SFS 7-01 Gameday XIV (Inactive)

Game Master Qstor

Game for game day

slides


Liberty's Edge

Male Secret Identify of Qstor

post here

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 4th| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +7, Ref +1, Will +4 | [SP] 38/38 [HP]35/35| Resolve: 6/6 |

Hello, I plan on bringing Sturmvanger a bio-augmented Dragonkin Soldier to the party.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Sturmvanger -- yay. Long time no see. Not sure who I'm bringing yet.

Liberty's Edge

Male Secret Identify of Qstor

One more and we're OK to play.

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None

Hey there, just wanted to confirm if this table is still playing. Looks like I'm the only character dotted in.

Liberty's Edge

Male Secret Identify of Qstor

let me see

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

If I can't get a PC ready in time, I'll take a level 1 Raia please.

Liberty's Edge

Male Secret Identify of Qstor
phaeton_nz wrote:

If I can't get a PC ready in time, I'll take a level 1 Raia please.

Do you have Raia set up as a character on your profile? :)

Liberty's Edge

Male Secret Identify of Qstor

sign up link

rpgchronicles

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None

Is Raia joining us for this adventure?

Wayfinders

Female Lashunta Technomancer - 1 | E13 K14 | 5/5s 7/9h 3/4r | F0 R2 W2 | s/d 1:0/3 | I2 P0

Erk .... yes. And I don't have a first level Raia set up as an alias.

I thought I had dotted - obviously not.

(Edit) All fixed now

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None

Do we want Keskodai as our fourth then, in case healing is needed?

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 4th| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +7, Ref +1, Will +4 | [SP] 38/38 [HP]35/35| Resolve: 6/6 |

Sounds good to me. We got the fighting, magicing and skilling covered so healing's what we need.

Liberty's Edge

Male Secret Identify of Qstor

Sorry my wife and I went out of town for our anniversary. Picking up tomorrow!

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None

I am not sure what happened ... the android is getting us some supplies and the fox person activated something that is generating oxygen? So there wasn't oxygen before? Do we need environmental seals or is it safe now?

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None

Anyone want to run Keskodai for the group? I am fine with doing it, just for convenience. Just be sure to make it clear if you need healing. :)

Liberty's Edge

Male Secret Identify of Qstor
Blitniz wrote:
I am not sure what happened ... the android is getting us some supplies and the fox person activated something that is generating oxygen? So there wasn't oxygen before? Do we need environmental seals or is it safe now?

Aballon lacks an atmosphere.

"Unless otherwise specified, all armors protect you from a range of hazards to ensure that you can survive for at least a few days if you must make emergency repairs to the hull of a starship," SRD

Liberty's Edge

Male Secret Identify of Qstor

I'm going to use block initiative.

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None
GM Qstor wrote:

Aballon lacks an atmosphere.

"Unless otherwise specified, all armors protect you from a range of hazards to ensure that you can survive for at least a few days if you must make emergency repairs to the hull of a starship," SRD

I'm sorry, but still not entirely understanding it. Are we each carrying our own oxygen generator now? Like air tanks and a mask? Or are we within some kind of domed area that has oxygen? Do the oxygen generators mean we do not need to be using our suits' environmental seals?

Liberty's Edge

Male Secret Identify of Qstor
Blitniz wrote:
GM Qstor wrote:

Aballon lacks an atmosphere.

"Unless otherwise specified, all armors protect you from a range of hazards to ensure that you can survive for at least a few days if you must make emergency repairs to the hull of a starship," SRD

I'm sorry, but still not entirely understanding it. Are we each carrying our own oxygen generator now? Like air tanks and a mask? Or are we within some kind of domed area that has oxygen? Do the oxygen generators mean we do not need to be using our suits' environmental seals?

Generally all armor in SF includes air generation. So you don't need to worry about carrying oxygen.

Liberty's Edge

Male Secret Identify of Qstor
Blitniz wrote:
Anyone want to run Keskodai for the group? I am fine with doing it, just for convenience. Just be sure to make it clear if you need healing. :)

Did you guys want a pregen?

