Walks with Giants |
kn nature: 1d20 + 5 ⇒ (8) + 5 = 13
cmlobue |
Cetenna is a skinwalker, a humanoid that can transform their body with bestial features.
Red and Blue are giant weasels. They can drain blood (constitution damage) with a bite.
*Arioch |
Dagger with Sneak Dice: 1d20 + 4 ⇒ (13) + 4 = 171d4 + 1 + 1d6 ⇒ (2) + 1 + (6) = 9
If he hit, please add 2 points to the damage. I thought I added those into my presets but I obviously didn't.
Arioch gulps as he enters the room, activates his spring-loaded wrist sheath, and attempts to shiv the snarling woman! (Being half-orc, he's used to angry women with fangs...)
cmlobue |
Botting Severna
Walks with Giants enters the room and casts debilitating magic on the enemy. The weasel is knocked out, but Cetenna resists.
Severna moves close enough that her eagle can make an appearance.
bite: 1d20 + 3 ⇒ (20) + 3 = 23 for bite damage: 1d4 + 2 ⇒ (4) + 2 = 6 (+1 damage if evil)
talon 1: 1d20 + 3 ⇒ (10) + 3 = 13 for talon damage: 1d4 + 2 ⇒ (3) + 2 = 5 (+1 damage if evil)
damage if evil)
talon 2: 1d20 + 3 ⇒ (13) + 3 = 16 for talon damage: 1d4 + 2 ⇒ (1) + 2 = 3 (+1 damage if evil)
Arioch moves in and stabs her.
Another creature bursts from the ground and attempts to bite Arioch.
Bite: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
The teeth glance off his armor.
Round 1 - bolded may go
Walks with Giants
Severna
Arioch
Green
Mahlbeni
Blue (unconscious 5 rounds, blinded 6 rounds, stunned 7 rounds)
Cetenna (-22 HP)
Omncinni
Stiggur
Red
Jilla
cmlobue |
bite: 1d20 + 3 ⇒ (11) + 3 = 14 for bite damage: 1d4 + 2 ⇒ (4) + 2 = 6
No help there.
*Arioch |
1 person marked this as a favorite. |
Mahlbeni will attempt to learn more about these creatures [dice=knowledge nature]1d20+6
Before double moving up to SE of the skinwalker
Did you want to move Omncini with your PC?
Mahlbeni |
Mahlbeni wrote:Mahlbeni will attempt to learn more about these creatures [dice=knowledge nature]1d20+6
Before double moving up to SE of the skinwalkerDid you want to move Omncini with your PC?
Omncinni's not gone yet, but I'm happy for her to go anywhere she can slam these fools. It's a free action to handle her, so I tend to do it on her initiative
cmlobue |
Mahlbeni has no additional information about the enemies, but moves in closer anyway.
Blue naps peacefully.
Cetenna wants to trip someone, but the dangerous bird is not an option, so she goes after the other person who hurt her.
Improved Trip: 1d20 + 7 ⇒ (5) + 7 = 12
Arioch nimbly dodges her attempt. She takes a step back.
Round 1 - bolded may go
Walks with Giants
Severna
Arioch
Green
Mahlbeni
Blue (unconscious 4 rounds, blinded 5 rounds, stunned 6 rounds)
Cetenna (-22 HP)
Omncinni
Stiggur
Red
Jilla
Stiggur |
Stiggur cracks his knuckles and moves forward, tying up green before she can knock down anyone. but the crowd makes it difficult to seize an opportunity.
grapple: 1d20 + 6 ⇒ (1) + 6 = 7
*Arioch |
Arioch moves along a curve to avoid any provocations and tries to skewer the Fanged Fiend!
Dagger with Flank and Sneak Dice: 1d20 + 6 ⇒ (19) + 6 = 251d4 + 1 + 1 + 1d6 ⇒ (3) + 1 + 1 + (5) = 10
Attempt to confirm?
Dagger with Flank: 1d20 + 6 ⇒ (16) + 6 = 221d4 + 1 ⇒ (2) + 1 = 3
cmlobue |
Green strikes out as the elephant tries to move past.
Bite: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
The teeth get through her leathery hide. Omncinni then demonstrates that there is no need for PCs when the animals are around.
Stiggur tries to grab onto green, but the creature wriggles out of her grasp.
Red steps toward the highly dangerous elephant and also bites at it.
Bite: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
No luck this time.
Arioch moves around and stabs the humanoid in the ribs, and she falls to the ground.
