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"Oh.. they look kind of nasty.." Glenda says. She takes Fishy out of a pouch and hurls it at green.
◆ Stride
◆ Activate gate ◇ Elemental Blast green Attack: 1d20 + 12 ⇒ (5) + 12 = 17Bldg dmg: 2d8 ⇒ (8, 1) = 9
◆ Elemental Blast green Attack: 1d20 + 12 - 5 ⇒ (17) + 12 - 5 = 24Bldg dmg: 2d8 ⇒ (4, 3) = 7

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@Glenda, Green is Corelion. Did you mean Red or Black? If you hit Black, Gwen may need to revise the below since it's a hostile action against him.
Gwen gives a small shout when she sees something tear into Jinlong. "Hey, I don't think the Dragon consented to a furry touch!" She points behind the creature. "Wait, I think I heard something! Go investigate it before it finds us!" She tugs at the scarf around her neck a bit.
Bot Mot vs Black: 1d20 + 12 ⇒ (12) + 12 = 24
◆ Bot Mot vs Black
◆◆ Cast Charm vs Black, Will DC20

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Taken aback at the suddenness, Joli's rage is eclipsed by that of the beast...
Demoralize (Intimidation, Expert, Prowess, Tattoo) w/ Intimidating Glare vs Pink (Will DC): 1d20 + 14 ⇒ (5) + 14 = 19
◇) Quick Tempered to Rage (+9 temp HP)
◆) Demoralize vs Red Beast
◆) Strike vs Red Beast
◆) Parry (to AC 25)
Merciful Bo Staff (B, reach, parry, non-lethal) w/ Bloodrage (+2, plus 1 bleed) vs Red Beast: 1d20 + 15 ⇒ (3) + 15 = 182d8 + 4 ⇒ (1, 2) + 4 = 7

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Corelion would light up their Wayfinder to provide light in dim/dark lighting.
Corelion holds their halberd to the sky and belches out a a high note cuasing their weapon to pulse with power.
They follow up by staring down red as Jolinaxus attacks them before bringing their halberd down in hopefully a decisive strike.
Halberd vs Red Raider: 1d20 + 15 ⇒ (20) + 15 = 35
slashing+Percision damage: 2d10 + 4 + 4 + 1d8 ⇒ (4, 3) + 4 + 4 + (3) = 18
Gravity Weapon, Hunt Prey(Red), Strike(Red)

GM Frost |

Jinlong blocks the assault that dissolves his shield. 32 P damage - Hardness 10 = 22 P damage
As Glenda moves away, Black swipes her with claws!
Claw Reactive Strike: 1d20 + 14 ⇒ (9) + 14 = 23
Damage: 2d4 + 7 ⇒ (4, 4) + 7 = 15 slashing
Glenda moves and blasts... I labeled the icons of everyone and the enemies on the Map. Glenda, let me know who are you trying to attack.
On the other hand, Gwen distracts Black with her actions. -2 status penalty to Perception and Will saves for 1 minute
DC 20 Will save: 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15 vs Charm (Failure, Friendly to Gwen)
"Where? I will follow you!" Black tells Gwen in friendly tone.
Joli, I just found out the temp HP is supposed to be from Rage so I will reduce the 11 damage to your HP and you still have 9 temp HP when you Rage. With a raging gaze, Joli scares Red Raider that it cowers a bit. Red is Frightened 1. He strikes back but misses. He uses the same weapon to protect himself.
Corelion is not his turn yet, but before that happens, Yellow Beast joins the fight, moving and pouncing Glenda with a bite!
Pounce: 1d20 + 10 ⇒ (4) + 10 = 14
It bites again after missing that one
Pounce, MAP: 1d20 + 10 - 5 ⇒ (9) + 10 - 5 = 14
Miss again.
Corelion empowers his weapon by screaming(?) or singing(?), and gives a massive strike at his prey Red! Crit, 36 total damage The enemy howls in pain.
⬤ MOONLIT MARAUDERS! Round 1 ⬤
Terrain Feature(s): Area is under cloudy night (darkness); underbrush is difficult terrain that provides enough concealment to Hide or Sneak
Map Link: ENCOUNTER MAP
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Raider (-14 HP) | Grabbed by Wolf or fall prone? | w low-light vision, scent (imprecise) 30 feet
Red Raider (-36 HP) | Corelion's Prey; Frightened 1 | w low-light vision, scent (imprecise) 30 feet
Jinlong Dragonkin (AC 22) (48/70 HP) | darkvision
Black Raider (- HP) | -2 to Perception and Will; Charmed Friendly to Gwen | w low-light vision, scent (imprecise) 30 feet
Gwendolyn Faran (AC 19) (34/34 HP) | w darkvision
Jolinaxus Strangemuse (AC 24+1 w Parry) (89/100 HP) | w low-light vision
Glenda Huckleberry (AC 23) (51/66 HP) | Glenda attacks who? | w Keen Eyes
Yellow Beast (- HP) | w low-light vision, scent (imprecise) 30 feet
Corelion (AC 24) (78/78 HP) | w low-light vision; Light active
➤ Su Fix (AC 23) (70/70 HP) | w darkvision
➤ ⠀⠀⠀Wolf (AC 22) (23/51 HP) | w darkvision
REFERENCES
Jinlong Dragonkin: 2☘️
Gwendolyn Faran: 2☘️
Glenda Huckleberry: 2☘️
Corelion: 2☘️

