Killian Paltreth

Broken Zenith's page

Organized Play Member. 1,255 posts. No reviews. No lists. No wishlists. 2 Organized Play characters. 1 alias.


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Shadow Lodge

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Everything is now updated in the Guide to the Guides!

Shadow Lodge

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Everything should be updated in the Guide to the Guides!

Shadow Lodge

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Updated!

Guide to the Guides

Guide to the Builds

Shadow Lodge

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Hello! Gortle is right, I only check here every few months. You can comment on my site and I'll add your guide in a day or two (even if your comment doesn't show up)

But everything should now be updated in the Guide to the Guides!

Shadow Lodge

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I'll be marking everything that's Remaster as such in the Guide to the Guides!

Shadow Lodge

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Active, well, and updated! I think I got them all. Thanks folks

Guide to the Guides

Guide to the Builds

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UnArcaneElection wrote:

^Weird -- it works now. Or did you change something?

Don't think I changed anything, but glad it works now!

Shadow Lodge

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Awesome! A vest after my own heart! I've updated those dates and added to the Guide to the Guides.

One small suggestion - you could add where people should post to get their guide out there! This thread, my blog, reddit, the paizo forum, etc... Up to you!

Guide to the Guides

Shadow Lodge

@UnArcaneElection - Thanks for the callout! Can you give it another go? It works for me.

Shadow Lodge

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Thanks @VestOfHolding! Epic work on pulling all of that data. I've updated the dates and added more RPGBOT work.

(Also, permanent shoutout to @UnArcaneElection for sending me so many guides!)

Thanks folks!

Guide to the Guides

Shadow Lodge

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Time is an illusion!

And, with that in mind, I've updated the Guide to the Guides with everything in this thread, as well as the dates VestOfHolding listed above.

Thanks folks!

Shadow Lodge

Added them all! Thanks folks.

Guide to the Guides

Guide to the Builds

Shadow Lodge

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Added to the 2e Guide to the Guides!

Shadow Lodge

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Got it just in time! Thank you, the astral field warp is saved.

Guide to the Guides

Guide to the Builds

Shadow Lodge

Added IluzryMage, thank you!

Guide to the Guides

Shadow Lodge

Added IluzryMage, thank you!

Guide to the Guides

Guide to the Builds

Shadow Lodge

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Added Andostre, thank you!

Guide to the Guides

Guide to the Builds

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The Omdura huh? Fascinating! Got it.

Guide to the Guides

Guide to the Builds

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Great stuff! Thanks Ilurzy & UnArcaneElection.

Guide to the Guides

Guide to the Builds

Shadow Lodge

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Alright, I think I got everything. Added some guides, and made copies of some of the older guides.

Feel free to poke around and let me know what I missed.

It's crazy that some of these guides are over a decade old!

Guide to the Guides

Guide to the Builds

Shadow Lodge

Got it! Thanks folks.

Guide to the Guides

Guide to the Builds

Shadow Lodge

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Sorry for being off the air! And thanks as always to UnArcaneElection for keeping me on track!

@IluzryMage - I got your druid guide (Thank UnArcaneElection!)

@Andostre - Shame about the hunter guide, I can't find it either. If anybody finds it, let me know!

@UnArcaneElection - Added Owl's Guide to Witches.

Guide to the Guides

Guide to the Builds

Shadow Lodge

Added! Thanks folks.

2nd Edition Guide to the Guides

Shadow Lodge

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Good call Andostre, I've saved it for future generations.

Guide to the Guides

Guide to the Builds

Shadow Lodge

Got them, thanks folks!

And somebody has now added an investigator guide as well

2nd Edition Guide to the Guides

Shadow Lodge

Added all of those!

Guide writers, don't forget to make a discussion thread and link that as well!

2nd Edition Guide to the Guides

Shadow Lodge

Thanks folks! Got them.

2nd Edition Guide to the Guides

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Added to the Guide to the Guides!

Shadow Lodge

Nicely done Cevah! Good job finding all of those. Added.

2nd Edition Guide to the Guides

Shadow Lodge

Excellent, nice work. Added!

2nd Edition Guide to the Guides

Shadow Lodge

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Wow! That must have taken a ton of work. Added.

2nd Edition Guide to the Guides

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Excellent, nice work folks.

@The Raven Black - I agree! Tell your mods to sticky this!

