| GM_Colin |
The western side of the estate forms an L-shaped yard mostly given to sand, sun-dried earth, and the ancient husks of dead trees. Stone benches line the walls of the yard, and a large tiled pool sits in the southwest corner, dried and partially filled with sand. A short flight of steps leads between a pair of pillars to a set of stone doors in the west side of the house. At the north end of the yard stands a squat stone building with columns at every corner.
As you peek around the corner to get the full view of the L-shaped garden, something pokes its head out of the dried pool to 'greet' the new guests. It is a big......uh, large?......no, HUGE centipede! The elephantine centipede scurries about, its double tail lashing angrily behind it.
And it looks hungry.
COMBAT!
Init(Ouita): 1d20 + 1 ⇒ (1) + 1 = 2
Init(Newt): 1d20 + 2 ⇒ (19) + 2 = 21
Init(Angus): 1d20 + 3 ⇒ (3) + 3 = 6
Init(Ryan): 1d20 + 1 ⇒ (10) + 1 = 11
Init(Yoshi Arobu): 1d20 + 2 ⇒ (6) + 2 = 8
Init(Jezebel): 1d20 + 1 ⇒ (18) + 1 = 19
Centi: 1d20 ⇒ 13
Initiative, round 1
==========
Newt
Jezebel
-----
Centipede
-----
Ryan
Yoshi
Angus
Ouita
==========
Bold can act!
Giant Whiptail Centipede, N Huge Vermin. It got dex dmg poison on its bite and 20ft reach on tail slap with trip.
Newt Lopo
|
"That's... BIG. Should be easy to hit, then."
Newt grabs the hilt of his sword, briefly concentrates on it and imbues it with elemental energy. swift action to use Elemental Strike: +1 acid damage
He then charges forward, draws his sword and swings it at the Centipede.
Longsword, charge: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26 :-D
Slashing: 1d8 + 3 ⇒ (1) + 3 = 4 +1 acid damage
crit? Longsword, charge: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10 vs. flat-footed?
extra Slashing: 1d8 + 3 ⇒ (4) + 3 = 7
AC is now 20 T 11 FF 18
| GM_Colin |
BOTTING Jezebel: Jezebel goes up to the bug with her falchion... Falchion: 1d20 + 4 ⇒ (13) + 4 = 17 Dmg: 2d4 + 3 ⇒ (2, 3) + 3 = 8 ...and leaves some wound on it
Tail: 1d20 + 3 ⇒ (15) + 3 = 18 1d3 ⇒ 1
Trip: 1d20 + 12 ⇒ (17) + 12 = 29
Bite: 1d20 + 8 ⇒ (6) + 8 = 142d6 + 7 ⇒ (2, 6) + 7 = 15
Fort(Jezebel): 1d20 + 5 ⇒ (2) + 5 = 7 1d4 ⇒ 3
The centipede in turn slaps Jezebel with its long long tail and knock her to the ground, then chump down on her with a big bite, knocking her unconscious.
Initiative, round 1
==========
Newt
Jezebel -15, 1 nonlethal, 3 DEX dmg, prone, unconscious
-----
Centipede -13
-----
Ryan
Yoshi
Angus
Ouita
==========
Bold can act!
| GM_Colin |
1d20 + 8 ⇒ (18) + 8 = 26 2d6 + 7 ⇒ (5, 6) + 7 = 18
Fort(Ouita): 1d20 + 5 ⇒ (14) + 5 = 19 1d4 ⇒ 2
Ouita managed to give the centipede a good cut, but she is also bitten by the centipede in the approach. Luckily her constitution withstand the poison in the fangs.
Initiative, round 1
==========
Newt
Jezebel -15, 1 nonlethal, 3 DEX dmg, prone, unconscious
-----
Centipede -20
-----
Ryan
Yoshi
Angus
Ouita -18
==========
Bold can act!
Angus Kilkenny
|
Angus steps back to a very calculated distance and raises his hand again. A shimmering wave rushes across the courtyard, ending just before the centipede and hitting the entire group, healing some of their wounds.
Channel Positive Healing: 1d6 ⇒ 2
Should miss the centipede and my calculations that puts Jezebel at -13 HP with no NL so, disabled.
The cleric draws his bow in case things get to that point.
| GM_Colin |
Ryan did some MASSIVE damage to the centipede while Angus heals Jezebel for some. The vermin is still standing, albeit heavily wounded.
