GM Frost's S04-99 Blessings of the Forest [PbP Gameday XII] (Inactive)

Game Master Frozen Frost

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Challenge Points: 14 (Low Tier, Level 1-2)
Start Date: 4 September 2023
End Date: 20 November 2023


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Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

"Watch out for the rat, if it bites you you'll be too busy scratching to fight effectively!" Mibli calls out.

Envoy's Alliance

Elf Magus 1 | HP: 16/16 | Hero Point: 1/1 |AC: 18 | F: 7 R: 7 W: 5 | Perc: +3 (Low-Light Vision) | Speed 30ft | Active conditions:

Ah gosh, I don't know what I was thinking. I will add an additional stride to get onto the platform.


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Eovar continues moving to join the tall elf on the platform. "You are a disgrace, don't you know that?!" Nathatel calls out Eovar. "But I will spare your life just in case you change your mind or be a lost cause!"

Insteading of attacking Eovar the zealous tall elf blasts 1 Miss Sorbet, 2 Elias, 3 Khaldan, 4 Geshko, 5 Mibli: 1d5 ⇒ 3 Khaldan with icy ray!
Ray of Frost Spell Attack vs Khaldan w Shield, Protective Ward AC 16+1+1: 1d20 + 7 ⇒ (16) + 7 = 23
Spell Damage: 1d4 + 3 ⇒ (2) + 3 = 5 cold damage

He then raises his shield.

The Lemming Rat runs around the platform and bites Miss Sorbet!
Jaw Attack vs Miss Sorbet AC 18: 1d20 + 6 ⇒ (11) + 6 = 17

Dretch gets down and casts Fear at Elias! DC 16 Will save vs Fear

❖❖❖❖❖❖ CONFRONTATION! Round 2 ❖❖❖❖❖❖

Party Conditions: Evil Interrupted (see below);
Inspired Defense - The next time an opponent would critically hit a PC with an attack roll, they instead get a regular hit against the PC.
Turninf Tides - Once, each PC can roll twice and take the better result on a single attack roll, saving throw, or skill check. This is a fortune effect;
Ritual Effect - Roll twice and get a better result on their next saving throw.
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
➤ Eovar (☘️ 2/3) (AC 18) (16/16 HP)
➤ Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (10/15 HP) | Protective Ward (5-ft emanation)
➤ Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (21/21 HP) | DC 16 Will save vs Fear (see below)
➤ Miss Sorbet (☘️ 1/3) (AC 18) (26/26 HP) | Critical Success Overdrive
➤ Mibli (☘️ 1/3) (AC 17) (20/20 HP)
➤ Geshko (☘️ 0/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀➤ Animal (☘️ 1/3) (AC 16) (11/11 HP)
Lemming Rat (Blue) (- HP)
Dretch (Black) (- HP)
Nathatel (Red) (- HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Turning Tides :
The Pathfinder forces have gained the advantage, and brave townsfolk are rushing to lend a hand. Once during Part 3 each PC can roll twice and take the better result on a single attack roll, saving throw, or skill check. This is a fortune effect.
Eovar - available
Elias - available
Geshko/Animal - available
Khaldan - available
Mibli - available
Miss Sorbet - available

Evil Interrupted :
The Pathfinders have turned away many of Nathatel’s forces, causing him to rush his plans. He and his allies gain a –2 circumstance penalty to their initiative in Defense Event 5.

Ritual Effect :
The powerful magic of the ritual bolsters them, allowing each PC to roll twice and get a better result on their next saving throw.
Eovar - available
Elias - available
Geshko/Animal - available
Khaldan - available
Mibli - available
Miss Sorbet - available

Fear :
You plant fear in the target; it must attempt a Will save.
Critical Success The target is unaffected.
Success The target is frightened 1.
Failure The target is frightened 2.
Critical Failure The target is frightened 3 and fleeing for 1 round.

Horizon Hunters

Male Beastkin Human Barbarian 3 (non-raging) | HP 47/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 35ft | Hero Points 1 | Exploration: Scout | Active Conditions: Raging (unable to Concentrate, except Seek and Demoralize)

Will: 1d20 + 5 ⇒ (10) + 5 = 15 or Will: 1d20 + 5 ⇒ (2) + 5 = 7

Elias is affected by the spell, but tries to hide it.

Assuming his canid form, he chases down the little demon. "You think you're scary? I'M SCARIER!"

* Rage
* Stride
* Strike Wolf Jaws (Frightened 2): 1d20 + 7 - 2 ⇒ (7) + 7 - 2 = 12 for piercing damage: 1d10 + 6 ⇒ (5) + 6 = 11

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Khaldan will summon a small arthropod to flank with Miss Sorbet.

It will then attack the rat with its pincer and then fix it in place (grab).

melee to hit: 1d20 + 6 ⇒ (17) + 6 = 23 with pincer for 1d6 + 2 ⇒ (2) + 2 = 4 slashing damage plus grab
____________


Khaldan:
◆◆◆ cast summon animal to summon a common eurypterid next to the rat
Eurypterid:
◆ Strike with pincer
◆ Grab

____________


Common Eurypterid
AC 15; Fort +7, Ref +4, Will +2
HP 9/9
Attack of Opportunity ↺ Stinger only.


