[Outpost VIII] GM Jhaeman's PFS1 # 2-16: 'The Flesh Collector' (Inactive)

Game Master Jhaeman

Maps & Handouts


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Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

Pai pulls up short upon seeing the, uh, "decor" hanging from the pillar. She muses (quietly, for once): "What the--? Is that normal?"

Religion: 1d20 + 1 ⇒ (18) + 1 = 19
How does the decor jive with her knowledge of Irori?


Pai looks at the bizarrely-decorated pillar and muses quietly.

Pai:
You've never seen or heard anything like this before, and it doesn't seem to have any particular resonance with what you know about the tenets of Irori.

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

So weird. A befuddled look flashes across Pai's face. "Uh, guys? Their interior decorating skills are, like, wonky as all get-out. I'm guessing they're possessed too, 'cause why else would they be chill with that mess?" She gestures to the veritable rat's nest attached to the central pillar. "So I'm guessing it's 're-calibrate their brains by knocking them out' time again. Just sayin'." It seems she wasn't paying attention to all the multiple efforts the team went through to clear the old master's head earlier and just assumes that it's possible to literally knock some sense into these guys' heads.

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 115/115) 27 nonlethal | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: |

Tull notices the Rock's preparations and agrees that it makes sense to be ready for trouble. He animates an old bone and leaves it levitating in front of him. Cast Defending Bone, 9 hours duration.

He waves a stick in front of his comrades. "By the power of this twig, may we all feel the inspiration of the boss butterfly!"

Cast Bless on the party. 1 minute duration.

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

Just that'm all out of Dispels and only two more Merciful Metamagic uses. I really don't know how much help I'm going to be this time.[/i]

[b]But yeah ... dunno what their inspiration for the interior decoration came from. Should I fly up there and bring it down?

Sovereign Court

Male Half-Elf HP93/93|AC 20(+3/+1)/T13/FF17|F+13/R+13/W+11|BAB+9|Init +4|Diplo+41 Battle Herald 5/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

Lorian, looking over the scene frowned. "If we are going to fight them, let it be quick. Here is some tactical advice." he said before sounding a battle cry.

Tactician. Everyone gains Precise strike for 6 rounds (+1d6 damage when flanking. Sound the Charge. +2 to attacks and damage, +10' to charges.

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"Well, gosh, I thought we'd try talking first, but oookAAay." Pai shrugs and flies up to the ceiling*.

* How high is the ceiling? If it's higher than 30', she'll stop at 30', right above the targets.

Grand Lodge

m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |

Nikita will approach the entrance, putting away his sword and taking out his revolver again, and with his gaze he will examine all four meditating novices in turn, raising one eyebrow.

Detect Evil


As Tull prepares protective spells and Lorian shouts a battle cry, Pai ascends over the strangely-unmoving figures. Meanwhile, Nikita extends his mystical senses towards them . . .

@Pai: The roof is a full 90' up, so it's easy for you to be 30' above the group.

Nikita:
One of the four figures, a malnourished-looking woman Red, detects as evil.

The Exchange

Male Human(Kellid) Druid (Menhir Savant) 10 |Active Condition: | HP 93/93| AC 17 T 14 FF 14 |CMB +11 CMD 25|F +13 R +10 W +16|INIT +8|PER +23 SM+5|30' Speed|Immune to Poison
Daily Resources:
Reroll 1/1, Slush Fund 50/50, Wild Shape 5/5, Place Magic 8/8, Walk the Lines 5/5, Pearl 1st 4/4, Four Leaf Clover 3/3, Rods (lesser): Intensify 3/3, Extend 3/3 | Spells 1st 6/6 2nd 5/5 3rd 4/4 4th 4/4 5th 3/3

The Rock follows Pai's lead and easily soars thirty feet into the air.

Always be flying. :)

Grand Lodge

m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |

Nikita points to the malnourished-looking woman (red). I feel evil in her.

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"Gross! So, like, what now?" Pai asks, but doesn't give the group a chance to respond before shouting down at the people who've been *ignoring* them. "Hey! Yooo-hooo! Whaddya doin' down there? Seen any stolen stuff lately?--Oh, hey! Maybe it's up in the rat's nest you've hung up in here."

