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Skills & Feats



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Deadly Aim

Exact Targeting (page 71) nearly useless in comparison with Careful Targeting (page 68)

So... Many... Feats...

please delete this

Power Attack

[EDIT] Typos and Errors in Alpha 3 Feats

Taking 10 & 20

Jump - an error or just misunderstood?

Why is Heal wisdom-based instead of intelligence-based?

Feat Suggestion: Stat Prerequisites . . . Get Rid of 'em!

Missing Feats.. but mentioned, etc..

Some feat suggestions

Turn Elemental / Outsider

The Monk and Diplomacy

[THINK TANK] General Feats

Initimdate - Is it really a CHA skill?

Why is Precise Shot still around?

Extend Spell

Clarification on Acrobatics please [p54]

Combat Feats

Feats: PC vs. Monster

[THINK TANK] Combat Feats

Spring Attack (Alpha 3 page 72)

Missing class skills

Weapon Finesse- Damage

Caught Off Guard -- WhoWhatNow?

Shield Bashing

Feat Clarifications

Monks & Knowledge: Religion

Feat: Weapon Group Proficiency?

Question concerning Backswing

Arcane Strike [p. 68]

Quicken Spell as Draconic Bloodline bonus feat

Changes to skills in Alpha 3 [p.52-65]

Misworded Feat

Skill Groupings

[THINK TANK] Divine Feats

Goodbye Combat feats?!

Arcane Armor Training (Combat) and Arcane Armor Mastery (Combat)

Leadership feat

Higher feats on a chain should not be worse than the initial feats

Bonus Skill ranks for leveling gone (pg 13?)

Arcane Strike Feat (pg 68) and Critical Hits

Combining Alpha 3 skill points with Alpha 1 bonus skills

Chymor's Alpha 3 Feedback - Feats

[THINK TANK] Fighter Feats

[Tweak] Armor check penalty to STR / DEX skill checks - p. 53

[Tweak] Disable Device / Open Locks and armor check penalty

Can we please get rid of the ability to taste a disease?

Perception?

Size bonuses to Perception

Certain Feats bonuses just aren't enough

Improved Initiative

Knowledge (local) Redundant and Useless

Magic item creation for new high level characters

Acrobatics skill vs new BAB modified DCs

Caught Off Guard

Why Use Magic Device for Sorcerers

Change Request: Two-Weapon Defense feat

Defensive Combat Training Pg. 66

Stunned Defense? Do you just stand there? [p.72]

Jump, Tumble vs. Acrobatics

Combat feats gone in the Beta

Backswing and Cleave

Cleric: one class skill per domain or per god

Skill Revision (p. 52)

Swim, Climb, Fly...

Light Sleeper - Please add to core

Acrobatics Ranks and being Flat Footed

double post

Polyglotism

Swim and Armor checks

[Tweak] Disable Device / Open Locks - INT-based instead of DEX , p. 57

Weapon Finesse prerequisite

Devastating Blow [p. 70-1] could use a limiting factor

Knowledge(arcana) and Knowledge(religion)

Double Slice needs clarification

Jason: Re: Escape Artist

[Terminology] Skill ranks vs. skill points - Acquiring Skills, p 52. - (Alpha 2 horse reflogged)

Cleave - a wee bit too powerful now?

Scaleable Feats!

[Clarification] Skill Points and Int Boosting items

Please Give Fighters Perception and Stealth

Improved CM Feats bonus

Non combat endeavors, professions and skill challenges

Improved Overrun

Minor Adjustment to Athletic and Acrobatic Feats

I don't think Profession should be an untrained skill

OGL FEATS

There's no concentration, and now casting defensively doesn't work

Multi-classing and skills

Sorcerer's Bloodline Repeated Skill

Recommendations re: Skills

Deadly Aim

Amendment to Perception Skill: Touch to Detect Traps / Secret Doors

Skills-related feats

Use magic device haven't to be a skill

More Feats in Beta?

Feats for monsters with class levels...

Feats that can be used as Fighter Bonus Feats?

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