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Elias is easily Frightened 2 by the spell. His attacks is also a miss despite being at Rage.

Khaldan, your euryptid is flanking Lemming Rat (Blue), not Dretch (Black). And if you ◆◆◆ Summon Animal, your Protective Ward will end since you do not have any action left to Sustain the Spell. I assume we are on the same page here?

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

(We are indeed. I've edited my post to fix the target)


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Khaldan summons an animal that flanks the Lemming Rat. It bites and grabs the same. 4*2 S damage and Grabbed

❖❖❖❖❖❖ CONFRONTATION! Round 2 ❖❖❖❖❖❖

Party Conditions: Evil Interrupted (see below);
Inspired Defense - The next time an opponent would critically hit a PC with an attack roll, they instead get a regular hit against the PC.
Turninf Tides - Once, each PC can roll twice and take the better result on a single attack roll, saving throw, or skill check. This is a fortune effect;
Ritual Effect - Roll twice and get a better result on their next saving throw.
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
➤ Eovar (☘️ 2/3) (AC 18) (16/16 HP)
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (10/15 HP)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (21/21 HP, 2 temp HP) | Frightened 2
➤ Miss Sorbet (☘️ 1/3) (AC 18) (26/26 HP) | Critical Success Overdrive
➤ Mibli (☘️ 1/3) (AC 17) (20/20 HP)
➤ Geshko (☘️ 0/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀➤ Animal (☘️ 1/3) (AC 16) (11/11 HP)
Lemming Rat (Blue) (-8 HP) | Grabbed (FF, Immobilized)
Dretch (Black) (- HP)
Nathatel (Red) (- HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Turning Tides :
The Pathfinder forces have gained the advantage, and brave townsfolk are rushing to lend a hand. Once during Part 3 each PC can roll twice and take the better result on a single attack roll, saving throw, or skill check. This is a fortune effect.
Eovar - available
Elias - available
Geshko/Animal - available
Khaldan - available
Mibli - available
Miss Sorbet - available

Ritual Effect :
The powerful magic of the ritual bolsters them, allowing each PC to roll twice and get a better result on their next saving throw.
Eovar - available
Elias
Geshko/Animal - available
Khaldan - available
Mibli - available
Miss Sorbet - available

Fear :
You plant fear in the target; it must attempt a Will save.
Critical Success The target is unaffected.
Success The target is frightened 1.
Failure The target is frightened 2.
Critical Failure The target is frightened 3 and fleeing for 1 round.

Envoy's Alliance

Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 2 | Provisions lesser healing potion 1/1 | Active Conditions: Level Bump, Overdrive | ◆◇↺

Miss Sorbet barely dodges the bite. "Nice try. I guess I'll have to deal with you before dealing with the rat."

◆ Strike

+1 Halberd: 1d20 + 7 ⇒ (9) + 7 = 16
Piercing Damage: 1d10 + 2 + 4 ⇒ (6) + 2 + 4 = 12

◆ Strike

+1 Halberd: 1d20 + 7 - 5 ⇒ (2) + 7 - 5 = 4
Piercing Damage: 1d10 + 2 + 4 ⇒ (2) + 2 + 4 = 8

◆ Strike

+1 Halberd: 1d20 + 7 - 10 ⇒ (12) + 7 - 10 = 9
Piercing Damage: 1d10 + 2 + 4 ⇒ (9) + 2 + 4 = 15

If the lemming takes fewer than three hits to drop, Stride toward Nathatel as indicated.


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Miss Sorbet pokes the rat once, enough to skewer it through. Lemming Rat eliminated. She then heads toward the elf.

Eovar, Mibli, and Geshko/Animal is up! You are left with Nathatel (Red) and Dretch (Black).

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

"It would be better for you if you surrender now." Geshko shouts while advancing, studying Nathaniel's attacks and dodges. He fires another arrow.


◆ Stride
◆ Hunt Prey on Nathaniel (Free Recall Knowledge with +2 bonus, Crit success grants +1 on next attack for me and allies I tell.)
◆ Strike Shortbow: 1d20 + 7 ⇒ (20) + 7 = 271d6 ⇒ 1
Crit! Double damage and Deadly d10: 1d10 ⇒ 10

Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

Mibli scampers closer to the platform and conjures a big long puddle of grease across it, some of it slopping down onto the ground as well.

"Let's see how well you dance, Mister Bad-Guy-Elf!"
______________

◆ Stride
◆◆ Grease (DC 17 Reflex *or* Acrobatics)


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GM Screen:
GM Screen: 1d1d20 + 2 + 2 ⇒ (16) + 2 + 2 = 20

Geshko:
You know nothing in particular about this elf.