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"Where? I will follow you!" Black tells Gwen in friendly tone.
"Ok, follow me and we'll go look. But stop hitting the Dragon here. He's a friend."
Gwen has Black under control. Please don't attack him.

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Jinlong can only gape in awe as Gwen leads Black away...

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Blue rider fall prone
Looking that Gwen takes it easy with her one, the goblin says: Good there is another one here if you want a chap for him.
Wolf bites the blue one.
Jaws, vs off guard: 1d20 + 11 ⇒ (11) + 11 = 22
Damage: 2d8 + 3 ⇒ (2, 3) + 3 = 8
Su Fix casts spells upon the same raider.
Thunderstrike, height +2, Electricity, Sonic: 3d12 + 3d4 ⇒ (11, 9, 1) + (1, 1, 2) = 25
Reflex DC 21
A target wearing metal armor or made of metal takes a –1 circumstance bonus to its save, and if damaged by the spell is clumsy 1 for 1 round.
And also:
Tempest touch, Bludgeoning, Cold: 3d4 + 3d4 ⇒ (1, 2, 2) + (2, 3, 2) = 12
Fort DC 21
Critical Success The target is unaffected.
Success The target takes half damage and a –5-foot circumstance penalty to its Speeds until the end of your next turn.
Failure The target takes full damage and a –10-foot circumstance penalty to its Speeds until the end of your next turn.
Critical Failure As failure, but the target takes double damage.

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"Ouch! that hurt!" Glenda says. She aims for black.

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"Ouch! that hurt!" Glenda says. She aims for black.
"Don't attack Black!! He's our friend now!" Jinlong calls, still checking himself...

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Not the black ! There are enough of them to choose another one.

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"Oh okay! Blue is okay yeah?" Glenda says.

GM Frost |

Blue Raider drops prone on the ground with their failed attempt to grab Wolf. Glenda almost hits Black, who is charmed if not for the warning from others. She redirects attacks to Blue, hitting once. 7 B damage
Wolf bites back at Blue while lying flat on the ground. 8 P damage
Just as Su casts his spell, Blue Raider takes this chance to attack him!
↺ Claws Reactive Strike, Prone: 1d20 + 14 - 2 ⇒ (20) + 14 - 2 = 32 crit, disrupts spell
Damage: 2d4 + 7 ⇒ (4, 1) + 7 = 12 S damage x2
Blue Raider stops whatever Su is casting, however, Su has another trick up his sleeve, and with a touch covers Blue's fur with ice.
DC 21 Fortitude save: 1d20 + 8 ⇒ (10) + 8 = 18 vs Tempest Touch Failure, 12 cold damage, –10-foot circumstance penalty to its Speeds until the end of Su's next turn.
Blue Raider stands up (might trigger Reactive Strike) and bites Wolf once more.
Jaw Attack: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 2d6 + 7 ⇒ (5, 3) + 7 = 15 P damage
The enemy secures his bite on Wolf.
Athletics to Grapple: 1d20 + 12 ⇒ (15) + 12 = 27 vs Wolf's Fort DC 22 Success, Grabbed
Red Raider bites Joli!
Jaw Attack, Frightened 1: 1d20 + 14 - 1 ⇒ (19) + 14 - 1 = 32
Damage: 2d6 + 7 ⇒ (6, 3) + 7 = 16 P damage
The enemy also tries to secure his bite on the barbarian.
Athletics to Grapple: 1d20 + 12 ⇒ (3) + 12 = 15 vs Joli's Fort DC 23 Fail
The enemy retreats into the dark. might trigger Reactive Strike

