Down the Blighted Path

Game Master Mustaparta


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Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

Kaleena snatches the flag and passes the dummy obstacle with Damiel. Final flag is carried by Skagit, the bat familiar of one of the event organizers flying above your heads. A competitor can steal Skagit’s flag with a successful DC 18 disarm or steal combat maneuver check, or by otherwise taming or immobilizing the wily creature.

Gerherd tries to follow his comrades, but falls cursing his bad luck.
acrobatics: 1d20 ⇒ 6

Bolded can act
Erna S
Targrenon R
Mavin M
Kaleena
Dorn
Damiel
Gerherd
Glorin
Therin

Grand Lodge

Dwarf 6| hp 61/69 79/81 | AC 20 18 - t 13 - ff 18 | Fort +8, Ref +5, Will +3; various bonuses | Init +4, Per +15, darkvision | Rage: 13/18rds

am I up again? I just posted on the previous page, probably ninja'd you

Grand Lodge

1 person marked this as a favorite.
Male Human CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

We're getting there, Glorin...onward!guidance...i'm really trying to not refer to you as my mount...lol

Silver Crusade

M Human Two Weapon Fighter 4 [HP 25/36 | AC 19/ff17/t13 | CMB +9 CMD 21 | Per +8 Init +2 | F+5 R+3 W+1 | +1 Urgrosh +11 (1d8+10/x3) or +9/+9 (1d6+8/1d8+8/x3) | PA -2 atk, +4/+6 dam]

Glorin pulls forward, then says, "We don't need the walkway, the cliff face will work better."

Keeping the rope taut, he steps off the beam and swings down to climb up the cliff face held by the rope.

Climb: 1d20 + 12 - 5 + 1 ⇒ (2) + 12 - 5 + 1 = 10

Given that Climb with rope and wall is DC 5, that should be a double time move unless I roll a 1.

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil
Dorn Gritstone wrote:
am I up again? I just posted on the previous page, probably ninja'd you

Ok, ninjapost now accounted for.

Dorn goes to retrieve the rope while Therin casts guidance.

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

Holding the rope Glorin moves forward. While Mavin seems ready to give up, Erna and her friend are determined to catch you.

Erna: 1d20 + 7 ⇒ (6) + 7 = 13
Targrenon: 1d20 + 9 ⇒ (12) + 9 = 21

Bolded can act
Erna S
Targrenon R
Mavin M
Kaleena
Dorn
Damiel

Gerherd
Glorin
Therin

Sovereign Court

Female Half Orc
Attacks:
Ranged +11 //1d8 Pistol or 1d12 Musket
Cavalier 1 (Spellscar Drifter) /Gunslinger 5 (Musket Master) (HP:52/52)(AC:20FF:15 T:15)(F:+10 R:+10 W:+4)(Init:+6)(Perception:+8)

Kaleena spends her action running around chasing the bat...
CMB: 1d20 + 7 ⇒ (4) + 7 = 11
and looks like a fool to those far away as she is just running aimlessly with her arms flailing in the air...


”Damiel” Male N Elf Alchemist 4 | HP 31/31 | AC 19 T 15 FF 14 | CMB +3, CMD 18 | F +6, R +10, W +1 | Init +3 | Perc + 8 | Speed 30ft | Bomb: 5/10 | Active conditions: DEXMutagen

CMB: 1d20 + 3 ⇒ (9) + 3 = 12 "catching bat is harder than it seems....."

Grand Lodge

Dwarf 6| hp 61/69 79/81 | AC 20 18 - t 13 - ff 18 | Fort +8, Ref +5, Will +3; various bonuses | Init +4, Per +15, darkvision | Rage: 13/18rds

Seeing one of their rivals gaining ground, Dorn runs to greet him with a palm to the chest.

Bullrush attempt against Targrenon

CMB: 1d20 + 10 ⇒ (2) + 10 = 12

But is no doubt not successful.

