GM Frost's S04-99 Blessings of the Forest [PbP Gameday XII] (Inactive)

Game Master Frozen Frost

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Challenge Points: 14 (Low Tier, Level 1-2)
Start Date: 4 September 2023
End Date: 20 November 2023


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Horizon Hunters

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Male Beastkin Human Barbarian 3 (non-raging) | HP 36/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 35ft | Hero Points 1 | Exploration: Scout | Active Conditions: Raging (unable to Concentrate, except Seek and Demoralize)

Reflex: 1d20 + 5 ⇒ (16) + 5 = 21 Success for half, 6/2 = 3
Reflex: 1d20 + 5 ⇒ (2) + 5 = 7 Failure for 5
Will: 1d20 + 5 ⇒ (8) + 5 = 13 Oof. Frightened 1.

This is backwards. Bunnies are not supposed to bite him. Elias finds the animals' unnatural behavior unnerving, and their teeth unusually sharp.

Well, he can do that too. Stomping his way out of the pile of adorable terrifying bunnies, he resumes his canine aspect and spins around snarling. "You're doing it WRONG! I'll show you!" and... snaps ineffectually at the rabbits.

* Stride (can you flank a swarm?)
* Rage
* Strike Attack (Frightened, maybe flanking?): 1d20 + 7 - 1 ⇒ (4) + 7 - 1 = 10 for piercing damage: 1d10 + 6 ⇒ (8) + 6 = 14

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

"More stuff of nightmares?? But a swarm is a swarm no matter how cute!"

Noting that Miss Sorbet is resistant to acid, but Elias is not, Khaldan will wait until Elias has moved and then try to recall what he knows about these bunny swarms, step back, and throw a glob of acid at the bunnies in the corner below Miss Sorbet.

DC 19 Will save vs Cute but Deadly: 1d20 + 7 ⇒ (15) + 7 = 22

Acid splash ranged attack: 1d20 + 7 ⇒ (8) + 7 = 15 for 1d6 ⇒ 2 acid damage plus 1 splash damage on surrounding squares


◆ Recall knowledge on bunny swarms
◆ Stride
◆ Cast Acid Splash on the bunny swarm at the green splash symbol

Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

Will (DC 19): 1d20 + 6 ⇒ (8) + 6 = 14
Basic Reflex (DC 14; Frightened 1): 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
Basic Reflex (DC 14; Frightened 1): 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12

"Oh noooo, why is everything out here so scary and bitey!?" Mibli howls as the scary bunnies nip at her legs and feet.


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Elias, I don't think you are flanking Bunny Swarm with anyone. And it is not your turn yet but will use your post when it gets to your turn.

GM Screen:
Khaldan al Tephu's Religion (T): 1d20 + 5 ⇒ (12) + 5 = 17

Khaldan does not know anything about this particular swarm. This might be his first time to see one. Sending acid, he still misses but some splash affects the swarm. Takes 1 splash acid damage plus weakness, and unfortunately, Elias also takes the splash acid damage. The splash is somewhat effective though.

The scary shoony is having trouble evading the swarm's bite after she gets frightened by what she has seen. My bad, that should be one Reflex save only from Rabbit Swarm.

❖❖❖❖❖❖ YOU SAID BUNNIES? Round 1 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖BEFORE YOUR TURN❖❖❖
Geshko (☘️ 0/3): DC 19 Will save vs Cute but Deadly (see below); DC 14 basic Reflex save vs 1 piercing damage (and Clumsy 1 at Crit Failure)
Animal (☘️ 1/3): DC 19 Will save vs Cute but Deadly (see below); DC 14 basic Reflex save vs 1 piercing damage (and Clumsy 1 at Crit Failure)
Miss Sorbet (☘️ 1/3): DC 19 Will save vs Cute but Deadly (see below); Two DC 16 basic Reflex save vs 6+5 piercing damage (and Clumsy 1 at Crit Failure)

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Eovar (☘️ 2/3) (AC 18) (16/16 HP)
Bunnies (Black) (-4 HP)
Rabbits (White) (- HP)
➤ Geshko (☘️ 0/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀➤ Animal (☘️ 1/3) (AC 16) (11/11 HP)
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP)
➤ Miss Sorbet (☘️ 1/3) (AC 18) (26/26 HP)
Wolfy (Pink) (-9 HP)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (9/21 HP) | Frightened 1 (while within aura)
Mibli (☘️ 1/3) (AC 17) (19/20 HP) | Frightened 1 (while within aura)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Cute But Deadly (aura, visual) 30 feet :
The sight of these bunnies with their red glowing eyes and sharp teeth is so unsettling that upon seeing them a creature must attempt a DC 17 Will save. On a failure, that creature becomes frightened 1 (or frightened 2 on a critical failure) and cannot lower their frightened condition lower than 1 while within the aura. A creature that succeeds at its save is temporarily immune to all abyssal bunny swarm’s cute but deadly auras for 1 minute.

Horizon Hunters

Male Beastkin Human Barbarian 3 (non-raging) | HP 36/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 35ft | Hero Points 1 | Exploration: Scout | Active Conditions: Raging (unable to Concentrate, except Seek and Demoralize)

Oooh, sorry. I think I was looking at my name bolded under "before your turn." (And I was flanking at the time. Khaldan moved.)

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

Geshko Will: 1d20 + 4 ⇒ (15) + 4 = 19
Animal Will: 1d20 + 5 ⇒ (16) + 5 = 21
Geshko Reflex: 1d20 + 9 ⇒ (4) + 9 = 13
Animal Reflex: 1d20 + 6 ⇒ (2) + 6 = 8

"Look at the FANGS" Geshko shouts as the animals attack. Studying the swarm, he realizes his bow is useless, and drops it at his feet.
"Animal! Out and in!" He commands, as he steps back out of the swarm, reaching for his belt to draw a green, blue, and purple bladed scarf.