Initiative, round 1
==========
Newt
Jezebel -13, 3 DEX dmg, prone, disabled
-----
Centipede -35
-----
Ryan
Yoshi
Angus
Ouita -18
==========
Bold can act!
Will BOT Yosho on Monday
| GM_Colin |
BOTTING Yoshi
The glorious samurai charges(flavor only) the vermin with his katana held high
Katana, PA: 1d20 + 3 ⇒ (20) + 3 = 231d8 + 7 ⇒ (8) + 7 = 15
Katana, PA, Confirmation: 1d20 + 3 ⇒ (3) + 3 = 61d8 + 7 ⇒ (6) + 7 = 13
And cut this centipede in half!
Combat Over
Jezebel -13, 3 DEX dmg, prone, disabled, Fort Save needed vs poison
Unfortunately there is nothing valuable in ths courtyard, as one would expect from an abandoned estate.
Ouita Shelbourne
|
”Urkh….that thing hit like an auroch! I hope there isn’t a nest in there,” she muttered. Ouita rummaged in her pack and pulled out a wand.
”Any of you think you can get this wand to work? Jezebel and I need a few charges,” she said as she waved her healing wand.
Angus Kilkenny
|
Angus moves up, eying the couple of legs that are still twitching.
”Y… yeah, sure. It’s my job anyway.”
CLW Ouita: 2d8 + 2 ⇒ (7, 7) + 2 = 16
CLW Jez: 2d8 + 2 ⇒ (6, 5) + 2 = 13
Mark off a fifth charge if you want to be full HP Ouita.
Ouita Shelbourne
|
Marked off five charges. Thanks!
”Thanks, Angus. That feels much better! Is everyone else okay back there? You seem a little quiet,” the swordswoman calls out to the rest of the group.
”Do we want to keep exploring this way,” she muttered, pointing to the garden area.
Newt Lopo
|
"And again: Well done, everyone! You need to teach me that move, Yoshi. That was an awesome strike!"
Newt cleans any Centipede remains from his blade while the healing is done. He then answers Ouita's question with a simple "Yes" and moves towards the next corner, waiting for his team to follow.
| GM_Colin |
Jezebel 3 DEX dmg, Fort Save needed vs poison
A rectangular stone building sits in the northwest corner of the estate. At each corner stand columns carved to resemble men and women with their arms crossed over their chests. A set of stone doors stands in the southern face of the building, carved with bas-relief faces of two men. Hieroglyphs are carved into the doors just beneath the faces. The faces on the doors match the faces on the statues outside the property, and the Ancient Osiriani hieroglyphs identify the building as the “crypt of the House of Pentheru” and warn, “May defilers be cursed by the gods until their day of judgment.”
To the east of this garden, a short flight of stairs lead up to a double that undoubtly is one of the entrance to the estate's main building.
Where now? The crypt on northwest, main building to your east, or turn back to the entrance courtyard
Ouita Shelbourne
|
Ouita looks at the others, wanting their opinion. ”My guess is there is something nasty hiding in the crypt to the northwest. I’d rather take it on while we are mostly healed up. What about you all?”
Angus Kilkenny
|
Angus nods in agreement at that idea, though he is watching Jezebel with concern, "You ok Jez? Looks like you are sweating more than usual in this heat."
Heal: 1d20 + 6 ⇒ (10) + 6 = 16
Heal: 1d20 + 6 ⇒ (7) + 6 = 13
Heal: 1d20 + 6 ⇒ (15) + 6 = 21
Heal: 1d20 + 6 ⇒ (2) + 6 = 8
Heal: 1d20 + 6 ⇒ (13) + 6 = 19
Newt Lopo
|
"I agree with your assessment, Ouita - and I'd hate to meet something dangerous on our way out. Let's check out the crypt first."
| GM_Colin |
Jezebel 3 DEX dmg, Fort Save needed vs poison
I will refrain from botting against save like these.
The crypt’s stone doors are heavy, but open easily. Inside, a wide stairway descends 15 feet into a basement of some kind......so you lit up your torches and cast your Light spell, and carefully go down the stair.........
...
...
...
The stairs lead down to a 25ft x 25ft square room. A stone altar sits upon a raised stone platform in the center of this square room, a mummy wrapped in dirty linens lies on top. Caryatid columns carved in the likenesses of male and female figures with their arms crossed over their chests and khopeshes or ankhs in their hands stand at each corner of the platform. Empty torch holders are built in all four of the room’s corners. Two stairways exit the room--one from south where you enter, and the other descends from this chamber to the north.