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

The bat evades your attempts to capture the flag. Gerherd manages to climb halfway out of pool.

climb: 1d20 + 2 ⇒ (20) + 2 = 22

Bolded can act
Erna S
Targrenon R
Mavin M
Kaleena
Dorn
Damiel
Gerherd
Glorin
Therin

Glorin: To continue scaling the cliff face all the way up to yellow X is significantly harder than going through A5 and A6 (climb DC rises to 30). While climbing you're using both hands and couldn't try to steal flag from bat.

Grand Lodge

Male Human CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

We're almost there...guidance bot once again...lol

Silver Crusade

M Human Two Weapon Fighter 4 [HP 25/36 | AC 19/ff17/t13 | CMB +9 CMD 21 | Per +8 Init +2 | F+5 R+3 W+1 | +1 Urgrosh +11 (1d8+10/x3) or +9/+9 (1d6+8/1d8+8/x3) | PA -2 atk, +4/+6 dam]

Climb: 1d20 + 12 - 5 + 1 ⇒ (4) + 12 - 5 + 1 = 12

Glorin pulls himself and Therin to the other side through sheer upper body strength. He pulls out his practice guisarme and stands ready. "Okay, time to catch up!"

Sovereign Court

Female Half Orc
Attacks:
Ranged +11 //1d8 Pistol or 1d12 Musket
Cavalier 1 (Spellscar Drifter) /Gunslinger 5 (Musket Master) (HP:52/52)(AC:20FF:15 T:15)(F:+10 R:+10 W:+4)(Init:+6)(Perception:+8)

the Therin and Glorin athletic debacle is flipping hilarious.

Grand Lodge

1 person marked this as a favorite.
Male Human CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

i'm taking a level of cavalier to get mount...and taking Glorin...the whole Luke/Yoda thing is a vibe...

Silver Crusade

M Human Two Weapon Fighter 4 [HP 25/36 | AC 19/ff17/t13 | CMB +9 CMD 21 | Per +8 Init +2 | F+5 R+3 W+1 | +1 Urgrosh +11 (1d8+10/x3) or +9/+9 (1d6+8/1d8+8/x3) | PA -2 atk, +4/+6 dam]

In this sort of challenge, the trick isn't to roll well, it's to figure out how to move forward while rolling poorly.

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

Glorin/Therin: I have lost track, you should now be standing on the beam and can continue to A5.

Targrenon notices opportunity to steal flag from Dorn, but fumbles laughably. Erna reaches other side. Mavin admits she won't reach finish line.

CMB to steal: 1d20 + 2 ⇒ (1) + 2 = 3
Acrobatics: 1d20 + 7 ⇒ (17) + 7 = 24

Bolded can act
Erna S
Targrenon R
Mavin M
Kaleena
Dorn
Damiel
Gerherd
Glorin
Therin

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil
Mustaparta wrote:

Bolded can act
[ooc]Erna S
Targrenon R
Mavin M
Kaleena
Dorn
Damiel
Gerherd
Glorin
Therin

Copy/paste error, Kaleena, Dorn and Damiel should have their turns next

Sovereign Court

Female Half Orc
Attacks:
Ranged +11 //1d8 Pistol or 1d12 Musket
Cavalier 1 (Spellscar Drifter) /Gunslinger 5 (Musket Master) (HP:52/52)(AC:20FF:15 T:15)(F:+10 R:+10 W:+4)(Init:+6)(Perception:+8)

Kaleena spends her turn chasing the bat again...
CMB: 1d20 + 7 ⇒ (18) + 7 = 25

and may have lucked out...

Silver Crusade

M Human Two Weapon Fighter 4 [HP 25/36 | AC 19/ff17/t13 | CMB +9 CMD 21 | Per +8 Init +2 | F+5 R+3 W+1 | +1 Urgrosh +11 (1d8+10/x3) or +9/+9 (1d6+8/1d8+8/x3) | PA -2 atk, +4/+6 dam]

On the beam? My intention was never to climb back on the beam, but on the rocks on the far side where the rope was tied off. Getting back on the beam is a fool's errand.