I got you, Elias.
◆ Hunt Prey
◆ Step
◆ Command Animal
A◆ Stride
A◆ Bite Bite: 1d20 + 6 ⇒ (16) + 6 = 221d6 + 2 ⇒ (2) + 2 = 4
Not sure if you can do precision damage against a swarm, if so- Precision: 1d4 ⇒ 1

Envoy's Alliance

2 people marked this as a favorite.
Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 1 | Provisions lesser healing potion 0/1 | Active Conditions: Overdrive, Level Bump | ◆◇↺

Will Save: 1d20 + 6 ⇒ (11) + 6 = 17
Reflex Save: 1d20 + 4 ⇒ (4) + 4 = 8
Reflex Save: 1d20 + 4 ⇒ (13) + 4 = 17

8 damage and frightened 1.

"I've got a theory..."

◆ Stride

◆ Explode

Cold Damage: 2d6 ⇒ (6, 2) = 8 AOE, basic Reflex DC 18
Unstable: 1d20 ⇒ 13


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Geshko assigns the Rabbit Swarm (white) as his prey, and he steps out. He then commands Animal to do the bidding or biting. Animal connects but biting (piercing) is somewhat not effective. Damage reduced to 1 by resistance. Immune to precision.

Miss Sorbet moves to maximize the potential of what she is going to do with harming her allies and kaboom!
Bunny Swarm: DC 18 basic Reflex save: 1d20 + 11 ⇒ (6) + 11 = 17 Failure, 8 cold + 3 (area weakness) = 11 total damage
Rabbit Swarm: DC 18 basic Reflex save: 1d20 + 9 ⇒ (3) + 9 = 12 Failure, 8 cold + 3 (area weakness) = 11 total damage

Her kaboom is effective against the swarm as the number of bunnies or rabbits is significantly reduced!

Meanwhile, Wolfy goes head-to-head with Eovar. It snarl at him and bites him!
Jaw Attack vs Eovar AC 18: 1d20 + 9 ⇒ (2) + 9 = 11

It misses, but bites again!
Jaw Attack, MAP vs Eovar AC 18: 1d20 + 9 - 5 ⇒ (6) + 9 - 5 = 10

And again!
Jaw Attack, MAP2 vs Eovar AC 18: 1d20 + 9 - 10 ⇒ (12) + 9 - 10 = 11

Elias flanks, rages and bites air at the swarm just like Wolfy.

Insert Khaldan's actions with Geshko taking the splash damage instead.


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

❖❖❖❖❖❖ YOU SAID BUNNIES? Round 1 and 2 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Round 2
➤ Eovar (☘️ 2/3) (AC 18) (16/16 HP)
Bunnies (Black) (-15 HP)
Rabbits (White) (-12 HP) | Geshko's Prey
Geshko (☘️ 0/3) (AC 18, +1 vs Prey's Attacks) (18/20 HP)
⠀⠀Animal (☘️ 1/3) (AC 16) (10/11 HP)
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP)
Miss Sorbet (☘️ 1/3) (AC 18) (18/26 HP) | Frightened 1 (while within aura)
Wolfy (Pink) (-9 HP)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (13/21 HP) | Frightened 1 (while within aura)

Round 1
➤ Mibli (☘️ 1/3) (AC 17) (19/20 HP) | Frightened 1 (while within aura)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Cute But Deadly (aura, visual) 30 feet :
The sight of these bunnies with their red glowing eyes and sharp teeth is so unsettling that upon seeing them a creature must attempt a DC 17 Will save. On a failure, that creature becomes frightened 1 (or frightened 2 on a critical failure) and cannot lower their frightened condition lower than 1 while within the aura. A creature that succeeds at its save is temporarily immune to all abyssal bunny swarm’s cute but deadly auras for 1 minute.

Envoy's Alliance

Elf Magus 1 | HP: 16/16 | Hero Point: 1/1 |AC: 18 | F: 7 R: 7 W: 5 | Perc: +3 (Low-Light Vision) | Speed 30ft | Active conditions:

Eovar steps back to keep his distance as he continues his attacks.

◆: Arcane Cascade (Gaining 1 Temporary HP)
◆: Step
◆: Thunderous Strike

Elven Branched Spear: 1d20 + 7 ⇒ (9) + 7 = 16
P. Damage & F. Damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
Enemy must make Basic Fortitude Save DC 15 or take 2 Sonic Damage, Critical Failure creature falls prone.

Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

Mibli hurriedly steps out of the (now diminished) swarm of biting bunnies and directs a magical blast of rocks into their midst, making sure to avoid catching Animal or Miss Sorbet in the spell.

Pummeling Rubble (B): 2d4 ⇒ (2, 4) = 6

"Bad bunnies get squished!"
______________

◆ Step
◆◆ Cast Pummeling Rubble; current DC is 16 due to being frightened.


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Wolfy: DC 15 basic Fortitude save: 1d20 + 6 ⇒ (8) + 6 = 14 Failure, 2 sonic damage

Eovar goes into a stance, steps back, and pokes Wolfy! Takes 7+2 total damage

Mibli steps out of the swarm and evokes rocks from above to bludgeon the corrupted rabbits!
DC 16 Reflex save: 1d20 + 9 ⇒ (7) + 9 = 16 Success, 3 B damage + 3 (area weakness) = 6 total damage

It is somewhat effective and some rabbits are squished!

Bunny Swarm randomly moves toward 1 Elias, 2 Miss Sorbet, 3 Geshko: 1d3 ⇒ 2 Miss Sorbet and bites her twice! Two DC 16 basic Reflex save vs 1d6 + 2 + 1d6 + 2 ⇒ (2) + 2 + (5) + 2 = 11 piercing damage, and Clumsy 1 on Crit Failure

Rabbit Swarm, on the other hand, goes into Mibli and Animal's spaces and bites them twice too! Two DC 14 basic Reflex save vs 1d6 + 1d6 ⇒ (6) + (5) = 11 piercing damage, and Clumsy 1 on Crit Failure