GM Frost |

Assuming everyone has Wayfinder with Light activated before combat, I put the Light area on Glenda because most of you have low-light vision and darkvision. Currently, Red Raider is Concealed from Glenda.
⬤ MOONLIT MARAUDERS! Round 2 ⬤
Terrain Feature(s): Area is under cloudy night (darkness); underbrush is difficult terrain that provides enough concealment to Hide or Sneak
Map Link: ENCOUNTER MAP
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Raider (-41 HP) | -10 ft to Speed (1 rd) | w low-light vision, scent (imprecise) 30 feet
Red Raider (-36 HP) | Corelion's Prey; Concealed from Glenda | w low-light vision, scent (imprecise) 30 feet
➤ Jinlong Dragonkin (AC 22) (48/70 HP) | darkvision
Black Raider (- HP) | -2 to Perception and Will; Charmed Friendly to Gwen | w low-light vision, scent (imprecise) 30 feet
Gwendolyn Faran (AC 19) (34/34 HP) | w darkvision
Jolinaxus Strangemuse (AC 24+1 w Parry) (82/100 HP) | w low-light vision
Glenda Huckleberry (AC 23) (51/66 HP) | w Keen Eyes
Yellow Beast (- HP) | w low-light vision, scent (imprecise) 30 feet
Corelion (AC 24) (78/78 HP) | w low-light vision; Light active
Su Fix (AC 23) (46/70 HP) | w darkvision
⠀⠀⠀Wolf (AC 22) (23/51 HP) | Grabbed (OG, Immobilized) by Blue Raider | w darkvision
REFERENCES
Jinlong Dragonkin: 2☘️
Gwendolyn Faran: 2☘️
Glenda Huckleberry: 2☘️
Corelion: 2☘️

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Jinlong focuses on Blue and shoots some needles at it.
Needle Darts; : 1d20 + 12 ⇒ (20) + 12 = 32 for Piercing: 5d4 ⇒ (3, 2, 3, 4, 3) = 15 Crit: Double Damage + 3 persistent bleed
"Mek! That's what happens with you mess with a Dragon!" he crows.
He then focuses and heals himself.
◆◆ Needle Darts
◆ Lay on Hands (+18 hp)

GM Frost |

Just as Jinlong aims his needles at Blue Raider, Black Raider growls behind him and swipes with claws, as if telling 'you are not gonna hurt my allies'.
Claw Reactive Strike: 1d20 + 14 ⇒ (4) + 14 = 18
The strike misses, and the Jinlong launches needles at his target before healing himself. Crit, 30 P damage + 3 persistent bleed
Jinlong, let me know if you're using any special metal for the Needle Darts, it might trigger something.
Black Raider keeps attacking Jinlong.
Claw Reactive Strike: 1d20 + 14 ⇒ (3) + 14 = 17
Claw Reactive Strike, MAP: 1d20 + 14 - 5 ⇒ (12) + 14 - 5 = 21
Claw Reactive Strike, MAP: 1d20 + 14 - 10 ⇒ (2) + 14 - 10 = 6
The claws hit soil instead.
⬤ MOONLIT MARAUDERS! Round 2 ⬤
Terrain Feature(s): Area is under cloudy night (darkness); underbrush is difficult terrain that provides enough concealment to Hide or Sneak
Map Link: ENCOUNTER MAP
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Raider (-71 HP) | -10 ft to Speed (1 rd) | w low-light vision, scent (imprecise) 30 feet
Red Raider (-36 HP) | Corelion's Prey; Concealed from Glenda | w low-light vision, scent (imprecise) 30 feet
Jinlong Dragonkin (AC 22) (66/70 HP) | Metal for Needle Darts is made of what? | darkvision
Black Raider (- HP) | -2 to Perception and Will; Charmed Friendly to Gwen | w low-light vision, scent (imprecise) 30 feet
➤ Gwendolyn Faran (AC 19) (34/34 HP) | w darkvision
➤ Jolinaxus Strangemuse (AC 24) (82/100 HP) | w low-light vision
➤ Glenda Huckleberry (AC 23) (51/66 HP) | w Keen Eyes
Yellow Beast (- HP) | w low-light vision, scent (imprecise) 30 feet
Corelion (AC 24) (78/78 HP) | w low-light vision; Light active
Su Fix (AC 23) (46/70 HP) | w darkvision
⠀⠀⠀Wolf (AC 22) (23/51 HP) | Grabbed (OG, Immobilized) by Blue Raider | w darkvision
⚠️ AFTER YOUR TURN ⚠️
❗ Blue Raider: DC 15 flat check vs 3 persistent bleed ❗
REFERENCES
Jinlong Dragonkin: 2☘️
Gwendolyn Faran: 2☘️
Glenda Huckleberry: 2☘️
Corelion: 2☘️

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Needles are just iron. But Gwen told Black to 'stop attacking the Dragon' so take your RS somewhere else! :)