Grand Lodge

Dwarf 6| hp 61/69 79/81 | AC 20 18 - t 13 - ff 18 | Fort +8, Ref +5, Will +3; various bonuses | Init +4, Per +15, darkvision | Rage: 13/18rds

I think there's a bit of confusion -- a few posts up, GM Mustaparta said that climbing the cliff face would be DC 30... but I think he means to go all the way to the top would be DC 30, so he was assuming you were using the beam instead. However I think what Glorin is trying to do is just climb horizontally-- get past the beams and catch up to the rest of us. Would that be feasible at a lower DC, GM?

on my phone right now but I'll post properly soon

Silver Crusade

M Human Two Weapon Fighter 4 [HP 25/36 | AC 19/ff17/t13 | CMB +9 CMD 21 | Per +8 Init +2 | F+5 R+3 W+1 | +1 Urgrosh +11 (1d8+10/x3) or +9/+9 (1d6+8/1d8+8/x3) | PA -2 atk, +4/+6 dam]

Climbing a sheer cliff face by itself is DC 30, but climbing a wall with a rope attached to the top so you can brace yourself against the wall is DC 5. Would that be the confusion?

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

With Kaleena capturing the final flag, Erna concedes. "It was a fair and fun contest! We are honored to have competed against you guys."

Winning the respect of Davarn’s residents and their rival team, you have a +2 circumstance bonus on all Diplomacy and Sense Motive checks in Davarn for the next week.

Grand Lodge

Male Human CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

Well done... Therin says after climbing off Glorin's back.

We should celebrate over drinks...I'll buy the first round...it only seems fair...

Grand Lodge

Dwarf 6| hp 61/69 79/81 | AC 20 18 - t 13 - ff 18 | Fort +8, Ref +5, Will +3; various bonuses | Init +4, Per +15, darkvision | Rage: 13/18rds

Dorn seems to have a bit of difficulty registering that the contest is completed and that these people are no longer the enemy, but rather, just friendly competitors. A wild glint in his eye, the heavily scarred dwarf starts to advance towards the enemy who just tried to steal the flag from him....

Therin's words cut across his haze and he jerks out of it with a throat clearing. "Eh. Yeh. Drinks."

Dorn silently gathers his rope back up and replaces it into his pack. He seems vaguely disappointed he didn't get to shove someone into the water, but so it goes.

Sovereign Court

Female Half Orc
Attacks:
Ranged +11 //1d8 Pistol or 1d12 Musket
Cavalier 1 (Spellscar Drifter) /Gunslinger 5 (Musket Master) (HP:52/52)(AC:20FF:15 T:15)(F:+10 R:+10 W:+4)(Init:+6)(Perception:+8)

Kaleena slaps Dorn on the shoulder after the victory announcement and whispers in his ear "thanks to you 'n me for not being focused on books like some of the other coal chewers... and thanks to Therin for 'carrying' the rest of the party ha ha ... was all in fun though" and she joins the others praising them for their resilience in the face of such tough physical odds. "I believe someone said sumthun about whiskey...?"


”Damiel” Male N Elf Alchemist 4 | HP 31/31 | AC 19 T 15 FF 14 | CMB +3, CMD 18 | F +6, R +10, W +1 | Init +3 | Perc + 8 | Speed 30ft | Bomb: 5/10 | Active conditions: DEXMutagen

Damiel is not a big fan of the centest dispite the victory. Not enough explosion.

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

Davarn’s Spring and Fall Festivals both conclude with large, public feasts in the market square alongside musical performances and speeches from various important locals. Dinner, served across dozens of buffet tables, consists of mushroom dishes, hearty breads, and beer from downside as well as roast boar, game hens, and fresh greens from the surface. Most attendees bring out their own tables or spread blankets on the cobblestones, and festival-goers wander from blanket to blanket, saying their final goodbyes and sharing one last drink before returning to the trade routes or their everyday tasks.