Some of you can tell that there is a spiral symbol of Pharasma carved on the top of the altar.
Ouita Shelbourne
|
”Oh, there could be all sorts of dangers here,” Ouita whispers as she looks around at the altar, columns, and obviously the mummy itself. ”Any observant of you would he wise to check for traps or something popping up and trying to eat us!”
| GM_Colin |
| 1 person marked this as a favorite. |
Well, it has been long enough, so I will move us ahead.
Perc(Ouita): 1d20 + 1 ⇒ (6) + 1 = 7
Perc(Newt): 1d20 + 6 ⇒ (19) + 6 = 25 darkv. 60ft (+2 Stonecunning)
Perc(Angus): 1d20 + 2 ⇒ (19) + 2 = 21
Perc(Ryan): 1d20 + 6 ⇒ (8) + 6 = 14
Perc(Jezebel): 1d20 - 1 ⇒ (19) - 1 = 18
Stealth: 1d20 + 11 ⇒ (15) + 11 = 26
”Oh, there could be all sorts of dangers here,” Ouita whispers as she looks around at the altar, columns, and obviously the mummy itself. ”Any observant of you would he wise to check for traps or something popping up and trying to eat us!”
"I can! But not a big fan of eating tho." Someone says in Aklo. That someone, who has been hiding and climbing onto the ceiling, jumps down and surprise everyone!
Init(Ouita): 1d20 + 1 ⇒ (2) + 1 = 3
Init(Newt): 1d20 + 2 ⇒ (18) + 2 = 20
Init(Angus): 1d20 + 3 ⇒ (9) + 3 = 12
Init(Ryan): 1d20 + 1 ⇒ (7) + 1 = 8
Init(Jezebel): 1d20 + 1 ⇒ (11) + 1 = 12
1d20 + 3 ⇒ (14) + 3 = 171d2 ⇒ 1
1d20 + 19 ⇒ (1) + 19 = 20
The mummy looking thing that jumps down and almost grapples Newt! That's surprise round
Initiative, round 1
==========
Newt
-----
mummy?
-----
Angus
Jezebel
Ryan
Ouita
==========
Bold can act!
This is not a mummy, but a Adherer, LE Medium monstrous humanoid. Their skin are extremey sticky!
A weapon that strikes an adherer becomes stuck fast to the creature’s adhesive flesh unless the wielder succeeds at a Reflex save. A creature adjacent to the adherer can attempt to pry off a stuck weapon with a Strength check, but doing so provokes an attack of opportunity from the adherer. The adherer’s adhesive flesh gives it a +8 racial bonus on grapple checks. It can attempt to grapple a foe as a free action whenever a creature successfully hits it with a natural attack or an unarmed strike. An adherer does not gain the grappled condition when it grapples a foe, nor does it provoke attacks of opportunity when it attempts to do so. Fire can temporarily burn away an adherer’s adhesive coating—whenever an adherer takes at least 10 points of fire damage, it loses its adhesive special quality for 1d4 rounds. Universal solvent, alchemical solvent, or a similar fluid removes an adherer’s adhesive quality for 1 hour if it fails a Reflex save, or for 1d4 rounds if it makes the save. The adherer’s skin loses its adhesive quality 1 hour after the adherer dies. An adherer can release anything stuck to it as a free action. The save DCs are Constitution-based.
Newt Lopo
|
Newt briefly concentrates on his blade to imbue it with elemental energy.
swift action to use Elemental Strike: +1 acid damage
He 5-foot-steps in front of Ryan and swings his sword at the mummy looking thing.
Longsword: 1d20 + 4 ⇒ (5) + 4 = 9 :-/
Slashing: 1d8 + 3 ⇒ (7) + 3 = 10 +1 acid damage
"I have no idea what you just said. Who are you and why are you attacking me?"
| GM_Colin |
Ryan: 1d20 + 6 ⇒ (15) + 6 = 211d6 + 2 ⇒ (6) + 2 = 8 1d20 + 19 ⇒ (17) + 19 = 36
Newt: 1d20 + 6 ⇒ (16) + 6 = 221d6 + 2 ⇒ (5) + 2 = 7 1d20 + 19 ⇒ (7) + 19 = 26
The 'mummy' slams at Newt and Ryan, and with his sticky arms he managed to grapple both!