@citricking - Cool, I'll take a closer look at.

@TheGentlemanDM - What a gentleman! Great job.

2nd Edition Guide to the Guides

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Cevah wrote:

Hey @Broken Zenith, I got a character for your build guide.

She is a 7th level witch, created using NPC rules. Designed as a shopkeeper who has done a bit of traveling. Crafts [magical] jewelry, and does harrowings for others. Feel free to describe better.
** spoiler omitted **...

Thanks, but don't post this here. You can host it somewhere else (hopefully that you can edit) and then link me to it.

Added the crafter's guide, thank you.

Guide to the Guides

Guide to the Builds

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My pleasure!

Shadow Lodge

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That’s a lot of questions! Let’s see what I can help with:

Canadian Bakka wrote:

Is the version of the Crippling Blow rage power supposed to have a saving throw to halve or negate the Strength or Dexterity damage? I ask this because the Limb Ripper rage power specifically calls out that it triggers when the target of the Crippling Blow rage power fails their saving throw against the Crippling Blow. Doesn't this seem too good?

There isn’t supposed to be a save for Crippling Blow, that’s a typo in Limb Ripper. Great find. The barbarian can attempt Limb Ripper whenever she uses Crippling blow.

Is Crippling Blow too good? Well, for comparison consider the rogue’s “Crippling Strike,” which deals 2 points of Strength damage per sneak attack. The rogue needs to have sneak attack, and then it’s free. The legendary barbarian needs to have rage and expend resources (you can only realistically use it 3-5 times a day before running out), but she deals more. I find it balanced and fun, but it’s your call.

And one quick note about Savagery: Technically your rage pool doesn't increase. Your current rage just lengthens. So you can't actually spend those extra rounds to activate abilities like Crippling Blow.

Canadian Bakka wrote:

For the Wield Halfling and the Throw Halfling feats, are the attack rolls to hit and throw, respectively, normal attack rolls, or are they considered melee touch and ranged touch attack rolls, respectively, for the purposes of hitting the target's AC?

Normal AC - it’s just like throwing an improvised weapon..

Canadian Bakka wrote:

Another quick question about Wield Halfling: what is the reach you have with the grappled opponent? Let's say, for example, that the Legendary Barbarian is Gargantuan (for whatever reason), and is grappling a Large creature (or Huge creature if they have the Wield Big Halfling feat), is the reach of the attack made to swing the grappled creature equal to the Barbarian's natural reach or the natural reach of a creature of the same size as the grappled creature?

You treat the creature as a two-handed improvised weapon of the same size as the grappled opponent. Since improvised weapons don’t have reach, you don’t get any extra reach. You just use the barbarian’s natural reach. I do love the image though, so feel free to adjust this for your game.

Canadian Bakka wrote:

Is a Legendary Barbarian with the mutagenic rager archetype incapable of utilizing any other Rage Forms besides the Mutagenic Rage Form? I don't think they can even take the Extra Rage Form feat since they no longer have the standard rage form class feature.

Correct: “This ability modifies rage and replaces all rage forms.”

Canadian Bakka wrote:

There are two class features labeled Mutagenic Rage; was the second one supposed to be Mutagenic Rage Form?

Yes, correct.

Canadian Bakka wrote:

Stabilizing Rage makes a reference to the temporary hit points from entering a rage, but as described, the mutagenic rager does not normally get any temporary hit points (unlike the standard Legendary Barbarian). Was the Mutagenic Rage supposed to have the AC penalty, bonus to Will saves vs. fear, and the temporary hit points that the standard rage provides? The biggest difference otherwise is that a mutagenic rage is a standard action to start and imposes the sickened condition instead of the fatigued.

You are right - reference to the temporary hit points should be removed. She’s not supposed to gain those standard Rage bonuses either. Just what’s listed. The main difference is that she gets an AC bonus and can choose which physical bonuses she gets boosted.

Canadian Bakka wrote:

Combat Leverage allows her to attempt any combat manoeuvres against creatures of at least one size category larger than her, with no limit on the maximum size of the creature she can attempt the combat manoeuvre against, correct?

Yes, correct. The rule that prevents you from making some maneuvers against larger enemies is essentially waived.