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Keeping both foes within easy reach, Joli whirls his Bo over his head, and cracks down on the beast harassing Glenda.
◆) Step
◆◆) Strike x2 vs Yellow
Merciful Bo Staff (B, reach, parry, non-lethal) w/ Bloodrage (+2, plus 1 bleed) vs Yellow Beast: 1d20 + 15 ⇒ (2) + 15 = 172d8 + 4 ⇒ (6, 6) + 4 = 16
Merciful Bo Staff (B, reach, parry, non-lethal) w/ MAP (-5) w/ Bloodrage (+2, plus 1 bleed) vs Yellow Beast: 1d20 + 15 - 5 ⇒ (13) + 15 - 5 = 232d8 + 4 ⇒ (7, 3) + 4 = 14

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Gwen motions for the Black Raider to follow her as she moves away from the fight. "Come on! I think I saw something back here! Wait, there it is! After it!" She points to a random bit of underbrush.
As she does so, she flicks her other hand to cause a shadow to dart away from the group.
◆ Move
◆◆ Figment to create something for him to chase

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Glenda raises Fishy and water spouts from its mouth.She then runs off.
"Get away you!" she says.
◆◆ Tidal Hands (just on yellow) Bldg dmg: 3d8 ⇒ (3, 8, 1) = 12 (reflex save DC21)
◆ Stride

GM Frost |

Joli carefully approaches, and with a twirl, hits once with his bo staff! 14 NL B damage, +1 persistent bleed
Gwen casts something to distract the Black Raider, to make her statements believable. Meanwhile, Glenda blasts Yellow Beast with tidal wave from her hands before moving away.
DC 21 basic Reflex save: 1d20 + 10 ⇒ (12) + 10 = 22 vs TH (Success, 6 B damage)
Yellow Beast pounces Joli, going after him and biting!
Jaw Attack: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d10 + 3 ⇒ (2) + 3 = 5 P damage
The beast tries to secure the bite but Joli slips fast.
Athletics to Grapple: 1d20 + 7 ⇒ (1) + 7 = 8 vs Joli's Fort DC (crit fail)
Joli, you can Grab as if you succeeded at using the Grapple action against the Yellow beast, or force Yellow to fall and land prone.
It bites again but catches air.
Jaw Attack, MAP: 1d20 + 10 - 5 ⇒ (15) + 10 - 5 = 20 -2 if Prone
Yellow Beast starts bleeding.
DC 15 flat check: 1d20 ⇒ 7 vs 1 persistent bleed

GM Frost |

⬤ MOONLIT MARAUDERS! Round 2 ⬤
Terrain Feature(s): Area is under cloudy night (darkness); underbrush is difficult terrain that provides enough concealment to Hide or Sneak
Map Link: ENCOUNTER MAP
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Raider (-71 HP) | -10 ft to Speed (1 rd) | w low-light vision, scent (imprecise) 30 feet
Red Raider (-36 HP) | Corelion's Prey; Concealed from Glenda | w low-light vision, scent (imprecise) 30 feet
Jinlong Dragonkin (AC 22) (66/70 HP) | darkvision
Black Raider (- HP) | -2 to Perception and Will; Charmed Friendly to Gwen, no attack to Jinlong | w low-light vision, scent (imprecise) 30 feet
Gwendolyn Faran (AC 19) (34/34 HP) | w darkvision
Jolinaxus Strangemuse (AC 24) (77/100 HP) | w low-light vision
Glenda Huckleberry (AC 23) (51/66 HP) | w Keen Eyes
Yellow Beast (-21 HP) | Grabbed by Joli or Prone? | w low-light vision, scent (imprecise) 30 feet
➤ Corelion (AC 24) (78/78 HP) | w low-light vision; Light active
➤ Su Fix (AC 23) (46/70 HP) | w darkvision
➤ ⠀⠀⠀Wolf (AC 22) (23/51 HP) | Grabbed (OG, Immobilized) by Blue Raider | w darkvision
⚠️ AFTER YOUR TURN ⚠️
❗ Blue Raider: DC 15 flat check vs 3 persistent bleed ❗
❗ Yellow Beast: DC 15 flat check vs 1 persistent bleed ❗
REFERENCES
Jinlong Dragonkin: 2☘️
Gwendolyn Faran: 2☘️
Glenda Huckleberry: 2☘️
Corelion: 2☘️

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◇) Release one hand from bo
◇) Grapple vs Yellow
Joli wraps his fist around the top of the creature's maw, and gripping down with furious strength, holds it fast!
"You will regret that" he warns it, flashing his own menacing tusks with violent intent.

