GM Erich's #6-99 Under The Eye Of The Mantis (7-8) for Gameday XIV

Game Master Thereus, Silver Crusader

Under The Eye of the Mantis (7-8) Slides


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Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

"There is a ship just a little along the docks where our leaders are based. There is sure to be some to be found there. How would you recommend dealing with the cages? Smashing them? Countering their magic? Just emptying them? Do they only effect things within?"

Vigilant Seal

Gunslinger 8 / HP 98/98, Perc +16, AC 26, Fort +15 Ref +17 Will +15 / Ghost charge lesser 4/4, Elemental ammunition 5/5 / Active conditions: Darkvision, resist negative damage 1, Sonic 3

A circle of smoke moves up in the air.

Dran’Tilt has a Pearly white spindle. He has also Medicine with Assurance

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

"I never saw anything escape from one alive, so I do not know how to deal with them. They drain one's essence until they turn to undeath." They say ominously, before departing for the docks.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**
Zarta Dralneen has a satisfied smile on her face as she check-marks a list she’s carrying in a slender hand. “A hostage rescue under dire circumstances... ah, this really brings me back.” She gives any nearby Pathfinder agents a wry look. “Oh, come now, you do find this a little bit thrilling, don’t you? In any event, we’re just about done here, so catch your breath and be ready to move underground, where the Dispatch leaders are holed up.”

Table GMs, you have 2 days to resolve your encounters. The Deep Breath condition is in effect.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**
Zarta, Eando, and Giovana gather the Pathfinders together once again, now joined by the rescued hostages and Viore. Zarta smiles at the assembly. “Well done, darlings, but we’re not finished yet. The remaining Dispatch forces have withdrawn into the smaller buildings, and we think their leaders have an underground lair beneath us.”

“In order to fulfill our obligations to the Red Mantis, we need to track down those leaders and take them out,” Eando says, while looking over to Giovana, who just grins back at him while cleaning her twin sawtooth sabers. “You’ll be heading into the remaining buildings and underground passages, so look out for one another—”

Kline is cut off as Viore finishes consulting with the hostages and barges forward. “I’ve figured out what they’re doing, and we have to hurry! One of the Dispatch leaders was recently in Kyonin, you see and stole pieces of several aiudara—teleportation gates. Combined with what we’ve learned today, I think they’re trying to build their own version of an aiudara here and might use it if we don’t stop them first!”

Zarta nods assertively. “That’s it, then. Get moving, Pathfinders. Let’s track the rest of the Dispatch down before they get away!”

Table GMs, please begin Act 4!

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

Everyone is fully healed (1 hour rest between Act 3 and 4). For freeing them, Brileg removes a sliver of wood from their arm and gives it to you. This functions as a 4th-rank wand of heal.

Reminder of conditions in effect for the rest of adventure:

Medical Cache: When the Medical Cache condition is in effect, each PCs gains an experimental medical alchemical item that functions on living, construct, and undead PCs. This item restores them to full Hit Points while also restoring 1 Focus Point one minute after being activated (but cannot be used during Encounter mode).

Gabbing Gossip: When the Gabbing Gossip condition is in effect, the PCs gain a +2 circumstance bonus on all attempts to use Deception, Diplomacy, Intimidation, and Stealth skill actions against members of the Red Mantis Dispatch until the end of the adventure due to being given copious amounts of information regarding their insecurities.

Stool Pigeon: When the Stool Pigeon condition is in effect, the PCs gain a +1 circumstance bonus to Armor Class and Saving Throws against members of the Red Mantis Dispatch until the end of the adventure thanks to intelligence regarding their tactics.

Crimson Blessing: When the Crimson Blessing condition is in effect, the PCs gain the ability to, once before the end of the adventure, reroll their damage on a successful (or critical) Strike or a success (or critical success) using a spell with the attack trait as a free action.

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

Eando indicates a building tucked away in a corner, far from the rest of the action. “Our scouts saw some undead retreating that way. Get in there quickly and press the advantage we’ve got going here. Let’s keep the enemy on their heels so they don’t get any time to recover!”

