Arcturus of Shelyn
|
"Ahh! The eidite. We should take it with us. It should be okay in my magical haversack. I don't want any of us getting sick from it and since the haversack is a pocket dimension, it shouldn't affect us, right? Let's find some tongs to pick it up with."
"Or do any of you have any ideas of a safer way to carry it?"
Arcturus of Shelyn
|
With tongs at the ready, Arcturus turns to his teammates again.
"Hey. I have some resistance to some energy, but this ore is quite dangerous. Anyone want to help me with this stuff?"
He thrusts the chunk of ore in the tongs at his teammates...
"Anyone?"
Well, Jeez. If nobody is interested in continuing, I'll continue to the end, take a chronicle sheet and go home.
Rogar dwarf
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sorry I'm here...I'm interested in finishing out till the end.
Rogar takes the tongs. "Let me grab it"
He lifts it and places it in the haversack.
"There yah go"
Ranalus
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"Is there any chance that its strange magic could interact with the magic of the Haversack in an unexpected way?
We seem to be in an area where magic does not work as expected."
Arcturus of Shelyn
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Arcturus scratches his head.
"Is eidite magical? I thought it was a type of ore. Let's see..."
Arcturus casts detect magic on the chunk of eidite and scans the room for any magical auras as well.
Sorry about my earlier post. I was trying to be funny but it didn't come across that way.
Ranalus
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"You said it could make us sick. Through magic? Or is it just poisonous?"
Ranalus does not know about 'radiation'. To him, that is just another kind of magic.
| GM Redelia |
the eidite does not ping as magical. You did learn earlier that it's probably formed as a result of the Nex/Geb war's magic. You also know that it temporarily improves the functioning of technology, but after a while the technology it's installed in gets unpredictable and dangerous. You know you don't want to touch it, because it's very poisonous, giving a disease, but handling it carefully with tongs is reasonably safe.
You are confident it's safe to move it (without touching it with your skin) into the haversack, and then safe to transport as evidence, so you do so.
which way now, team?
Ranalus
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"Let's try the main building."
The cleric uses Door Sight again.
While each use takes 1 minute, I don't think we have any short-duration buffs running.
Arcturus of Shelyn
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Arcturus stays close to Ranalus in case any danger appears while he's using his door sight ability.
"I sure hope we don't happen across a bunch of crazed clockwork soldiers."
Slash 916
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Slash will inspect the door (if has not already and then slip on his ring of invisibility.
Perception: 1d20 + 26 ⇒ (9) + 26 = 35
Arcturus of Shelyn
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"Should we knock first so we don't alarm them? I hope we can handle this in a diplomatic way."
Ranalus
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Ranalus has had a most varied experience in the Society, and he thinks about how various past comrades would have handled this situation.
All manner of perspectives...
He stands aside to let everyone else handle this as they see fit.
Arcturus of Shelyn
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"Ranalus, when you looked in there with your door sight, did you happen to see if the ogrekin wore shackles or anything?"
Arcturus hopes that if the ogrekin are captives or slaves, they'll have an easier time conversing with them.
Ranalus
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Ranalus will relay to Arcturus whether he saw shackles or not @GM please clarify and then open the door.
Arcturus of Shelyn
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"Anyone up for a conversation?"
Rogar looks at the party.
"I sure am. I'll go ahead and knock first."
Arcturus steps up to the door.*Knock, knock, knock*
"Hellooo? Excuse our disturbance. We just want to talk to you."
He says a bit loud but in a pleasant tone so that he's heard through the door.
"We have cookies!"
Arcturus of Shelyn
|
"Huh. No answer. I'll knock louder."
*Knock, knock, knock*
"Hellooo!?! Anyone in there? We come in peace. Just want to talk to you."
I'll slowly open door if there's no response after a few moments.
Arcturus of Shelyn
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"Go away, or we will eat you!"
I laughed so hard that milk shot out my nose!
"Well, that's kind of rude. I guess they're not in the mood to chat. Shall we be just as impolite and intrude on their party?"
