LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
I concur wholeheartedly with calling this a learned lesson and fleeing alive, tails between our legs. I appreciate the run and the effort put on by you all and our GM, thank you. No dayjob here. Would any of the following faction journal card goals have been completed in our first half? Recover a named text (typically listed in italics or quotes) OR obtain a unique magical item? I don’t think we did but it does not hurt to ask.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
That is a very generous outcome, thank you. The cleric lays still for a second until the footfalls fade, then heals up the group. He looks juuuust a little bit concerned and suggests, ”With two of our allies already fled, perhaps we should go take a moment of rest and discuss the remainder of the mission.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus frantically tries to escape, regretting that he didn’t do so earlier. Escape Artist - Dex: 1d20 + 3 - 2 ⇒ (12) + 3 - 2 = 13 That ain’t gonna work. He dead soon.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Tap Tappity tap tap goes the wand on… Ryan 1, Ouita 2: 1d2 ⇒ 2 for CLW: 1d8 + 1 ⇒ (8) + 1 = 9. And the yo-yo blademaster is conscious again. Would your Challenge or Resolve help at all?
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
So this thing DOES have combat reflexes, holy cow. What the hell is it?!? It seems incredibly powerful having so many different triggered abilities. Free grabs on hits that don’t also require it to grapple. Free sticky weapons if you hit it. Combat Reflexes. DR 5 that isn't cold iron, bludgeoning, slashing or piercing. And add in our absurdly bad RNG and the high AC, I can see why we are all gonna die. But let’s fight it out. Angus pulls a wand out that he had forgotten and moves up to tap Ouita, ”Lets hope this works.” CLW: 1d8 + 1 ⇒ (3) + 1 = 4
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
I had been under the impression no one gave one to Angus, but taking a long look back at the actions way at the start, Newt definitely handed his to Angus. I will get it into use quickly if we survive this round.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Thank you for the opportunity to try that alternative action. Angus is about ready to fire, when he hears that little but insanely powerful voice echo into his head. Angus Kilkenny. Is that really the best gamble right now? You know your bow is weak. Also, don’t you think you should give your allies one last shot? The cleric frowns, shrugs and says to no one in particular, ”Yeah, plus it’s smart when I run away to not have any actual healing left when I report back. Alright.” He raises his hand and glowing light washes over everyone. Last Channel, aimed to hit everyone*: 1d6 ⇒ 6 *Hits everyone and the enemy because three allies is better than two probably? Unless someone has a really good argument against it. I don’t think this enemy has shown combat reflexes as a thing, so maybe if one person takes a chance and provokes, everyone else could stand up and also try to pull their weapon free. But for all I know it does also have CR.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus looks at the situation and simply says, ”One shot at this, that’s all we got.” Longbow + PBS + Bless: 1d20 + 3 + 1 + 1 ⇒ (12) + 3 + 1 + 1 = 17 Cold Iron/P+ PBS: 1d8 + 1 ⇒ (4) + 1 = 5 And since that likely doesn’t do any damage to maybe drop the enemy, he mutters a soft, ”sorry,” and runs away. Shoot, 30ft move off the map.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus fires his bow again, saving his last channel for the next ally that drops. Longbow + PBS + Bless: 1d20 + 3 + 1 + 1 ⇒ (11) + 3 + 1 + 1 = 16 for Cold Iron/P+ PBS: 1d8 + 1 ⇒ (5) + 1 = 6 He cheers the hit of his ally but frowns, ”Holy cow what is this critter? EVERYTHING STICKS TO IT AND NEVER RELEASES!” Maybe a hit for 1 pt? Shouldn’t be cover hopefully shooting past a prone unconscious ally. He has precise.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus steps back again and fires. Longbow + PBS + Bless: 1d20 + 3 + 1 + 1 ⇒ (8) + 3 + 1 + 1 = 13 Cold Iron/P+ PBS: 1d8 + 1 ⇒ (1) + 1 = 2 *Patwang*
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
The cleric steps up again, channeling his final magical spell into the bleeding Ouita. He pleads with the pathfinders, ”Please take this thing out.” Sac last spell for CLW for Healing: 1d8 + 1 ⇒ (3) + 1 = 4
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus raises up his bow and fires, ”Just keep at it, fight as though your lives depend on it… because they definitely do!” Longbow + PBS + Bless: 1d20 + 3 + 1 + 1 ⇒ (2) + 3 + 1 + 1 = 7 for Cold Iron/P+ PBS: 1d8 + 1 ⇒ (7) + 1 = 8
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus quickly channels to save Ouita from death right now, then moves back to the doorway and glances outside, ”Listen uh… want me to go get some help?” Channel: 1d6 ⇒ 3 I am assuming the tracker is right and Ouita is still grappled, otherwise Angus would do something slightly differently.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus steps down the stairs and tries to heal Oiuta, sacrificing one of his spells. CLW sacrificing Remove Fear: 1d8 + 1 ⇒ (2) + 1 = 3 "I really don't have much healing left, and half of it is gonna heal the enemy there. So, ya know, good luck!"