❖❖❖❖❖❖ YOU SAID BUNNIES? Round 2 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Eovar (☘️ 2/3) (AC 18) (16/16 HP, 1 temp HP)
Bunnies (Black) (-15 HP)
Rabbits (White) (-18 HP) | Geshko's Prey
➤ Geshko (☘️ 0/3) (AC 18, +1 vs Prey's Attacks) (18/20 HP)
⠀⠀➤ Animal (☘️ 1/3) (AC 16) (10/11 HP) | Two DC 14 basic Reflex saves vs 6+5 piercing damage, and Clumsy 1 on Crit Failure
➤ Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP)
➤ Miss Sorbet (☘️ 1/3) (AC 18) (18/26 HP) | Frightened 1 (while within aura); Two DC 16 basic Reflex saves vs 4+7 piercing damage, and Clumsy 1 on Crit Failure
Wolfy (Pink) (-18 HP)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (13/21 HP) | Frightened 1 (while within aura)
Mibli (☘️ 1/3) (AC 17) (19/20 HP) | Frightened 1 (while within aura); Two DC 14 basic Reflex saves vs 6+5 piercing damage, and Clumsy 1 on Crit Failure

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Cute But Deadly (aura, visual) 30 feet :
The sight of these bunnies with their red glowing eyes and sharp teeth is so unsettling that upon seeing them a creature must attempt a DC 17 Will save. On a failure, that creature becomes frightened 1 (or frightened 2 on a critical failure) and cannot lower their frightened condition lower than 1 while within the aura. A creature that succeeds at its save is temporarily immune to all abyssal bunny swarm’s cute but deadly auras for 1 minute.

Envoy's Alliance

Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 1 | Provisions lesser healing potion 0/1 | Active Conditions: Overdrive, Level Bump | ◆◇↺

Reflex Save: 1d20 + 4 ⇒ (12) + 4 = 16
Reflex Save: 1d20 + 4 ⇒ (19) + 4 = 23

7 damage.

A bit of Sorbet's stuffing is beginning to leak out. She moves out of the swarm and sweeps her weapon through the lagomorphs.

◆ Step

◆ Strike vs. Rabbits

+1 Halberd: 1d20 + 7 ⇒ (2) + 7 = 9
Slashing Damage: 1d10 + 2 ⇒ (6) + 2 = 8

◆ Strike vs. Bunnies

+1 Halberd: 1d20 + 7 - 5 ⇒ (20) + 7 - 5 = 22
Slashing Damage: 1d10 + 2 ⇒ (8) + 2 = 10

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Khaldan will throw another glob of acid at the bunny swarm

Acid splash ranged attack: 1d20 + 7 ⇒ (20) + 7 = 27 for 1d6 ⇒ 4 acid damage plus 1 splash damage on surrounding squares. On a critical success, the target also takes 1 persistent acid damage.

___________


◆ Recall knowledge on bunnies (messed up the actions last round sorry, so using this one here - same result as last time)
◆◆ cast acid splash on the bunny swarm at the green splash symbol


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

GM Screen:
Nature: 1d20 + 6 ⇒ (5) + 6 = 11

Geshko:
You don't what really they are. Looks like normal animals in corrupted state.

Miss Sorbet, you succeed both saves, only 5 total.

Miss Sorbet steps out and slashes at the swarm. She misses the first one, but connect with the second with some resistance, but enough to bring down what remains of that swarm. 2*10 - 3 (slashing resistance) = 17 total Rabbit Swarm eliminated.

Khaldan, I did not notice that, thank you for that.

Khaldan showers the remaining swarm with acid and it is effective! 4*2 + 1*2 + 3 (area weakness) = 13 total damage and 1 persistent acid damage

❖❖❖❖❖❖ YOU SAID BUNNIES? Round 2 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Eovar (☘️ 2/3) (AC 18) (16/16 HP, 1 temp HP)
Bunnies (Black) (-28 HP) | 1 Persistent Acid Damage
Rabbits (White) (-35 HP) | Geshko's Prey
➤ Geshko (☘️ 0/3) (AC 18, +1 vs Prey's Attacks) (18/20 HP)
⠀⠀➤ Animal (☘️ 1/3) (AC 16) (10/11 HP) | Two DC 14 basic Reflex saves vs 6+5 piercing damage, and Clumsy 1 on Crit Failure
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP)
Miss Sorbet (☘️ 1/3) (AC 18) (13/26 HP) | Frightened 1 (while within aura)
Wolfy (Pink) (-18 HP)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (13/21 HP) | Frightened 1 (while within aura)
Mibli (☘️ 1/3) (AC 17) (19/20 HP) | Frightened 1 (while within aura); Two DC 14 basic Reflex saves vs 6+5 piercing damage, and Clumsy 1 on Crit Failure

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Cute But Deadly (aura, visual) 30 feet :
The sight of these bunnies with their red glowing eyes and sharp teeth is so unsettling that upon seeing them a creature must attempt a DC 17 Will save. On a failure, that creature becomes frightened 1 (or frightened 2 on a critical failure) and cannot lower their frightened condition lower than 1 while within the aura. A creature that succeeds at its save is temporarily immune to all abyssal bunny swarm’s cute but deadly auras for 1 minute.

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

Animal Reflex: 1d20 + 6 ⇒ (19) + 6 = 25
Animal Reflex: 1d20 + 6 ⇒ (5) + 6 = 11
"Animal!" Geshko shouts as the cat is covered by the swarm of rodents. Fortunately, Miss Sorbet is able to disperse them. "Stay back, good kitty."
He studies this group of rabbits, then swings the bladed scarf around himself, launching several attacks (with reach) into the swarm.

[Ooc]◆ Hunt Prey
◆ Strike Bladed Scarf: 1d20 + 7 ⇒ (4) + 7 = 111d6 ⇒ 3
◆ Strike Bladed Scarf: 1d20 + 7 - 5 ⇒ (6) + 7 - 5 = 81d6 ⇒ 3


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Animal takes 0+5 P damage.

GM Screen:
Nature/Religion: 1d20 + 4 ⇒ (9) + 4 = 13

Geshko:
Still no idea what specifically this creature swarm is aside from the fact that they look like bunnies.

Geshko assigns the swarm as his prey and slashes the same but none of the bunnies are hurt, unfortunately.