Initiative, round 1
==========
Newt -7, grappled
-----
mummy?
-----
Angus -8, grappled
Jezebel
Ryan
Ouita
==========
Bold can act!
Angus Kilkenny
|
I think you mixed up Angus and Ryan on the tracker.
Angus exposes the back of his hand again, before repeating his blessing from yesterday.
”May old deadeye himself guide our strikes and quickly end this mummy thing.”
Cast Bless (+1 hit, including +1 on any CMB checks to escape the grapple), Draw Bow.
He draws his bow.
Ouita Shelbourne
|
Ouita takes a 5’ step forward as she feels the magic of Angus run through her veins. She then swings her katana at the mummy like creature.
Attack with bless 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Damage 1d8 + 3 ⇒ (8) + 3 = 11
If you would please move me forward 5’, GM. Thanks!
Newt Lopo
|
"Let go of me!"
Newt again briefly concentrates on his blade to imbue it with elemental energy.
swift action to use Elemental Strike: +1 acid damage
He swings his sword at the mummy looking thing again.
Longsword, grappled: 1d20 + 4 - 2 ⇒ (9) + 4 - 2 = 11
Slashing: 1d8 + 3 ⇒ (6) + 3 = 9 +1 acid damage
The mummy? has also the grappled condition (with the -4 penalty to Dex), right? Still not likely to hit, but who knows...
| GM_Colin |
"Let go of me!"
Newt again briefly concentrates on his blade to imbue it with elemental energy.
swift action to use Elemental Strike: +1 acid damage
He swings his sword at the mummy looking thing again.The mummy? has also the grappled condition (with the -4 penalty to Dex), right? Still not likely to hit, but who knows...
The mummy? DOES NOT have the grappled condition while grappling both of you
1d20 + 6 ⇒ (20) + 6 = 26 1d6 + 2 ⇒ (1) + 2 = 3 1d20 + 19 ⇒ (1) + 19 = 20
1d20 + 6 ⇒ (17) + 6 = 23 1d6 + 2 ⇒ (5) + 2 = 7 1d20 + 19 ⇒ (18) + 19 = 37
Confirm: 1d20 + 6 ⇒ (10) + 6 = 16 1d6 + 2 ⇒ (1) + 2 = 3
The mummy? swings at Ouita twice, hitting and grappling her as well.
Initiative, round 2~3
==========
mummy? -6
-----
Angus
Jezebel
Ryan -7, grappled
Ouita -13, grappled
Newt -7, grappled
==========
Bold can act!
Newt Lopo
|
"I said: LET GO!"
swift action to use Elemental Strike: +1 acid damage
Newt swings his sword at the mummy looking thing again.
Longsword, grappled: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5 :-(
Slashing: 1d8 + 3 ⇒ (8) + 3 = 11 +1 acid damage
Not grappled? Huh. Must be some kind of special attack, then...
Ouita Shelbourne
|
Ouita shakes off the attack and punches this time, using her off hand.
Attack with bless 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12
Damage 1d6 + 3 ⇒ (5) + 3 = 8
Angus Kilkenny
|
Angus steps to the side to get a better view of his teammates getting brutalized and sights in his bow, before firing a…
Longbow + PBS + Bless: 1d20 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9 for Cold Iron/P+ PBS: 1d8 + 1 ⇒ (4) + 1 = 5
…warning shot over the fiend’s head. Eesh, read the room Angus.
GM, he has precise. Group, don’t keep forgetting bless, only Ouita has added it so far. And eventually one of us has to roll half way decently and it might make the difference.
He calls out, ”I have a spell that can help a nimble ally escape the grapple but, well, to be honest none of you are very nimble seeming.”
He has liberating command and can cast it as an immediate action but it relies on the escape artist skill and none of the three grappled have it trained nor have a high base Dex skill or no ACP penalties. Let me know if I should try it anyway.
| GM_Colin |
BOTTING Ryan as requested
CMB to escape: 1d20 + 4 + 1 - 2 ⇒ (7) + 4 + 1 - 2 = 10 Ryan failed to escape
BOTTING Jezebel Jezebel full defense and attemps to move up....
