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The Baron looks incensed as Vanessa hits him with needle darts. "Burble? BURBLE?! Burble burble burble!!"
Translation: "ORC? ORC?! I will cause you to die a thousand cruel deaths for that!"
The Baron turns and swims over to Vanessa to bite her and rake her with his claws.
Jaws vs Vanessa AC 19, F1: 1d20 + 14 - 1 ⇒ (8) + 14 - 1 = 21 for Piercing: 1d6 + 5 ⇒ (5) + 5 = 10
Claw vs Vanessa AC 19, F1, MAP, Agile: 1d20 + 10 - 1 ⇒ (19) + 10 - 1 = 28 for Slashing: 1d6 + 5 ⇒ (5) + 5 = 10
You gonna shield block?
Glass Shield; Piercing, DC 20 Reflex: 1d4 ⇒ 41d20 ⇒ 20
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COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions: Courageous Anthem
Special Conditions:
* Underwater Combat (see below)
* Allies Assistance (see below): 1/1
Allies: Can be used once per round by any PC (see below)
------------------
Those with ** may go
White (12 < AC <= 16; F1)
Grom Brightbeard - AC 21 (22 w/shield) 46/46 (AC 22; Mirror Images - 2/3)
Vanessa - AC 18 (19 Mage Armor) 32/32
Siyokoy Sa Lupa - AC 19 (20 w/Hydraulic Deflection) 44/44
Baron (-52; 19 < AC <= 27)
**Elias - AC 20 (22 w/shield) 47/47 (F1; AC 22)
**Black Molly - AC 22 (23 w/shield) 66/68 (F1); Cap'n Silverbeard AC 22; Lacedon AC 18 3/32 (Paralyzing Spew Cooldown: 1 rds)
Baron's Mount (-17; AC <= 20)
Rinshu - AC 20 (21 w/shield) 48/48 (AC 21)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
* Need to spend 1 rd to tread water or sink (and be FF). Athletics check to tread water is waived; DC 10 Athletics to Swim. +5 movement due to Swim Fins.
* No fire-based spells or effects (unless you have a feat that allows it)
* Resistance 5 to fire and acid
* Melee Slashing/Bludgeoning take a -2 penalty to attack
* Ranged Slashing/Bludgeoning Automatically Miss
* Ranged Piercing attacks have their range cut in half

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”Oh we’ll have none o’ that!”, Molly snaps at the baron, as she sends another skein of void energy his way.
The undead sea devil continues to chomp on the baron’s mount, while Silverbeard surveys the battlefield, and relishes the opportunity to take command.
”You there, swabbie!”, he barks at a nearby monk. ”Give this overgrown guppy what for!”
BM: Sustain summon undead, Cast void warp at the baron.
L: Strike the baron’s mount x2 (flanking)
CS: Allies Assistance (monk) vs baron’s mount
Fort save DC 21: 4d4 + 1 ⇒ (3, 3, 2, 2) + 1 = 11Void
Attack: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
Damage: 1d6 + 5 + 1 ⇒ (6) + 5 + 1 = 12P
Attack: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Damage: 1d6 + 5 + 1 ⇒ (5) + 5 + 1 = 11P
Monk Damage: 2d6 ⇒ (4, 1) = 5B

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Allies assistance has already been used. CS can have his action back.
Fort: 1d20 + 13 ⇒ (14) + 13 = 27
The Baron lets out a groan as the void damage literally sucks out some of his life. The Lacedon manages to bite the Bunyip and spray blood all over but it's still fighting.
------------------
COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions: Courageous Anthem
Special Conditions:
* Underwater Combat (see below)
* Allies Assistance (see below): 1/1
Allies: Can be used once per round by any PC (see below)
------------------
Those with ** may go
White (12 < AC <= 16; F1)
Grom Brightbeard - AC 21 (22 w/shield) 46/46 (AC 22; Mirror Images - 2/3)
Vanessa - AC 18 (19 Mage Armor) 32/32
Siyokoy Sa Lupa - AC 19 (20 w/Hydraulic Deflection) 44/44
Baron (-57; 19 < AC <= 27)
**Elias - AC 20 (22 w/shield) 47/47 (F1; AC 22)
**Black Molly - AC 22 (23 w/shield) 66/68 (F1); Cap'n Silverbeard AC 22; Lacedon AC 18 3/32 (Paralyzing Spew Cooldown: 1 rds) -- 1 action
Baron's Mount (-28; AC <= 20)
Rinshu - AC 20 (21 w/shield) 48/48 (AC 21)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
* Need to spend 1 rd to tread water or sink (and be FF). Athletics check to tread water is waived; DC 10 Athletics to Swim. +5 movement due to Swim Fins.
* No fire-based spells or effects (unless you have a feat that allows it)
* Resistance 5 to fire and acid
* Melee Slashing/Bludgeoning take a -2 penalty to attack
* Ranged Slashing/Bludgeoning Automatically Miss
* Ranged Piercing attacks have their range cut in half