Canadian Bakka wrote:

Ankle Tangler, as written, does not prevent the pint-sized rager from provoking an attack of opportunity for attempting the trip attempt as a swift action. Is this intentional so that the pint-sized rager still has to take the Improved Trip feat?

Yes, if she wants to trip enemies without taking attacks of opportunities, then she should take the Improved Trip feat.

Canadian Bakka wrote:

Ankle Tangler: Can a pint-sized rager still use feats like Sliding Dash that triggers upon from successfully using Acrobatics to avoid triggering attacks of opportunities for moving through an opponent's space, even though this class feature lets the pint-sized rager move through an opponent's space without needing to attempt an Acrobatics check?

Interesting question. Sliding dash technically uses it’s own mini-set of rules, so you would still have to roll for sliding dash. It would be totally reasonable to house-rule that you get some bonus or always succeed at this.

Canadian Bakka wrote:

Savage: How many savage powers can a savage have in effect at any given time?

Unlimited power(s)! “Unless otherwise stated, activating a rage power is a move action, and the power remains until the savage dismisses it as a move action.” Why, see something exploitable?

Canadian Bakka wrote:

Slavering Nightmare: There is no Intimidating Rage Form described in the pdf (unless I missed it?) - is this supposed to be the Terrifying Rage Form?

Yes! Correct.

Canadian Bakka wrote:

Steppe Warrior: The Mount class feature doesn’t alter or replace any class feature of the Legendary Barbarian as written. Is that supposed to be the case? It seems odd that no class feature were altered or replaced by this class feature for the archetype, especially when the savage archetype also gains an animal companion (losing the Rage Form class feature in exchange). Although to be fair, the mount is restricted to a smaller list of suitable animal companions, but it is still a potent ability.

The penalty is spread out and hidden in a few other places. The Steppe warrior only has d10hd instead of d12. She doesn’t get heavy armor proficiency. Additionally, throughout her leveling she loses some abilities that would make her more powerful and instead applies that to her mount (fast movement, danger sense, etc). Given that riding mounts is often not an option, it feels fair to me.

Happy to answer any other questions!

Shadow Lodge

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Nice, a rogue guide finally!

2nd Edition Guide to the Guides

Shadow Lodge

Added the Barbarian guide. Thanks!

2nd Edition Guide to the Guides

Shadow Lodge

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@Edhan, take a look at the bottom of the Guide to the Builds for the qualifications to make it onto that list.

Shadow Lodge

Great, added the sorcerer guides.

2nd Edition Guide to the Guides

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Added the animal companion guide. Looks interesting!

Guide to the Guides

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Okay, let's see if I got that all correct:

Iron Caster is fine in both guides and builds I think. It's kind of a mix of both.

Got In Totality on there.

Rogue Eidolon's Guide to the Cleric seems like it's back out of the trash.

Hopefully Tark will move The Gods back out of the trash. If not, I'll host it somewhere.

Added the Demi-lancer guide.

Guide to the Guides!

Guide to the Builds

Shadow Lodge

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Great, added the Druid, Sorcerer, and Cantrip guides.

If you are posting your own guide, make sure to make a discussion thread somewhere so this thread isn't too derailed.

2nd Edition Guide to the Guides

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Nice, added those. Looks like the guides are getting a bit more filled out now. Glad to see it.

And here's the top of the page link for those looking for Pathfinder 2e Guides:

2nd Edition Guide to the Guides

Shadow Lodge

Thanks guys! Good find, and added it.

2nd Edition Guide to the Guides

Shadow Lodge

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Happy Holidays!

Any more guides floating around?

2nd Edition Guide to the Guides

Shadow Lodge

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Added to the 2nd Edition Guide to the Guides!

Shadow Lodge

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New guides have been added to the list. Keep them coming folks.

Moderators, as others have mentioned a sticky would be helpful for people trying to get into the system.

2nd Edition Guide to the Guides

Shadow Lodge

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Awesome, got them both.

Somebody also wrote up an amazing guide to Cleric spells, so you guys should check that out.

Analysis Paralysis: Only the Good Spells from the Cleric, Oracle, and Warpriest Spell Lists in Pathfinder

Guide to the Guides!

Guide to the Builds

Shadow Lodge

It looks like this went down.

@ Colette Brunel, did you mean to take this down?

Shadow Lodge

A bunch of new guides have been added. Keep them coming folks.

2nd Edition Guide to the Guides

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