AoO
1d20 + 6 ⇒ (6) + 6 = 12 1d6 + 2 ⇒ (3) + 2 = 5 1d20 + 19 ⇒ (2) + 19 = 21
1d20 + 6 ⇒ (19) + 6 = 25 1d6 + 2 ⇒ (2) + 2 = 4 1d20 + 19 ⇒ (12) + 19 = 31
1d20 + 6 ⇒ (20) + 6 = 26 1d6 + 2 ⇒ (6) + 2 = 8 1d20 + 19 ⇒ (16) + 19 = 35
1d20 + 6 ⇒ (1) + 6 = 7 1d6 + 2 ⇒ (1) + 2 = 3 1d20 + 19 ⇒ (11) + 19 = 30
...and managed to get into a flanking position for Ouita without getting hit......
....But the mummy? soon turn around and gravely wounds her and grapples her as well.
Initiative, round 3-4
==========
mummy? -6
-----
Angus
Jezebel -12, grappled
Ryan -7, grappled
Ouita -13, grappled
Newt -7, grappled
==========
Bold can act!
Angus Kilkenny
|
Has the mummy been healing itself? It was -11, then -6, but now is still -6.
Angus raises his hand, palm back, and attempts to heal his whole team, ”We uh… still got this! Just gotta hit the thing!”
Channel Positive that also heals the ‘mummy’ IF it is alive: 1d6 ⇒ 2
Newt Lopo
|
"GRRRRRRR!"
swift action to use Elemental Strike: +1 acid damage
Newt swings his sword at the mummy looking thing again.
Longsword, grappled: 1d20 + 4 - 2 ⇒ (5) + 4 - 2 = 7 :-(
Slashing: 1d8 + 3 ⇒ (8) + 3 = 11 +1 acid damage
Darn, seems I can't roll high for attack if my life depended on it... :-(
| GM_Colin |
Has the mummy been healing itself? It was -11, then -6, but now is still -6.
Angus raises his hand, palm back, and attempts to heal his whole team, ”We uh… still got this! Just gotta hit the thing!”[dice=Channel Positive that also heals the ‘mummy’ IF it is alive]d6
There is DR that I forgot to accounted for because I was trying to sneak in some updates at work
The horror on Angus face when he sees that the 'mummy' is also healed by his positive energy...
Initiative, round 3-4
==========
mummy? -4
-----
Angus
Jezebel -10, grappled
Ryan -5, grappled
Ouita -11, grappled
Newt -5, grappled
==========
Bold can act!
Angus Kilkenny
|
Ouch, DR too? This thing is quite the tough foe with all that grappling. We gotta start hitting it and figure out that DR.
Ouita Shelbourne
|
Ouita keeps trying to punch the mummy using her off hand.
Attack with bless and flank 1d20 + 6 + 1 + 2 ⇒ (18) + 6 + 1 + 2 = 27
Damage 1d6 + 3 ⇒ (4) + 3 = 7
| GM_Colin |
1d20 + 6 ⇒ (7) + 6 = 13 1d6 + 2 ⇒ (2) + 2 = 4
1d20 + 6 ⇒ (12) + 6 = 18 1d6 + 2 ⇒ (5) + 2 = 7
The not-mummy managed to punch Ouita once more, leaving her bloodied.
Initiative, round 4-5
==========
mummy? -6
-----
Angus
Ryan -5, grappled
Ouita -18, grappled
Newt -5, grappled
==========
Bold can act!
Angus Kilkenny
|
Angus steps down the stairs and tries to heal Oiuta, sacrificing one of his spells.
CLW sacrificing Remove Fear: 1d8 + 1 ⇒ (2) + 1 = 3
"I really don't have much healing left, and half of it is gonna heal the enemy there. So, ya know, good luck!"
Ouita Shelbourne
|
Ouita took a deep breath and continued trying to punch the mummy using her off hand.
Attack with bless and flank 1d20 + 6 + 1 + 2 ⇒ (20) + 6 + 1 + 2 = 29
Damage 1d6 + 3 ⇒ (6) + 3 = 9
Possible critical 1d20 + 9 ⇒ (5) + 9 = 14
Damage 1d6 + 3 ⇒ (6) + 3 = 9
Newt Lopo
|
"GRRRRRRRRRRRRRRRRRRR!"
swift action to use Elemental Strike: +1 acid damage
Newt swings his sword at the mummy looking thing again.
Longsword, grappled: 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10 *sigh*
Slashing: 1d8 + 3 ⇒ (7) + 3 = 10 +1 acid damage