Geshko shoots squarely at the elf. "How dare you, you filthy human!" Nathatel exclaims at Geshko after blocking it with his shield spell. 1*2 P + 10 P - 5 damage = 7 total damage

Meanwhile, Mibli makes the platform slippery for the elf.
DC 17 Reflex save: 1d20 + 10 ⇒ (11) + 10 = 21 Success

"Ha! That is all that you can do against me?! Poor puppy." Nathatel chides Mibli.

Eovar is up!

Envoy's Alliance

Elf Magus 1 | HP: 16/16 | Hero Point: 1/1 |AC: 18 | F: 7 R: 7 W: 5 | Perc: +3 (Low-Light Vision) | Speed 30ft | Active conditions:

"Spare me? You will be in chains before the day ends." Eovar bites back before channeling a surge of psychic power into his blade.

◆◆: Spellstrike (Amped Produce Flame)

Spellstrike: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
F. Damage: 1d12 + 2 ⇒ (10) + 2 = 12

◆: Arcane Cascade


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Eovar's words bite but not his spear imbued with magic, unfortunately. He cycles the same magic for later.

The Rat attempts to escape the euryptid's grasp.
DC 14 Acrobatics to Escape: 1d20 + 6 ⇒ (6) + 6 = 12

DC 14 Acrobatics to Escape, MAP: 1d20 + 6 - 5 ⇒ (20) + 6 - 5 = 21

The rat is able to escape. It then bites the euryptid back!
Jaw Attack, MAP2 vs Euryptid: 1d20 + 6 - 10 ⇒ (14) + 6 - 10 = 10

Sloth: 1d4 ⇒ 3
The sight of fright makes it vicious, causing it to attack the frightened but raging Elias!
Claw Strike vs Elias,Frightened 1, Raging AC 18-1-1: 1d20 + 9 ⇒ (19) + 9 = 28 Crit
Damage: 1d6 + 3 ⇒ (6) + 3 = 9 slashing damage *2 plus 1d4 ⇒ 3 evil damage *2, and 1d6 persistent bleed damage

The dretch is very happy of what it just did to Elias. It continues moving past the dying Elias and attacks Miss Sorbet!
Claw Strike, MAP, Agile vs Miss Sorbet AC 18: 1d20 + 9 - 4 ⇒ (8) + 9 - 4 = 13

Nathatel is also happy with what he just saw, almost ignoring what Eovar just said. "Do you see that? That's what your lowly friends deserve! Mwahahaha! Because we are the superior race! We are destined to rule the whole Golarion! But I will deal with you later when all of your friends are dead." he then walks out of the grease
DC 17 Reflex save vs Grease: 1d20 + 10 ⇒ (20) + 10 = 30

easily and pokes Miss Sorbet with his spear sparkling with ice!
Elven Branch Spear Spellstrike w Ray of Frost vs Miss Sorbet, FF, AC 18-2: 1d20 + 9 ⇒ (1) + 9 = 10

He hisses in frustration with that failed attempt to connect!


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❖❖❖❖❖❖ CONFRONTATION! Round 3 ❖❖❖❖❖❖

Party Conditions: Evil Interrupted (see below);
Inspired Defense - The next time an opponent would critically hit a PC with an attack roll, they instead get a regular hit against the PC.
Turninf Tides - Once, each PC can roll twice and take the better result on a single attack roll, saving throw, or skill check. This is a fortune effect;
Ritual Effect - Roll twice and get a better result on their next saving throw.
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
➤ Eovar (☘️ 2/3) (AC 18) (16/16 HP)
➤ Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (10/15 HP)
➤ Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (0/21 HP) | Frightened 1; DC 12 to recover vs Dying 2; DC 15 Flat check vs 1d6 persistent bleed damage (from Vicious Criticals) at the end of your turn
➤ Miss Sorbet (☘️ 1/3) (AC 18) (26/26 HP) | Critical Success Overdrive
➤ Mibli (☘️ 1/3) (AC 17) (20/20 HP)
➤ Geshko (☘️ 0/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀➤ Animal (☘️ 1/3) (AC 16) (11/11 HP)
Lemming Rat (Blue) (-8 HP)
Dretch (Black) (- HP)
Nathatel (Red) (-12 HP) | Geshko's Prey

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Turning Tides :
The Pathfinder forces have gained the advantage, and brave townsfolk are rushing to lend a hand. Once during Part 3 each PC can roll twice and take the better result on a single attack roll, saving throw, or skill check. This is a fortune effect.
Eovar - available
Elias - available
Geshko/Animal - available
Khaldan - available
Mibli - available
Miss Sorbet - available

Vicious Criticals :
A dretch makes the most of any weakness it finds. Whenever a dretch scores a critical hit with its claw Strike, the target takes an additional 1d6 persistent bleed damage.

Ritual Effect :
The powerful magic of the ritual bolsters them, allowing each PC to roll twice and get a better result on their next saving throw.
Eovar - available
Elias
Geshko/Animal - available
Khaldan - available
Mibli - available
Miss Sorbet - available

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

The lemming rat has been eliminated already by Miss Sorbet hasn't it?