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"HEY! WHAT DID I--oh wait, she said 'guppy,' okay."
Elias turns to the shark in front of him. "BUT I'VE HAD ENOUGH OF YOU."
◆ Raise Shield
◆ Swim to tread water
◆ Strike White Wolf Jaws: 1d20 + 10 ⇒ (12) + 10 = 22 for Piercing damage: 1d10 + 6 ⇒ (2) + 6 = 8

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Vanessa and Elias forgot their +1 to hit and damage from Courageous Anthem.

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I did. Most shameful. But I also forgot the penalty for being Frightened, so that cancels out and it's just +1 to damage.
(I was rushing to get it in before the SFS special for PaizoCon started.)

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Vanessa blocks the Baron's strike with her shield. The shield absorbs some of the blow but shatters into a million little pieces, which the Baron easily avoids. Elias takes a bite out of White's tail, turning the water around it red with its blood.
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COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions: Courageous Anthem
Special Conditions:
* Underwater Combat (see below)
* Allies Assistance (see below): 1/1
Allies: Can be used once per round by any PC (see below)
------------------
Those with ** may go
White (-9; 12 < AC <= 16; F1)
Grom Brightbeard - AC 21 (22 w/shield) 46/46 (AC 22; Mirror Images - 2/3)
Vanessa - AC 18 (19 Mage Armor) 14/32
Siyokoy Sa Lupa - AC 19 (20 w/Hydraulic Deflection) 44/44
Baron (-58; 19 < AC <= 27)
Elias - AC 20 (22 w/shield) 47/47 (AC 22)
**Black Molly - AC 22 (23 w/shield) 66/68 (F1); Cap'n Silverbeard AC 22; Lacedon AC 18 3/32 -- 1 action (Cap'n Silverbeard)
Baron's Mount (-28; AC <= 20)
Rinshu - AC 20 (21 w/shield) 48/48 (AC 21)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
* Need to spend 1 rd to tread water or sink (and be FF). Athletics check to tread water is waived; DC 10 Athletics to Swim. +5 movement due to Swim Fins.
* No fire-based spells or effects (unless you have a feat that allows it)
* Resistance 5 to fire and acid
* Melee Slashing/Bludgeoning take a -2 penalty to attack
* Ranged Slashing/Bludgeoning Automatically Miss
* Ranged Piercing attacks have their range cut in half

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Silverbeard's roar seems to have an effect. The shark appears rattled.
The bunyip (aka Baron's Mount) decides to bite the lacedon in retribution.
Jaws vs Lacedon AC 18: 1d20 + 11 ⇒ (9) + 11 = 20 for Piercing: 1d10 + 4 ⇒ (4) + 4 = 8
The bite doesn't feel satisfying considering the lacedon simply winks out as it's destroyed.
It then decides to swat Cap'n Silverbeard with its massive tail.
Tail vs CS AC 22, MAP, Agile: 1d20 + 7 ⇒ (17) + 7 = 24 for Bludgeoning: 1d8 + 4 ⇒ (5) + 4 = 9
Tail vs CS AC 22, MAP 2+, Agile: 1d20 + 3 ⇒ (13) + 3 = 16 for Bludgeoning: 1d8 + 4 ⇒ (5) + 4 = 9
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COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions: Courageous Anthem
Special Conditions:
* Underwater Combat (see below)
* Allies Assistance (see below): 1/1
Allies: Can be used once per round by any PC (see below)
------------------
Those with ** may go
White (-9; 12 < AC <= 16; F2)
Grom Brightbeard - AC 21 (22 w/shield) 46/46 (AC 22; Mirror Images - 2/3)
Vanessa - AC 18 (19 Mage Armor) 14/32
Siyokoy Sa Lupa - AC 19 (20 w/Hydraulic Deflection) 44/44
Baron (-58; 19 < AC <= 27)
Elias - AC 20 (22 w/shield) 47/47 (AC 22)
Black Molly - AC 22 (23 w/shield) 57/68; Cap'n Silverbeard AC 22
Baron's Mount (-28; AC <= 20)
**Rinshu - AC 20 (21 w/shield) 48/48 (AC 21)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
* Need to spend 1 rd to tread water or sink (and be FF). Athletics check to tread water is waived; DC 10 Athletics to Swim. +5 movement due to Swim Fins.
* No fire-based spells or effects (unless you have a feat that allows it)
* Resistance 5 to fire and acid
* Melee Slashing/Bludgeoning take a -2 penalty to attack
* Ranged Slashing/Bludgeoning Automatically Miss
* Ranged Piercing attacks have their range cut in half