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Ouch, DR too? This thing is quite the tough foe with all that grappling. We gotta start hitting it and figure out that DR.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Has the mummy been healing itself? It was -11, then -6, but now is still -6. Angus raises his hand, palm back, and attempts to heal his whole team, ”We uh… still got this! Just gotta hit the thing!” Channel Positive that also heals the ‘mummy’ IF it is alive: 1d6 ⇒ 2
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus steps to the side to get a better view of his teammates getting brutalized and sights in his bow, before firing a… Longbow + PBS + Bless: 1d20 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9 for Cold Iron/P+ PBS: 1d8 + 1 ⇒ (4) + 1 = 5 …warning shot over the fiend’s head. Eesh, read the room Angus. GM, he has precise. Group, don’t keep forgetting bless, only Ouita has added it so far. And eventually one of us has to roll half way decently and it might make the difference. He calls out, ”I have a spell that can help a nimble ally escape the grapple but, well, to be honest none of you are very nimble seeming.” He has liberating command and can cast it as an immediate action but it relies on the escape artist skill and none of the three grappled have it trained nor have a high base Dex skill or no ACP penalties. Let me know if I should try it anyway.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
I think you mixed up Angus and Ryan on the tracker. Angus exposes the back of his hand again, before repeating his blessing from yesterday. ”May old deadeye himself guide our strikes and quickly end this mummy thing.” Cast Bless (+1 hit, including +1 on any CMB checks to escape the grapple), Draw Bow. He draws his bow.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus nods in agreement at that idea, though he is watching Jezebel with concern, "You ok Jez? Looks like you are sweating more than usual in this heat." If Jezebel shares she is poisoned and needs/wants help with her saves: Heal checks to treat poison, if the result beats the DC, Jezebel gets +4 on that save.
Heal: 1d20 + 6 ⇒ (10) + 6 = 16
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus moves up, eying the couple of legs that are still twitching. ”Y… yeah, sure. It’s my job anyway.” CLW Ouita: 2d8 + 2 ⇒ (7, 7) + 2 = 16
Mark off a fifth charge if you want to be full HP Ouita.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus steps back to a very calculated distance and raises his hand again. A shimmering wave rushes across the courtyard, ending just before the centipede and hitting the entire group, healing some of their wounds. Channel Positive Healing: 1d6 ⇒ 2 Should miss the centipede and my calculations that puts Jezebel at -13 HP with no NL so, disabled. The cleric draws his bow in case things get to that point.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus gives a wry smile, ”Usually takes about a fifth for that. But apparently having some god’s power worked this time.” Left/west.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus raises his right hand and what looked like an odd shaped birthmark starts to glow, "Begone foul spirits! The power of Erastil compels you!!!" Channel Positive to beat up the Haunt: 1d6 ⇒ 6 "Hopefully that works..."
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus taps the pole he is holding, ”I bought mine this morning, so I figured me and someone in the group who is not me was we. But maybe my understanding of common isn’t that great. And since now I can’t claim I haven’t done any delving with a whole day under my belt, I figured I should prepare better.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus looks for traps everywhere, ”I think perhaps everyone should be looking for traps? Since we don’t have a specifically designated person to handle searching for them and disabling them. And also maybe use these ten foot poles we bought?” Perc for pit traps, traps on doors other traps in vision range, dangers unrelated to traps, etc…: 1d20 + 2 ⇒ (1) + 2 = 3 Glancing under and past the taller party members he adds, ”Don’t ever take my word for it as fact, but it does look safe from back here. And left seems a good place to start.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
The previous evening Angus had to bite his tongue about ten times to not brag about all the amazing crap they found. It was even harder after three to four drinks. He woke up with his usual headache after a successful day of making money. After stumbling through his prayers, he ate breakfast and made his way with the group to the estate. ”Fancy stuff. Well, used to be at least. Let’s head in and hope nothing gets us good.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
It always takes a few sessions to clarify a PC for me, so usually the first few are just sarcastic know it alls. Angus is actually pretty easy to play due to that. :P
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
If we can still buy ahead from our scenario rewards, Angus will buy another acid flask, a ten foot pole and another skeleton key. ”I don’t know much about this decemvirate thing, but I would guess it was more a mission of ‘who is there and can go’ than anything specifically planned as a punishment for you, Jez. Either way, we are in it now. No turning back.” He gets a good nights rest, picks up a few items and meets the group at the entrance to the next location.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus frowns, ”Maybe it’s a trap to flood the tomb if someone gets in? And maybe it’s behind that closed door? Perhaps we just head out.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Spellcraft t: 1d20 + 4 ⇒ (17) + 4 = 21 ”Whelp, all we have left is that stuck door. Anyone got a crowbar? Chopping it open is not an option, but maybe enough leverage we could pop it? Otherwise let’s just head out, report our successes and hire whatever crafters we need to get this stuff to the museums.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