Arcturus turns to his teammates.
"Should I open the door?"
Ranalus
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"Yes, I believe so. We must explore this area for our investigation.
Rogar, Slash, do you wish to prepare? I am ready."
| GM Redelia |
To avoid frustration, I'm just going to tell you that diplomacy with these guys is not going anywhere.
Ranalus: 1d20 + 8 ⇒ (16) + 8 = 24
Arcturus: 1d20 + 4 ⇒ (13) + 4 = 17
Fendel: 1d20 + 11 ⇒ (16) + 11 = 27
Slash: 1d20 + 11 ⇒ (7) + 11 = 18
Arush: 1d20 + 5 ⇒ (13) + 5 = 18
Rogar: 1d20 + 1 ⇒ (18) + 1 = 19
bad guys: 1d20 + 1 ⇒ (1) + 1 = 2
Please place your tokens in the aqua box and take your turn, everyone. You all go before the ogres.
Slash 916
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Going to wait to post my actions as three others go before Slash. I/he will want to react to buffs and avoid area affects.
Ranalus
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Ranalus uses Alien Mind as a swift action (1 of 9 rounds used today) and casts Murderous Command on the nearest enemy (Blue).
Automatically succeeds at the Concentration check to cast defensively, just in case they have Combat Reflexes. Will DC 20.
Arcturus of Shelyn
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"Well, it's pretty obvious these guys aren't going to be nice. We may have to teach them a lesson about manners."
Arcturus pushes the door open with his glaive and steps into the room.
Qstor
|
botting the paladin
She fires her bow at the nearest foe, as Rogar has wounded it.
+1 Seeking Merciful Composite Longbow: 1d20 + 16 ⇒ (1) + 16 = 17
damage: 1d8 + 10 + 1d6 ⇒ (8) + 10 + (1) = 19
+1 Seeking Merciful Composite Longbow: 1d20 + 11 ⇒ (8) + 11 = 19
damage: 1d8 + 10 + 1d6 ⇒ (8) + 10 + (3) = 21
+1 Seeking Merciful Composite Longbow: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d8 + 10 + 1d6 ⇒ (1) + 10 + (5) = 16
Slash 916
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Slash will spring forward and slash at both blue and green before spring back to a spot of relative safety.
+1 human bane-bane impervious mithral Great Axe va flat footed Blue: 1d20 + 19 + 2 ⇒ (3) + 19 + 2 = 241d12 + 17 + 6d6 ⇒ (7) + 17 + (2, 4, 5, 3, 5, 2) = 45 If htat hits the enemy looses 2 strength, gets Bleed 6 and takes -2 to hit and to AC for a round, -6 VS Slash.
+1 human bane-bane impervious mithral Great Axe va flat footed Green: 1d20 + 19 + 2 ⇒ (1) + 19 + 2 = 221d12 + 17 + 6d6 ⇒ (10) + 17 + (5, 2, 5, 4, 6, 6) = 55 And that is a 1 :(
Arcturus of Shelyn
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Arturus jabs his blade around Ranalus to get at blue. He quickly slashes across blue's chest twice...
+3 corrosive glaive: 1d20 + 19 ⇒ (9) + 19 = 28
slashing: 1d10 + 17 ⇒ (6) + 17 = 23
acid: 1d6 ⇒ 2
+3 corrosive glaive: 1d20 + 11 ⇒ (12) + 11 = 23
slashing: 1d10 + 17 ⇒ (2) + 17 = 19
acid: 1d6 ⇒ 2
| GM Redelia |
I'm going to reassign some attacks so everyone can do what they said.
Arcturus and Slash take down blue.
Rogar and Arush badly hurt green (looks about half)
Green moves up to Ranalus and tries to slice him with an ogre hook.
attack: 1d20 + 16 ⇒ (19) + 16 = 35
damage: 2d8 + 7 ⇒ (3, 8) + 7 = 18
Red does the same to Slash.
attack: 1d20 + 16 ⇒ (17) + 16 = 33
damage: 2d8 + 7 ⇒ (1, 2) + 7 = 10
Party is up again.
status: green -59 HP
Ranalus -18 HP
Slash -10 HP
Ranalus
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Ranalus takes only 8 points after his Feysworn DR (unless the ogre hook is cold iron).