She kinda starts glancing around at all the papers hanging from the pillar, but doesn't really look that closely because she's expecting a fight to break out any moment. That tends to happen with evil people.

Then a thought occurs to her. "Hey, Nikita? When you feel evil in someone, can you tell if they're really evil, or if something evil is possessing them? Does that feel different to you?"

No idea how that works, so I'm curious.


Despite Pai's shout, the four figures remain completely still.

As the gnome circles the tree thirty feet above the ground, she can't help but notice some interesting items hanging off the pillar as if leaves on a tree . . .

Pai:
There are literally thousands of small objects, with the bulk being made of paper and wood, attached to the pillar with what looks like a resin of some sort. Among the items that stick out to you are a small, iron-bound book, a beautiful masterwork shortbow, a green scroll with arcane runes on it, a tiny scroll with the holy symbol of Irori marked on it, and, most intriguingly of all, attached to the pillar just 5' below the ceiling, part of a book that matches exactly the description Wystorm Telfyr gave you of the Fleshforge Manuscript!

GM Dice:

Pai Perception: 1d20 + 15 ⇒ (12) + 15 = 27

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"Ooo! Ooo-ooo! Guys! There it is! The thingy we're supposed to find! And a bunch of other stuff, too! An iron book, a fancy bow, a couple of fancy scrolls... Ohhhhh! I bet those dudes down there'll hop up and be all mad if we take these things. But they're glued on with, like, resin or something. How do we get 'em off without damaging them?" She flies up to the Fleshforge Manuscript and gives it an experimental tug to see how easy it would be to remove it.

Spoiler open


Pai flies up towards the top of the pillar.

Pai:
As you get within 20' or so of the ceiling, the strong aroma of being in a pine forest fills your nostrils--it seems quite strange, as there's no obvious source for it. Do you want to continue with what you were doing, or do something different?

GM Dice:

Perception (Pai): 1d20 + 15 ⇒ (15) + 15 = 30
Initiative (Pai): 1d20 + 7 ⇒ (16) + 7 = 23

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

Pai pauses. "Huh. Hey guys! It really smells like a pine forest up here. Like, a ton! Like the smells of the whole forest got shoved up my nostrils, but not really in a bad way, yaknowwhatImean? ... Oh well!" She continues on her way.

Will she get teleported somewhere else? Will she fall asleep? Will a giant tree appear out of nowhere and fall on her? Who knows! :D

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

Need a hand up there Pal?

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 115/115) 27 nonlethal | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: |

Tull growls up at Pai. "Never mind a forest up your nose! If the sacred text is up there grab it and we can leave this forsaken place! These fools down here are obviously in a trance of some kind and won't even notice!"

Grand Lodge

m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |
Pai Shecks wrote:

"Hey, Nikita? When you feel evil in someone, can you tell if they're really evil, or if something evil is possessing them? Does that feel different to you?"

I'vye been zeenkeeng about zeat too, Pai! I can't tell eet from aura, baht I can try to jahst figure eet out...

Sense Motive: 1d20 + 15 ⇒ (1) + 15 = 16 (lol)

Nikita looks at the figure carefully, but in the end just shrugs his shoulders.

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

Spica uses her Fly scroll to get up to the chandelier,


After calling out below, Pai continues ascending towards the top of the pillar. Meanwhile, Nikita examines one of the four figures more carefully.

Pai:
You see the walls of the temple fade away, replaced by a thriving pine forest filled with birdsong. Instead of the pillar, a mighty pine towers over the peninsula! In the distance, a dark wave of necromantic energy rapidly approaches, instantly felling trees and blackening greenery in its path. A naked feminine figure works desperately, sparks of elemental magic flying off her wands. She obliterates the isthmus just in time, isolating the peninsula to create an island, but stranding herself on the mainland. There’s an instant of calm before the blight crashes over her! You've been affected by the equivalent of a harm spell. Please attempt a DC 19 Will save. If you make the save, you take 55 points of negative energy damage. If you fail the Will save, you take 110 points of negative energy damage. Either way, as per the spell description, this damage cannot reduce you to less than 1 hp. However, if your nonlethal damage exceeds current hit points, you will fall unconscious and you'll have to let me know whether your kinetic flying will persist or turn off. A moment later, the . . . vision? . . . fades away, and you find yourself back in the temple.

