Thorn's End Guard

Angus McCormick's page

761 posts. Alias of Algar Lysandris.


RSS

1 to 50 of 761 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Posting this to all my game:

My Internet Account / computer has been hacked (randsomeware) about two weeks ago. i had to change phone number / IP /reinstall computed etc..

Just got back online. give me two /3 days to get everyone up and running and backlog of game thread


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

that is some amazing intimidation skill by the opposing party :)


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

cretien:
this could very well be a trap. do you thing there is even a hint of her suspecting us ?


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Well you shouldn't worry. i had him rescued he says with a large gring


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

they are a present from Damata Grietos. we kinda helped that family and these totemic symbols make us honorary membres of their clan. Each represent a different aspects he says getting up ready to accompany him to his cabine


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Why thank you. please send our regards back to Monsignor Jierre. he nods next to him

you can leave the plates here. thank you

Falko.. plz have the toucan totem. Angus will take the Piranha totem

once the person has left angus will cast a detect poison


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

i will rather have one as a token of friendship he replied smiling to Damata grienko

the toucan my probably interest Gauthier and fit him better then myself

these stat bonus are enhancement bonus i imagine ?


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Falko, Cretien:
Nem is indeed a very bad place and it has strong ties to madness and other dark things.. i believe i have an idea about what that lamp is for.. We know that the seal placed by the ancient opened to other planes.. the Seal of water for example. For some reason these ancient closed and sealed those gate that allowed them to travel off world. I believe that lamp and the other one Jiere has with him open up tiny portal that allow those planes influence to come in this world. For example they must have used those devices in order to create that place under the mayors house to works on their device for the witch oil in secret out of view and detection, concealed inside that other plane's influence.


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Sthepan look over the paperwork looking for any specific set of hidden instructions / informations


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

angus raise an eyebrow and studies carefully the newcomer

I am Stephan DeWir. i hope these changes were properly done. Now sit down here and hand me those will you ?


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

nice cover story there falko:)


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Hey everyone,

i got back a few days ago but got a big cold because of temperature shock

i'll be getting up to par over the next 24h and resuming the game


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

No internet connection until the 17 while on vacations sorry


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Angus was about to speak but was interrupted but this Mr Mapple

as he turns toward the man in shock his left hands goes to rest on the hilt of his weapon


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

posting to all my games:

I'll be traveling for the next 24h (and then i have to settle for 3 weeks of vacations) so please bot me if needed


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

CAF:
Besides a smash and grab ? no real plan right now. but would you guys be ok with that ? if you are then i can get to other on board and see if they are ok with it


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Cretien, Falkor:
Well we are off the train for some time and with the extra backup i really want to see if we can free that High elf slave. You both know how important and valuable as a commodity she is. I just want her to be free and the future of the elven race


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Cretien: you were fully healded by angus on round 12 (18hp x2)
on page 136


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Before boarding the train again angus will

CMW: 2d8 + 6 ⇒ (4, 3) + 6 = 13 on falko
CSW: 3d8 + 6 ⇒ (4, 3, 8) + 6 = 21 on issac
CLW: 1d8 + 5 ⇒ (5) + 5 = 10 on issac


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

if we need to take the horse out Angus can magic missle every round for the next 4 rounds


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Round 15

Angus will Magic Missle: 3d4 + 3 ⇒ (3, 2, 4) + 3 = 12 on issac's ennemy


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Round 14

Angus will keep moving (run or double move) toward Isaac and falko


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Round 13

Angus will double move or run to where isaac is heading


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Round 12

Angus will move to get close to Cretien CSW: 3d8 + 6 ⇒ (1, 8, 3) + 6 = 18 on him


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

angus will Magic Missle: 3d4 + 3 ⇒ (1, 2, 3) + 3 = 9 the malice he previously hit with the scorching ray


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

i am back will catch up with the thread tomorrow


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

on vacations till the 17th on a ship with no internet..