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Corelion goes to chase down red, providing themselves a guidance.
halberd vs Red: 1d20 + 15 + 1 ⇒ (5) + 15 + 1 = 21
slashing+precision: 2d10 + 8 + 1d8 ⇒ (4, 7) + 8 + (5) = 24
Stride, Guidance, Strike

GM Frost |

Joli grabs the beast. Meanwhile, Corelion goes and slashes Red Raider's face! 24 S damage
⬤ MOONLIT MARAUDERS! Round 2 ⬤
Terrain Feature(s): Area is under cloudy night (darkness); underbrush is difficult terrain that provides enough concealment to Hide or Sneak
Map Link: ENCOUNTER MAP
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Raider (-71 HP) | -10 ft to Speed (1 rd) | w low-light vision, scent (imprecise) 30 feet
Red Raider (-60 HP) | Corelion's Prey; Concealed from Glenda | w low-light vision, scent (imprecise) 30 feet
Jinlong Dragonkin (AC 22) (66/70 HP) | darkvision
Black Raider (- HP) | -2 to Perception and Will; Charmed Friendly to Gwen, no attack to Jinlong | w low-light vision, scent (imprecise) 30 feet
Gwendolyn Faran (AC 19) (34/34 HP) | w darkvision
Jolinaxus Strangemuse (AC 24) (77/100 HP) | w low-light vision
Glenda Huckleberry (AC 23) (51/66 HP) | w Keen Eyes
Yellow Beast (-21 HP) | Grabbed by Joli | w low-light vision, scent (imprecise) 30 feet
Corelion (AC 24) (78/78 HP) | w low-light vision; Light active
➤ Su Fix (AC 23) (46/70 HP) | w darkvision
➤ ⠀⠀⠀Wolf (AC 22) (23/51 HP) | Grabbed (OG, Immobilized) by Blue Raider | w darkvision
⚠️ AFTER YOUR TURN ⚠️
❗ Blue Raider: DC 15 flat check vs 3 persistent bleed ❗
❗ Yellow Beast: DC 15 flat check vs 1 persistent bleed ❗
REFERENCES
Jinlong Dragonkin: 2☘️
Gwendolyn Faran: 2☘️
Glenda Huckleberry: 2☘️
Corelion: 2☘️

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Wolf bites the blue one.
Jaws: 1d20 + 11 ⇒ (16) + 11 = 27
Damage: 2d8 + 3 ⇒ (2, 5) + 3 = 10
Su Fix casts spells upon the same raider and black.
Eletric arc: 4d4 ⇒ (1, 1, 1, 3) = 6
Reflex DC 21
And he also casts Protect Companion.

GM Frost |

Wolf sinks teeth on Blue Raider. Su then casts electric spell and protection for companion.
Redirecting EA to Yellow...
Yellow: DC 21 basic Reflex save: 1d20 + 10 ⇒ (6) + 10 = 16 (Fail, 6 E damage)
Black: DC 21 basic Reflex save: 1d20 + 13 ⇒ (4) + 13 = 17 (Fail, 6 E damage)
Red Raider meets Corelion and bites him.
Claw Attack: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 2d6 + 7 ⇒ (4, 3) + 7 = 14 piercing
The attacker secures the bite
Athletics to Grapple: 1d20 + 12 ⇒ (12) + 12 = 24 vs Corelion's Fort DC 21 (Success, Grabbed)
⬤ MOONLIT MARAUDERS! Round 3 ⬤
Terrain Feature(s): Area is under cloudy night (darkness); underbrush is difficult terrain that provides enough concealment to Hide or Sneak
Map Link: ENCOUNTER MAP
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Raider (-81 HP)
Red Raider (-60 HP) | Corelion's Prey; Concealed from Glenda | w low-light vision, scent (imprecise) 30 feet
➤ Jinlong Dragonkin (AC 22) (66/70 HP) | darkvision
Black Raider (-6 HP) | -2 to Perception and Will; Charmed Friendly to Gwen, no attack to Jinlong | w low-light vision, scent (imprecise) 30 feet
Gwendolyn Faran (AC 19) (34/34 HP) | w darkvision
Jolinaxus Strangemuse (AC 24) (77/100 HP) | w low-light vision
Glenda Huckleberry (AC 23) (51/66 HP) | w Keen Eyes
Yellow Beast (-27 HP) | Grabbed by Joli | w low-light vision, scent (imprecise) 30 feet
Corelion (AC 24) (74/78 HP) | Grabbed by Red Raider | w low-light vision; Light active
Su Fix (AC 23) (46/70 HP) | w darkvision
⠀⠀⠀Wolf (AC 22+1 w Protect companion) (23/51 HP) | w darkvision
⚠️ AFTER YOUR TURN ⚠️
❗ Yellow Beast: DC 15 flat check vs 1 persistent bleed ❗
REFERENCES
Jinlong Dragonkin: 2☘️
Gwendolyn Faran: 2☘️
Glenda Huckleberry: 2☘️
Corelion: 2☘️

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Jinlong moves to get a clear shot at the Red Raider and shoots more darts at it.
Needle Darts; : 1d20 + 12 ⇒ (20) + 12 = 32 for Piercing: 5d4 ⇒ (4, 4, 4, 1, 3) = 16 Crit: Double Damage + 3 persistent bleed
"MEK! Take that! That's why you don't mess with Dragons!!" Jinlong crows.
◆ Stride
◆◆ Needle Darts (regular iron)

