Human Noble-Born Assasin (FP1/2; W11/11)
"Agreed, as much as I'd like to take a look around, I doubt we can leave without alerting someone, and upsetting out hosts further makes our work more difficult" Having said this Allrianne doesn't like being caged, and paces the suite, looking for alternative exits. If there are windows accessible she will take a look outside for handholds/climbing routes.
Human Noble-Born Assasin (FP1/2; W11/11)
"Well, that could have gone better." Allrianne curls up in a chair, "I should not have blanked like that, I apologise. I will practice my techniques of mental focus."
Human Noble-Born Assasin (FP1/2; W11/11)
"or simply possessed but still living - though the distinction between possession of the living or dead is of little note. Once the body is corrupted by demonic possession it may as well be dead." Allrianne considers the new information and whether this is a matter for confrontation or later investigation. She looks towards Alekseevna, her head seems better for judging the room.
Human Noble-Born Assasin (FP1/2; W11/11)
Way I see it we have 3 choices, we retreat from the room, and hope the combat servitors can cripple/would the warpzombies. We can focus our attacks on disabling them, cripple the arms/legs so they're not a threat (or not as much) or we can try and keep them occupied while someone searches the room for clues as to what happened here?
Human Noble-Born Assasin (FP1/2; W11/11)
Allrianne snaps to her feet, her lips mouthing the words to the litany against fear as she grips her power blade and thrusts at the writhing creature's head.
Can standup as a free action, not sure if was still close enough to get a swift attack, or if it's even necessary
Human Noble-Born Assasin (FP1/2; W11/11)
Fear(22): 1d100 ⇒ 90 Well that's a fail with 6 degrees of Failiure, feel free to re-roll/give me something else, but in the interest of keeping things moving
Human Noble-Born Assasin (FP1/2; W11/11)
This may be a stupid question, but with Pen 6 can a Powerblade just stab through the wall at one of the targets? Obviously it'd have a massive penalty to hit, as it'd be an educated guess as to where they are. This is of course assuming their hostile, which I'm pretty sure is the case at this point.
Human Noble-Born Assasin (FP1/2; W11/11)
Allrianne smiles at Yelisaveta, as she returns to the rooms and starts unlacing her dress, before discarding it and exposing the form-hugging black Synskin beneath, finally pulling the featureless mask down over her face. She briefly considers leaving the rifle, the rooms here would be better suited to close combat anyway - but better to cover all the bases. "Is this better dearest?" she comments, mainly towards Yelisaveta.
Allrianne will be wearing an dress, which is fashionable, but doesn't draw too much attention. Her synskin will be underneath, just leaving her head exposed (if she could have the mask hidden in the frills of her collar so she can just pull it straight over her face, it would good). She'll keep her power blade, multi-tool and throwing knives on her. as well as her poisons.
Human Noble-Born Assasin (FP1/2; W11/11)
"I can probably get us into the other rooms, the locks seem only of marginal quality, of course that has it's own risks." Don't have any tools for the task, but can a knowledge of Chymistry determine anything about the blood, or at least confirm it is in fact blood? Scholastic Lore: 1d100 ⇒ 44 Allrianne remains outwardly calm, though inside she itches to pull out her blade, and wonders as to retrieving her rifle from the room.
Allrianne is updated with a slightly adjusted backstory, gear etc. I hope it's not on a proscribed list, but I've taken some poisons from the GMs Kit, nothing too nasty. All details are in my profile in case you don't have access to that resource. Also unless I'm being dense, there's no prices for clothing? Can I assume I have at least one dress from my life as a noble (was tempted to take it as Mesh Armour...).
It strikes me as we have similar backgrounds, though yours is infinitely more detailed than mine (which I did intend to expand upon... I may need to rewrite a bit of what's in my head so I'm not so much an inferior clone of you). I could easily move background details to Fenksworld, give us some closer ties, we also both appear to have Underworld as Peers, which seems an easy duplicate to change, maybe I could move mine to Administratum or Government? It also appears there is another noble in the mix.
Not to contradict our GM, but the Quickstart rules seem to say that those percentages just overrule our starting values, instead of adding to it, while the 4x 20% hobby skills stack with the starting values. It seems odd and it's at odds with how previous CoC's have done things. Call of Cthulhu Quickstart wrote:
Human Noble-Born Assasin (FP1/2; W11/11)
Moving OOC discussion over here for the moment.
3) Allrianne would rather not meet with the hunters, and lacks the skills to do much with them anyway. Would all the crew need to accompany the hunters on their foray? 4) Presume Lysander needs to be contact on this, but again, I can come along with this if no one else wants to? If we are accepting all 4 jobs, then we use up
I'm not entirely sure how our staterooms break down?
Leaving us with 2 Doubles and 2 Singles, presumably? +4 Low berths. So presuming the guy on [4] needs a Middle-High berth (low berth's are cold storage yes?) We only have 40 tons and 4 low berths left to fill. There are 4 low-passage passengers heading to Feri according the list (one with an additional 4 tones of Cigars). I'll leave filling the cargo hold to people with more experience of that sort of thing.
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