[Outpost V] GM Silbeg SFS 3-99 Perils of the Past 3-4 (Inactive)

Game Master Silbeg

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Acquisitives

Male Elf Mercenary Mechanic 13 | SP 117/117 HP 82/82 | RP 13/13 | EAC 33; KAC 34 | Fort +11; Ref +14; Will +6 | Init: +6 (Win ties, 1/day reroll) | Perc: +22, SM: +19 | Speed 30ft | Comprehend Languanges 1/1 | Active conditions: none

"Hey, bows and arrows, alright," Amariel says. He dreams of using a bow and arrow. For some reason, it just seems right. He continues to dash around the temple.

double move

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

Tik holds fire for a moment. "Talk to me, Elwin. How do we kill these things?"

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

"Yes, for some reason a bow feels natural to me as well!"

mysticism: 1d20 + 10 ⇒ (12) + 10 = 22

Second Seekers (Ehu Hadif)

Operative (Magical Assassin) 7 |SP 0/49|HP 42/45|RP 9/9|EAC 19; KAC 19|Fort +5; Ref +11; Will +9|Init +9|Perc +17, SM: +17 |Speed 40ft|Active conditions: 3 Charisma damage.

Mysiticsm to ID: 1d20 + 13 ⇒ (1) + 13 = 14

A bit thrown by barbarian weapons seeming to be more effective than any of their attacks (and still recovering from multiple slaps) Atu Vaeyo's components take to the air as they take a shot at one of them. Magenta

Flying 10 feet over and 10 feet off of the ground.

Attack v EAC: 1d20 + 7 ⇒ (16) + 7 = 23 for Electric: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Exo-Guardians

male |SP 32/32|HP 34/34|RP 6/6|EAC 20; KAC 22|Fort +5; Ref +3; Will +5|Init +9|Perc +1, SM: +1 |Speed 40ft|Active conditions: None.
GM Silbeg wrote:

How does Vutrul move 40' and attack? Your tagline and character sheet shows 30' speed.

yes is my fault i didnt update speed on sheet, vutrul is blizt style and have rapid response +10 to speed and increase initiative

Second Seekers (Ehu Hadif)

Male Skittermander Icon Soldier/5 | SP: 45/45 | HP: 37/37 | RP: 6/6 | EAC:22 KAC:25 | Fort +6/Ref +5/Will +4 | Init +4 | Perception +0

Buddy moves with surprising speed Using Hyper to make two move actions

He lowers his radcanon rifle and shoots at both dogs

Radcannon@pink, blast vs EAC: 1d20 + 7 - 2 ⇒ (7) + 7 - 2 = 12

Radcannon@teal, blast vs EAC: 1d20 + 7 - 2 ⇒ (8) + 7 - 2 = 13

Damage, fire: 1d8 + 4 ⇒ (8) + 4 = 12 Pink would get +2 to damage due to brutal blast.

"Take that you hounds of Thanos! Is that the same Thanos as in the last 'Avengers strike back from the grave' movie?"

Dark Archive

Fury's Toll | MotD

Elwin will need to wait for his turn for a free action :D

FYI - the previous condition called healed all of your SP damage

Amariel starts moving up.

Atu does not have a clue what these things are. However, their shot hits!

Buddy's attack makes a lot of noise, but he manages to not hit either of them.

Tik waits for Elwin's explanation.

#2 (Teal) lopes up to Buddy, and tries to bite the skittermander, but fails to land its attack.
bite vs KAC18: 1d20 + 11 ⇒ (2) + 11 = 13

Then then other one also lopes forward, running just above the floor when it does. This one lands its bite, causing a nasty wound.
bite vs KAC18: 1d20 + 11 ⇒ (7) + 11 = 18
piercing: 1d4 + 5 ⇒ (4) + 5 = 9

Elwin realizes that these are Pups of Tindalos... immature versions of the Hounds. Their most significant ability is that of being able to walk out of any fixed angle in the environment, as if with a dimension door.