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The shark swims quickly towards the baron and bites before to sustains Darkened forest form.
Jaws: 1d20 + 9 + 1 + 1 ⇒ (20) + 9 + 1 + 1 = 31
Damage: 3d8 + 1 + 1 ⇒ (3, 1, 6) + 1 + 1 = 12
In Darkened forest form, Rinshu's AC is 20 (+1 for Protection so 21), 5 Temp HP, Imprecise scent 30 ft, Athletics +9, and animal move and attacks

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Rinshu swims up to the Baron and bites his head clean off...
CS, Elias: 1d2 ⇒ 1
The White shark tries to make a meal of Cap'n Silverbeard.
Jaws vs Cap'n Silverbeard AC 22: 1d20 + 9 ⇒ (19) + 9 = 28 for Piercing: 1d6 + 3 ⇒ (6) + 3 = 9
Jaws vs Cap'n Silverbeard AC 22, MAP: 1d20 + 4 ⇒ (3) + 4 = 7 for Piercing: 1d6 + 3 ⇒ (5) + 3 = 8
Jaws vs Cap'n Silverbeard AC 22, MAP 2+: 1d20 - 1 ⇒ (6) - 1 = 5 for Piercing: 1d6 + 3 ⇒ (5) + 3 = 8
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COMBAT TRACKER
Round: 5
Tactical Map
Active Conditions: Courageous Anthem
Special Conditions:
* Underwater Combat (see below)
* Allies Assistance (see below): 0/1
Allies: Can be used once per round by any PC (see below)
------------------
Those with ** may go
White (-9; 12 < AC <= 16; F1)
**Grom Brightbeard - AC 21 (22 w/shield) 46/46 (AC 22; Mirror Images - 2/3)
**Vanessa - AC 18 (19 Mage Armor) 14/32
**Siyokoy Sa Lupa - AC 19 (20 w/Hydraulic Deflection) 44/44
**Elias - AC 20 (22 w/shield) 47/47 (AC 22)
**Black Molly - AC 22 (23 w/shield) 48/68; Cap'n Silverbeard AC 22
Baron's Mount (-28; AC <= 20)
Rinshu - AC 20 (21 w/shield) 48/48 (AC 21)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
* Need to spend 1 rd to tread water or sink (and be FF). Athletics check to tread water is waived; DC 10 Athletics to Swim. +5 movement due to Swim Fins.
* No fire-based spells or effects (unless you have a feat that allows it)
* Resistance 5 to fire and acid
* Melee Slashing/Bludgeoning take a -2 penalty to attack
* Ranged Slashing/Bludgeoning Automatically Miss
* Ranged Piercing attacks have their range cut in half
* Merfolk: The draconic merfolk deal 2d6 cold damage to a single target with a torrent of chilled water.
* Medic: The medic uses Battlefield Medicine, healing 2d8 Hit Points and making the PC immune to Battlefield Medicine for 1 hour
* Monks: The undine monks churn the waters to deal 2d6 bludgeoning damage to one target, with a DC 20 basic Reflex save

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"He will be down any time soon! Let's do this!" he calls for another aid from the merfolks...
Allies Assistance, Merfolk: 2d6 ⇒ (5, 2) = 7 cold damage vs Baron
While he also blasts the Baron with icicles.
Elemental Blast, CA: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13 vs Baron
Damage, CA: 1d8 + 1 ⇒ (7) + 1 = 8 P damage
He just keeps missing but is glad the merfolks are doing some decent damage. He continues to deflect attacks with the water around him.
◆ Allies Assistance
◆ Elemental Blast
◆ Hydraulic Deflection - +1 circumstance bonus to AC until the start of your next turn