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Seeing Elias is down, Khaldan will race over to him, but is not quite able to reach him. He will sustain the eurypterid, which will attack the dretch.

melee to hit: 1d20 + 6 ⇒ (19) + 6 = 25 with pincer for 1d6 + 2 ⇒ (2) + 2 = 4 slashing damage
_____________


◆ stride
◆ stride
◆ sustain summons
Eurypterid:
◆ stride
◆ strike

Horizon Hunters

Male Beastkin Human Barbarian 3 (non-raging) | HP 47/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 35ft | Hero Points 1 | Exploration: Scout | Active Conditions: Raging (unable to Concentrate, except Seek and Demoralize)

Elias tears at the demon that hit him, then glares up at the villain commanding it. "You're next!" he snarls.

Still, aware of how badly he was just hit--and by a little minion at that, he keeps his shield up.

* Strike Wolf Jaws (Frightened 1, flanking): 1d20 + 6 ⇒ (13) + 6 = 19 for piercing damage: 1d10 + 6 ⇒ (7) + 6 = 13
* Demoralize Nathatel Intimidation (Frightened 1): 1d20 + 4 ⇒ (2) + 4 = 6
* Raise Shield

Envoy's Alliance

Elf Magus 1 | HP: 16/16 | Hero Point: 1/1 |AC: 18 | F: 7 R: 7 W: 5 | Perc: +3 (Low-Light Vision) | Speed 30ft | Active conditions:

◆: Stride
◆: Thunderous Strike
◆: Strike

Thunderous Strike: 1d20 + 7 ⇒ (2) + 7 = 9
0 Focus Points Remaining.
P. Damage + F. Damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
Basic Fortitude DC 15 or take 2 sonic damage. On a critical failure, the creature is knocked prone.

Strike: 1d20 + 2 ⇒ (13) + 2 = 15
P. Damage + F. Damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Envoy's Alliance

Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 2 | Provisions lesser healing potion 1/1 | Active Conditions: Level Bump, Overdrive | ◆◇↺

I also thought the rat was dead. Not that I plan to go back to it now even if it isn't.

"Some master race, if you can't even figure out what end of the spear is supposed to go in your opponent. Spoiler: it's the pointy one. Let me show you."

◆ Strike

+1 Halberd: 1d20 + 7 ⇒ (15) + 7 = 22
Piercing Damage: 1d10 + 2 + 4 ⇒ (2) + 2 + 4 = 8

◆ Strike

+1 Halberd: 1d20 + 7 - 5 ⇒ (7) + 7 - 5 = 9
Piercing Damage: 1d10 + 2 + 4 ⇒ (5) + 2 + 4 = 11

◆ Strike

+1 Halberd: 1d20 + 7 - 10 ⇒ (11) + 7 - 10 = 8
Piercing Damage: 1d10 + 2 + 4 ⇒ (7) + 2 + 4 = 13

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

As Elias isn't down, Khaldan will use his last action to recall knowledge on the dretch rather than striding a second time. I've updated his position on the map.

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

"Animal, up! Get ready to charge!" Geshko shouts, as he notches and fires two more arrows.


◆ Command an Animal
A◆ Stride
A◆ Stride Not sure if you need an Acrobatics or Climb check to get up on the platform, but he's taking two actions to get to the corner.

◆ Strike Shortbow: 1d20 + 7 ⇒ (19) + 7 = 26Piercing: 1d6 ⇒ 2
◆ Strike Shortbow MAP: 1d20 + 7 - 5 ⇒ (14) + 7 - 5 = 16Piercing: 1d6 ⇒ 1


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Oh my, apologies, have lots of mistakes here. Yes, Lemming Rat is already eliminated. Will also reduce the Crit on Elias using the Inspire Defense condition.

After getting closer, the creature sustained by Khaldan flanks the dretch and slashes it. 4 S damage

GM Screen:
Khaldan al Tephu's Religion (T): 1d20 + 5 ⇒ (12) + 5 = 17

Khaldan:
You know it is a dretch, or sloth demon. Born from the souls of the slothful, this demon appears vaguely humanoid in appearance with awkward limbs and slack lumps of skin hanging from its frames. It can Cower to protect itself (increases AC). Its critical slashes can cause persistent bleed.

Elias also attacks the dretch in retaliation. 13 P damage He tries to frighten it but to no avail before raising his shield. You are no more Firghtened

DC 15 Fortitude save: 1d20 + 6 ⇒ (3) + 6 = 9 Failure, 2 sonic damage
Eovar brings a thunderous attack, deafening Nathatel for a while. His another strike misses though.