---------------------------------------

This building, an abandoned candy shop, is made of wood and has thin paper-covered windows, preventing anyone from seeing in or out. New Map

You can assemble in whatever formation you’d like outside the doors or windows and can present a short narrative for how they barge or sneak inside. Doors and windows are easily breached. Then let me know what skill you would like to use for initiative and any other preparations.

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

Yakuthiel will have his weapon in his hand, ready to burst inside.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Nagaikaze sighs and closes his books. He'd brought something to read from the library just in case he could squeeze some study in at some point, and this lull in the mission provided an appropriate moment. Packing away his "Choice Cuts" and "Sausages" books next to the "Crop Rotation" book that he would move on to when he'd acquired enough Butchering Lore, he recalls with some regret how when he'd been deciding whether to pursue Butchering Lore or Farming Lore next, he'd heard of an intriguing tome regarding some Thassilonian practices combing the two, but it was permanently on loan or lost or something so he currently had no way of finding out more about that.
Arriving before the Candy shop he notes that it seems very burnable.
"I've adventured with more than one Goblin who'd suggest just burning it down and waiting for something to crawl out" he thinks.
But what would Undead be doing in a Sweet shop? Must be very good candy. Or very foul. Either way it'd be interesting to see.
Nagaikaze is content to enter alongside his companions and find out.

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

With the doors breached, the interior of the old shop reveals three undead women in long dresses (similar to those you fought on the street before) who move closer to attack.

Initiative!:

Dran'Tilt Init: 1d20 + 16 + 1 ⇒ (11) + 16 + 1 = 28
Prof. Whitegourd Init: 1d20 + 16 + 1 ⇒ (5) + 16 + 1 = 22
Nagaikaze Init: 1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23
Emdi Init: 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 15
Yakuthiel Init: 1d20 + 17 + 1 ⇒ (1) + 17 + 1 = 19
Song Jun-Mei Init: 1d20 + 15 + 1 ⇒ (6) + 15 + 1 = 22
Red Init: 1d20 + 16 ⇒ (20) + 16 = 36
Yellow Init: 1d20 + 16 ⇒ (2) + 16 = 18
Orange Init: 1d20 + 16 ⇒ (12) + 16 = 28

red claw (slashing) vs Yakuthiel: 1d20 + 19 ⇒ (2) + 19 = 212d8 + 7 ⇒ (1, 8) + 7 = 16
orange claw (slashing) vs Yakuthiel: 1d20 + 19 ⇒ (3) + 19 = 222d8 + 7 ⇒ (6, 2) + 7 = 15

Round 1 - Bold can act
Red Undead
Orange Undead
Dran'Tilt
Nagaikaze
Song Jun-Mei
Prof. Whitegourd
Yakuthiel
Emdi
Yellow Undead

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Nagaikaze steels himself to block the way between the scary ladies and his comrades.
Action 1 ◆ Enter Mountain Stance
Action 2 ◆ Use Mountain Stronghold
Action 3 ◆ Step

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Oops. Missed off the AC details. Stance -> 27, Stronghold -> 29

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Professor Whitegourd aims their staff at the center of the room and unleashes a fireball.

fireball: 6d6 ⇒ (4, 3, 3, 4, 4, 4) = 22
Basic Reflex DC 26 for Red/Orange/Yellow

And follow up with a Guidance for Yakuthiel.

Vigilant Seal

Gunslinger 8 / HP 98/98, Perc +16, AC 26, Fort +15 Ref +17 Will +15 / Ghost charge lesser 4/4, Elemental ammunition 5/5 / Active conditions: Darkvision, resist negative damage 1, Sonic 3

The dwarf fires towards the orange one with Fulminating shot.

+1 striking flaming hammer gun: 1d20 + 19 ⇒ (17) + 19 = 36

Damage, electricity, fire, acid: 2d6 + 1 + 2 + 1d6 + 2 + 1d6 ⇒ (6, 1) + 1 + 2 + (2) + 2 + (4) = 18

Damage, electricity, fire, acid, if crit: 2d10 + 1 + 2 + 1d6 + 2 + 1d6 ⇒ (2, 4) + 1 + 2 + (6) + 2 + (5) = 22 x2

Fatal: 1d10 ⇒ 8

Then he running reloads.