Its the HOUNDS PUPS!
Tik,Elwin, Vutrul is/are up.
Buffs/Adjustments:
Identify with: Mysticism
Saves pending:

Wave #4: Round 1:


  • x Atu Vaeyo
  • x Amariel
  • x Buddy
  • x #2
  • x #1
  • D Tik
  • => Vutrul
  • => Elwin

U = Unconscious
S = Surprised
D = Delay

Conditions:
- Amariel SP 24/24 HP 28/28 RP 4/4
- Atu Vaeyo. SP 18/18 HP 21/21 RP 5/5
- Buddy. SP 22/31, HP 30/30 RP 5/5
- Elwin SP 20/20 HP 24/24 RP 6/6
- Tik. SP 18/18 HP 20/20 RP 5/5
- Vutrul SP 18/18 HP 20/20 RP 4/4

Enemies:
#1: -15
#2: -7

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

On hearing that his laser pistol probably won't charge the terrible puppy children up, Tik aims a stealthy shot at Thing #1.

Stealth, attack: 2d20 ⇒ (3, 9) = 12

His shot is, however, decidedly obvious. But just to make up for being obvious, it's also inaccurate (unless a 16 hits its EAC).

Laser fire damage roll, just in case: 1d4 + 1 ⇒ (4) + 1 = 5

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

Elwin moves a tad closer and tries to shoot Cyan with his pistol...
Pew Pew (Hail pistol): 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Piercing and Cold damage: 1d4 + 2 ⇒ (4) + 2 = 6

Buddy feels the cold wind of the projectiles as they come closer to him than the hounds. Elwin mentally contemplates his training.

Dark Archive

Fury's Toll | MotD

Both Tik and Elwin manage to miss the pups!

Its the HOUNDS PUPS!
Vutrul, Atu, Amariel, Buddy is/are up.
Buffs/Adjustments:
Identify with: Mysticism
Saves pending:

Wave #4: Round 2:


  • => Atu Vaeyo
  • => Amariel
  • => Buddy
  • x #2
  • x #1
  • x Tik
  • => Vutrul
  • x Elwin

U = Unconscious
S = Surprised
D = Delay

Conditions:
- Amariel SP 24/24 HP 28/28 RP 4/4
- Atu Vaeyo. SP 18/18 HP 21/21 RP 5/5
- Buddy. SP 22/31, HP 30/30 RP 5/5
- Elwin SP 20/20 HP 24/24 RP 6/6
- Tik. SP 18/18 HP 20/20 RP 5/5
- Vutrul SP 18/18 HP 20/20 RP 4/4

Enemies:
#1: -15
#2: -7

Acquisitives

Male Elf Mercenary Mechanic 13 | SP 117/117 HP 82/82 | RP 13/13 | EAC 33; KAC 34 | Fort +11; Ref +14; Will +6 | Init: +6 (Win ties, 1/day reroll) | Perc: +22, SM: +19 | Speed 30ft | Comprehend Languanges 1/1 | Active conditions: none

Amariel dashes forward again and shoots at #2.

vs 2's EAC: 1d20 + 7 ⇒ (7) + 7 = 14
E&F Damage: 1d12 + 4 + 1 ⇒ (10) + 4 + 1 = 15

Second Seekers (Ehu Hadif)

Operative (Magical Assassin) 7 |SP 0/49|HP 42/45|RP 9/9|EAC 19; KAC 19|Fort +5; Ref +11; Will +9|Init +9|Perc +17, SM: +17 |Speed 40ft|Active conditions: 3 Charisma damage.

Seeing these dogs can also move about off the ground isn't making any part of Atu thrilled, but if they like angles at least the open air doesn't really have those.

They focus of Hylax's blessing as they fire. The Queen's power does seem to channel nicely through the pistol...but Atu's components are a flawed vessel in terms of basic aiming.

Mysticism v CR+20: 1d20 + 13 ⇒ (9) + 13 = 22
attack v Blue EAC: 1d20 + 7 ⇒ (4) + 7 = 11 for Sonic: 1d4 + 1 ⇒ (3) + 1 = 4 plus? Acid: 1d4 ⇒ 1

Second Seekers (Ehu Hadif)

Male Skittermander Icon Soldier/5 | SP: 45/45 | HP: 37/37 | RP: 6/6 | EAC:22 KAC:25 | Fort +6/Ref +5/Will +4 | Init +4 | Perception +0

Buddy takes a step back and shoots again with his radcannon

Radcannon@2 vs EAC: 1d20 + 7 - 2 ⇒ (17) + 7 - 2 = 22
Radcannon@1 vs EAC: 1d20 + 7 - 2 ⇒ (4) + 7 - 2 = 9

Damage, fire: 1d8 + 4 ⇒ (1) + 4 = 5 2 would get +2 to damage due to brutal blast

Exo-Guardians

male |SP 32/32|HP 34/34|RP 6/6|EAC 20; KAC 22|Fort +5; Ref +3; Will +5|Init +9|Perc +1, SM: +1 |Speed 40ft|Active conditions: None.

