
![]() |

Ingmar is ready to go.
Dwarf stone druid from Dongun Keep.
Nope... no pet... no wildshape. Just spells and a gun.

Gobo Byzant |


Gobo Byzant |

If a spell’s duration is given in rounds, the number of rounds remaining decreases by 1 at the start of each of the spellcaster’s turns, ending when the duration reaches 0.
Its under Duration in the CRB. Inspire’s duration is 1 round as a default.

![]() |

I get all of that, but with pbp’s loose initiative if someone goes before I do, even though it is a new round and I have not acted yet with a higher initiative count, would inspire courage still be in effect?

![]() |

Usually, as long as people don’t abuse it, GMs just use posting order.

![]() |
1 person marked this as a favorite. |

Yeah, for the purposes of this game let's not worry too much about it. I'll generally resolve things in posting order, and I'm not going to punish anyone for posting when they have the chance, rather than waiting for initiative order (that way PbP madness lies....)

![]() |

Intro 1 - Downtime (Underworld Lore 8 days): 1d20 + 3 ⇒ (4) + 3 = 7 4cp
Intro 1 - Downtime (Underworld Lore 4 days): 1d20 + 3 ⇒ (19) + 3 = 22 1sp

![]() |

I'm terrible at handing out hero points in Play by Post. Here we are in the second mission already and I haven't handed any out. I'm going to award one to Ingmar for another round of *very effective* electricity, and one to Gobo for his accidental brilliance in diplomacizing Kazuuk.

![]() |

Hero point to Gobo for driving the action forward!

![]() |
1 person marked this as a favorite. |

Thank you, GM Dennis! This was a blast!