Harsk

Grom Brightbeard's page

60 posts. Organized Play character for Quentin Coldwater.


Race

Male Forge Dwarf | Bard 4 | HP 46/46 | AC 21 | tF +7 eR +11 eW +8 | speed 25 ft | ePerc +8

Classes/Levels

| Hero Point 0/3 | Focus: 0/1 | Spells: 1: 2/3 2: 0/3| Spell DC 18 | active condition: | Exploration activity: Search | Provision: lesser healing potion (unused)

About Grom Brightbeard

Perception +8; darkvision
Languages Common, Dwarven
Skills Acrobatics +9, Arcana +0, Athletics +9, Crafting +0, Theatre Lore +6, Pathfinder Society Lore +6, Medicine +0, Nature +0, Occultism +6, Performance +8, Religion +0, Society +0, Stealth +3, Survival +0, Thievery +3

Str +3, Dex +3, Con +1, Int +0, Wis +0, Cha +3
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AC 21; Fort +7; Ref +11; Will +8
HP 46 Focus Points 1 Hero Points 0
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Speed 25 feet

Feats:

Ancestry feats:
Forge Dwarf
Dwarven Weapon Familiarity

Skill feats:
Background: Fascinating Performance
2: Titan Wrestler
4: Bon Mot

Class feats:
Darkvision
Warrior Muse
2: Hymn of Healing
2: Signature Spells (Soothe, Endure)
4: Courageous Advance

General feats:
3: Fleet

Bonus feat:
Martial Performance

Skills:

[dice=Acrobatics]1d20+9[/dice]
[dice=Arcana]1d20+0[/dice]
[dice=Athletics]1d20+9[/dice]
[dice=Crafting]1d20+0[/dice]
[dice=Deception]1d20+8[/dice]
[dice=Diplomacy]1d20+10[/dice]
[dice=Intimidation]1d20+8[/dice]
[dice=Theatre Lore]1d20+6[/dice]
[dice=Pathfinder Society Lore]1d20+6[/dice]
[dice=Medicine]1d20+0[/dice]
[dice=Nature]1d20+0[/dice]
[dice=Occultism]1d20+6[/dice]
[dice=Performance]1d20+8[/dice]
[dice=Religion]1d20+0[/dice]
[dice=Society]1d20+0[/dice]
[dice=Stealth]1d20+3[/dice]
[dice=Survival]1d20+0[/dice]
[dice=Thievery]1d20+3[/dice]

Spells:

Spells:

Focus Spells:
Hymn of Healing
Counter Performance

Focus Cantrips:
Courageous Anthem
Rallying Anthem

0:
Guidance, Shield, Prestidigitation, Telekinetic Projectile, Detect Magic,

1:
Runic Weapon, Sure Strike, Soothe

2:
Invisibility, Mirror Image, Endure