Wolfy follows Eovar and bites him again.
Jaws Attack vs Eovar AC 18: 1d20 + 9 ⇒ (3) + 9 = 12
Jaws Attack, MAP vs Eovar AC 18: 1d20 + 9 - 5 ⇒ (8) + 9 - 5 = 12

❖❖❖❖❖❖ YOU SAID BUNNIES? Round 2 and 3 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Round 3
➤ Eovar (☘️ 2/3) (AC 18) (16/16 HP, 1 temp HP)
Bunnies (Black) (-28 HP) | 1 Persistent Acid Damage, Geshko's Prey
Rabbits (White) (-35 HP)
Geshko (☘️ 0/3) (AC 18, +1 vs Prey's Attacks) (18/20 HP)
⠀⠀Animal (☘️ 1/3) (AC 16) (5/11 HP)
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP)
Miss Sorbet (☘️ 1/3) (AC 18) (13/26 HP) | Frightened 1 (while within aura)
Wolfy (Pink) (-18 HP)

Round 2
➤ Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (13/21 HP) | Frightened 1 (while within aura)
➤ Mibli (☘️ 1/3) (AC 17) (19/20 HP) | Frightened 1 (while within aura); Two DC 14 basic Reflex saves vs 6+5 piercing damage, and Clumsy 1 on Crit Failure

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Cute But Deadly (aura, visual) 30 feet :
The sight of these bunnies with their red glowing eyes and sharp teeth is so unsettling that upon seeing them a creature must attempt a DC 17 Will save. On a failure, that creature becomes frightened 1 (or frightened 2 on a critical failure) and cannot lower their frightened condition lower than 1 while within the aura. A creature that succeeds at its save is temporarily immune to all abyssal bunny swarm’s cute but deadly auras for 1 minute.

Horizon Hunters

Male Beastkin Human Barbarian 3 (non-raging) | HP 36/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 35ft | Hero Points 1 | Exploration: Scout | Active Conditions: Raging (unable to Concentrate, except Seek and Demoralize)

Realizing he's fairly ineffective against the bunnies (who should not be biting dogs!), Elias turns and goes after the wolf instead.

"Sister! Bunnies should be food--maybe pets. You shame yourself!"

He doesn't... actually have any particular way to communicate with wolves, though, so he resorts to trying to bite.

* Stride
* Stride
* Strike Wolf Jaws (Frightened): 1d20 + 6 ⇒ (18) + 6 = 24 for piercing damage: 1d10 + 6 ⇒ (5) + 6 = 11

Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

Reflex (DC 14): 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
Reflex (DC 14): 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12

Mibli suffers a number of agonizing bites before Miss Sorbet manages to disperse the swarm. As much as she hates to, she grits her teeth and circles around to one side of the remaining swarm and delivers another blast of rocks and rubble to it.

Pummeling Rubble (B; DC 16 Reflex): 2d4 ⇒ (4, 4) = 8
______________

◆ Stride
◆◆ Pummeling Rubble


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Elias focuses his rage on Wolfy instead. His bite is enough to eliminate Wolfy! Bye, Wolfy. Elias is no more frightened as he is out of aura's AoE

Mibli, on the other hand, is having a hard time evading the swarming bites. Mibli takes 11 P damage. She gets out of the swarm and pummels the swarm with rocks.
DC 16 basic Reflex save: 1d20 + 11 ⇒ (2) + 11 = 13 Failure, 8 B damage + 3 (area weakness) = 11 total damage The remaining bunnies are bludgeoned to death!

END OF ENCOUNTER! WELL DONE!

Party Health:
Eovar (16/16 HP)
Geshko(18/20 HP)
⠀⠀Animal(5/11 HP)
Khaldan (15/15 HP)
Miss Sorbet (13/26 HP)
Elias(13/21 HP)
Mibli (8/20 HP)

The Pathfinders successfully eliminate the threats and report back the result of their investigation. "This is worse than what we expect. Thank you, Pathfinders!" he tells them before he dismisses them to other tasks.

You have ten-minute rest before the next mission. But instead of that, we are activating Expedient Travel condition: The Pathfinders have reached the town of Folien much quicker than expected, giving the PCs some extra time to gather defenses. Once during Part 2 when the PCs would take a 10-minute rest, they instead gain the benefits of a full night’s rest.


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Exploration Event 1: Have You Seen Something?

As Pathfinders work to set up their makeshift campsite, Fola Barun comes over, a contemplative look on her face. “As outsiders here, we don’t know much about this village. The queen was able to tell us only that her informants said this town is the center of some plot, and Viore, while he knows some information about the layout, hasn’t been here in over a decade — things tend to change in that amount of time. I’d like you to talk to some of the townsfolk. Try to find out what you can about what’s been happening from them.”

The town isn’t very large, so going around to talk to people is straightforward. While Folien has always been more welcoming to outsiders than most towns in Kyonin, this sudden influx of such a large group, and Pathfinders nonetheless, has everyone a little guarded.

There are several locations that are open to you with the associated skills below, or you can use DC 17 Diplomacy, DC 17 Intimidation, or DC 17 Deception to gather information for all locations:

Locations and Skills:
Apothecary — DC 17 Arcana, DC 17 Crafting, DC 17 Medicine, DC 17 Nature, DC 17 Occultism, DC 17 Religion, or any appropriate Lore skill, such as DC 15 Herbalism Lore or DC 15 Midwifery Lore
Constabulary and Town Lockup — DC 17 Athletics, DC 17 Society, DC 17 Stealth, DC 17 Thievery, or any appropriate Lore skill, such as DC 15 Legal Lore or DC 15 Underworld Lore
Dockhouse — DC 17 Acrobatics, DC 17 Athletics, DC 17 Nature, DC 17 Survival, or any appropriate Lore skill, such as DC 15 Fishing Lore or DC 15 Sailing Lore
Farmer’s Market — DC 17 Crafting, DC 17 Medicine, DC 17 Society, DC 17 Thievery, or any appropriate Lore skill, such as DC 15 Farming Lore or DC 15 Mercantile Lore
Farrier — DC 17 Athletics, DC 17 Crafting, DC 17 Medicine, DC 17 Nature, DC 17 Survival, or any appropriate Lore skill, such as DC 15 Horse Lore or DC 15 Stabling Lore
Inn — DC 17 Crafting, DC 17 Performance, DC 17 Religion, DC 17 Society, or any appropriate Lore skill, such as DC 15 Cooking Lore or DC 15 Games Lore

Elf PCs or those from Kyonin have an easier time due to their understanding of the local culture, making the DC reduced by 2. Each PC can attempt two checks, with the following results.
Critical Success The PCs gain 2 Information Points.
Success The PCs gain 1 Information Point.
Critical Failure The PCs lose 1 Information Point.