He smirks, then stabs at the ogrekin with his rapier. It is a pretty weak option, but these seem to be pretty weak foes.
Attack: 1d20 + 12 ⇒ (7) + 12 = 19
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Iterative: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Confirm?: 1d20 + 7 ⇒ (2) + 7 = 9
Arcturus of Shelyn
|
"Oh no! They're closing in!"
Arcturus stays put and slashes away (between Slash's legs!) at the one with Red Hearts on their Pajamas.
"Lookout, Slash! Right underneath ya!"
+3 corrosive glaive: 1d20 + 19 ⇒ (4) + 19 = 23
slashing: 1d10 + 17 ⇒ (4) + 17 = 21
acid: 1d6 ⇒ 1
+3 corrosive glaive: 1d20 + 11 ⇒ (16) + 11 = 27
slashing: 1d10 + 17 ⇒ (10) + 17 = 27
acid: 1d6 ⇒ 6
Slash 916
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Flying up and over Red, Slash will spring attack both Red and Yellow.
+1 human bane-bane impervious mithral Great Axe va flat footed Red: 1d20 + 19 + 2 ⇒ (17) + 19 + 2 = 381d12 + 17 + 6d6 ⇒ (5) + 17 + (6, 2, 1, 4, 4, 5) = 44 If that hits the enemy looses 2 strength, gets Bleed 6 and takes -2 to hit and to AC for a round, -6 VS Slash.
+1 human bane-bane impervious mithral Great Axe va flat footed Yellow: 1d20 + 19 + 2 ⇒ (15) + 19 + 2 = 361d12 + 17 + 6d6 ⇒ (7) + 17 + (6, 1, 1, 6, 6, 2) = 46 If that hits the enemy looses 2 strength, gets Bleed 6 and takes -2 to hit and to AC for a round, -6 VS Slash.
| GM Redelia |
botting Arush:
Arush shoots at yellow to avoid into melee penalties.
attack: 1d20 + 16 ⇒ (4) + 16 = 20
attack: 1d20 + 11 ⇒ (11) + 11 = 22
attack: 1d20 + 6 ⇒ (12) + 6 = 18
Two arrows hit.
damage: 1d8 + 10 + 1d6 ⇒ (3) + 10 + (6) = 19
damage: 1d8 + 10 + 1d6 ⇒ (5) + 10 + (2) = 17
Rogar casts scorching ray and sends one ray at yellow, two at green
1d20 + 7 ⇒ (11) + 7 = 18
1d20 + 7 ⇒ (10) + 7 = 17
1d20 + 7 ⇒ (5) + 7 = 12
damage yellow: 4d6 ⇒ (2, 3, 3, 5) = 13
damage green: 8d6 ⇒ (6, 3, 3, 4, 2, 3, 2, 3) = 26
status: green -93 HP
yellow -84 HP bleed 6, -2 STR, -2 AC
Ranalus -8 HP
Slash -10 HP
| GM Redelia |
Yellow takes bleed damage and almost falls over. He throws a lance at Arush.
attack: 1d20 + 9 ⇒ (1) + 9 = 10
nope.
Green swipes again at Ranalus, twice.
attack: 1d20 + 16 ⇒ (3) + 16 = 19
attack: 1d20 + 11 ⇒ (20) + 11 = 31
attack: 1d20 + 11 ⇒ (11) + 11 = 22
one hit, critical hit fails to confirm
damage: 2d8 + 7 ⇒ (8, 2) + 7 = 17
With DR, that is 7 damage.
Party is up again.
status: green -93 HP
yellow -84 HP bleed 6, -2 STR, -2 AC
Ranalus -15 HP
Slash -10 HP