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Siyokoy has the merfolk hit the bunyip with icicles, which they do. However, he continues to not hit his target.
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COMBAT TRACKER
Round: 5
Tactical Map
Active Conditions: Courageous Anthem
Special Conditions:
* Underwater Combat (see below)
* Allies Assistance (see below): 1/1
Allies: Can be used once per round by any PC (see below)
------------------
Those with ** may go
White (-9; 12 < AC <= 16; F1)
**Grom Brightbeard - AC 21 (22 w/shield) 46/46 (AC 22; Mirror Images - 2/3)
**Vanessa - AC 18 (19 Mage Armor) 14/32
Siyokoy Sa Lupa - AC 19 (20 w/Hydraulic Deflection) 44/44 (AC 20)
**Elias - AC 20 (22 w/shield) 47/47 (AC 22)
**Black Molly - AC 22 (23 w/shield) 48/68; Cap'n Silverbeard AC 22
Baron's Mount (-35; AC <= 20)
Rinshu - AC 20 (21 w/shield) 48/48 (AC 21)
--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------
* Need to spend 1 rd to tread water or sink (and be FF). Athletics check to tread water is waived; DC 10 Athletics to Swim. +5 movement due to Swim Fins.
* No fire-based spells or effects (unless you have a feat that allows it)
* Resistance 5 to fire and acid
* Melee Slashing/Bludgeoning take a -2 penalty to attack
* Ranged Slashing/Bludgeoning Automatically Miss
* Ranged Piercing attacks have their range cut in half

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Woo! Well done Rinshu!
Grom swims a bit to flank with the Captain, then inspires the group some more.
Athletics to swim: 1d20 + 9 ⇒ (14) + 9 = 23
"Great job, Rinshu! Now we've only got to deal with these beasts and I'd say this siege is broken. One last push, everyone!"
He then thrusts his morningstar forward, hoping that the sharp spikes pierce the beast's blubber.
Attack vs Bunyip, Off-Guard, Anthem: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
Piercing damage?: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6
◆ Swim 5 feet
◆ Inspire
◆ Strike

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Vanessa actually cheers when the Baron becomes headless.
She then swims into a more advantageous position before Needle Darting the Great White Shark.
sa: 1d20 + 10 + 1 ⇒ (15) + 10 + 1 = 26 piercing: 4d4 + 1 ⇒ (2, 1, 4, 2) + 1 = 10

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Molly bolsters Silverbeard, and swims a little closer to the action. ”No quarter asked!”, she shouts.
Despite the attack, Silverbeard grins crookedly at the mount that bit him. ”None given!”, he responds, before attacking with cutlass and hook.
BM: Cast boost eidolon, Swim
CS: Strike x2 vs mount (flanking)
Athletics: 1d20 + 7 ⇒ (19) + 7 = 26
Attack: 1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 18
Damage: 2d8 + 6 ⇒ (2, 2) + 6 = 10S
Attack: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18
Damage: 2d6 + 6 ⇒ (1, 5) + 6 = 12Void

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Vanessa turns the remaining shark to chum (aka shark bait) while Grom all but cripples the bunyip.
At this point, the bunyip has all of 4 hp left and is unlikely to survive another concerted attack. I'm calling it here. If Cap'n Silverbeard wants to HP the last strike, go ahead! :)
After the battle, you find a glowing, cracked gem on the seafloor, dropped in the commotion. This is a brine shark elemental gem, a rare gem that retains some of its power despite being damaged. It’s an 8th-level item worth 100 gp that functions as an elemental gem, except it summons a brine shark instead of the typical options.
With the defeat of Baron Utomo, the remaining sea devils are easily routed and their front lines collapse. You are invited to a celebration once the wounded are tended to and the casualties are laid to rest. They meet in the great hall with the allies they saved during the battles, as well as with Rirzik, Zulfibha, Melipdra, Meleeka, and Grandmaster Remendi. Grandmaster Remendi describes the history of the Monastery of Unbreaking Waves.
"Early in the year 4718 AR, the Pathfinder Society discovered the ruins of a fourth monastery, the Monastery of Unbreaking Waves, which had long been believed to have been destroyed in a tsunami. After defeating several guardians and an undead menace, the Pathfinders helped the undines who lived near the island known as Wavebreak Haven restore the monastery and revive its martial tradition. The Monastery of Unbreaking Waves has flourished in the time since, and even sent representatives to the Challenge of Sky and Heaven later that year. Unfortunately, one of their champions attempted a technique for which she had the power but not the skill, and in a brutal melee against the champions of the other three monasteries, accidentally unleashed a torrent of seawater that swept all four participants out of the ring, resulting in disqualification. However, the undine martial artists have continued to train diligently in the time since."
"We thank you for your assistance and wish you luck in your future endeavors."
FIN
Thanks for playing all!

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btw, the sharks have AC 16 and 20 hp. Vanessa's attack on the last shark really did reduce it to chum...

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Black Molly and Silverbeard join the celebration as well. The captain regales their allies with tales of their battles, which seem to grow in the retelling. Molly is content to let him add to his legend, while enjoying some good rum.