Exploration Event 1
Elias - ???
Eovar - ???
Geshko - ???
Khaldan - ???
Mibli - ???
Miss Sorbet - ???

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Khaldan will try asking at the apothecary and the inn.

He will successfully strike up a conversation with the apothecary on the ley lines in the region and their effect on treatments, but his knowledge of cooperage is apparently not of interest to the innkeeper!

DC17 Occultism @ Apothecary: 1d20 + 7 ⇒ (11) + 7 = 18
DC17 Crafting @ Inn: 1d20 + 7 ⇒ (6) + 7 = 13

Horizon Hunters

Male Beastkin Human Barbarian 3 (raging) | HP 47/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 30 ft | Hero Points 1 | Exploration: Scout | Active Conditions: None

Hm. Perhaps we should take the night's rest. Elias doesn't have much healing to offer, but can drink his potion if need be.

Elias offers to assist first at the dockhouse and then the farrier.
Helping out should help enable some friendly chatting, right?

Athletics: 1d20 + 7 ⇒ (10) + 7 = 17
Athletics: 1d20 + 7 ⇒ (13) + 7 = 20

Envoy's Alliance

Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 1 | Provisions lesser healing potion 0/1 | Active Conditions: Overdrive, Level Bump | ◆◇↺

Miss Sorbet first visits the farmer's market.

Crafting: 1d20 + 8 ⇒ (14) + 8 = 22

She then swings by the constabulary.

Society: 1d20 + 8 ⇒ (11) + 8 = 19

Envoy's Alliance

Elf Magus 1 | HP: 16/16 | Hero Point: 1/1 |AC: 18 | F: 7 R: 7 W: 5 | Perc: +3 (Low-Light Vision) | Speed 30ft | Active conditions:

"Those most in need of seeing new faces are likely to want to hold conversation. I will take a moment to sneak in to the cells." Eovar says while slinking away.

Constabulary, Stealth DC 15: 1d20 + 7 ⇒ (11) + 7 = 18

After returning, he stops by the Farmer's Market. Making conversation while casually playing sleight of hand trick with those present.

Farmer's Market, Stealth DC 15: 1d20 + 7 ⇒ (12) + 7 = 19

Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

Mibli also decides to go visit the apothecary and then the inn. Unfortunately, she can't really tell the proprietor of the apothecary anything they don't already know and her impromptu tumbling performance at the inn is best not mentioned at all!

Herbalism Lore (DC 15): 1d20 + 6 ⇒ (1) + 6 = 7
Herbalism Lore (DC 15; Hero Point): 1d20 + 6 ⇒ (7) + 6 = 13

Performance (DC 17): 1d20 + 7 ⇒ (2) + 7 = 9
______________

Dang :(

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

Geshko skulks around the Constabulary seeing if he can overhear anything law enforcement is worried about.
Then, he'll head to the Farmer's Market and see if he can identify and talk to any pickpockets or other criminals.
Constabulary, Stealth: 1d20 + 7 ⇒ (11) + 7 = 18
Farmer's Market, Thievery: 1d20 + 7 ⇒ (12) + 7 = 19

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

Eando’s voice rings out, calling everyone back. “Pathfinders, the light is quickly fading. Return to camp and rest, we will continue reconnaissance tomorrow.”

Table GMs, this is your one-day warning before the end of Part 2


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Exploration Event 1
Elias - Success, Success (2 Info Points)
Eovar - Success, Success (2 Info Points)
Geshko - Success, Success (2 Info Points)
Khaldan - Success, Failure (1 Info Point)
Mibli - Failure, Failure (0 Info Point)
Miss Sorbet - Success, Success (2 Info Points)
Total - 9 Info Points Success

The pathfinders go to inquire the citizens of Folien to learn more about the strange happenings in the town, Some go to an inn and apothecary, to the constabulary, docks, and to market. Most of them have learned something while some have difficulty dealing and getting some info.

Overall, they learn that the townspeople have been seeing more and more strange activity in the forest near Folien. Some of it has been just weird crystals popping up that seem to be following strange lines. Also, the forest creatures are acting strangely. They don’t seem to be as friendly as they used to and are getting harder and harder to catch while hunting.

With this valuable information, they report the same back to Fola Barun.

Mission Success!

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

As the sun rises over the camp, the din of Pathfinders getting ready to start another day and the smell of a warm breakfast fills the air. As everyone is starting to eat their breakfast, Eando, Ciobanu, and Fola stand before the group. “As we head out today, we should continue to look for signs of an upcoming assault. With the information you’ve gathered, it’s clear that the one named Nathatel is readying an attack on the town, though we’re still somewhat unsure why.”

As Eando speaks to the group, one of the night scouts approaches Fola, whispering something in her ear. Looking alarmed, she quickly interrupts Eando. “Pathfinders, it’s worse than we feared! Nathatel’s forces are to be attempting to attack from the west. Go, now, stop them before they can breach the town!”

Table GMs, please begin Part 3, beginning in Area E.


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

The peace of Folien is broken with a pre-dawn ambush. While it is still dark outside, enough time has passed since the Pathfinders made camp for them to benefit from a full night’s rest and do their daily preparations.

The group readies themselves with weapons and shields drawn and heads over to the west side of the town.

Rolling initiatives...