You're invited to join Mayor Bensik at her table as honored guests, sitting with local officials as well as Erna Stoneheart, who attends as guard captain rather than a competitor. Erna invited her cousin, the merchant Lukher Stinnison Picture on slide 4 to join, but he declined.

Screams of terror rise from the picnic area near the market square’s far end. A dwarf dressed in a Davarn guard uniform runs into the pavilion and calls to Erna Stoneheart. “Captain, come quickly, they have Lukher!” Grabbing her axe she follows the guard back into the crowd toward the screaming people. Four skeletal warriors have already defeated Erna’s guards and are dragging Lukher east into the winding streets of Davarn.

DC 15 Knowledge (local) or Knowledge (nobility):
Each undead still bears a flaming double-headed waraxe insignia on its tattered uniform, which you identify as belonging to the house of Lady Delbera.

Grand Lodge

Male Human CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

k. local, untrained: 1d20 ⇒ 8

Well, so much for a peaceful drink... Therin says as he grabs Gamin and heads after Erna.

Silver Crusade

M Human Two Weapon Fighter 4 [HP 25/36 | AC 19/ff17/t13 | CMB +9 CMD 21 | Per +8 Init +2 | F+5 R+3 W+1 | +1 Urgrosh +11 (1d8+10/x3) or +9/+9 (1d6+8/1d8+8/x3) | PA -2 atk, +4/+6 dam]

Glorin jumps up, "What? No one dares disturb the Spring Festival!"

He downs his ale in one gulp and tears off after the skeletons.

Sovereign Court

Female Half Orc
Attacks:
Ranged +11 //1d8 Pistol or 1d12 Musket
Cavalier 1 (Spellscar Drifter) /Gunslinger 5 (Musket Master) (HP:52/52)(AC:20FF:15 T:15)(F:+10 R:+10 W:+4)(Init:+6)(Perception:+8)

Local: 1d20 + 7 ⇒ (16) + 7 = 23
Kaleena jumps to action much like the others. She looks at the new adversaries and detects something she shares with the others.
"Each one of them-these-here undead still bears one of them flaming double-headed waraxe insignia thingies on its tattered uniform, which we all know belongs to the house of Lady Dilbert...or Delbara or sumthing like that"

She then grabs her gear, checks her musket and follows Glorin.

"if they are indeed undead then methinks youra gunna earn your keep there Therin"

Grand Lodge

Dwarf 6| hp 61/69 79/81 | AC 20 18 - t 13 - ff 18 | Fort +8, Ref +5, Will +3; various bonuses | Init +4, Per +15, darkvision | Rage: 13/18rds

Dorn has retreated back into near-silence after the conclusion of the contest. He takes his drink and sits as much as possible with his back to a wall, nursing his ale and watching his fellow Pathfinders and pretty much everyone else a bit warily over the top of his stein.

The call to action seems to relieve the scarred dwarf. He sighs almost-happily, puts the mug down half-drunk, snatches up his pack, and starts towards the trouble without a second glance back for the feast.

"Skullies! Good for crackin'," he snarls. Kaleena's observation about their insignia is no doubt valuable, but it means nothing to him. Skullies are Good for Cracking.


”Damiel” Male N Elf Alchemist 4 | HP 31/31 | AC 19 T 15 FF 14 | CMB +3, CMD 18 | F +6, R +10, W +1 | Init +3 | Perc + 8 | Speed 30ft | Bomb: 5/10 | Active conditions: DEXMutagen

"Skeleton?"" Damiel sighs, "Someone must purposely send them here."

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

Placed everyone's tokens to slide 4.

Initiative:

Glorin: 1d20 + 2 ⇒ (17) + 2 = 19
Kaleena: 1d20 + 6 ⇒ (7) + 6 = 13
Dorn: 1d20 + 4 ⇒ (13) + 4 = 17
Damiel: 1d20 + 3 ⇒ (16) + 3 = 19
Therin: 1d20 + 1 ⇒ (6) + 1 = 7
green: 1d20 + 6 ⇒ (4) + 6 = 10
red: 1d20 + 6 ⇒ (10) + 6 = 16
blue: 1d20 + 6 ⇒ (18) + 6 = 24
magenta: 1d20 + 6 ⇒ (15) + 6 = 21
Erna: 1d20 + 2 ⇒ (12) + 2 = 14

Blue skeleton is dragging Lukher east with help of Magenta.