Miss Sorbet pokes Nathatel to show how to do it, the first one hits! 8 P damage

Geshko flies arrows at Nathatel after commanding Animal to join the others on the platform. 2 P damage

❖❖❖❖❖❖ CONFRONTATION! Round 3 ❖❖❖❖❖❖

Party Conditions: Turning of Tides - Once, each PC can roll twice and take the better result on a single attack roll, saving throw, or skill check. This is a fortune effect;
Ritual Effect - Roll twice and get a better result on their next saving throw.
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Eovar (☘️ 2/3) (AC 18) (16/16 HP)
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (10/15 HP)
⠀⠀Euryptid (AC 15) (9/9 HP)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (11/21 HP)
Miss Sorbet (☘️ 1/3) (AC 18) (26/26 HP) | Critical Success Overdrive
➤ Mibli (☘️ 1/3) (AC 17) (20/20 HP)
Geshko (☘️ 0/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀Animal (☘️ 1/3) (AC 16) (11/11 HP)
Lemming Rat (Blue) (-20 HP) |
Dretch (Black) (-17 HP)
Nathatel (Red) (-24 HP) | Geshko's Prey

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Turning Tides :
The Pathfinder forces have gained the advantage, and brave townsfolk are rushing to lend a hand. Once during Part 3 each PC can roll twice and take the better result on a single attack roll, saving throw, or skill check. This is a fortune effect.
Eovar - available
Elias - available
Geshko/Animal - available
Khaldan - available
Mibli - available
Miss Sorbet - available

Ritual Effect :
The powerful magic of the ritual bolsters them, allowing each PC to roll twice and get a better result on their next saving throw.
Eovar - available
Elias
Geshko/Animal - available
Khaldan - available
Mibli - available
Miss Sorbet - available

Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

Mibli scowls and moves a little closer to the melee before sending an arc of electricity at both Nathatel and his dretch lackey!

Electric Arc: 1d4 + 3 ⇒ (2) + 3 = 5
______________

◆ Stride
◆◆ Electric Arc (DC 17 Reflex)


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DC 17 basic Reflex save: 1d20 + 10 ⇒ (12) + 10 = 22 Success, 2 E damage

Mibli moves and sends electricity, which Nathatel manages to avoid some damage.

Nathatel drops his spear and draws a pendant made of dark green crystal. He then activates it to open a portal of some sort. "The preparation is done! And you are all gonna witness it!" he exclaims before he enters the portal which suddenly vanishes.

Dretch, on the other hand, flees also after seeing that the elf is gone.

COMBAT OVER! WELL DONE!

Party Health:
Eovar (16/16 HP)
Khaldan (10/15 HP)
Elias (11/21 HP)
Miss Sorbet (26/26 HP)
Mibli (20/20 HP)
Geshko (20/20 HP)
⠀⠀Animal (11/11 HP)

The assault on Folien is soon broken, and demonic forces begin to fall back. Without knowing where he escaped to, though, the victory is an uneasy one.

Shortly after Nathatel flees, Fola Barun approaches, accompanied by Marilindae and several other townsfolk. The town’s defenses have the upper hand for now.” When they learn of Nathatel’s escape, a small group led by Iarrin, the silversmith’s apprentice, organize into a scouting party.

”Rest and recover for a while while the scouts look for Nathatel.” Fola advises the Pathfinders. Several of the townsfolk, led by Marilindae, offer their assistance.

You have 10 minutes to Treat Wounds or refocus. Marilindae offers to perform a restorative prayer on you.

”Let me help you.” Drawing a large blue gem from a necklace around his neck, he intones a prayer to Yuelral. With a flash of light, the gem is consumed, and a wave of energy washes over them.

Each of you can select one of the following benefits:
Healing: The light provides the benefits of a 2-action heal spell (2nd level).
Focus: The energy restores all of the PCs’ expended Focus Points, up to their maximum.
Magic: The light restores one previously expended memorized spell or spell slot of each level the PC is capable of casting.
Mending: The light completely repairs one broken object, restoring it to its maximum HP and increasing its Hardness by 2 for the remainder of the scenario.

In addition to Marilindae’s magic, several grateful merchants are among the citizens accompanying him. They offer each of the Pathfinder one common magical or alchemical consumable item with an item level up to their level.

So to each of you, kindly roleplay what you will do for the ten minutes Fola gave you, choose the effect you want from Marilindae, and declare the item you want to receive from the citizens.


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Meanwhile, you can attempt to aid in the search for Nathatel. To do so, each of you should describe what you are doing to aid the search, then attempt a DC 17 skill check appropriate for your assistance. Any skill will do as long as justified by your roleplay. I am looking for a certain number of Successes.

Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

"Well...that could've gone better, but it could've gone worse," Mibli huffs. As Marilindae offers her assistance, Mibli's eyes grow wide. "You can...do that? Oh, I'd love to see it, please! I have a feeling I'll need all of my magical reserves that I can muster!"

Mibli will take the Magic option to replenish one of her 1st level spell slots.

"And, um...I'll take a spare healing potion, if you have any," Mibli remarks when the merchants come around with some wares they can afford to give up to the cause. "You can never have too many ways to mend wounds," she adds brightly.

Mibli will take a Healing Potion (Minor).

Ever eager to help, the shoony soon turns her attention to helping with the search for Nathatel. She considers what they already know and what they've seen him be capable of.

He's got magical skill, but he said we were going to witness his preparations. That means he's still in the area somewhere, so that portal can't have taken him too far. He's probably expecting big search groups and maybe even divination magic to find him, but probably not individual folks skulking through the woods.