Initiatives:
Khaldan al Tephu's Initiative using Scout: 1d20 + 8 ⇒ (6) + 8 = 14
Eovar Cerin's Initiative using Avoid Notice: 1d20 + 8 ⇒ (1) + 8 = 9
Geshko Hawthorne's Initiative using Scout: 1d20 + 7 ⇒ (12) + 7 = 19
Mibli's Initiative using Search: 1d20 + 5 ⇒ (4) + 5 = 9
Elias's Initiative using Defend: 1d20 + 6 ⇒ (6) + 6 = 12
Miss Sorbet, Chain of Aster's Initiative using Scout: 1d20 + 7 ⇒ (13) + 7 = 20
Scout A, Scout B, Perception: 1d20 + 8 ⇒ (7) + 8 = 15
Runner, Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Runner, with a battle axe ready, runs at Miss Sorbet and slashes her!
Battle Axe Attack vs Miss Sorbet AC 18: 1d20 + 5 ⇒ (8) + 5 = 13 Miss

❖❖❖❖❖❖ FOLIEN IS UNDER ATTACK! Round 1 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Runner (- HP)
➤ Miss Sorbet (☘️ 1/3) (AC 18) (26/26 HP)
➤ Geshko (☘️ 1/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀➤ Animal (☘️ 1/3) (AC 16) (11/11 HP)
Scout A (- HP)
Scout B (- HP)
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (21/21 HP)
Eovar (☘️ 2/3) (AC 18) (16/16 HP)
Mibli (☘️ 1/3) (AC 17) (20/20 HP)

Envoy's Alliance

Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 1 | Provisions lesser healing potion 0/1 | Active Conditions: Overdrive, Level Bump | ◆◇↺

"Stay clear. I'm going to do something unpleasant after the others approach me." Unpleasant to them, I hope.

◆ Step

◆ Overdrive

Crafting DC 15: 1d20 + 8 ⇒ (19) + 8 = 27

◆ Strike

+1 Halberd: 1d20 + 7 ⇒ (1) + 7 = 8
Piercing Damage: 1d10 + 2 + 4 ⇒ (9) + 2 + 4 = 15

Very overdrive, much whiff.

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

Geshko notices the opening and makes a run for it.
"I'll cover you from above!"

◆◆◆ Stride x3- 75'
25' to opening, 25' of (difficult terrain) stairs. Geshko is 5' of stairs from the hatch.


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

The poppet brings herself into critical Overdrive to deal more damage with her attacks. She pokes the Runner but she seems overexcited to even hit. Meanwhile, Geshko moves to take advantage of the position from above the defense wall.

Scout A runs, getting past Miss Sorbet, and attacks 1 Eovar, 2 Elias: 1d2 ⇒ 1 Eovar with Snagging Strike using his club!
Club Attack, Snagging Strike vs Eoavar AC 18: 1d20 + 9 ⇒ (4) + 9 = 13 Miss

The scout just scratches his head.

On the other hand, Scout B joins Runner to attack Miss Sorbet, bonking her with the same technique!
Club Attack, Snagging Strike vs Miss Sorbet, AC 18: 1d20 + 9 ⇒ (20) + 9 = 29 Crit!

The scout’s brutality shakes Miss Sorbet’s confidence and she becomes Frightened 1 and is pushed 10 feet away from the attacker with Brutal Beating (see below).
Damage: 1d6 + 5 ⇒ (2) + 5 = 7 bludgeoning damage (x2), and FF to Scout A until the start of the Scout A’s next turn or until it leaves the Scout A’s reach, whichever comes first (this is overridden by forced movement from Brutal Beating)

"Ha! You deserve it!" the scout exclaims in frenzy with satisfaction.

❖❖❖❖❖❖ FOLIEN IS UNDER ATTACK! Round 1 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Runner (- HP)
Miss Sorbet (☘️ 1/3) (AC 18) (12/26 HP) | Critical Overdrive; Frightened 1
Geshko (☘️ 1/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀Animal (☘️ 1/3) (AC 16) (11/11 HP)
Scout A (- HP)
Scout B (- HP)
➤ Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP)
➤ Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (21/21 HP)
➤ Eovar (☘️ 2/3) (AC 18) (16/16 HP)
➤ Mibli (☘️ 1/3) (AC 17) (20/20 HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Brutal Beating :
When the scout deals damage on a critical hit, the target is Frightened 1, and the scout can knock the target up to 10 feet away (this is forced movement).

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Khaldan will reach to Eovar and cast Magic Weapon on him and then call forth a shimmering aura of protective magic.

_____________


◆◆ cast Magic Weapon on Eovar
◆cast protective ward +1 to AC in a 5 foot radius emanation (uses 1 focus point)

Horizon Hunters

Male Beastkin Human Barbarian 3 (non-raging) | HP 36/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 35ft | Hero Points 1 | Exploration: Scout | Active Conditions: Raging (unable to Concentrate, except Seek and Demoralize)

"Oh, thanks for coming right over!" Elias says cheerfully, before his eyes and teeth both grow sharper.

He lunges and bites at the attacker, and then pushes his shield up to hold him back.

* Rage
* Strike Wolf Jaws: 1d20 + 7 ⇒ (5) + 7 = 12 for piercing damage: 1d10 + 6 ⇒ (10) + 6 = 16
* Raise Shield

Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

Mibli takes the opportunity to step within Khaldan's protective ward before firing off an arc of electricity at the closest foe(s)!

Electric Arc vs. Scout A & Maybe Runner? (DC 17 Basic Reflex): 1d4 + 3 ⇒ (3) + 3 = 6

"Hair-raising, isn't it?" she snarls.
______________

◆ Step
◆◆ Electric Arc


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Khaldan imbues Eovar's weapon with magic and provides protection to his allies around him

Elias rages and bites, only to catch air with that. He then raises the shield.

Mibli enters Khaldan's magical protection and brings upon the enemies chosen some electricity!
Scout A: DC 17 basic Reflex save: 1d20 + 8 ⇒ (16) + 8 = 24 (Success, 3 electricity damage)
Runner: DC 17 basic Reflex save: 1d20 + 3 ⇒ (19) + 3 = 22 (Success, 3 electricity damage)

The two targets somewhat evade the attempt to not take the worse damage.

Eovar is up!


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Botting Eovar...

Eovar strikes Scout A with his weapon imbued with magic and fire!
Elven Branch Spear w Magic Weapon Spellstrike w Produce Flame vs Scout A: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14
Weapon Damage: 2d6 + 1 ⇒ (3, 6) + 1 = 10 piercing damage
Spell Damage: 1d4 + 2 ⇒ (4) + 2 = 6 fire damage

He then enters Arcane Cascade to cycle the magical energy.

