to the top of the forum.

Happy flying!

Starfinder Guide to the Guides

Shadow Lodge

1 person marked this as a favorite.

Yes indeed! I've just started it here: Starfinder Guide to the Guides

Please feel free to make comments on the blog itself for new guides. I'll also make a post in the Starfinder forums.

EDIT: Post is HERE. Comment there to do the thread and make new suggestions.

Shadow Lodge

2 people marked this as a favorite.

Benjamin Medrano has made something incredible with 365 Magic Items.

Inside you’ll find weapons and armor, shields and rings, rods, staves, crowns, and wondrous items of all sorts.

You’ll find magical sets, such as the celestial crescents and set of the fool. You’ll find sets of sin ranging from envy to wrath.

Within are weapons of incredible power, such as bonedrinker, blade of the moon, and the elemental wheel. Alongside them are commoner tools, such as the coin of good fortune and magistrate’s gavel.

Have a character concept? You’ll find something for it within. Need a campaign-driving MacGuffin? Try the pearl of life or crown of the necromantic lord (or dozens more).

Maybe you’d like an eternity seal to lock away a cursed treasure? Or an ephemeral breastplate for a quick escape? Or a clone amulet for the ultimate backup plan?

You’ll find all that, and hundreds upon hundreds more, within.

Enjoy.

You can check it out on Paizo, RPGnow or the Zenith Games Blog.

Shadow Lodge

3 people marked this as a favorite.

Let's mix up the playbook a bit.

The races presented within are more than just a collection of minor attribute bonuses and abilities designed to get a bit more damage out of a longsword. These races are unique, vivid, and bizarre in a balanced and instantly recognizable way. They change the game, and present an excellent, fascinating toolkit for players interested in variety.

With these bizarre races, nobody will forget who you are or what you look like. With these races, suddenly your game is new again.

  • BUNNYTAURS: Halfling-rabbit centaurs, quick and alert but gripped by instinctual cowardice.
  • KINDERCLOAKS: Plump, hooded shadows crafted from primitive magics that turn to petrified smoke in bright light.
  • MERRIEPETALS: Revelrous flowers which exude a certain allure which makes them irresistable – or is it the hallucinogenic spores?
  • MISBORN: Gangly psychopomp-touched humans with the ability to talk to the dead and see through planes.
  • PAINTERLILIES: Two-dimensional sentient paintings, with the ability to meld onto surfaces.
  • SHADOWFRIENDS: Frail fey giants created by a child's wish, disturbing in form but remarkably kind.
  • BLESMOLFOLK: Sluggish, pain-immune mole rats, carving out vast labyrinths and dungeons. Blesmolfolk are divided between four distinct racial castes: industrious workers, crafty warriors, conniving consorts, and willful queens.

Available now on Paizo, RPGnow, and Zenith Games

Shadow Lodge

1 person marked this as a favorite.

Both added to the Guide to the Guides

Guide to the Builds

Shadow Lodge

1 person marked this as a favorite.

Here's the Maniac, a 9th level spell caster who burns emotions for arcane fuel.

From Zenith Games.

Shadow Lodge

2 people marked this as a favorite.
Reduxist wrote:
When you talk about “polish” what exactly does that mean? Graphics? Art? Layout design?

GM Rednal has the right of it. I'm not looking for people to say "Here's a rough draft of an idea I have, I can fill it out if you like." I'm looking for people to say "Here's a completed idea I have, written to the best of my ability."

I'm only expecting text here, but heck if you have graphics and art I'm happy to take that into consideration.

Shadow Lodge

3 people marked this as a favorite.

Zenith Games is looking for Authors for Completed Projects
Project Length: Variable
Pay Rate: Variable

Additional details: Have a completed Pathfinder/systemless project taking up space on your hard drive? Want to get your work out into the world?

Zenith Games looking for completed projects of any type to publish (races, fluff, classes, class options, modules, locations, houserules, etc...). It does not need to be absolutely polished, but at least 90% of the content should be written. Of course, the more polished the product is, the better.

Please send me the product itself, as well as your credits and a writing sample/published product (class related, if possible). Of course, if we don't accept it we won't use the material in any way.

Respond to: zenithgames.blog@gmail.com with your name, credits, and pitch. Subject line should be "Completed Project Pitch: [Pitch Name]" where [Pitch Name] is the proposed title of the product.
Respond by: February 1st

Shadow Lodge

1 person marked this as a favorite.

You got it - updated.

Shadow Lodge

1 person marked this as a favorite.
THUNDER_Jeffro wrote:

So, from my view, there are a few different types of cursed items:

The cursed item that screws you over (-1 sword).

The cursed item that can be made useful, but doesn't fit its intended usage (bag of devouring, dust of choking and sneezing).

"Gently cursed item": The item is genuinely useful, but has some kind of drawback that may limit use or require a hard choice (net of snaring, mace of blood).

Is there a very rough guess of what percentage of the items in the book are each type? Because I've actually been trying to brainstorm a lot of that third type.

The book is about a third "oh gods, get it off GET IT OFF," a third "this would make for a hilarious gift for my rival" and a third "hmm, perhaps it's worth using this cheaper robe of eyes even though it removes my face."

All items are given prices and crafting costs, so a character could intentionally buy any one of these cursed items if he feels the drawback is worth it. Prices are scaled to make the choice a tantalizing one.

So, over thirty of that third category for you, and plenty of evil gifts for your enemies.

(Loads of pun cursed items as well)

Shadow Lodge

1 person marked this as a favorite.
Secret Wizard wrote:
I think the Guide to Builds needs some heavy updating. I'd volunteer to create new builds for it, if you want to have it renewed.

Go for it, and ping me with the new builds.

Here's what I'd like for new builds:
1: It has a feat advancement list, showing what feats are taken at each level.
2: It has a short paragraph or two explaining what the build does, and why it chose what it did.
3: It is either a good build, or it is an interesting build. This should be explained in your paragraph. It would be helpful to make a forum post to see if others find it interesting. If others talk about it, that's a good sign.
4: It has items that the player should buy.
5: It shows what the build looks like at a handful of important levels, such as 1, 4, 8, 12, 16, and 20, or 5, 10, 15, and 20.
6: It is be well-written, and well organized.
7: It is built out to level 20.

Lets move the conversation over to that thread though: http://paizo.com/threads/rzs2p6ts?Guide-to-the-Builds#1

Shadow Lodge

2 people marked this as a favorite.

Zenith Games is looking for Authors for 100 Side Quests
Project Length: Multiple 300 - 500 wrd Side Quests
Pay Rate: $0.01/word

Additional details: Zenith Games looking for 100 half-page side quests. These will be system neutral, and easy to adjust to a wide range of CRs.

Are you a good writer? This is an excellent chance to get published! I'll be accepting any number authors for this, depending on the quality of the pitch.

Pitch: One completed side quest of 300 - 500 words. Writing should be 100% fluff, 0% crunch, and system neutral. Glance over the Top 12 Tips for Writing Adventures for inspiration (though obviously you shouldn't try to include all that in a side-quest). Also send your credits and a writing sample/published product.

Respond to: zenithgames.blog@gmail.com with your name, credits, and pitch. Subject line should be "100 Side Quests Pitch" is the proposed title of the product.

Respond by: September 17th

Shadow Lodge

2 people marked this as a favorite.

My pleasure (and here are some top of the page links)!

Guide to the Guides

Guide to the Builds

@bodhi - changed the anti/paladin link. Thanks!

1 to 50 of 270 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>