Round 1-2 - bolded may go
Walks with Giants
Severna
Arioch
Green
Mahlbeni
Blue (unconscious 4 rounds, blinded 5 rounds, stunned 6 rounds)
Cetenna
Omncinni (-5 HP)
Stiggur
Red
Jilla
Walks with Giants |
WwG takes his poke at the lonely opponent but the crowd is to thick for a longspear to penetrate. .
To Hit Longspear: 1d20 + 1 ⇒ (4) + 1 = 5
Damage Longspear: 1d8 + 1 ⇒ (8) + 1 = 9
cmlobue |
Botting Severna and Jilla
Jilla double moves toward the fracas.
Walks with Giants tries unsuccessfully to thread his spear through the crowd.
Bird does bird things to Green while Severna waits for an opening.
bite: 1d20 + 3 ⇒ (13) + 3 = 16 for bite damage: 1d4 + 2 ⇒ (2) + 2 = 4
talon 1: 1d20 + 3 ⇒ (11) + 3 = 14 for talon damage: 1d4 + 2 ⇒ (3) + 2 = 5
talon 2: 1d20 + 3 ⇒ (15) + 3 = 18 for talon damage: 1d4 + 2 ⇒ (4) + 2 = 6
Green squeals in rage, steps toward Arioch and tries to avenge the skinwalker.
Bite: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Claw: 1d20 + 6 ⇒ (18) + 6 = 24
Slashing Damage: 1d3 + 2 ⇒ (2) + 2 = 4
Claw: 1d20 + 6 ⇒ (18) + 6 = 24
Slashing Damage: 1d3 + 2 ⇒ (1) + 2 = 3
And does so admirably.
Round 2 - bolded may go
Walks with Giants
Severna
Arioch (-13 HP, dying)
Green (-6 HP)
Mahlbeni
Blue (unconscious 4 rounds, blinded 5 rounds, stunned 6 rounds)
Cetenna
Omncinni (-5 HP)
Stiggur
Red
Jilla
cmlobue |
I guess no enemy is acting right after Mahlbeni either, so...
Round 2 - bolded may go
Walks with Giants
Severna
Arioch (-13 HP, dying)
Green (-6 HP)
Mahlbeni
Blue (unconscious 3 rounds, blinded 4 rounds, stunned 5 rounds)
Cetenna
Omncinni (-5 HP)
Stiggur
Red
Jilla
*Arioch |
Green squeals in rage, steps toward Arioch and tries to avenge the skinwalker.[dice="Bite"]1d20+6
[dice="Damage"]1d4+2[dice="Claw"]1d20+6
[dice="Slashing Damage"]1d3+2[dice="Claw"]1d20+6
[dice="Slashing Damage"]1d3+2And does so admirably.
"You rat bas-URGH!"
Arioch clutches his wounds and falls down!cmlobue |
Omncinni can't quite hit the small, wriggling target, so Mahlbeni gives it a buff.
Stiggur also has trouble grabbing on to one of the enemy.
Red flees. AOOs if you really want them.
Round 2-3 - bolded may go
Walks with Giants
Severna
Arioch (-13 HP, dying)
Green (-6 HP)
Mahlbeni
Blue (unconscious 3 rounds, blinded 4 rounds, stunned 5 rounds)
Cetenna
Omncinni (-5 HP)
Stiggur
Red
Jilla
Walks with Giants |
Finally clear of the pack surrounding it, WwG gets a clear shot at the fleeing opponent.
To Hit Longspear: 1d20 + 1 ⇒ (19) + 1 = 20
Damage Longspear: 1d8 + 1 ⇒ (7) + 1 = 8
cmlobue |
Walks with Giants thoroughly murders Red as it was leaving without even using up his turn.
Arioch stops bleeding.
Green lashes out at Stiggur.
Bite: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw: 1d20 + 6 ⇒ (8) + 6 = 14
Slashing Damage: 1d3 + 2 ⇒ (1) + 2 = 3
Claw: 1d20 + 6 ⇒ (4) + 6 = 10
Slashing Damage: 1d3 + 2 ⇒ (1) + 2 = 3
Will this small creature be the end of the Pathfinders? Or will someone finally put an end to this furry reign of terror?
Round 2-3 - bolded may go
Walks with Giants
Severna
Arioch (-13 HP, stable)
Green (-6 HP)
Mahlbeni
Blue (unconscious 2 rounds, blinded 3 rounds, stunned 4 rounds)
Cetenna
Omncinni (-5 HP)
Stiggur (-8 HP)
Red
Jilla
cmlobue |
Stiggur is now in possession of one (1) angry badger.
Walks with Giants |
"Well, that's going to end badly," WwG mutters as Stigger goes into a grapple with the furious burrower.