◆◆ Spellstrike
◆ Arcane Cascade

Unfortunately for Eovar, it is a miss.

Runner catches up with Miss Sorbet after being pushed. Runner then hacks her!
Battle Axe Attack vs Miss Sorbet, Frightened 1 AC 18-1: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d8 + 1 ⇒ (7) + 1 = 8 slashing damage

And again!
Battle Axe Attack, MAP vs Miss Sorbet, Frightened 1 AC 18-1: 1d20 + 5 - 5 ⇒ (6) + 5 - 5 = 6

❖❖❖❖❖❖ FOLIEN IS UNDER ATTACK! Round 2 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Runner (-3 HP)
➤ Miss Sorbet (☘️ 1/3) (AC 18) (4/26 HP) | Critical Overdrive; Frightened 1
➤ Geshko (☘️ 1/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀➤ Animal (☘️ 1/3) (AC 16) (11/11 HP)
Scout A (-3 HP)
Scout B (- HP)
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP) | Protective Ward (+1 status bonus to AC to Khaldan and allies around 5 ft emanation)
Elias (☘️ 1/3) (AC 18, (+2 w Wooden Shield raised, -1 while Raging) (21/21 HP)
Eovar (☘️ 2/3) (AC 18) (16/16 HP)
Mibli (☘️ 1/3) (AC 17) (20/20 HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Brutal Beating :
When the scout deals damage on a critical hit, the target is Frightened 1, and the scout can knock the target up to 10 feet away (this is forced movement).

Envoy's Alliance

Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 1 | Provisions lesser healing potion 0/1 | Active Conditions: Overdrive, Level Bump | ◆◇↺

"Oh, that is IT!"

◆ Step

◆ Explode

Cold Damage: 2d6 ⇒ (2, 4) = 6 Basic DC 18 Reflex
Unstable: 1d20 ⇒ 4


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Miss Sorbet positions herself nicely to explode at the enemies next to her.
Runner: DC 18-1 basic Reflex: 1d20 + 3 ⇒ (17) + 3 = 20 Success, 3 cold damage
Scout A: DC 18-1 basic Reflex: 1d20 + 8 ⇒ (20) + 8 = 28 Crit Success

Scout A is lucky, but Runner manages to shrug some cold off. Miss Sorbet also takes some cold damage from the malfunction of her armor. 2 cold damage to Miss Sorbet

Geshko is up!

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

Geshko finishes his climb to the top of the stairs, opens the hatch, and moves to the edge of the fortifications.

◆ Stride 5' up the stairs
◆ Interact to open hatch
◆ Stride to edge


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Geshko continues his way to the top of the defensive wall. Scout A snags with strike at 1 Eovar, 2 Elias: 3d2 ⇒ (1, 1, 1) = 3!
Club Attack vs Eovar w Protective Ward AC 18+1: 1d20 + 9 ⇒ (1) + 9 = 10
Club Attack vs Eovar, MAP w Protective Ward AC 18+1: 1d20 + 9 - 5 ⇒ (14) + 9 - 5 = 18
Club Attack vs Eovar, MAP2 w Protective Ward AC 18+1: 1d20 + 9 - 10 ⇒ (7) + 9 - 10 = 6

"Traitor to the supreme race!" he just exclaims in frustration to the elf.

Scout B goes to attack Elias!
Club Attack vs Elias, Raging w Protective Ward and Shield AC 18-1+2+1: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d6 + 5 ⇒ (3) + 5 = 8 bludgeoning damage

Club Attack, MAP vs Elias, Raging w Protective Ward and Shield AC 18-1+2+1: 1d20 + 9 - 5 ⇒ (14) + 9 - 5 = 18 Miss

❖❖❖❖❖❖ FOLIEN IS UNDER ATTACK! Round 2 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Runner (-6 HP)
Miss Sorbet (☘️ 1/3) (AC 18) (2/26 HP) | Critical Overdrive
Geshko (☘️ 1/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀Animal (☘️ 1/3) (AC 16) (11/11 HP)
Scout A (-3 HP)
Scout B (- HP)
➤ Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP) | Protective Ward (+1 status bonus to AC to Khaldan and allies around 5 ft emanation)
➤ Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (13/21 HP)
➤ Eovar (☘️ 2/3) (AC 18) (16/16 HP)
➤ Mibli (☘️ 1/3) (AC 17) (20/20 HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Brutal Beating :
When the scout deals damage on a critical hit, the target is Frightened 1, and the scout can knock the target up to 10 feet away (this is forced movement).

Envoy's Alliance

Elf Magus 1 | HP: 16/16 | Hero Point: 1/1 |AC: 18 | F: 7 R: 7 W: 5 | Perc: +3 (Low-Light Vision) | Speed 30ft | Active conditions:

Thank you for the bot.

Eovar shakes his head in frustration from his last attempt but steels himself for another strike.

"Traitor? If we are truly better we should raise others up!" he snarls.

◆: Step
◆: Thunderous Strike. 1/2 Focus Point Remaining.
Melee Strike: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10 Dang dice.
P. Damage + Fire Damage: 2d6 + 1 ⇒ (4, 1) + 1 = 6
All enemies in a 15 ft cone must make a Basic Fortitude Save (DC 15) or take 2 Sonic damage, critical failures fall Prone.

◆: Strike
Melee Strike: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11
P. Damage + Fire Damage: 2d6 + 1 ⇒ (2, 5) + 1 = 8

Envoy's Alliance

Female Shoony (Fey) Sorcerer 2 HP: 20/20 | AC: 17 | F: +5, R: +7, W: +6 | Perc: +4 | Stealth: +7 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Points: 1/1 | 1st: 1/4 | Active Conditions:

"It's okay Miss Sorbet, I've got you!"

Mibli taps into the power in her blood and reaches a paw out, sending healing energy into her poppet ally.