GM Frost |

Will allow more time for others to check the room with the Orange arrow before we resolve the area with Purple arrow.
Black nods at Gwen and chases whatever Gwen is pointing out through the underbrush, but when Black tries to grab it, it is not solid. He frowns.
⬤ MOONLIT MARAUDERS! Round 3 ⬤
Terrain Feature(s): Area is under cloudy night (darkness); underbrush is difficult terrain that provides enough concealment to Hide or Sneak
Map Link: ENCOUNTER MAP
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Raider (-81 HP)
Red Raider (-92 HP)
Jinlong Dragonkin (AC 22) (66/70 HP) | darkvision
Black Raider (-6 HP) | -2 to Perception and Will; Charmed Friendly to Gwen, no attack to Jinlong | w low-light vision, scent (imprecise) 30 feet
➤ Gwendolyn Faran (AC 19) (34/34 HP) | w darkvision
➤ Jolinaxus Strangemuse (AC 24) (77/100 HP) | w low-light vision
➤ Glenda Huckleberry (AC 23) (51/66 HP) | w Keen Eyes
Yellow Beast (-27 HP) | Grabbed by Joli | w low-light vision, scent (imprecise) 30 feet
Corelion (AC 24) (74/78 HP) | Grabbed by Red Raider | w low-light vision; Light active
Su Fix (AC 23) (46/70 HP) | w darkvision
⠀⠀⠀Wolf (AC 22+1 w Protect companion) (23/51 HP) | w darkvision
⚠️ AFTER YOUR TURN ⚠️
❗ Yellow Beast: DC 15 flat check vs 1 persistent bleed ❗
REFERENCES
Jinlong Dragonkin: 2☘️
Gwendolyn Faran: 2☘️
Jolinaxus Strangemuse: 2☘️
Glenda Huckleberry: 2☘️
Corelion: 2☘️
Su Fix: 1☘️

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Jolinaxus's retaliation is brutality on display - arcane fury flares through his nostrils, filling his prey's heart with fear, and gripping it tightly, he tears into it's neck with his powerful tusks, opening a gushing artery, and consumes it's blood, howling a war cry as he steals it's power!
Will Save vs Horrifying Blood Loss (Frighened 1+ while bleeding) vs DC: 20 = 20
◆) Horrifying Blood Loss
~) Drained 1 (Bloodrager)
◆) Strike
◆) Harvest Blood (+4 temporary HPs, +1 vs Yellow's spells, Lower Drained)
~) Drained 0
Tusks (P) w/ Bloodrage (+2, plus 1 bleed) vs Yellow Beast (Grabbed / Frightened?): 1d20 + 15 ⇒ (10) + 15 = 252d6 + 4 + 2 ⇒ (4, 6) + 4 + 2 = 16

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Glenda throws Fishy at the Yellow beast. "Smack them good, Fishy!"
◆◆ E Blast E Blast: 1d20 + 12 ⇒ (6) + 12 = 18 B damage: 2d8 + 4 ⇒ (1, 3) + 4 = 8
◆ E Blast E Blast: 1d20 + 12 - 5 ⇒ (12) + 12 - 5 = 19 B damage: 2d8 ⇒ (4, 1) = 5

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"Oh, I think you almost got it! Don't let it hide from you!" Gwen waves a finger as another shadowy shape darts through the brush. She turns and spots the yellow beast and the fingers on her other hand. Her hand is wreathed in green fire and she hurls it at the creature. The petite girl cackles and somehow the light off the fire makes it seem like she has rows of sharp teeth and a gleeful hunger.
Ignition vs Yellow: 1d20 + 10 ⇒ (20) + 10 = 30
Fire Damage: 3d4 ⇒ (4, 4, 2) = 10
Crit persistent fire damage: 2d4 ⇒ (3, 2) = 5
◆ Sustain Figment
◆◆ Ignition vs Yellow