Glorin, Dorn and Damiel are up.


”Damiel” Male N Elf Alchemist 4 | HP 31/31 | AC 19 T 15 FF 14 | CMB +3, CMD 18 | F +6, R +10, W +1 | Init +3 | Perc + 8 | Speed 30ft | Bomb: 5/10 | Active conditions: DEXMutagen

I'm confused by the map. Are Lukher and the skeleton on the other side of the wall? What's the situation here?

Sovereign Court

Female Half Orc
Attacks:
Ranged +11 //1d8 Pistol or 1d12 Musket
Cavalier 1 (Spellscar Drifter) /Gunslinger 5 (Musket Master) (HP:52/52)(AC:20FF:15 T:15)(F:+10 R:+10 W:+4)(Init:+6)(Perception:+8)

i believe he was grabbed outside the tavern doors to the left on the map and was dragged outside to where he is now.


”Damiel” Male N Elf Alchemist 4 | HP 31/31 | AC 19 T 15 FF 14 | CMB +3, CMD 18 | F +6, R +10, W +1 | Init +3 | Perc + 8 | Speed 30ft | Bomb: 5/10 | Active conditions: DEXMutagen

Acro: 1d20 + 3 ⇒ (17) + 3 = 20 Damiel rushes out of the tarvern's door and vaults over the guardrail of the stairs onto the street.
Double moved

Grand Lodge

Dwarf 6| hp 61/69 79/81 | AC 20 18 - t 13 - ff 18 | Fort +8, Ref +5, Will +3; various bonuses | Init +4, Per +15, darkvision | Rage: 13/18rds

Are there windows? Do we have any light of sight to what is happening?

Dorn snatches his beloved axe from his back as he goes, barrelling out the tavern and then following the progress of the abductee by his screams.

Double move. Draw weapon as part of move. My path is shown on map.

Silver Crusade

M Human Two Weapon Fighter 4 [HP 25/36 | AC 19/ff17/t13 | CMB +9 CMD 21 | Per +8 Init +2 | F+5 R+3 W+1 | +1 Urgrosh +11 (1d8+10/x3) or +9/+9 (1d6+8/1d8+8/x3) | PA -2 atk, +4/+6 dam]

Glorin dashes out with Dorn, unsheathing his urgrosh as he goes, twirling it menacingly.

Double move, with a draw.

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil
DamieI Morgethai wrote:
I'm confused by the map. Are Lukher and the skeleton on the other side of the wall? What's the situation here?

They are on the south of wall and he is being dragged by skeletons.

One skeleton notices they are being followed and turns around to fight. Erna follows behind Damiel axe in hand.

skeleton's urgrosh vs. Damiel, PA: 1d20 + 8 - 1 ⇒ (8) + 8 - 1 = 15
Slashing: 1d8 + 4 + 3 ⇒ (5) + 4 + 3 = 12

Kaleena next

Sovereign Court

Female Half Orc
Attacks:
Ranged +11 //1d8 Pistol or 1d12 Musket
Cavalier 1 (Spellscar Drifter) /Gunslinger 5 (Musket Master) (HP:52/52)(AC:20FF:15 T:15)(F:+10 R:+10 W:+4)(Init:+6)(Perception:+8)

Kaleena follows the others out the door and much like Damiel she leaps over the railing to gain some distance...Acrobatics: 1d20 + 11 ⇒ (13) + 11 = 24 and moves closer to the half elf when she notices the skeleton and hugs the corner to let the more martial types moves past her as she readies her musket.

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

Green skeleton pays no attention to commotion behind, instead helping to push Lukher.