"I think we are going to have to put the thing down."
To Hit Longspear: 1d20 + 1 ⇒ (19) + 1 = 20, plus bonuses from being grappled
Damage Longspear: 1d8 + 1 ⇒ (5) + 1 = 6
Jilla |
"I'll tie up this sleeping foe while you folks wrestle the badger!
"
Jilla does a 5' step next to Blue, Total Defense, and as a move action starts searching around the unconscious foe for some rope or clothing to bind them with.
*Arioch |
"I'll tie up this sleeping foe while you folks wrestle the badger!
"Jilla does a 5' step next to Blue, Total Defense, and as a move action starts searching around the unconscious foe for some rope or clothing to bind them with.
The sleeping foe is another badger so it won't have any rope. I'd just coup de grace it.
cmlobue |
Botting Severna
Bird vs. badger, go!
bite: 1d20 + 3 ⇒ (15) + 3 = 18 for bite damage: 1d4 + 2 ⇒ (4) + 2 = 6
talon 1: 1d20 + 3 ⇒ (15) + 3 = 18 for talon damage: 1d4 + 2 ⇒ (3) + 2 = 5
talon 2: 1d20 + 3 ⇒ (14) + 3 = 17 for talon damage: 1d4 + 2 ⇒ (3) + 2 = 5
The combined might of the Pathfinders takes out the badger. If you do not kill Blue, it will flee as soon as able, so combat is over.
The skinwalker has a potion, magic studded leather and a sling with 20 bullets.
The cages are filled with ordinary weasels. They squeal at you, but cannot do anything to harm you. You can leave them, kill them or free them as you see fit.
*Arioch |
Mahlbeni will check over this potion, in case it can help Arioch
[Dice=perception]1d20+7Is Cetenna dead or unconscious?
Arioch has a Wand of CLW on him, just hit him with it once please.
Walks with Giants |
Well, that went well. Handy spell, that color spray.
WwG casts a detect magic but does not get much other than the school. spellcraft: 1d20 + 5 ⇒ (8) + 5 = 13
cmlobue |
There are two paths leading north from this room.
The one to the right leads to a room with wo desks facing each other in the center; each covered with stacks of reports, maps, and other pieces
of paperwork. A large map of Nirmathas hangs from the north wall.
The left has a longer hallway that eventually reaches a room is filled with an assortment of crates, barrels, and boxes filled with a variety of mundane supplies. A tunnel leads out of it to the east.
Jilla |
Jilla starts poking through the stacks of paperwork and looks to see if there are any particular markings on the map. "These cultists or whatever sure are organised!"
cmlobue |
Among the cultist's paperwork, you find a >collection< >of letters<.
Cetenna is dead.
Walks with Giants |
Seems like nobody minds that Cetanna is dead. WwG barely even notices as he examines the documentation.
perception: 1d20 + 3 ⇒ (19) + 3 = 22
kn local, untrained: 1d20 ⇒ 19
"I wonder who MG is? Whoever he is, he seems pretty shrewd. Perhaps it is this Madreki mentioned here?"
WwG waves a bit of documentation he found in the pile.
Walks with Giants |
Seeing Arioch still lying there, WwG takes a little time out to wield Arioch's wand of CLW on him.
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
*Arioch |
Seeing Arioch still lying there, WwG takes a little time out to wield Arioch's wand of CLW on him.
[dice=CLW]1d8+1
"Uhhh thanks...man I really pissed that thing off croaking its owner. What did I miss? We find anything? Anything else left to search?"
*Arioch |
Perception: 1d20 + 4 ⇒ (9) + 4 = 13
Arioch searches the supplies to see if they match the list of items that have been stolen in recent weeks.
Jilla |
"Wonder what's down here . . ." says Jilla, famous last words, as she peers down the tunnel to the east.
Walks with Giants |
"Only one way to find out." More famous more last words.
cmlobue |
Along the hallway, there are collapsed tunnels to the south and east. Two doors to the north lead to semi-intact rooms that are currently set up as quarters. Neither has much in it other than a bed and personal effects.
*Arioch |
Arioch joins Jilla in the room and begins to search.
Perception: 1d20 + 4 ⇒ (18) + 4 = 22
"We haven't found a way to that iron gate outside where we left Karela so we've got to be missing something..."
cmlobue |
Arioch finds a hidden door in the room full of supplies that leads to the escape tunnel Guaril Karela located outside.
You do not believe there is anything else of interest here, so you can return to Karela. He is thrilled with you work and thanks you for their assistance. He asks you what information you found on the Aspis operations.
You must now decide who to turn the documents over to. Majority vote wins.