GM Frost |

Joli ragingly curses Yellow Beast when the beast bleeds, but draining him in the process. Consuming the enemy's blood from the tusk he used to attack Yellow revitalizes him. Yellow out
DC 20 Will save: 1d20 + 5 ⇒ (15) + 5 = 20 Success, Frightened 1
With Yellow gone, Glenda and Gwen might redo their actions.
⬤ MOONLIT MARAUDERS! Round 3 and 4 ⬤
Terrain Feature(s): Area is under cloudy night (darkness); underbrush is difficult terrain that provides enough concealment to Hide or Sneak
Map Link: ENCOUNTER MAP
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Raider (-81 HP)
Red Raider (-92 HP)
➤ Jinlong Dragonkin (AC 22) (66/70 HP) | darkvision
Black Raider (-6 HP) | -2 to Perception and Will; Charmed Friendly to Gwen, no attack to Jinlong | w low-light vision, scent (imprecise) 30 feet
➤ Gwendolyn Faran (AC 19) (34/34 HP) | w darkvision
Jolinaxus Strangemuse (AC 24) (77/100 HP) | +1 vs Yellow's spells | w low-light vision
➤ Glenda Huckleberry (AC 23) (51/66 HP) | w Keen Eyes
Yellow Beast (-43 HP)
➤ Corelion (AC 24) (74/78 HP) | Grabbed by Red Raider | w low-light vision; Light active
➤ Su Fix (AC 23) (46/70 HP) | w darkvision
➤ ⠀⠀⠀Wolf (AC 22) (23/51 HP) | w darkvision
REFERENCES
Jinlong Dragonkin: 2☘️
Gwendolyn Faran: 2☘️
Jolinaxus Strangemuse: 2☘️
Glenda Huckleberry: 2☘️
Corelion: 2☘️
Su Fix: 1☘️

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Gwen looks back at Jolinaxus with a sly smile. "You still hungry? I bring one for for you." She turns to black giving a pitiable look. "Or maybe we should just let him go off thinking all is right with the world."
She snaps her fingers, wreathing her hand in green flame, but ready to coax in the last raider.
Gwen's not evil, just a bit scary at times. She can try to send him on his way if you want.

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"So what do you all want to do with the last raider? Maybe they'll repent their actions," Glenda says.

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Jinlong moves in and slaps a battle dressing on Joli's wounds.
Battle Med, DC 20: 1d20 + 15 ⇒ (15) + 15 = 30
Healing, Crit: 4d8 + 10 ⇒ (3, 1, 6, 1) + 10 = 21
◆ Stride
◆ Battle Med
"Let him go, Gwen. Just tell him not to attack us again."
Jinlong has an Aeon stone so he'll be fine in a few minutes after combat

GM Frost |

Will allow more time for others to check the room with the Orange arrow before we resolve the area with Purple arrow.
Never mind this. This was for the other game I am running. I can't remember why I posted this here.

GM Frost |

With Charm’s one-hour duration, I assume Gwen can take the raider out of your sight and return to you, so I’m calling the encounter over.
ENCOUNTER OVER! WELL DONE!
The Pathfinders return the adventurer in one piece, and Viltydus is overjoyed and generously pays them 100 gp for their success. They then suggest to take their rest and meet again first thing in the morning for their next task.

GM Frost |

First thing in the morning, Viltydus meets the Pathfinders at the same spot they met.
Viltydus then directs the Pathfinders to a school in Port Valen. The building is a two-story structure that seems large from the outside but is probably cramped for the roughly 300 students who attend. A smattering of children run about in a play area, but most of the building is relatively quiet as the students within attend to their classes.
Viltydus beams at the school’s entrance. “This is my favorite place in town. The potential that radiates from this building is stunning. Many of these young people will become crafters or sailors or scholars, but some will become true heroes. One particular student with real talent and tenacity has caught my attention. I ask you to inspire this individual to realize their destiny as an adventurer!”
"Here is your third task: convince a specific student at the school to focus on their field of interest and use their learning to pursue a heroic career, perhaps even as a Pathfinder initiate. I actually have one student in mind. There is this Valen-born boy named Bjensen who loves to play with wooden swords but is hesitant about becoming a warrior because his father was a bullying brute who left on a longship and never returned." they tell them. "He is of obvious Ulfen stock and is a natural athlete with a penchant for bravery when you see him."
Soon, the doors of the school open to release the students from their studies. Viltydus quickly leaves the Pathfinders. Looking around, the Pathfinders easily find Bjensen.
Each PC makes one skill check to pitch adventuring to the student. Repeated use of the same skill incurs a cumulative –2 penalty. To engage Bjensen, use DC 20 Diplomacy, DC 20 Acrobatics, DC 20 Athletics, DC 17 Gladiatorial Lore, DC 22 Society, DC 22 Survival, or DC 19 Lore about any distant settlement to earn Motivation Points. Critical Success earns 2 Motivation Points, Success 1 Motivation Point, and Critical Failure makes you lose 1 Motivation Point.
Everyone is up!

