Demon Slayer

Barrington "Pyro" Jones's page

51 posts. Alias of Archimedies91.


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Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will 5ft up and slice the enemy

SR check: 1d20 + 5 ⇒ (9) + 5 = 14

Fire Blade: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
Energy Damage: 3d6 + 3 ⇒ (5, 1, 1) + 3 = 10


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Fort Save: 1d20 + 11 ⇒ (11) + 11 = 22


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will take a 5ft step back and attack at Blue.

Fire Blast: 1d20 + 9 ⇒ (10) + 9 = 19
Energy Damage: 3d6 + 4 ⇒ (1, 2, 3) + 4 = 10
SR check: 1d20 + 5 ⇒ (17) + 5 = 22


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will 5ft back and blast the gargoyle

Fire Blast: 1d20 + 9 ⇒ (7) + 9 = 16
Energy Damage: 3d6 + 4 ⇒ (3, 5, 4) + 4 = 16
SR check: 1d20 + 5 ⇒ (17) + 5 = 22


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will gather power for a move action then blast yellow with a empowered blast

Fire Blast: 1d20 + 9 ⇒ (17) + 9 = 26
Energy Damage: 3d6 + 4 ⇒ (4, 2, 1) + 4 = 11
SR check: 1d20 + 5 ⇒ (11) + 5 = 16

Total damage 16


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Crit confirm: 1d20 + 9 ⇒ (2) + 9 = 11
Energy Damage: 3d6 + 4 ⇒ (5, 3, 5) + 4 = 17


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will move action gather power to gain penetrating infusion then take 1 point of burn to unleash a empowered blast

not sure how to write that out so alex if you could do the math that would be great lol

Fire Blast: 1d20 + 9 ⇒ (20) + 9 = 29
Energy Damage: 3d6 + 4 ⇒ (5, 1, 1) + 4 = 11
SR check: 1d20 + 5 ⇒ (8) + 5 = 13


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will gather power as a move action to have his blast bypass 5 resistance to fire then fire a blast

Fire Blast: 1d20 + 9 ⇒ (13) + 9 = 22
Energy Damage: 3d6 + 4 ⇒ (6, 4, 4) + 4 = 18
SR check: 1d20 + 5 ⇒ (17) + 5 = 22


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will delay


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will move but with them being immune to fire will hold where he is at having no means of attacking or support


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will Blast yellow

Fire Blast: 1d20 + 9 ⇒ (19) + 9 = 28
Energy Damage: 3d6 + 4 ⇒ (1, 1, 4) + 4 = 10
SR check: 1d20 + 5 ⇒ (3) + 5 = 8


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Reflex Save: 1d20 + 9 ⇒ (5) + 9 = 14


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will move back and delay


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

ok that didn't work. Burn it down?


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

well I can try to pick it and if that doesn't work I can burn it down

Disable Device: 1d20 + 6 ⇒ (1) + 6 = 7


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will 5ft over and ready a blast to the first enemy the comes within his range (30ft)

Fire Blast: 1d20 + 9 ⇒ (7) + 9 = 16
Energy Damage: 3d6 + 4 ⇒ (5, 6, 5) + 4 = 20


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

I don't remember seeing you doing very well either Mr. Whiff it haha


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will take a step to the left and try to land a blast at the creature.
SR check: 1d20 + 5 ⇒ (1) + 5 = 6
Fire Blast: 1d20 + 8 ⇒ (1) + 8 = 9
Energy Damage: 3d6 + 4 ⇒ (3, 3, 6) + 4 = 16


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Blasty blast

Fire Blast: 1d20 + 8 ⇒ (15) + 8 = 23
Energy Damage: 3d6 + 4 ⇒ (4, 3, 1) + 4 = 12
SR check: 1d20 + 5 ⇒ (4) + 5 = 9


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Fire Blast: 1d20 + 8 ⇒ (1) + 8 = 9
Energy Damage: 3d6 + 4 ⇒ (6, 1, 2) + 4 = 13
SR check: 1d20 + 5 ⇒ (13) + 5 = 18


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

SR check: 1d20 + 5 ⇒ (4) + 5 = 9


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will Blast again

Fire Blast: 1d20 + 8 + 1 + 1 ⇒ (11) + 8 + 1 + 1 = 21
Energy Damage: 3d6 + 4 ⇒ (5, 1, 1) + 4 = 11


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Fire Blast: 1d20 + 8 ⇒ (1) + 8 = 9
Energy Damage: 3d6 + 4 ⇒ (2, 3, 4) + 4 = 13


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will ready a blast that if the creature comes within range he will Fire a kinetic blast


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will stand and slash at the enemy with a flanking blade

SR check: 1d20 + 5 ⇒ (3) + 5 = 8

Fire Blade: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21
Energy Damage: 3d6 + 3 ⇒ (5, 5, 5) + 3 = 18


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro attempt to stabilize

stabilize: 1d20 + 6 ⇒ (13) + 6 = 19


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Will Save: 1d20 + 1 ⇒ (1) + 1 = 2

well thats unfortunate


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will 5ft back, gather power, and use his penetraiting infusion to blast the bee

Fire Blast: 1d20 + 8 ⇒ (4) + 8 = 12
Energy Damage: 3d6 + 4 ⇒ (3, 2, 1) + 4 = 10
SR check: 1d20 + 5 ⇒ (15) + 5 = 20


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Fire Blast: 1d20 + 8 ⇒ (18) + 8 = 26
Energy Damage: 3d6 + 4 ⇒ (1, 5, 3) + 4 = 13
SR check: 1d20 + 5 ⇒ (16) + 5 = 21


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

I don't know what's going on why won't my flames reach the beast

Fire Blast: 1d20 + 8 ⇒ (13) + 8 = 21
Energy Damage: 3d6 + 4 ⇒ (5, 2, 1) + 4 = 12

SR check: 1d20 + 5 ⇒ (4) + 5 = 9


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

SR CHECK
SR check: 1d20 + 5 ⇒ (5) + 5 = 10


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

let's light her up boys!

