| GM Mike...R |
Welcome to the game. I've added a link to the signup sheet here and at the top of the page, if you could add the reporting details for your character to it before the start of the game that would be much appreciated (I'll be adding another link for the slides later). You should also dot and delete in the gameplay thread to get yourself added to the game.
We're due to kick of the scenario on the 27th of May. Information about posting expectations for the game, botting policy etc... can be found in my GM profile here, so its worth making sure that you have checked those before we start. As multi table specials have quite a bit of content to get through I'll be aiming to keep things moving along at a decent pace. So, once the game starts, if you can aim to post at least one a day that would be fantastic. Obviously real life takes priority, so if something comes up which could impact on you posting schedule just let me know and we can sort something out.
| GM Mike...R |
I've now added a link to the Maps and Handouts slides for the game. Slide 3 includes sections for additional character information and character tokens, so it would be great if you could also get those filled in before the start of the game (in addition to the signup sheet).
| GM Mike...R |
Just to update on the timing for this game. It looks like the organisers are planning to kick off the mustering phase of this game in advance of the official start of the muti-table special. Officially this game won't start until after the VTT component of the convention has completed, so I'm just seeking some clarity on what can and can't be done during the mustering phase, while still giving everyone a chance to play their characters in the VTT section of the convention (and also to have a chance to make any updates to characters before the game officially starts next week).
Currently it looks like mustering may kick of later today with the official start of the game being on the 26th of May.
I'll let everyone know once I've got some clarification, but either way feel free to start posting your character introductions in the gameplay thread ahead of the start of the game.
Lapalce
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Guys, you could see my known spells in my profile. For this game, I think we need to thnik about if we could deal with enemies listed in briefing: Constructs, oozes, and undead.
Weapon blanch (adamantine) is good to use on ammo to overcome dr/adamantine.
Oil of blessed weapon is good to overcome dr/good.
I have scroll of delay poison communal to deal with poisons.