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

◆◆ Yakuthiel will Slam Down the redhead undead: 1d20 + 18 ⇒ (10) + 18 = 28for: 2d10 + 7 ⇒ (4, 8) + 7 = 19 ghost touch, piercing damage and Trip: 1d20 + 18 ⇒ (9) + 18 = 27

If Critical on the hit:

Crit damage: 2d10 + 7 ⇒ (8, 8) + 7 = 23 and shove her back five feet

Strike Red again: 1d20 + 18 - 10 ⇒ (10) + 18 - 10 = 18for: 2d10 + 7 ⇒ (7, 8) + 7 = 22 ghost touch, piercing damage

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

Dran'Tilt finds a weak spot and the Professor lights up the trio. Nagaikaze fortifies his position while Yakuthiel forces one to the ground.

red save vs fireball: 1d20 + 15 ⇒ (1) + 15 = 16
orange save vs fireball: 1d20 + 15 ⇒ (17) + 15 = 32
yellow save vs fireball: 1d20 + 15 ⇒ (11) + 15 = 26

Round 1 - Bold can act
Red Undead -58 damage <prone>
Orange Undead -58 damage
Dran'Tilt
Nagaikaze <AC 29>
Prof. Whitegourd
Yakuthiel <guidance>
Song Jun-Mei
Emdi
Yellow Undead -11 damage

Vigilant Seal

Gunslinger 8 / HP 98/98, Perc +16, AC 26, Fort +15 Ref +17 Will +15 / Ghost charge lesser 4/4, Elemental ammunition 5/5 / Active conditions: Darkvision, resist negative damage 1, Sonic 3

((If it was a crit there were 52 damage on orange from Dran'Tilt. Then 11 from the saved Fireball. I think it should be at 63 damage or is there some resistance we can observe?))

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

It looks like the bludgeoning and piercing aren't as effective...

Radiant Oath

6-99 | male (he/him) skilled human (Nidalese) champion (Shelyn) 8 | ◆◇↺ | HP 112/112 | AC 28 (29) | P+11, F+15, R+15, W+14 | DV, NH, 30' | ↺ Retributive Strike | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1; Experienced Mountaineer

With everyone blocking the door, Emdi will rally the troops, and begin firing arrows.

◆ Enter Dread Marshal Stance.
Intimidation: 1d20 + 18 ⇒ (8) + 18 = 26 vs Easy Level-Based DC (22)

Success! Everyone gets +2 damage on Strikes!

Shortbow: 1d20 + 17 ⇒ (7) + 17 = 24 vs Red (prone)
Piercing, Dread Marshal: 2d6 + 3 + 2 ⇒ (6, 2) + 3 + 2 = 13

Shortbow: 1d20 + 17 - 5 ⇒ (18) + 17 - 5 = 30 vs most damaged
Piercing, Dread Marshal: 2d6 + 3 + 2 ⇒ (4, 4) + 3 + 2 = 13

Retributive Strike (covers all but Professor):
Resist 10, plus

Shortbow: 1d20 + 17 ⇒ (16) + 17 = 33
Piercing, Dread Marshal: 2d6 + 3 + 2 ⇒ (5, 2) + 3 + 2 = 12

Envoy's Alliance

F Human | Cloistered Cleric 7 | ◆◇↺ | HP 71/71| AC 25 | F +12 R +10 W +15 | Perception +15 | hero 1/3 | Focus Points 3/3 | Fire Resistance 3 | Speed 25(35) | Divine Font 5/5 Active Conditions: Vital beacon 4d10, Tailwind |

Jun-Mei studies her foes for a moment then points her glaive at one of the creatures and issues an ominous threat. "Prepare for your final rest."

intimidation, demoralize vs red: 1d20 + 10 ⇒ (11) + 10 = 21

She then lashes out with her glaive.

glaive vs red: 1d20 + 13 ⇒ (19) + 13 = 32
damage, slashing: 2d8 + 3 ⇒ (3, 8) + 3 = 14
deadly?: 1d10 ⇒ 4

◆ Recall Knowledge, ◆ demoralize, ◆ strike

Jun-Mei's religion is +15 for RK

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

The cleric doesn't remember anything further but these seem to be the same creatures that Emdi identified before...