The human archer cleric sighs while drawing a third arrow, ”These aren’t that cheap, ya know? I mean, maybe for you all. But I’m just starting out.” He waits to fire to see if the metal snake is dead. Delay to shoot until everyone else has acted. Will only shoot if snake is still a threat. Actions if necessary: Longbow + PBS: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24 for Cold Iron/Piercing + PBS: 1d8 + 1 ⇒ (7) + 1 = 8
Crit confirm but probably can’t crit this critter?: 1d20 + 4 ⇒ (11) + 4 = 15 for extra crit damage Cold Iron/Piercing + PBS: 2d8 + 2 ⇒ (2, 6) + 2 = 10 Has Precise Shot but can’t negate cover.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus frowns, ”Difficulty hurting it, right? Some sort of resistance. I’ll try blunt next. Gotta hit it though.” He pulls out a flathead and snaps off a shot. Longbow + PBS: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22 for Bludgeoning + PBS: 1d8 + 1 ⇒ (3) + 1 = 4 Has Precise Shot but can’t negate cover.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
The cleric pulls out his bow, knocks an arrow and fires at the metallic foe! Longbow + PBS: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6 for Cold Iron/P+ PBS: 1d8 + 1 ⇒ (6) + 1 = 7 ”Sorry, that’s a tough shot. Gotta make sure to avoid hitting you all.” He has precise shot, but nothing to negate cover.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus chucks a slightly more accurate throw at the swarm. Acid Flask + PBS: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18 for Acid + PBS: 1d6 + 1 ⇒ (4) + 1 = 5
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus agrees, ”Yeah, good call and memory. It also means we should check inside the sarcophagus on the way out. As long as we don’t disturb the body it would be wise to investigate who it was.” At the trapped door he stands back with an acid flask in each hand and waits for the plan to be made.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus helps catalogue and carefully pack away the items. He stands and stretches, ”Aight, good work. More to grab when we leave but let’s check that non-trapped door next.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus falls back with a shout, ”WOAH! Stupid little statue just jabbed me.” Withdraw
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
The cleric waves the shield around, ”Anyone use this size? I don’t, but it may be useful if more things attack us. Anyway, I think there was another door that wasn’t magically trapped. Let’s go there.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus' eyes light up, "This shield here, it's magical. Pretty cool. Let me just take a scan and..." Spellcraft t: 1d20 + 4 ⇒ (5) + 4 = 9 "...seems to be a basic magical shield. Nothing special or cursed about it. Probably just to protect it from rust. I'm new to the whole magical construction stuff though, so don't take my word one hundred percent." He looks at the piles of artifacts and the big ole chariot, "So, keep clearing and then come back to haul this stuff out for the museum, right?" Angus has a +0 on his craft check to safely take apart the chariot. But that check can be aided. Does anyone have a positive modifier in intelligence or somehow a relevant trained skill? If so, they should be the primary and everyone else should aid. Getting it out may affect our rewards or success conditions. Or it may not, but we should try.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus agrees with the first part, ”That makes sense, these items belong in a museum. I am a little concerned though that the dude in the mirror may not see it the same way though.” He looks over the trap, ”I am pretty sure a skeleton key won’t disable this trap. And no one has yet to volunteer having the ability to disable them either. Why don’t we just take the chest with us when we leave?” He also scans the entire room for magic and begins adding notes to his sketch about what was found in here.
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Ryan Damphir wrote: "Let's check this door later, maybe it just connect to a room we could get in easily." ”I agree, it’s smart to look for another way around.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Jezebel Gemblade wrote:
the cleric answers chipperly, ”Yup! I don’t usually lie about important things. And my level of job experience searching cursed tombs is pretty much only what I have done today. I am sure you all are much more experienced though, so I’m not worried.” He rubs his neck where the newly healed skin and bones still itch. ”Yeah. So anyway, we going back to look for a way around or just triggering this trap?”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
The cleric checks his bag, ”Oh, so that’s what the acid is for. Ok, I wondered why I was told to buy them.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
GM_Colin wrote:
Oooh… uh. Wow. I gotta ask, why didn’t you all run away?
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Spellcraft t: 1d20 + 4 ⇒ (19) + 4 = 23 ”Oh gross, that will summon a swarm. I say we just go the other way. At least until we know if we have to go this way.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus looks around and then starts cataloging the items in the room. Perc: 1d20 + 2 ⇒ (18) + 2 = 20 He snorts, ”Look, another secret door! Oh man, this place.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
”Yeah, I’d stay with checking these secret passages (voting for door in NW corner of map) out first. It may all backtrack anyway. Stuff has so far.”
LN (bit o’ a bastard) Human Cleric of Erastil 1 | Mods: None | Init: +3 | HP 11 (-0) | AC/Tch/FF 16/13/13 | CMD 13 | F/R/W +4/+3/+4 (+2 v charm/compulsion) | Speed 20ft | 2 Star Folio ReRoll 1/1, Channel 1/5 | Calming Touch 5/5, Wooden Fists 5/5 | Perc +2, SM +2
Angus muses, ”Take the secret path, right? Has the highest chance of bypassing a trap I’d think.” |