Nikita:
Like the others, the woman that detects as evil has a shaven head, dirty robes, and a necklace of braided hair. As she seems to be meditating, you can't get any read off her with Sense Motive (which requires interaction). However, this close examination allows for you to make a Heal check to discover something.

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

GM:
Will save: 1d20 + 6 ⇒ (12) + 6 = 18

Regarding Wings of Air: I haven't found a ruling that states whether the fly effect would end when she goes unconscious, though there's plenty of debate about it. When it ends, it has the same effects as the Fly spell, so she'll drift down slowly without coming to harm. I'm fine with whatever you choose.

Suddenly Pai stops mid-flight. A tiny squeak escapes her lips as her body twists into a rigid arch, then collapses like a rag doll. Her head lolls in what surely must be a most uncomfortable position.

And for once, she has absolutely nothing to say.

Grand Lodge

m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |

Nikita was about to go over and examine the condition of the woman in red, but instead rushes to Pai, trying to figure out what happened.

Heal: 1d20 + 14 ⇒ (12) + 14 = 26


Pai slowly spirals downward to the ground, fortunate that whatever magic allowed her to ascend with such grace brings her back down safely even while unconscious.

Nikita rushes to examine her.

As he does so, a voice emanates from the red-robed priestess even though she makes no movement and doesn't even open her mouth. "You and I should parley."

@Spica: I'm not sure if you wanted to keep flying up after Pai fell, so let me know and I'll tell you what happens.

Pai:
Hm, I'm not sure either. Usually in such circumstances where there's viable arguments either way, I give the benefit of the doubt to the PC. As you can't make Fly checks to Hover while unconscious, we'll just assume you drift down to the ground in the same way as when a fly spell ends.

Nikita:
She doesn't have any visible wounds (slashes, cuts, etc.) but her skin has taken on a pale tone, as if the life has been leeched out of her! In mechanical terms, she has taken an extraordinary amount of negative energy damage that, combined with her nonlethal damage, has led to unconsciousness; however, she is Stable.

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

Spica ascends slowly, examining everything attached to the pillar. She stops before the point Pai fell. If she can reach the manuscript, she will attempt to get it down

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 115/115) 27 nonlethal | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: |

Tull observes Pai falling unconscious with alarm. He considers bashing one of the unmoving monks but realizes that it probably won't help Pai. "What's wrong!?! By Desna's Dustbin, this is making me angry, very angry..." He grips his axe tightly and moves closer to the red-robed priestess who appears to be behind all this trouble. "Well, if you've got something to say, ye'd better make it good. I ain't feeling my usual sense of patience, and my usual patience ain't much to speak about!"

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

No .... just no .... I am NOT getting into an argument on whether or not Desna has a dustbin or not


Spica is able to make it to the top of the pillar without incident, and pulls on the manuscript pages there. It takes some careful doing to remove it from the resin that glues it to the pillar without tearing it, but a little patience and steady force does the trick. It looks like about a third of the entire manuscript--the centre section--is there.

Meanwhile, Tull confronts the red-robed priestess. At a closer proximity, the voice seems to be coming from beneath her somehow! "Don't take that tone with me, you ruffian! This gnome got what she deserved, and if you try to steal my tree from me again, meat, I shall destroy every building on this island and control all flesh. Destroy my vessels and I shall find another and another, perhaps yours. Destroy my essence and I shall arise three days hence, ready to tear apart your boats, your homes, and your flesh!"

Grand Lodge

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m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |
Evil Spirit? wrote:
"You and I should parley."

Pardon me, baht yoah don't look like a defender of zeye oppressed vorkeeng and pyeasant class, so I'm not sure how to parley veeze yoah.

After these words, Nikita puts his palm to Pai's forehead twice, and for a moment a warm reddish light appears under his hand.

Lay on Hands: 4d6 ⇒ (4, 6, 4, 1) = 15
Lay on Hands: 4d6 ⇒ (3, 6, 1, 1) = 11

Then, with a completely unperturbed look, he blesses his revolver.
(Divine Bond: +1 Flaming)

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

Spica checks to see if there is anything else useful up there - using Detect Magic


"You fool," says the mysterious voice in response to Nikita's words. "Zarta, unwittingly warned me of your impending visit via her diary, and thoughtfully sketched a picture. I had one of my vessels sculpt a likeness of this picture to prepare the monastery for your arrival. You see, I know more about you than you realize. I feel every ridiculous word you scrape with your irritating quills. From all across Golarion your precious knowledge flows across my skin."