Jun-Mei's blade slices into the horror. Emdi lodges a pair of arrows in her too. The last revenant moves in and shrieks horribly. With one rising up from prone (in time to meet another arrow), the two in the front lash out.

Need a DC 25 Will save from everyone (before your actions) or be potentially frightened or paralyzed. Incapacitation benefit (one degree of success better) in effect for Dran'Tilt, Prof. Whitegourd and Emdi. See below...

Shriek save effects:

Critical Success The creature is unaffected.
Success The creature is frightened 2.
Failure The creature is frightened 2 and paralyzed for 1 round.
Critical Failure The creature is frightened 3 and paralyzed for 1d4 rounds.

red claw (slashing) vs Yakuthiel: 1d20 + 19 ⇒ (13) + 19 = 322d8 + 7 ⇒ (2, 2) + 7 = 11
red claw (slashing) vs Yakuthiel: 1d20 + 19 - 4 ⇒ (8) + 19 - 4 = 232d8 + 7 ⇒ (3, 4) + 7 = 14
orange claw (slashing) vs Nagaikaze: 1d20 + 19 ⇒ (17) + 19 = 362d8 + 7 ⇒ (1, 5) + 7 = 13
orange claw (slashing) vs Nagaikaze: 1d20 + 19 - 4 ⇒ (1) + 19 - 4 = 162d8 + 7 ⇒ (5, 6) + 7 = 18
orange claw (slashing) vs Nagaikaze: 1d20 + 19 - 8 ⇒ (4) + 19 - 8 = 152d8 + 7 ⇒ (6, 6) + 7 = 19

purple init: 1d20 + 12 ⇒ (13) + 12 = 25

Round 2 - Bold can act - Dread Martial stance is up!
Red Undead -88 damage
Orange Undead -58 damage
Dran'Tilt Need will save
Nagaikaze -13 damage <AC 29> Need will save
Prof. Whitegourd Need will save
Yakuthiel -1 damage <guidance> Need will save
Song Jun-Mei Need will save
Emdi <dread martial> Need will save
Yellow Undead -11 damage

All these results pending the results of your saves...

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Will Save(E): 1d20 + 11 ⇒ (1) + 11 = 12

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Unbelievable...same thing...same place.
Take my Hero point...please.

Will Save(E): 1d20 + 11 ⇒ (13) + 11 = 24

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

When Red stands, Yakuthiel will make a reactive strike against it: 1d20 + 18 ⇒ (10) + 18 = 28for: 2d10 + 7 + 2 ⇒ (4, 6) + 7 + 2 = 19 slashing damage.

Will Save: 1d20 + 13 ⇒ (15) + 13 = 28 Bravery makes that a crit success

Yakuthiel will concentrate on Red. If Red 'dies', then continue on Orange.
◆◆ Slam Down: 1d20 + 18 ⇒ (19) + 18 = 37for: 2d10 + 7 + 2 ⇒ (1, 4) + 7 + 2 = 14 slashing damage. Trip: 1d20 + 18 ⇒ (15) + 18 = 33

If Critical:

Additional crit damage: 2d10 + 7 + 2 ⇒ (3, 7) + 7 + 2 = 19 slashing damage, and shoved 5 feet away (northwest)

Next strike: 1d20 + 18 - 10 ⇒ (18) + 18 - 10 = 26for: 2d10 + 7 + 2 ⇒ (10, 10) + 7 + 2 = 29 slashing damage.