Heal - Miss Sorbet (2-Action): 1d8 + 8 ⇒ (3) + 8 = 11

She then loads a stone into her sling.
______________

◆◆ Heal (Miss Sorbet)
◆ Interact (Reload)

Horizon Hunters

Male Beastkin Human Barbarian 3 (non-raging) | HP 36/47 | AC 20/22 | F+8 R+7 W+7 | Perc +7 | Speed 35ft | Hero Points 1 | Exploration: Scout | Active Conditions: Raging (unable to Concentrate, except Seek and Demoralize)

Elias had 2 temp hp from reading, so he should be at 15.

"Back off!" Elias howls at the thug in front of him. He howls before lunging again, snapping teeth and jaws.

* Demoralize Scout A Intimidation: 1d20 + 5 ⇒ (20) + 5 = 25
* Strike Scout B Wolf Jaws (flanking): 1d20 + 7 ⇒ (15) + 7 = 22 for piercing damage: 1d10 + 6 ⇒ (7) + 6 = 13
* Raise Shield


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Eovar brings Thunderous Strike at the enemies with his missed Strike!
Runner: DC 15 basic Fortitude save: 1d20 + 6 ⇒ (8) + 6 = 14 Failure, 2 sonic damage
Scout A: DC 15 basic Fortitude save: 1d20 + 9 ⇒ (8) + 9 = 17 Success, 1 sonic damage
Scout B: DC 15 basic Fortitude save: 1d20 + 9 ⇒ (2) + 9 = 11 Failure, 2 sonic damage

Mibli heals Miss Sorbet and reloads her sling.

Elias Rages wrote:
Elias had 2 temp hp from reading, so he should be at 15.

Will adjust that.

Raging Elias demoralizes Scout A which makes the enemy pee in his pants. Scout A becomes Frightened 2. And I assume you are striking Scout A that you flank with Miss Sorbet. He then bites off flesh from the same frightened enemy. Scout A takes 13 total damage He then raises shield.

❖❖❖❖❖❖ FOLIEN IS UNDER ATTACK! Round 2 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Runner (-8 HP)
Miss Sorbet (☘️ 1/3) (AC 18) (13/26 HP) | Critical Overdrive
Geshko (☘️ 1/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀Animal (☘️ 1/3) (AC 16) (11/11 HP)
Scout A (-17 HP) | Frightened 2
Scout B (-2 HP)
➤ Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP) | Protective Ward (+1 status bonus to AC to Khaldan and allies around 5 ft emanation)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (15/21 HP)
Eovar (☘️ 2/3) (AC 18) (16/16 HP)
Mibli (☘️ 1/3) (AC 17) (20/20 HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Brutal Beating :
When the scout deals damage on a critical hit, the target is Frightened 1, and the scout can knock the target up to 10 feet away (this is forced movement).

Radiant Oath

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Khaldan will add some more ozone to the air with an electric arc and then expand his protective ward.

Electric arc on Scout A and runner for 1d4 + 4 ⇒ (1) + 4 = 5 electrical damage (DC 17 basic reflex save).

_____________


◆◆ cast electric arc
◆ Sustain the protective ward, expanding it by 5' (now 10' emanation)


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Scout A: DC 17 basic Reflex save: 1d20 + 8 ⇒ (18) + 8 = 26 Success, 2 E damage
Runner: DC 17 basic Reflex save: 1d20 + 3 ⇒ (19) + 3 = 22 Success, 2 E damage

Both targets evade some electricity from Khaldan's Attack. He then sustains his ward.

Runner keeps attacking Miss Sorbet!
Battle Axe Attack vs Miss Sorbet AC 18: 1d20 + 5 ⇒ (7) + 5 = 12
Battle Axe Attack vs Miss Sorbet Ac 18: 1d20 + 5 - 5 ⇒ (8) + 5 - 5 = 8
Battle Axe Attack vs Miss Sorbet AC 18: 1d20 + 5 - 10 ⇒ (14) + 5 - 10 = 9

He hardly hits.

❖❖❖❖❖❖ FOLIEN IS UNDER ATTACK! Round 3 ❖❖❖❖❖❖

Party Conditions: ---
Terrain Features: Squares with foliage can provide Standard Cover (+2 to AC, Reflex, Stealth; can Hide)
ENCOUNTER MAP
Other Notes: ☘️ - Hero Points

❖❖❖CHARACTER IN ➤ BOLD TYPEFACE CAN ACT!❖❖❖
Runner (-10 HP)
➤ Miss Sorbet (☘️ 1/3) (AC 18) (13/26 HP) | Critical Overdrive
➤ Geshko (☘️ 1/3) (AC 18, +1 vs Prey's Attacks) (20/20 HP)
⠀⠀➤ Animal (☘️ 1/3) (AC 16) (11/11 HP)
Scout A (-19 HP) | Frightened 2
Scout B (-2 HP)
Khaldan (☘️ 1/3) (AC 16, 17 w Shield) (15/15 HP) | Protective Ward (+1 status bonus to AC to Khaldan and allies around 10 ft emanation)
Elias (☘️ 1/3) (AC 18, +2 w Wooden Shield raised, -1 while Raging) (15/21 HP)
Eovar (☘️ 2/3) (AC 18) (16/16 HP)
Mibli (☘️ 1/3) (AC 17) (20/20 HP)

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Brutal Beating :
When the scout deals damage on a critical hit, the target is Frightened 1, and the scout can knock the target up to 10 feet away (this is forced movement).

Verdant Wheel

NG Male Human Ranger 1 HP 20/20 | AC 18 | F +7 R +9 W+4 | Perc +6 | Stealth +7 | Spd 25' Hero Points 1/3| Exploration: Scout| Conditions:

Geshko studies the battle below, specifically the Runner threatening Miss Sorbet, and then nocks an arrow.
"Sorbet! Duck!" he yells. "Get 'em, Animal!" he fires an arrow into his prey.


◆ Hunt Prey on Runner (Free Recall Knowledge check- +1 on critical success)
◆ Strike Runner Shortbow: 1d20 + 7 ⇒ (16) + 7 = 231d6 ⇒ 3
◆ Command an Animal
A◆ Stride
A◆ Strike Scout B (flanked) Claw: 1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 181d4 + 2 ⇒ (3) + 2 = 51d4 ⇒ 3

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