Plz bot me as needed


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

correct, no armor, no shield just regular clothing :)

angus will continue to double mov trough the cars looking for anything that "boarded" the train


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Angus will start to double move toward the rear of the train


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

angus will hide behind cover


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Round 1

Casting a divine Favor and draw a weapon he points to luc

go trough the next wagon find the chief of security and go get help !!! he tels him


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

angus is indeed going to keep an eye on Elanor


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

I don't think that he is in truth. But i'll do so


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

yes indeed in order to maintain "character" of course :)


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Falko:
Plan is rather simple: Ambush the pair during the train stop where we have a teleport standing by. Knock the woman out for the night, so that she miss the train in the morning. We drop the prisoner at the rdv for teleportation and then continue on with our journey


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

angus will rather stay inside and keep an eye on Eleanor and her ward

Flako:
Now that we have a better understanding of who is who i would like to plan for a rescue of the "ward" for when we pull in a station with a pre arranged teleportation circle.


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

ACF:
it could also mean someone of higher station or mark a specialist skill. Anyway that she was let in means that she is part of the group.

What did you do with the corpse ? he ask


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

ACF+DM:
Were you able to make out the composition of the rings ?


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

ACF:
well we now know who belongs where. We have to do something about that lantern. Cretien you think you could replicate a fake faulty one ?


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

AGF+DM:
TClimb: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

ACF+DM:
Ready to go play Spider-Elf. Also could you give me a Vanish i would make it easier (maybe) to get past the guards to go climb a blind spot on the back of the tower


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Falo:
i was going to try it out trough pure strength of skills, but def could use all that help to make it successful. My only concern is that there might not be an opening to either see or enter (undecteded) and observe from a hidden place inside the light tower


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

DM+Cretien + Falko:
well i had wanted to see if it was possible to try and climb the outside of the lighthouse from say the waters edge hopefully out of view from the guards


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

DM + Cretien / falko:
look for a way to climb on the outer wall of the lightside by sea side hopefully out of few of the 20 armed guards (ninja style) ??? if we have the OB ring with us, bluff our way inside ???


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Hello to all

I am once again in the market for replacing a player:

Campaign:(Started in 2013 and still playing)
Red Hand of Doom Recruitment tab

Rule Set: ADD 3.5
Books allowed: Phb, Phb2, DMG, All complete, All Race of, DragonMagic, Spellcompendium, All Environmental, No psionics, No Race of Ebberon+Faerun
32 point Buy,
Alignment: All except, CE, NE, LE
Race: Elf or 1/2 Elf
Class: No dragon shaman /(on the top of my head)
Level: 6th, 5000 gp
Hp / level: 1/2HD +1hp (round down)

Looking for 1 or 2 Characters

DM Note: Enemy are intelligent,organized and ruthless, if you fall they WILL try to finish you off. NO NPC has resurrection spell available in Elsir Vale. If you die you might be able to play a NPC(as is) if unlocked in the story.

(you will be a upcoming member of an elven camp/town and therefore should be a class that is somewhat integrated in the community


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Perception: 1d20 + 7 ⇒ (20) + 7 = 27 to keep up with his target

Bluff: 1d20 + 11 ⇒ (5) + 11 = 16 in order to blend in the crown and not be spotted by anyone left behind to look for a tail


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Arriving at the inn Angus/Stepahn will make for an B line keeping an eye for target and anyone who is doing some counter surveillance for his target

Perception: 1d20 + 7 ⇒ (10) + 7 = 17

And he immediately tries to blend in the crowd so as to be forgotten

Bluff: 1d20 + 11 ⇒ (16) + 11 = 27


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Come along with us Cephas, since we lack some of the skills set we can use one more person to increase our rotation and thus avoid detection

Angus/Stehpan will start by asking some local guard to keep a look out for Jierre. then once spotted he will take his team on a 3 man rotation as the follow from a distance

Diplomacy for Guards: 1d20 + 11 ⇒ (15) + 11 = 26

Perception on the start of the tail: 1d20 + 7 ⇒ (3) + 7 = 10

Bluff to folow target while pretending to do something else: 1d20 + 11 ⇒ (18) + 11 = 29


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

I suggest making a pair of those that can't sneak, that way at least we can rotate while tailing for farther away and thus increase our chance of success.


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

I am not skilled and tailing people but i think i would like to have Jierre followed

1 to 50 of 761 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>