Vigilant Seal

Gunslinger 8 / HP 98/98, Perc +16, AC 26, Fort +15 Ref +17 Will +15 / Ghost charge lesser 4/4, Elemental ammunition 5/5 / Active conditions: Darkvision, resist negative damage 1, Sonic 3

Will: 1d20 + 15 ⇒ (19) + 15 = 34

Envoy's Alliance

F Human | Cloistered Cleric 7 | ◆◇↺ | HP 71/71| AC 25 | F +12 R +10 W +15 | Perception +15 | hero 1/3 | Focus Points 3/3 | Fire Resistance 3 | Speed 25(35) | Divine Font 5/5 Active Conditions: Vital beacon 4d10, Tailwind |

will save DC25: 1d20 + 15 ⇒ (6) + 15 = 21

Vigilant Seal

Gunslinger 8 / HP 98/98, Perc +16, AC 26, Fort +15 Ref +17 Will +15 / Ghost charge lesser 4/4, Elemental ammunition 5/5 / Active conditions: Darkvision, resist negative damage 1, Sonic 3

The dwarf fires towards the red one with Fulminating shot.

+1 striking flaming hammer gun, Frightened 2: 1d20 + 19 - 2 ⇒ (9) + 19 - 2 = 26

Damage, electricity, fire, acid: 2d6 + 1 + 2 + 1d6 + 2 + 1d6 ⇒ (4, 1) + 1 + 2 + (6) + 2 + (6) = 22

Damage, electricity, fire, acid, if crit: 2d10 + 1 + 2 + 1d6 + 2 + 1d6 ⇒ (8, 9) + 1 + 2 + (4) + 2 + (5) = 31 x2

Fatal: 1d10 ⇒ 8

Then he running reloads.

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Will Save: 1d20 + 16 ⇒ (10) + 16 = 26
Incap bumps success to crit success

Prof. Whitegourd is not bothered by the shrieking and unleashes a large healing wave.

Heal(3): 3d8 ⇒ (5, 8, 1) = 14
Basic fort save for undead DC26. Also healing all of us.

Radiant Oath

6-99 | male (he/him) skilled human (Nidalese) champion (Shelyn) 8 | ◆◇↺ | HP 112/112 | AC 28 (29) | P+11, F+15, R+15, W+14 | DV, NH, 30' | ↺ Retributive Strike | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1; Experienced Mountaineer

Will: 1d20 + 14 ⇒ (6) + 14 = 20
Failure -> Success due to Incapacitation

Emdi, deciding that they aren't being sufficiently punished, Smites Red before firing. +4 damage, but doesn't stack with Dread Marshal

Shortbow, Frightened 2: 1d20 + 17 - 2 ⇒ (7) + 17 - 2 = 22
Piercing, Smite: 2d6 + 3 + 4 ⇒ (3, 2) + 3 + 4 = 12

Shortbow, Frightened 2, MAP: 1d20 + 17 - 2 - 5 ⇒ (12) + 17 - 2 - 5 = 22
Piercing, Smite: 2d6 + 3 + 4 ⇒ (4, 3) + 3 + 4 = 14

Edit: I forgot Frightened, so I'm reapplying it now. Emdi goes down to Frightened 1 at the end of his turn, so the reaction spoiler is Frightened 1.

Retributive Strike:
resist 10, plus
Shortbow, Frightened 1: 1d20 + 17 - 1 ⇒ (17) + 17 - 1 = 33
Piercing: 2d6 + 3 ⇒ (6, 6) + 3 = 15 +4 vs Red, +2 vs all others

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

The shriek freezes a few of the heroes. Dran'Tilt and Yakuthiel team up on the most wounded one - before turning to the next in line. Prof. Whitegourd provides some needed positive energy. Emdi's first two arrows sail by but his protective shot nails the onrushing revenant. As Nagaikaze comes out of his daze, the revenant continues her assault on him.

A sudden movement through the wall in the back of the shop heralds the arrival of a new entity. A ghostly elf enters the fray and shouts in anger. "Begone vile creatures of life and death, leave us be!"