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 4th| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +7, Ref +1, Will +4 | [SP] 38/38 [HP]35/35| Resolve: 6/6 |

I don't necessarily think we need a pregen. And if we're really looking for healing, I'd go with the Envoy. HP healing is generally pretty unnecessary, especially if you can keep your SP up.

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None
GM Qstor wrote:
Generally all armor in SF includes air generation. So you don't need to worry about carrying oxygen.

Right ... which is why I'm confused. Does the fact that there appears to be a functional "large oxygen generator assembly" mean that we have oxygen without needing to use our environmental seals? I just don't understand what the consequences are of what the fox person did.

Liberty's Edge

Male Secret Identify of Qstor
Blitniz wrote:
GM Qstor wrote:
Generally all armor in SF includes air generation. So you don't need to worry about carrying oxygen.
Right ... which is why I'm confused. Does the fact that there appears to be a functional "large oxygen generator assembly" mean that we have oxygen without needing to use our environmental seals? I just don't understand what the consequences are of what the fox person did.

The fox person helped set up the basecamp. It had an enclosed dome so people didn't have to use ANY armor or oxygen tanks.

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None

OK got it now. So basecamp is domed, but we're on environmental seals because we're leaving basecamp. That makes sense.

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None

Given that we're on an oxygen-based deadline, then, what is the travel time to the city locations? Because we only have 24 hours on level 1 armor, right?

Liberty's Edge

Male Secret Identify of Qstor

Sorry was at a music festival with my wife didn't really have access to wifi.

@Blitniz - correct.

Liberty's Edge

Male Secret Identify of Qstor

This information might help with this encounter. It was from the android. Sorry I missed it.

What is the Insight Array? “The Insight Array
is a network of AIs tasked with governing
Aballon, from determining the expansion of
megaplexes to ensuring that every citizen
has access to work. You can think of
the Insight Array as the ruling body of
Aballon.”
How come the anacites haven’t
explored the city? “Anacites consider the
ancient cities of the First Ones sacred places
not meant for them to inhabit. For an anacite to
enter Eternity would be sacrilegious. If they want to
know what’s inside, they usually hire trusted outside
agents to investigate on their behalf.”

Where was the Eternity Drive found? “The Eternity Drive
was found here on Aballon, in a temple where ancient
anacites worshipped the First Ones. The structure started
drawing immense power unexpectedly and so, with the
permission of the Insight Array, Starfinders ventured in,
recovering this interesting artifact. The place was quite
hostile to living beings, so you should exercise caution while
exploring Eternity.”
Who are the First Ones? “That’s a great question. All
we know about them is based on what and who they
left behind. They created the anacites, along with other
artificial lifeforms. Yet, despite the obvious impact of their
accomplishments, we know next to nothing about them.
Why did they leave? I find that a very intriguing question!”

Liberty's Edge

Male Secret Identify of Qstor

Is everyone here?

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 4th| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +7, Ref +1, Will +4 | [SP] 38/38 [HP]35/35| Resolve: 6/6 |

Yes. I was just letting Blitniz handle the talking since he was doing a good job.

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None

Only because no social rolls have been required. ;)

Liberty's Edge

Male Secret Identify of Qstor

chronicles

Thanks for playing! Hope you guys enjoyed the game! Let me know if anything is wrong.

Wayfinders

Female Lashunta Technomancer - 1 | E13 K14 | 5/5s 7/9h 3/4r | F0 R2 W2 | s/d 1:0/3 | I2 P0

Thank you - Chronicle received, applied and filed.

Acquisitives

male CG kobold mechanic 2 | SP 12/12 HP 14/14 | RP 4/4 | EAC 13; KAC 16 | Fort +3; Ref +4; Will +0 | Init: +1 | Perc: +6, SM: +0, darkvision 60 ft Speed 25 ft. | Expendables: None| Active Conditions: None

Looks good on my end. Thanks!

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 4th| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +7, Ref +1, Will +4 | [SP] 38/38 [HP]35/35| Resolve: 6/6 |

Got mine! Looks good. Thanks for running!

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