Spica:
The following items detect as magical: a small iron-bound book, a beautiful masterwork shortbow, a green scroll with arcane runes on it, and a tiny scroll with the holy symbol of Irori marked on it.

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

Spica starts very carefully removing those items.

Say ... whoever you are down there. I'm curious. May we know who you are?

Liberty's Edge

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Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"OoOoo... I don't feel so gooood... Uhhhh, thanks Nikita." Pai sits up groggily. "Whoaa! How'd I get back down here? OHMYGOSH! YOUGUYS! I had a vision! There was a huge pine tree in a forest, and a wave of necromantic energy started coming, like, really fast, and killing all the trees! There was a naked chick with wands, and she was trying to do stuff, and turned a peninsula into an island, but she got stuck on the mainland and got killed by the dark wave of death! And that's when everything went dark for me. Yeesh. ... Um, I'm still feeling really rotten..."

Pai has 7 HP above her NL damage. This NL damage cannot be healed until she rests for 8 hours because it's from Burn.

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

Naked chick huh? Sorry I missed that. Still ... I wonder if this is the island and the lady is the disembodied voice?

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 115/115) 27 nonlethal | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: |

Tull peers beneath the red priestess, wondering if some creature is hiding under her. If he can't see anything he'll try to lift her up and out of the way so that he can see more clearly. "What's down here? You playing hide n' seek? Come out and play!"

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"Heeheeheehee!" Pai giggles like she's half drunk at Tull's behavior; the juxtaposition of the childlike words and his gruff, tough demeanor tickle her fancy. But since he's messing with the lady and there's strange nasty stuff going on, she decides to chug a healing potion while she has a chance.

Potion of Cure Serious Wounds: 3d8 + 1 ⇒ (7, 2, 8) + 1 = 18
Pai's at 43/120 HP. She has 18 NL damage, so can take 25 points of damage before passing out.

Pai has a scroll of Cure Critical Wounds. If there's time and someone's willing, could someone please cast it on her?


"Who am I?" the voice answers in response to Spica's question. “I am Jathyl, immortal defender of the forest!"

When Tull moves the red-robed priestess to look for the source of the voice, a menacing chuckle accompanies more words: "You are looking for me, swine? Then gaze upon the true defender of this land, bane of thieves and despoilers!"

Suddenly, a spectral figure rises out of the floor! Appearing as a translucent dryad, the the figure was obviously once lithe, graceful, and incredibly beautiful, but is now horrifically disfigured! Jathyl's skin is tattooed with mutating words and impaled with nails and quills. She carries a crooked wand and her expression is one of barely-contained rage.

A large picture of this figure has been added to the left margin of the map slide.

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 115/115) 27 nonlethal | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: |

"Oh there you are! I don't like what you did to my friend! You think you are angry?!? Let me show you the meaning of anger..."

Free action to enter Bloodrage (round 3 of 16)

Swift action: spend 1 fervor (4 of 9) to use Sacred Armor (+1 enhancement, AC is now 20) and Sacred Weapon (add Holy, round 2 of 9)

He steps forward and makes a single powerful swing at the vile creature.

+3 dragon-bane furious holy butchering axe, PA: 1d20 + 18 ⇒ (4) + 18 = 22
S dmg, vital strike, PA: 6d6 + 21 ⇒ (4, 1, 3, 4, 3, 6) + 21 = 42 + holy if the foe is evil: 2d6 ⇒ (3, 3) = 6

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

Why do I get the feeling the tree she was bound to was cut down and turned into paper? Spica muses.

She takes a look at the figure. Lemme guess ... you're a book dryad now? By the Ghods .. that must have hurt.

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

@GM: Does Pai recognize the dryad from her vision?


As Tull moves to swing his axe at the spectral creature, it moves to defend itself!

Ok, we'll have to move on to Initiative (tracker in next post).

Pai:
Yes, you recognise Jathyl from the vision.