Dran'Tilt, Whitegourd, Jun-Mei and Nagaikaze all realize that the ghost hates all the fighting and can be quickly calmed with a DC 25 Diplomacy or Religion check (as a free action)...

red fort save vs heal: 1d20 + 16 ⇒ (18) + 16 = 34
orange fort save vs heal: 1d20 + 16 ⇒ (13) + 16 = 29
yellow fort save vs heal: 1d20 + 16 ⇒ (14) + 16 = 30

yellow claw (slashing) vs Yakuthiel: 1d20 + 19 ⇒ (12) + 19 = 312d8 + 7 ⇒ (2, 5) + 7 = 14
yellow claw (slashing) vs Yakuthiel: 1d20 + 19 - 4 ⇒ (10) + 19 - 4 = 252d8 + 7 ⇒ (6, 5) + 7 = 18
orange claw (slashing) vs Nagaikaze: 1d20 + 19 ⇒ (15) + 19 = 342d8 + 7 ⇒ (4, 3) + 7 = 14
orange grab vs Nagaikaze: 1d20 + 17 ⇒ (10) + 17 = 27
orange constrict vs Nagaikaze: 2d6 + 7 ⇒ (1, 6) + 7 = 14

Round 3 - Bold can act - Dread Marshal stance is up!
Red Undead -164 damage <destroyed>
Orange Undead -94 damage
Purple ghost
Dran'Tilt
Nagaikaze -28 damage <AC 27, frightened 1>
Prof. Whitegourd
Yakuthiel -22 damage
Song Jun-Mei <frightened 1>
Emdi <dread marshal, frightened 1>
Yellow Undead -30 damage

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

◆◆ Slam Down on Orange: 1d20 + 18 ⇒ (11) + 18 = 29for: 2d10 + 7 + 2 ⇒ (6, 3) + 7 + 2 = 18 slashing damage. Trip: 1d20 + 18 ⇒ (4) + 18 = 22

If Critical:

Additional crit damage: 2d10 + 7 + 2 ⇒ (2, 8) + 7 + 2 = 19 slashing damage, and shoved 5 feet away (northwest)

Next strike (on Yellow if Orange is destroyed): 1d20 + 18 - 10 ⇒ (13) + 18 - 10 = 21for: 2d10 + 7 + 2 ⇒ (10, 4) + 7 + 2 = 23 slashing damage.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Aaaagh, another…noble ghost. O, friend elf we mean no offense. We merely defended ourselves. How may we assist you?”
Free Action ◇Diplomacy(E): 1d20 + 15 ⇒ (16) + 15 = 31

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

”Are you the owner of this intriguing establishment?”

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

The ghost relaxes their stance and observes the battle.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Nagaikaze pulls himself together after the unpleasant shock. These unpleasant ladies are tougher than the previous ones. He tries to berate the Orange hag thing harshly without offending the ghostly elf.
"Foul hag! You are a bad customer! If you aren't going to buy anything you should not be here bothering the other potential customers! Begone!"

Action 1 ◆ Use Mountain Stronghold
Action 2 ◆ Demoralize ORANGE
Action 3 ◆ Flurry of Blows (& Stunning Fist) vs ORANGE

1) Mountain Stronghold increases AC to 29 until my next turn
2) Intimidate(T): 1d20 + 12 ⇒ (13) + 12 = 25
3) Flurry of Blows:
Frightened Falling Stone Strike#1 to Hit: vs ORANGE: 1d20 + 16 - 1 ⇒ (13) + 16 - 1 = 28
Falling Stone Strike#1 Damage: Bludgeoning, Nonlethal, Forceful: 2d8 + 6 + 2 ⇒ (5, 5) + 6 + 2 = 18 (including Dread Marshal)
Frightened Falling Stone Strike#2 to Hit: vs ORANGE: 1d20 + 11 - 1 ⇒ (16) + 11 - 1 = 26
Falling Stone Strike#2 Damage: Bludgeoning, Nonlethal, Forceful: 2d8 + 6 + 2 + 2 ⇒ (7, 3) + 6 + 2 + 2 = 20 (including Dread Marshal)

Damage from Strike#1 and Strike#2 combines. If damage is dealt the target needs to resist Stunning Fist (DC 23 Fort save).