Fire Blast: 1d20 + 8 ⇒ (20) + 8 = 28
Energy Damage: 3d6 + 4 ⇒ (4, 4, 3) + 4 = 15

Crit confirm

Fire Blast: 1d20 + 8 ⇒ (5) + 8 = 13
Energy Damage: 3d6 + 4 ⇒ (6, 6, 5) + 4 = 21

this is targeting touch AC


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Saves on saves

Will ave: 1d20 + 1 ⇒ (13) + 1 = 14
Will Save: 1d20 + 1 ⇒ (15) + 1 = 16


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

FLAME ON! ill try to take care of the swarm

Fire Blast: 1d20 + 8 ⇒ (15) + 8 = 23
Energy Damage: 3d6 + 4 ⇒ (3, 3, 6) + 4 = 16


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will keep an eye out for any risks


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will move into the room and then fire a blast at the ghoul

Fire Blast: 1d20 + 8 + 1 + 1 ⇒ (15) + 8 + 1 + 1 = 25
Energy Damage: 3d6 + 4 + 1 ⇒ (5, 5, 2) + 4 + 1 = 17


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will double move


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will 5ft diagonally then shoot a fire blast at dark red

Fire Blast: 1d20 + 8 + 1 + 1 ⇒ (8) + 8 + 1 + 1 = 18
Energy Damage: 3d6 + 4 + 1 ⇒ (5, 1, 1) + 4 + 1 = 12


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will take a 5ft step back and blast the dark blue gargoyle

Fire Blast: 1d20 + 8 + 1 + 1 ⇒ (12) + 8 + 1 + 1 = 22
Energy Damage: 3d6 + 4 + 1 ⇒ (3, 2, 1) + 4 + 1 = 11


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will 5ft step to the side and use his kinetic blade to form a firey gist and attack the stone creatures

Fire Blade: 1d20 + 7 + 1 + 1 ⇒ (8) + 7 + 1 + 1 = 17
Energy Damage: 3d6 + 3 + 1 ⇒ (5, 4, 3) + 3 + 1 = 16

Current bonuses- Flagbearer buff, elemental overflow 1(1burn 5NL HP)


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will gather move and fire a blast at white taking 1 burn to extend his range

Fire Blast: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Energy Damage: 3d6 + 3 + 1 ⇒ (5, 4, 5) + 3 + 1 = 18


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will move into the room


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro will focus his attack on black and strike him with his flaming spiked gauntlet

Kinetic Blade: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23

Fire Damage: 3d6 + 3 + 1 ⇒ (1, 2, 3) + 3 + 1 = 10


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Pyro feeling a surge of energy will turn towards the demon and punch him with his first spiked gauntlet

Fire Blade: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
Energy Damage: 3d6 + 3 + 1 ⇒ (3, 4, 4) + 3 + 1 = 15

After punching the demon in the face Pyro will flip it the bird and then step onto the pile of ghoul bodies and send a flaming blast towards black

Fire Blast: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
Energy Damage: 3d6 + 4 + 1 ⇒ (1, 6, 3) + 4 + 1 = 15


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

Woah hey! Just cuz I use flames doesn't mean I don't get burned by them there Sally boy

Reflex Save: 1d20 + 8 ⇒ (13) + 8 = 21


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

2 Fort saves

Fort Save: 1d20 + 10 ⇒ (1) + 10 = 11
Fort Save: 1d20 + 10 ⇒ (5) + 10 = 15

Pyro will slam into green in front of him with his flaming spiked gauntlets

Fire Blade: 1d20 + 7 + 1 + 1 ⇒ (3) + 7 + 1 + 1 = 12
Energy Damage: 3d6 + 3 ⇒ (5, 6, 5) + 3 = 19


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

FLAME ON!

Pyro will smash his fist together and create spiked gauntlets on his hands made of fire.

Fire Blade: 1d20 + 7 ⇒ (12) + 7 = 19
Energy Damage: 3d6 + 3 ⇒ (2, 1, 5) + 3 = 11

Elemental Defense is up
Searing Flesh
Element(s) fire; Type defense (Su); Level —; Burn 0

Your body becomes painfully hot. Whenever a creature hits you with a natural attack or an unarmed strike, that creature takes 1 point of fire damage per 4 kineticist levels you possess (minimum 1 point of fire damage). A creature in a grapple with you takes double this amount of damage at the end of each of its turns.

Weapons that strike you also take this damage, though the damage is unlikely to penetrate the weapon’s hardness. By accepting 1 point of burn, you can increase this damage by 1 point per 4 kineticist levels you possess until the next time your burn is removed. You can increase the damage in this way up to seven times.

Whenever you accept burn while using a fire wild talent, the surging flame causes your searing flesh to deal double its current amount of damage for 1 round (a creature in a grapple with you takes a total of four times as much damage as normal). You can dismiss or restore this effect as an immediate action.


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

let's light it up team. I might finally get to show you why I'm called Pyro

Pyro will follow Darius trying to emulate his strong posture


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

I really wish I perfected my flame jet. Guess it's the hard way

climb: 1d20 ⇒ 5


Male NG Male Human Kineticist (Fire) 6|HP: 83/83|AC: 20|Touch: 15|FFAC: 15|Initiative: +8|Fort: +11|Reflex: +9|Will: +2|Speed: 30ft

perception: 1d20 + 15 ⇒ (17) + 15 = 32

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