Initiative (Round 1)

The Rock
Jathyl
Nikita
Tull
Spica
Pai
Lorian

Bold should go!

Initiative:

Initiative (Pai): 1d20 + 7 ⇒ (4) + 7 = 11
Initiative (Lorian): 1d20 + 4 ⇒ (4) + 4 = 8
Initiative (Spica): 1d20 + 3 ⇒ (11) + 3 = 14
Initiative (The Rock): 1d20 + 10 ⇒ (9) + 10 = 19
Initiative (Nikita): 1d20 + 4 ⇒ (14) + 4 = 18
Initiative (Tull): 1d20 + 1 ⇒ (14) + 1 = 15
Initiative (Jathyl): 1d20 + 6 ⇒ (13) + 6 = 19

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"That's her! That's her! The naked chick in my vision!" Pai points excitedly (instead of doing anything productive).

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 115/115) 27 nonlethal | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: |

I had a five foot step in my move posted above. Since my turn in the init hasn't come up yet I've moved myself back to the previous spot on the map in case that changes things for the big bad.

The Concordance

Female Undine Wizard (Water Elementalist) 10 | F:+6, R:+8, W:+9 | hp: 62/62 | S/d 5/5/4/4/3 | AC:19 | I:+3 | P:+19 | 124312-17 | CE

She is rather delicious isn't she ... but I can understand why she's so upset. Probably got driven mad. And .. was she trying to recreate her tree with this pillar?


@Tull: Great, thanks. (on only a semi-related tangent, I've just started playing in an RPG (Fallout) where whatever character starts the violence automatically gets to go first in initiative, which makes perfect sense in a way, though I'm curious to see if it'll lead to combats coming more quickly as everyone (bad guys included) try to seize the advantage :)

The Exchange

Male Human(Kellid) Druid (Menhir Savant) 10 |Active Condition: | HP 93/93| AC 17 T 14 FF 14 |CMB +11 CMD 25|F +13 R +10 W +16|INIT +8|PER +23 SM+5|30' Speed|Immune to Poison
Daily Resources:
Reroll 1/1, Slush Fund 50/50, Wild Shape 5/5, Place Magic 8/8, Walk the Lines 5/5, Pearl 1st 4/4, Four Leaf Clover 3/3, Rods (lesser): Intensify 3/3, Extend 3/3 | Spells 1st 6/6 2nd 5/5 3rd 4/4 4th 4/4 5th 3/3

The Rock descends to cast a spell (Bull Strength) on his dinosaur companion.


Large T-Rex Animal Companion |Buffs: Mage Armor, Barkskin(Extended), Longstrider, Magic Fang Greater (Extended) |HP 64/64|AC 39 T 18 FF 30 |CMB +15/+19 Grab CMD 34|F +8 R +9 Evasion W +6, +4 vs Enchantment|INIT +3| PER +8/+16, Scent Low Light Vision SM+3| Speed 40'|

The now more powerful than ever dinosaur squeezes her way into position and attempts to take a bite out of the corrupted druid.

Bite vs Jathyl, Bull Strength: 1d20 + 16 + 2 ⇒ (16) + 16 + 2 = 34

Magic,Bull Strength (increased due to T-Rex ability): 3d6 + 18 + 4 ⇒ (1, 2, 5) + 18 + 4 = 30

Grapple on a hit, Bull Strength: 1d20 + 19 + 2 ⇒ (6) + 19 + 2 = 27


Ginger's enchanted teeth somehow tear away some of Jathyl's translucent spectral form! As she drifts slowly into the ground and disappears, her voice echoes a final threat: "Leave now, intruders! The First World has come to this island and rendered me immortal--but you are not so fortunate! Steal from me again, and you will burn."

Ginger's attack hits Jathyl's FF AC w/ soft cover, and does half damage. The grapple attempt automatically fails as Jathyl is incorporeal.

Jathyl does a 5' step into the ground and disappears from sight.
I'm going to take us off formal Initiative for now, though if you have something you want to try, let me know and I can always put us back on.

You can make a Knowledge (planes) check to learn something about Jathyl's claim about the First World.

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"First World?"

Knowledge (planes): 1d20 + 1 ⇒ (7) + 1 = 8

"Huh? What the boop is she talking about?"

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