Vigilant Seal

Gunslinger 8 / HP 98/98, Perc +16, AC 26, Fort +15 Ref +17 Will +15 / Ghost charge lesser 4/4, Elemental ammunition 5/5 / Active conditions: Darkvision, resist negative damage 1, Sonic 3

The dwarf fires towards the orange one with Fulminating shot.

+1 striking flaming hammer gun, Frightened 1: 1d20 + 19 - 1 ⇒ (10) + 19 - 1 = 28

Damage, electricity, fire, acid: 2d6 + 1 + 2 + 1d6 + 2 + 1d6 ⇒ (2, 6) + 1 + 2 + (6) + 2 + (4) = 23

Damage, electricity, fire, acid, if crit: 2d10 + 1 + 2 + 1d6 + 2 + 1d6 ⇒ (10, 2) + 1 + 2 + (5) + 2 + (1) = 23 x2

Fatal: 1d10 ⇒ 7

Then he running reloads.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |
Quote:
2) Intimidate(T): 1d20 + 12 ⇒ (13) + 12 = 25

Oh, This should've included frightened too. 25 -> 24

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

With the ghost calmed, Professor Whitegourd unleashes an electric arc on orange and yellow.

electric arc: 5d4 ⇒ (4, 2, 4, 3, 3) = 16
Basic Reflex DC 26 Orange/Yellow

And then casts shield in case of retribution.

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

Dran'Tilt blasts between his friends point blank. Nagaikaze calms the spirit and then bludgeons a revenant into chunks. Whitegourd zaps the remaining one and the fighter finishes up with a blade-strike of his own.

yellow save vs electric arc: 1d20 + 15 ⇒ (16) + 15 = 31

Round 3 - Bold can act - Dread Marshal stance is up!
Orange Undead -145 damage <destroyed>
Purple ghost <pacified, for now>
Dran'Tilt
Nagaikaze -28 damage <AC 29>
Prof. Whitegourd <shield>
Yakuthiel -22 damage
Song Jun-Mei <frightened 1>
Emdi <dread marshal, frightened 1>
Yellow Undead -56 damage

Radiant Oath

6-99 | male (he/him) skilled human (Nidalese) champion (Shelyn) 8 | ◆◇↺ | HP 112/112 | AC 28 (29) | P+11, F+15, R+15, W+14 | DV, NH, 30' | ↺ Retributive Strike | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1; Experienced Mountaineer

Moving Orange off the map.

With Orange down, Emdi Smites Yellow ◆, fires an arrow ◆, and then charges through the gap ◆.

Shortbow, Frightened 1: 1d20 + 17 - 1 ⇒ (6) + 17 - 1 = 22
Piercing, Smite: 2d6 + 3 + 4 ⇒ (3, 2) + 3 + 4 = 12

Retributive Strike:
Resist 10, plus

Shortbow, Frightened 0: 1d20 + 17 ⇒ (3) + 17 = 20
Piercing, Smite: 2d6 + 3 + 4 ⇒ (1, 5) + 3 + 4 = 13

Envoy's Alliance

F Human | Cloistered Cleric 7 | ◆◇↺ | HP 71/71| AC 25 | F +12 R +10 W +15 | Perception +15 | hero 1/3 | Focus Points 3/3 | Fire Resistance 3 | Speed 25(35) | Divine Font 5/5 Active Conditions: Vital beacon 4d10, Tailwind |

Jun-Mei pushes aside her fear and lashes out at the final undead before calling upon The Everlight to heal Nagaikaze.

glaive vs yellow: 1d20 + 15 - 1 ⇒ (8) + 15 - 1 = 22
damage, slashing, DMstance: 1d8 + 3 + 2 ⇒ (8) + 3 + 2 = 13
deadly?: 1d8 ⇒ 4

glaive vs yellow: 1d20 + 15 - 1 - 5 ⇒ (7) + 15 - 1 - 5 = 16
damage, slashing, DM stance, forceful: 1d8 + 3 + 2 + 2 ⇒ (3) + 3 + 2 + 2 = 10
deadly?: 1d8 ⇒ 7