VUTRUL MADE DOUBLE MOVEMENT

Dark Archive

Fury's Toll | MotD

Amariel fails to hit.

Atu fails to trick the pup, and also fails to hit.

Buddy shoots, hitting #2, but missing #1.

The teal (#2) pup bites at Vutrul. It then steps back.
bite vs KAC22: 1d20 + 11 ⇒ (9) + 11 = 20

The pink (#1) pup then takes a guarded step and glares with its ripping gaze.
slashing damage: 1d8 ⇒ 8 to Buddy and Atu, DC15 Fort for half

Its the HOUNDS PUPS!
Tik, Elwin is/are up.
Buffs/Adjustments:
Identify with: Mysticism
Saves pending: Atu, Buddy Fort

Wave #4: Round 2:


  • x Atu Vaeyo
  • x Amariel
  • x Buddy
  • x Vutrul
  • x #2
  • x #1
  • => Tik
  • => Elwin

U = Unconscious
S = Surprised
D = Delay

Conditions:
- Amariel SP 24/24 HP 28/28 RP 4/4
- Atu Vaeyo. SP 18/18 HP 21/21 RP 5/5 [8 pending save]
- Buddy. SP 22/31, HP 30/30 RP 5/5 [8 pending save]
- Elwin SP 20/20 HP 24/24 RP 6/6
- Tik. SP 18/18 HP 20/20 RP 5/5
- Vutrul SP 18/18 HP 20/20 RP 4/4

Enemies:
#1: -15
#2: -14

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

Tik continues to fire inaccurately at the teal terrier.

Stealth, Attack: 2d20 ⇒ (13, 2) = 15


The mist within the Eternity Arch clears, as the time dimensional is shunted away and replaced by the transparent figure of a dragonkin clad in an explorer’s outfit. “I’ve attuned it!” Felise cries, her face lighting up. “The Arch is stabilized!” As the dragonkin figure within the Eternity Arch grows more substantial, Felise reaches toward her, tears streaming down her face. “Heraxia! Is it really you?” She cries.

“Felise!” The dragonkin reaches out, but as their hands near one another, Heraxia’s flickers, fading into insubstantial mist once more. “So, you’ve been investigating the Arch too?” Heraxia looks over the Starfinders assembled around the room, blinking back tears. “I see you’ve been getting some assistance as well. The Pathfinders have been helping me try to return home from here, but...”

Felise examines the archway for a moment and frowns, quickly sobering. “It’s not strong enough, is it? It’s completely attuned to your time, but you’re still wavering.”

“I can’t step through,” Heraxia says. “This time keeps pulling at me, holding me here. But I think I have a solution. The Pathfinders will put me into stasis by sealing me in a chamber within the ruins. Look for the secret door at the back of this room, behind the Eternity Arch.” Her voice grows fainter as she speaks. “I’ll...be waiting...for you...”

As Heraxia disappears, the Arch’s glow fades, the symbols carved on it freezing in place. Felise turns back to the Starfinders, drawing herself up to her full height. She takes a deep breath, then says, “Well, let’s go have a look.” After a careful inspection of the chamber’s back wall, she presses a panel, and the wall swivels open to reveal an ovular vault built of smooth red stone devoid of any edges or angles. A sealed metal and glass sarcophagus stands at its center.

Felise hurries over and, examining the pod’s controls, then quickly adjusts a few dials. The pod slides open with a hiss, revealing Heraxia’s sleeping form. As Felise reaches for her hand, the dragonkin’s eyes open. “At last,” Heraxia murmurs, taking Felise’s hand.

“At last,” Felise echoes, beaming. Through her tears of joy, she glances back at the Starfinders. “We are together again. We can’t thank you enough for your help. If you ever need anything at all, please don’t hesitate to call on us.”

That concludes the adventure! Thanks for playing, everyone, and especially all the Table GMs whose hard work made this event possible.

Dark Archive

Fury's Toll | MotD

Good job, folks!

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