With that in mind, Mibli decides to take a more subtle approach and carefully pulls the hood of her cloak up and over her head before attempting to blend into the shadows...

Stealth: 1d20 + 7 ⇒ (10) + 7 = 17

Envoy's Alliance

Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 2 | Provisions lesser healing potion 1/1 | Active Conditions: Level Bump, Overdrive | ◆◇↺

Miss Sorbet repairs her invention, the better to explode next time. She thanks Marilindae, despite the fact that she cannot benefit from any of the effects. She will claim another minor healing potion.

She performs a minor divination in hopes that it will point the way to Nathanel's location.

Arcana: 1d20 + 8 ⇒ (8) + 8 = 16

Horizon Hunters

Male Beastkin Human Barbarian 3 (raging) | HP 47/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 30 ft | Hero Points 1 | Exploration: Scout | Active Conditions: None

Elias gratefully accepts the healing--and a healing potion to go with it.

He then adopts his puppy form so he can try to follow his nose to track Nathatel.

Perception: 1d20 + 5 ⇒ (3) + 5 = 8

Envoy's Alliance

Elf Magus 1 | HP: 16/16 | Hero Point: 1/1 |AC: 18 | F: 7 R: 7 W: 5 | Perc: +3 (Low-Light Vision) | Speed 30ft | Active conditions:

"I find no satisfaction with him still on the loose. What other terrors and shame will he bring upon our people. [small]Malvic...I wonder if you too are somewhere here helping the Pathfinders.[/small]" Eovar says before muttering to himself and walking over to those pulling energy from the ley to bolster his reserves.

As he sits cross legged, he breathes in the latent magic to refocus his powers.

Focus.

Stealth: 1d20 + 7 ⇒ (7) + 7 = 14

Eovar adopts a stealthy posture as he whispers to his comrades.

"He may have eyes in these woods, we cannot all go charging through. I will go with a smaller party of our quietest to get our bearings in the area before returning back with information." Eovar says as he leaves to quietly scout nearby.

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

"He got away, how frustrating!"

Khladan will choose the magic option and recall magic weapon as well as a minor healing potion

During the 10 minute break he will find a pleasant place to sit, then drinks the newly acquired potion.

minor healing potion: 1d8 ⇒ 8

Feeling quite refreshed he will then pull out his spell book and spend the time studying to regain his focus.

Once done he will join in the hunt for Nathatel, having a careful look around the town for recent signs of the megalomaniac.

Perception DC15: 1d20 + 7 ⇒ (1) + 7 = 8

Hero point!
Perception DC15: 1d20 + 7 ⇒ (5) + 7 = 12


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Everyone is now fully healed.

The group is having a hard time locating the elf that escaped though. Hopefully, the scouts Fola sent will have a piece of good news to bring about the elf's location.

For now, let's wait for the House GM's announcement to move us forward to the next part of the game.

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

Geshko checks Animal, calming him down from the battle and feeding him a snack.
He offers his Healers Tools to anyone who can make the Medicine check.

Appropriately enough, Geshko takes a Weapon Potency Crystal from the Cleric of Yuelral.
"Thank you for your help." He says quietly. "I'm going to see if I can find where he went."
Survival to Track with Hunt Prey Bonus: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

Your tireless assault has pushed back the invaders. Across the battlefield, the demons that remain are seeking a path to retreat. “Don’t let your guard down”, Fola calls out over the chaos. “I don’t think they’re going to give up just yet.”

GMs, this is your one day warning before the transition to Part 4.

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

Geshko uses the Turning Tides reroll.
Survival with Hunt Prey: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
If Animal can aid: Perception w/ imprecise scent: 1d20 + 5 ⇒ (2) + 5 = 7

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

“On your feet, Pathfinders!” Eando Kline shouts, gathering the assembled agents where they sit recovering from the battle. “That smith’s apprentice is a sharp young elf and spotted Nathatel through a window in the temple to Yuelral near the center of town. What’s worse, they said he wasn’t alone. They had to duck out of sight before they could get a good look at his companion, but... well let’s just say they described lots of horns and teeth and such.”

“That temple is a center of powerful magic keeping this region of Kyonin safe.” Viore Ciobanu adds. “I don’t know what that traitor and his companion are up to, but I fear the ramifications could be dire. We must hurry to reclaim the temple!” With that, he leads the assembled company quickly to the temple, the exterior of which seems largely unaffected.

Eando glances carefully at the front door then, satisfied that it’s safe, he throws it open to reveal a shocking sight within. The peace and beauty that once filled this space have been utterly destroyed, replaced by carnage, death, and destruction. Bloody animal pelts lie discarded and draped over smashed and broken pews, and elven corpses lie crumpled in the aisles. Around the room, bright, colorful crystals have been smashed, littering the ground with razor-sharp shards. What were once large sets of wind chimes in all shapes and sizes are now twisted and rent scrap metal and broken wood. The walls drip with fiendish sigils painted in blood.

