To mirror the others thak you so much for running and persevering.
dayjob: 1d20 + 20 ⇒ (4) + 20 = 24
Die Die DIE!!!!
Full attacking w/bombs
Explosive Bomb 1: 1d20 + 19 ⇒ (10) + 19 = 296d6 + 5 ⇒ (1, 3, 4, 2, 5, 1) + 5 = 21
Explosive Bomb 2: 1d20 + 14 ⇒ (8) + 14 = 226d6 + 5 ⇒ (5, 5, 6, 6, 1, 6) + 5 = 34
move and lob a bomb at the left one excluding allies
Explosive Bomb: 1d20 + 19 ⇒ (3) + 19 = 226d6 + 5 ⇒ (5, 3, 3, 1, 6, 4) + 5 = 27
Will do
swift action activating fly potion from sipping jacket, using mutagen, and Move.Hp 63 Ac 26 att-19/14
I'll take the head.
Good time to finish this
init: 1d20 + 6 ⇒ (18) + 6 = 24
Moving and lobbing a bomb DC-21 or prone
force bomb: 1d20 + 17 ⇒ (7) + 17 = 246d4 + 5 ⇒ (2, 3, 4, 3, 2, 2) + 5 = 21
Looking up from reading Oh this again...
init: 1d20 + 6 ⇒ (5) + 6 = 11
I can't fail that check
That hurts
Using echolocation extract and moving to try and find the caster
drbuzzard wrote: He could unbar the door during the surprise round and open it this round, leaving a standard action. I'll do that then
Great...
int: 1d20 + 6 ⇒ (11) + 6 = 17
Lets try finessing first.
init: 1d20 + 6 ⇒ (12) + 6 = 18
K(arcana): 1d20 + 20 ⇒ (6) + 20 = 26
Using his Mutagen Ac26 bombs att 19/14
Its that time again.
Okay onward that way then.
sorry about not posting my computer is being glitchey so i am on my tablet also can someone move me?
Glad that's over.
int: 1d20 + 6 ⇒ (12) + 6 = 18
for: 1d20 + 12 ⇒ (15) + 12 = 27
fast explosive bombs Dc 21 at Adril
Time to end this
bomb 1: 1d20 + 17 ⇒ (9) + 17 = 266d6 + 5 ⇒ (4, 6, 2, 1, 3, 4) + 5 = 25
bomb 2: 1d20 + 12 ⇒ (17) + 12 = 296d6 + 5 ⇒ (5, 6, 6, 6, 3, 4) + 5 = 35
Use my fly extract and move
one more for the road
Boarding: 1d20 + 15 ⇒ (20) + 15 = 35
UMD: 1d20 + 15 ⇒ (17) + 15 = 32
UMD: 1d20 + 15 ⇒ (1) + 15 = 16
Well this is distressing
Stops banging on the wheel to look at Hugo
Thanks. That's what I was doing...
Almost there don't fail me now
UMD: 1d20 + 15 ⇒ (9) + 15 = 24
Continue to punch it a lot
This is the best rolls ever. *Insert Fist of the north star FX*
UMD: 1d20 + 15 ⇒ (12) + 15 = 27
UMD: 1d20 + 15 ⇒ (16) + 15 = 31
UMD: 1d20 + 15 ⇒ (11) + 15 = 26
UMD: 1d20 + 15 ⇒ (14) + 15 = 29
UMD: 1d20 + 15 ⇒ (17) + 15 = 32
UMD: 1d20 + 15 ⇒ (17) + 15 = 32
UMD: 1d20 + 15 ⇒ (19) + 15 = 34
UMD: 1d20 + 15 ⇒ (20) + 15 = 35
UMD: 1d20 + 15 ⇒ (7) + 15 = 22
Tries to punch it
UMD: 1d20 + 15 ⇒ (9) + 15 = 24
We should. The engines are fubar
Moving and chucking a bomb Sorry about the lapse in posting my body been oversleeping. Dc 21 or burn
bomb: 1d20 + 19 ⇒ (14) + 19 = 336d6 + 5 ⇒ (1, 5, 6, 1, 2, 3) + 5 = 23
lobbing bombs at the white ape
1 explosive bomb ref 21 or on fire: 1d20 + 19 ⇒ (15) + 19 = 346d6 + 5 ⇒ (1, 4, 6, 3, 4, 3) + 5 = 26
2 explosive bomb ref 21 or on fire: 1d20 + 14 ⇒ (13) + 14 = 276d6 + 5 ⇒ (2, 1, 4, 5, 4, 5) + 5 = 26
You will burn
I will use my echolocation extract and 5ft move
Well time to get serious ooh a bunny.
I too will use my mutagen Ac 26
Good. Now everything will burn
Init: 1d20 + 8 ⇒ (19) + 8 = 27
I too speak Azlanti and using the fly Extract
As i was distracted by the books and the ruins I saw everyone moving down
Oh almost fell of. Well time to fly to join everybody.
While reading one of his many books when he heard planet his head poped up.
Sorry for being really lax with the posting. I gotten a new job at a casino and i work the graveyard shift.
Hun what just happen? Did I kill them all?
Moving and attack the middle one with a DC 21 for halve damage on the splash.
exploding bomb: 1d20 + 19 ⇒ (7) + 19 = 26
damage: 6d6 + 5 ⇒ (5, 2, 2, 5, 3, 3) + 5 = 25
Using my mutagen and my echolocation extract
Great... going to be pluck leeaches of me for weeks
Keep lobbing force bombs at the ice devil 12/17 Dc21 or prone
Bomb 1: 1d20 + 19 ⇒ (18) + 19 = 37
Bomb 2: 1d20 + 14 ⇒ (11) + 14 = 25
Damage 1: 6d4 + 5 ⇒ (3, 1, 4, 4, 4, 4) + 5 = 25
Damage 2: 6d4 + 5 ⇒ (4, 3, 2, 2, 1, 1) + 5 = 18
fast force bombs at the ice devil. excluding allies. Dc 21 Ref or prone.14/17
Force bomb: 1d20 + 19 ⇒ (14) + 19 = 331d20 + 14 ⇒ (3) + 14 = 17
Damage: 6d6 + 5 ⇒ (3, 4, 4, 3, 6, 2) + 5 = 276d6 + 5 ⇒ (4, 2, 1, 3, 3, 5) + 5 = 23
oh the ice devil mind was mush yesterday
Move and throw a bomb 16/17 if hit its on fire
Explosive Bomb: 1d20 + 19 ⇒ (6) + 19 = 256d6 + 5 ⇒ (6, 5, 5, 4, 4, 4) + 5 = 33
Immunity to Cold thank you Mummification :) Also using Mutagen Ac 26
Well time to repay in kind but first a pick me up.
Well time for the burning.
Init: 1d20 + 6 ⇒ (5) + 6 = 11
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