Cast Lay on Hands on Nagaikaze. 24 healing

◆ strike, ◆ strike, ◆ cast lay on hands

Grand Lodge

xxx ||| Under The Eye of the Mantis ||| xxx3

Jun-Mei and Emdi are unable to add to the hits. The revenant turns to the smiting Shelynite.

yellow claw (slashing) vs Emdi: 1d20 + 19 ⇒ (9) + 19 = 282d8 + 7 ⇒ (6, 4) + 7 = 17
yellow grab vs Emdi: 1d20 + 17 ⇒ (5) + 17 = 22
yellow claw (slashing) vs Emdi: 1d20 + 19 - 4 ⇒ (18) + 19 - 4 = 332d8 + 7 ⇒ (3, 1) + 7 = 11

Round 4 - Bold can act - Dread Marshal stance is up!
Purple ghost <pacified>
Dran'Tilt
Nagaikaze -4 damage <AC 29>
Prof. Whitegourd
Yakuthiel -22 damage
Song Jun-Mei
Emdi -28 damage <dread marshal>
Yellow Undead -56 damage

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Nagaikaze has little time to express the appreciation he has for the aid of his comrades.
He assails the Horrid Lady, trapping it between himself and Emdi and then circles it to offer the same assistance to Yakuthiel.

Action 1 ◆ Use Mountain Stronghold
Action 2 ◆ Flurry of Blows (& Stunning Fist) vs YELLOW
Action 3 ◆ Stride

1) Mountain Stronghold increases AC to 29 until my next turn
2) Flurry of Blows:
Falling Stone Strike#1 to Hit: vs YELLOW(Flanked): 1d20 + 16 ⇒ (3) + 16 = 19
Falling Stone Strike#1 Damage: Bludgeoning, Nonlethal, Forceful: 2d8 + 6 + 2 ⇒ (1, 3) + 6 + 2 = 12 (including Dread Marshal)
Falling Stone Strike#2 to Hit: vs YELLOW(Flanked): 1d20 + 11 ⇒ (16) + 11 = 27
Falling Stone Strike#2 Damage: Bludgeoning, Nonlethal, Forceful: 2d8 + 6 + 2 + 2 ⇒ (5, 6) + 6 + 2 + 2 = 21 (including Dread Marshal)

Damage from Strike#1 and Strike#2 combines. If damage is dealt the target needs to resist Stunning Fist (DC 23 Fort save).
3) Stride W, SW

Vigilant Seal

Gunslinger 8 / HP 98/98, Perc +16, AC 26, Fort +15 Ref +17 Will +15 / Ghost charge lesser 4/4, Elemental ammunition 5/5 / Active conditions: Darkvision, resist negative damage 1, Sonic 3

The dwarf fires towards the last one with Fulminating shot.

+1 striking flaming hammer gun: 1d20 + 19 ⇒ (18) + 19 = 37

Damage, electricity, fire, acid: 2d6 + 1 + 2 + 1d6 + 2 + 1d6 ⇒ (6, 2) + 1 + 2 + (3) + 2 + (4) = 20

Damage, electricity, fire, acid, if crit: 2d10 + 1 + 2 + 1d6 + 2 + 1d6 ⇒ (10, 7) + 1 + 2 + (1) + 2 + (3) = 26 x2

Fatal: 1d10 ⇒ 7

Then he running reloads.

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

◆◆ Slam Down on Yellow: 1d20 + 18 ⇒ (2) + 18 = 20Hero Point on strike: 1d20 + 18 ⇒ (16) + 18 = 34for: 2d10 + 7 + 2 ⇒ (6, 7) + 7 + 2 = 22 slashing damage. Trip: 1d20 + 18 ⇒ (18) + 18 = 36

If Critical:

Additional crit damage: 2d10 + 7 + 2 ⇒ (10, 5) + 7 + 2 = 24 slashing damage

Next strike: 1d20 + 18 - 10 ⇒ (4) + 18 - 10 = 12

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