“Ah, there are the meddling outsiders this fool was mewling about.” A cruel voice calls out from the front of the temple. Standing behind the temple is an imposing figure, her jaws and antlers dripping with blood. She holds a cruel dagger with a jagged, blackened blade aloft in one hand, the other pinning the elf who led the assault outside to the altar. “Thank you for delivering my sacrifice to me.” She says, grinning down at the struggling figure on the altar. “You all played your parts perfectly.”

“Serraleth, no! This wasn’t our deal!” The squirming figure cries. “You need me!”

“You’re right, Nathatel.” She says, plunging the dagger into his chest. “I couldn’t do it without you.”

As the elf’s blood drips down the sides of the altar, a sphere of sickly green energy springs up, surrounding the dais. As Serraleth begins an incantation, tendrils of black energy begin to flow in toward the altar from the desecration throughout the temple. Viore quickly hurls a spell at the fiendish figure, its effects splashing harmlessly off sphere of green energy.

“It’s no good,” Eando Kline shouts. “We have to bring down that shield if we want to stop whatever it is she’s doing! At least we seem to have interrupted before she could finish whatever it was. That should give us an advantage in trying to stop it. Pathfinders, fan out. Do whatever you can to cut off the flow of energy to that thing!”

Table GMs, please begin Part 4. The Rushed Evil condition is in effect.


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Cathedral Event 1: Weaken the Barrier

“We must bring down this accursed barrier!” Viore growls, clearly frustrated, as he casts another spell which fizzles against the sphere. “Do whatever you can to weaken it, and whatever you do, do it quickly!”

Viore provides no further instruction on how to weaken the barrier, and you are free to do so in whatever way you wish. Describe what you are doing to weaken the barrier. After you have described your actions, attempt a DC 15 skill check (or DC 13 appropriate Lore skill)to represent your efforts. Success gives +1 Barrier Point, Crit Success is +2 Barrier Points, while Crit Failuer is -1 Barrier Points. I am looking for a certain total of Barrier Points.

Elias - ???
Eovar - ???
Khaldan - ???
Geshko - ???
Mibli - ???
Miss Sorbet - ???

Don't forget the Rushed Evil Condition in effect: The townsfolk, aided by tireless Pathfinder agents, quickly identified that Nathatel escaped to the temple. Their speed in locating him limited the preparations Serraleth was able to make before beginning the ritual. Each PC gains a +2 circumstance bonus to the first skill check they attempt in area H (which is where everyone at).

Envoy's Alliance

Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 2 | Provisions lesser healing potion 1/1 | Active Conditions: Level Bump, Overdrive | ◆◇↺

"Well, I won't miss him, but time to fry the big fish. As soon as we can get to the stove." The poppet starts looking for key physical points in the barrier where she can move, remove, or add objects to disrupt the flow of energy.

Crafting: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

"Never trust a demon." Geshko mutters, and tries to identify what kind of demon this is. He hopes that knowledge could inform himself or his allies as to the nature of the ritual and the barrier.

Hunt Prey, with Automatic Recall Knowledge.
Secret Roll- 1d20+4 Religion+ 2 Cirumstance bonus for Hunt Prey or Rushed Evil

Horizon Hunters

Male Beastkin Human Barbarian 3 (raging) | HP 47/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 30 ft | Hero Points 1 | Exploration: Scout | Active Conditions: None

"You'd think that would be obvious," Elias agrees. He grabs the end of the nearest bench--or, they call them "pews" when you're in a cathedral, don't they? He isn't sure why it needs a special name.

Regardless, he grabs the end and forces it up against the edge of the barrier to put pressure on it. Shoving the furniture around is probably disrespectful, but... well, it doesn't seem to matter at this point.

Athletics (Rushed Evil): 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

"Well that was a quicker betrayal than I expected, but it was always going to happen!" Khaldan will agree.

Khladan will then set to examining how the barrier has been formed and how it might be linked to the ley lines of the town.

Occultism DC15: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24

"Hmm, yes if we add crystals here and here it should reduce the energy inflow..." he will muse.

Envoy's Alliance

Elf Magus 1 | HP: 16/16 | Hero Point: 1/1 |AC: 18 | F: 7 R: 7 W: 5 | Perc: +3 (Low-Light Vision) | Speed 30ft | Active conditions:

Eovar quickly works through his arcane knowledge to find weak points in the barrier to target.

"His magic is rushed and sloppy, the field has to have weak points."

Arcana: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19


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GM Screen:
Religion: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21

Geshko:
You don't know exactly what demon is this one, but will use your Success result for the purpose of this event.

Tally:
Elias - Critical Success, 2 Barrier Points
Eovar - Success, 1 Barrier Point
Khaldan - Success, 1 Barrier Point
Geshko - Success, 1 Barrier Point
Mibli - ???
Miss Sorbet - Success, 1 Barrier Point

Miss Sorbet looks for objects that might help weaken the barrier. Geshko helps out by knowing and countering what powers demons have in general, attempting to do something against it. Elias bonks spews and furniture in the cathedral onto the barrier to break it or something. Khaldan puts crystals and utilizes their powers to counteract with the barrier. Eovar aims for the weak points he is able to find on the barrier as well.

