[PFS2, GDXIV] 6-01: Year of Immortal Influence, Introduction

Game Master Blake's Tiger


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Radiant Oath

NG (they/them) wellspring gnome monk 4 | HP 52/52| AC 21 | Fort +9, Ref +11, Will +9 | Perc: +7, Low-light vision | Exploration: Avoid Notice (Stealth +11) | Speed 35 ft | Hero Points 2 | Focus Points: 0 | Active conditions: None

I can Treat Wounds, but it looks like Maneki has Field Medic so might have a better healing option that won't take 10 minutes.

"We should go check on Gnethe." Highwire offers. "Zagnut, go by that window so we can find it later."

The purple squirrel leaps out of Highwire's hair, salutes, and then begins scamperinf up the wall to stand sentry at the appropriate spot.

Radiant Oath

LG Female Human | Field Medic | Monk Lvl 4 | Archer Dedication | ◆◇↺ | Arrows: 28/28 | HP 52/52 | AC 21 | F/R/W: 9/11/11 | Perc(E) +11 | 35 feet (40 in Stoked Flame Stance) | Class DC 19 | Medicine(E): +11, Acrobatics/Stealth/Nature/Religion: +9, Athletics/Lore (PFS, Warfare): +7 | Exploration Activity: Scout | Hero Points: 1/3 |

Healing, Assurance: 2d8 ⇒ (2, 7) = 9

Sorry - forgot her assurance doesn't cover DC 20


| Extinction | url= |

1) I must assume the Healing is Treat Wounds and not Battle Medicine since there was no indication of the lock out for Battle Medicine.
2) We have one vote for each immediately evident option, so I would appreciate a tie breaker or some form of in-character discussion.

Radiant Oath

LG Female Human | Field Medic | Monk Lvl 4 | Archer Dedication | ◆◇↺ | Arrows: 28/28 | HP 52/52 | AC 21 | F/R/W: 9/11/11 | Perc(E) +11 | 35 feet (40 in Stoked Flame Stance) | Class DC 19 | Medicine(E): +11, Acrobatics/Stealth/Nature/Religion: +9, Athletics/Lore (PFS, Warfare): +7 | Exploration Activity: Scout | Hero Points: 1/3 |

Yes, this is treat wounds. I think we're already out of combat when she went to treat Sanja.

"I agree. We should make sure Gnethe is all right."


| Extinction | url= |

Gnethe lies sprawled on the ground in the middle of the bailey. Maneuvering through the crowd of panicked socialites is easier as guests with more experience with violence are beginning to calm them and guide them to safer corners of the yard. Nobody has touched Gnethe's body, and she lies face down with no obvious wounds.

When you turn her over, her eyes are open and stare blankly at the sky. However, after a moment, you do notice the slightest rise of her chest as she breathes exceptionally slowly.

Meanwhile, Zagnut has climbed the side of the keep to the window where the smoke flew. The squirrel seems to be menaced by something on the other side of the window.

(Optional Investigation: 10 minutes) Medicine, Religion, Occultism, Ritual Lore DC 15; Forensic Acumen feat applies:
Gnethe's soul is being slowly ripped out of her body. She will perish imminently if not stabilized, and even then, if the ritual is not stopped, she will die.

(Stabilize: 10 minutes) Medicine DC ???

The two above actions can be performed simultaneously by different people, if desired.

Or you can chase after the mysterious smoke trail.

Horizon Hunters

Ghoran Resentment Witch 3 | HP 29/29| AC 17 | F+7 R+7 W +10 | Perception +10 (Low-Light) | Wicked Thorns (Reflex DC 19) (2d8/1d4+1 Persistent)

Bramblespine investigates. Occultism(E): 1d20 + 11 ⇒ (13) + 11 = 24

Radiant Oath

NG (they/them) wellspring gnome monk 4 | HP 52/52| AC 21 | Fort +9, Ref +11, Will +9 | Perc: +7, Low-light vision | Exploration: Avoid Notice (Stealth +11) | Speed 35 ft | Hero Points 2 | Focus Points: 0 | Active conditions: None

Highwire races down to the courtyard, not waiting for any healing.

Radiant Oath

LG Female Human | Field Medic | Monk Lvl 4 | Archer Dedication | ◆◇↺ | Arrows: 28/28 | HP 52/52 | AC 21 | F/R/W: 9/11/11 | Perc(E) +11 | 35 feet (40 in Stoked Flame Stance) | Class DC 19 | Medicine(E): +11, Acrobatics/Stealth/Nature/Religion: +9, Athletics/Lore (PFS, Warfare): +7 | Exploration Activity: Scout | Hero Points: 1/3 |

Maneki checks Gnethe and gasps at what she discovers. She glances at her companions, powerless to act.

Assurance Medicine 17 vs DC 15

Taking a deep breath, Maneki attempts to stabilize Gnethe to save her life.

Medicine(E): 1d20 + 11 ⇒ (13) + 11 = 24
I hope that's enough!!

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