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"I can give that a try!" Glenda says. She goes up to Bjensen. "Well, Bjensen, you're got lots of potential. I thought I was just going to be a cook, and after my restaurant burned down, I was down in the dumps. I was moping by the river when a fish slapped me in the face. It attached itself to me and I've been trying to earn enough gold to open a new place! Just shows you that anyone can be an adventurer, and the Pathfinder Society has really helped me in that aspect!" Glenda says.
"OH.. here, have some blueberries too!" Glenda says, as she makes Fishy make some Fresh produce.
Diplo: 1d20 + 10 ⇒ (2) + 10 = 12
Diplo Halfling Luck: 1d20 + 10 ⇒ (17) + 10 = 27

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Diplomacy: 1d20 + 12 ⇒ (13) + 12 = 25
Gwen readjusts her scarf and smiles coyly at Bjensen. "Well, you're quite fit and strapping aren't you? But just beginning to come into your own. Trust me, I know all about not wanting to follow in your parent's footsteps. Mine was a real monster too." She uses a finger to tug a bit on her scarf enough to show scarring.
"But choosing your own path means that you can decide what kind of monster you want to be. And the Society might be able to help with that. You meet all kinds of people here. I mean, there's even real dragons! And they can show you how to choose a different life. Plus, for good or bad, there's more to expected of you than just being a brute swinging a sword. You can do that, but also learn magic or study faiths or help rebuild tunnels, whatever you wish or whatever is needed. I've sat through more tea ceremonies than I can count. Probably not a better place to find a different way of being you. Pays pretty good too." She gives him a wink.

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Joli spars wooden sword vs wooden bo, giving the boy a punishment but careful not to cross the line into breaking him ”A warrior must know peace before going to war. If you cannot love your opponent, you cannot defeat him, for you are of one flesh, even when hailing from different country” he intersperses the blow by blow with nuggets of accumulated wisdom drawn from his own philosophy.
Athletics (T) vs DC 20: 1d20 + 12 ⇒ (14) + 12 = 26
”Bjenson, it is important to honor your ancestors and predecessors, and it is imperative that you form your own path. But it is up to you to figure out how to do both”

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The goblin begins to sing something to give courage before to make some quick Acrobatics figures.
Beeing a Pathfinder
Beeing a Pathfinder
Doesn’t mean to have
A live empty of waves
Beeing a Pathfinder
Beeing a Pathfinder
Does mean that you have
To know how to surf on the waves!
Acrobatics: 1d20 + 11 ⇒ (1) + 11 = 12
Acrobatics, hero point: 1d20 + 11 ⇒ (17) + 11 = 28

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Jinlong tries to impress the lad with Acrobatic tricks.
Acrobatics(T): 1d20 + 11 ⇒ (10) + 11 = 21
"If you can maneuver into a favorable position, you can strike him down! But this would be most successful if you have a Dragon to help you!"

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Despite several Pathfinders already taking the nice approach, Corelion sings Bjensen a short ballad.
"In Absalom....
On The Isle of Kortos
There the starstone lies
The beginning of Divinity
for Cayden Cailean
and a few more...
Make an Impression-4 Diplomacy reuse: 1d20 + 15 - 4 ⇒ (1) + 15 - 4 = 12
hero point: 1d20 + 15 - 4 ⇒ (19) + 15 - 4 = 30

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Didn't read. Jinlong casts Guidance on himself prior to performing the handstands so that he doesn't break his neck. So -2 for the skill reuse +1 for the Guidance. Total penalty of -1 which still succeeds

GM Frost |

Glenda: +1 MP; Gwen: +1 MP; Joli: +1 MP; Su: +1 MP; Jinlong: +1 MP; Corelion: +2 MP; Total: 7 MP
Initially, the student is startled by their sudden appearance, but once he gets acquainted and watches them, his jaw drops at every performance and skill they display for him. Something stirs in his heart.
He receives the berry from Glenda and eats it, feeling invigorated. "I want to be like you—and you too!" he tells Gwen and Glenda. "Will I be strong enough to become a Pathfinder as well?"
"Would you mind teaching me all those tricks you showed me? How did you do that one?" he asks Jinlong and Su Fix.
"I’ve been swinging my swords during practice, but I think I’m doing it wrong. Can you teach me the right technique? And… I hope you don’t mind telling me your secret to loving your enemies." he says to Joli.
"You have a beautiful voice! Maybe you could teach me that as well." he adds, inspired by Corelion.
"If I want to be strong, I need to condition my body, right? Can you help me with that? Let’s focus on sprinting, then gymnastics, and then sparring."
He asks to participate in various physical conditioning exercises such as sprints, gymnastics, and sparring. Any PCs can work together to finish all three regimens, but each PC can only try each regimen once.
Sprint: DC 19 Fortitude save
Gymnastics: DC 19 Reflex save
Sparring: AC 19 melee attack
Everyone is up!

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"Well, lad, you need to be agile and strong. Lots of nasties want to burn you to a crisp out there!" Glenda says.
Fort: 1d20 + 13 ⇒ (1) + 13 = 14
Fort Halfling Luck: 1d20 + 13 ⇒ (18) + 13 = 31