Therin's turn

Grand Lodge

Male Human CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

Therin hustles after the others.

double move...ugh...hate only moving 20 with armour...i can't triple move can I? unsure..been so long since i have...if so i will triple move...

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

No, never heard of triple move, at least in 1e, sorry

The two skeletons continue to drag screaming dwarf.

Glorin, Dorn and Damiel are up.


1 person marked this as a favorite.
”Damiel” Male N Elf Alchemist 4 | HP 31/31 | AC 19 T 15 FF 14 | CMB +3, CMD 18 | F +6, R +10, W +1 | Init +3 | Perc + 8 | Speed 30ft | Bomb: 5/10 | Active conditions: DEXMutagen
Mustaparta wrote:
No, never heard of triple move, at least in 1e, sorry

Run as full round action in heavy armor is 3x your speed, essentially triple move, but only in a straight line

Damiel takes a step back and bombs red
Bomb, touch AC: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16 Fire: 2d6 + 4 + 1 ⇒ (4, 6) + 4 + 1 = 15

Grand Lodge

Dwarf 6| hp 61/69 79/81 | AC 20 18 - t 13 - ff 18 | Fort +8, Ref +5, Will +3; various bonuses | Init +4, Per +15, darkvision | Rage: 13/18rds

Dorn runs forward, barreling past Damiel, Therin, and even the first skeleton, chasing down the man who is being taken with a feral glint in his eye.

Double-moving. I will provoke from yellow. AC 20.

Silver Crusade

M Human Two Weapon Fighter 4 [HP 25/36 | AC 19/ff17/t13 | CMB +9 CMD 21 | Per +8 Init +2 | F+5 R+3 W+1 | +1 Urgrosh +11 (1d8+10/x3) or +9/+9 (1d6+8/1d8+8/x3) | PA -2 atk, +4/+6 dam]

Glorin follows up with Dorn, urgrosh at the ready, also barreling past the first skeleton.

Also double moving, also provoking, but if it takes its AoO on Dorn, it might not have another for me. AC 19.

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

Red skeleton is burned by bomb, but swings its weapon twice. Second swing hits Glorin.

AoO vs. Glorin: 1d20 + 8 ⇒ (6) + 8 = 14
dwarven urgrosh vs. Glorin: 1d20 + 8 ⇒ (13) + 8 = 21
slashing: 1d8 + 4 ⇒ (2) + 4 = 6

Erna joins the fury and manages to scratch enemy a bit.

handaxe vs. red, flank: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
slashing: 1d6 + 2 ⇒ (5) + 2 = 7

Kaleena next

Sovereign Court

Female Half Orc
Attacks:
Ranged +11 //1d8 Pistol or 1d12 Musket
Cavalier 1 (Spellscar Drifter) /Gunslinger 5 (Musket Master) (HP:52/52)(AC:20FF:15 T:15)(F:+10 R:+10 W:+4)(Init:+6)(Perception:+8)

Kaleena moves up to the alleyway and sees the captive being dragged by the skeletons...she uses a grit to extend the range of her muskets touch attack and shoots at the blue tinted target...
+1 Reliable Musket vs touch: 1d20 + 12 ⇒ (13) + 12 = 25...DMG B/P: 1d12 + 5 ⇒ (11) + 5 = 16

since it was out of PBS range I took that out of the attack.

"hopefully we can slow them skeli's down sum if we cant reach'em just yet."

Silver Crusade

Down the Blighted Path | #8-03 Captives tof Toil

Blue skeleton moans as it is hit in back by musket. Green scores nasty blow on Dorn.

dwarven urgrosh vs. Dorn, PA: 1d20 + 8 - 1 ⇒ (20) + 8 - 1 = 27
slashing: 1d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9
crit confirm, PA: 1d20 + 8 - 1 ⇒ (9) + 8 - 1 = 16

Therin's turn

Grand Lodge

Male Human CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

Therin hustles down the hallway, desperate to catch up.

double move...next turn...lol

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