We have enough Barrier Points to continue, even if Mibli Crit Fails.

"I can sense the barrier weakening, but the energy feeding into the ritual must be cut off before it will fall," Venture-Captain Ciobanu tells them. "Go help with efforts elsewhere in the temple while I make sure your progress made here isn’t lost." he adds and dismisses them.

Mission Success.


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I will post the next part when I get the chance later. Sending Khaldan and Geshko a hero point each so that everyone has.


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Cathedral Event 4: Embodied Corruption

After the Pathfinders' attempts to weaken the barrier, black tendrils of dark energy snake along the walls and floors, spreading out from the altar at the front of the temple. Everywhere the tendrils touch, crystals grow cloudy and opaque, paintings char and blacken, and the statues and carvings on the wall writhe and twist into hideous new forms!

Rolling initiatives...

Initiatives:
Khaldan al Tephu's Initiative using Scout: 1d20 + 8 ⇒ (19) + 8 = 27
Eovar Cerin's Initiative using Avoid Notice: 1d20 + 8 ⇒ (19) + 8 = 27
Geshko Hawthorne's Initiative using Scout: 1d20 + 7 ⇒ (20) + 7 = 27
Mibli's Initiative using Search: 1d20 + 5 ⇒ (2) + 5 = 7
Elias's Initiative using Defend: 1d20 + 6 ⇒ (1) + 6 = 7
Miss Sorbet, Chain of Aster's Initiative using Scout: 1d20 + 7 ⇒ (12) + 7 = 19
Red, Blue, Perception: 1d20 + 3 ⇒ (1) + 3 = 4
White, Perception: 1d20 + 6 ⇒ (16) + 6 = 22

❖❖❖❖❖❖ CORRUPTED CATHEDRAL! Round 1 ❖❖❖❖❖❖

ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
➤ Geshko (☘️ 1/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀➤ Animal (AC 16) (11/11 HP)
➤ Eovar (☘️ 2/3) (AC 18) (16/16 HP)
➤ Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP)
Armor (White) (- HP)
Miss Sorbet (☘️ 1/3) (AC 18) (26/26 HP)
Mibli (☘️ 1/3) (AC 17) (20/20 HP)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging') (21/21 HP)
Dagger One (Red, Tiny) (- HP) | Flying 5-ft above ground
Dagger Two (Blue, Tiny) (- HP) | Flying 5-ft above ground

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

"Hmm, this looks like trouble. Here, Geshko have a boost"
Khaldan will cast magic weapon on Geshko's bow and then try to work out what we are facing.

______________

◆◆ cast magic weapon
◆ Recall knowledge on the armor (Arcana/Occultism/Society +7, Nature/Religion +5)


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GM Screen:
Arcana: 1d20 + 7 ⇒ (10) + 7 = 17

Khaldan infuses Geshko's weapon with magic. He also knows that the armor is an animated armor. Like normal objects, he knows that an animated armor has Hardness. It can be broken with a critical hit or if its HP becomes less than half.

Eovar, Geshko, and Animal are up!

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

"Thank you, Khaldan. Let's hope I use it well!" Geshko responds. He studies a dagger and fires two quick shots at it.


◆ Hunt Prey (red dagger)
◇ Recall Knowledge (Monster Hunter) Arcana +5
◆ Strike +1 striking Shortbow: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 242d6 ⇒ (6, 4) = 10
◆ Strike +1 striking Shortbow MAP: 1d20 + 7 + 1 - 5 ⇒ (4) + 7 + 1 - 5 = 72d6 ⇒ (4, 3) = 7


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GM Screen:
Arcana/Crafting: 1d20 + 5 ⇒ (20) + 5 = 25

Geshko might have overheard about this type of creatures, animated daggers in this case. They are constructs that has immunities to bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious, in addition to Hardness they possess.

Geshko assigns Red Dagger as his prey and shoots it, critically hitting on the first attack, breaking the dagger into half. Red Dagger is eliminated.

You have 1 action left.

Delaying Eovar.

White Armor advances and slices Miss Sorbet!
Glaive Attack vs Miss Sorbet AC 18: 1d20 + 11 ⇒ (13) + 11 = 24
Weapon Damage: 1d8 + 4 ⇒ (5) + 4 = 9 slashing damage

❖❖❖❖❖❖ CORRUPTED CATHEDRAL! Round 1 ❖❖❖❖❖❖

ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Geshko (☘️ 1/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀Animal (AC 16) (11/11 HP)
➤ Eovar (☘️ 2/3) (AC 18) (16/16 HP) | Delaying
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP)
Armor (White) (- HP)
➤ Miss Sorbet (☘️ 1/3) (AC 18) (17/26 HP)
➤ Mibli (☘️ 1/3) (AC 17) (20/20 HP)
➤ Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging') (21/21 HP)
Dagger One (Red, Tiny) (- HP) | Flying 5-ft above ground
Dagger Two (Blue, Tiny) (- HP) | Flying 5-ft above ground

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