GM Frost |
"Hmmm... What do you think?" Rain ponders, but asks the others.
GM Frost |
HERE is the map.
Zhamie Zhapp |
Zhamie walks up to the mold and attempts to remove it.
Survival: 1d20 + 6 ⇒ (9) + 6 = 15
Whew...
"Zat should do it."
GM Frost |
Zhamie successfully disables one of the brown molds. It immediately turns into just a pile of dead mushiness. Rain is impressed. "Nice work, Zhamie! How about the other one too?"
Zhamie Zhapp |
Zhamie walks over to the other mold and tries to remove it.
Survival: 1d20 + 6 ⇒ (8) + 6 = 14
Survival, Hero Point: 1d20 + 6 ⇒ (19) + 6 = 25
GM Frost |
Zhamie, for the second time, successfully neutralizes another brown mold. Everyone continue walking and going deeper into the chilly cave.
Graeyson's Perception (): 1d20 + 5 ⇒ (11) + 5 = 16
Shagrat's Perception (E): 1d20 + 4 ⇒ (16) + 4 = 20
This time, Shagrat finds another brown mold. See Map.
Zhamie Zhapp |
Zhamie approaches the mold but does not come close to it until her companions reach her.
GM Frost |
Rain in Cloudy Day follows Zhamie, lighting her way with the everburning torch as they go deeper the chilly caves.
”This place is amazing, the Ruins is a find worth discovering!” he comments as he looks around with amazement of the structure they are into.
Zhamie Zhapp |
Zhamie stares at the mold, looks back at Shagrat (Who I assume is nearby; the token is still at the entrance of the ruins...) and sighs.
Survival: 1d20 + 6 ⇒ (11) + 6 = 17
"I am ze docteur and you make me do ze dirty vork."
Can she throw the mold at Shagrat and yell 'think fast!' :)
GM Frost |
Zhamie does an excellent work on the brown mold as she complains about it. Khagra, though left behind, is fortunate to find in the small chamber close to the hole leading into the entry chamber a small, unlocked metal chest that contains several precious emerald gemstones, as well as a single dusty rose prism aeon stone.
You gain 1 Treasure Bundle for overcoming the hazards in the area.
Khagra, Skewerspike, Hero Point(s): 2, GP: 1.0
Desmond Vilks, Hero Point(s): 2, GP: 1.0
Graeyson, Hero Poin(s): 1, GP: 1.0
Shagrat the Goblin Runelord, Hero Point(s): 1, GP: 1.0
Zhamie Zhapp, Hero Point(s): 3, GP: 1.0
Aleksandr Ostenoff, Hero Point(s): 3, GP: 1.0
PROVISIONS
Minor healing potion, 3
Everburning torch, 1
Lesser antidote, 2
Wayfinder, 1
TREASURE BUNDLES
1 Treasure Bundle for overcoming the Swampy Quicksand
2 Treasure Bundles for defeating the giant frogs in the Swamp Trail
2 Treasure Bundles for defeating the ghouls in the Swamp Ruins
2 Treasure Bundles for defeating the creatures in Entry Chamber
1 Treasure Bundle for overcoming the hazards in the Caverns.
Zhamie Zhapp HP 16/16
Khagra HP 36/38
Graeyson HP 17/17
Desmond Vilks HP 19/19
Rain in Cloudy Day (GM) HP 25/25
Shagrat HP 22/22
You continue your journey and find yourselves inside a spaciouc circular chamber. A massive stone column ten feet wide rises from the tiled floor of this circular chamber. Strange glyphs dance along the column, pulsing with dull green light, though many of the glyphs wink in and out of existence as though malfunctioning. The ceiling here ascends twenty feet from the floor. Collapsed stone debris prevents the use of two connecting halls to the west and southwest, while breaks in the eastern walls open the area to an adjacent network of caves. A single five-foot-wide hall exits to the north.
See the map HERE and please position your icons.
Shagrat the Goblin Runelord |
Shagrat laughs as Zhamie throws a mold at him, doing his best to dodge but getting some on his leather armor.
Once they reach the circular chamber, he advances toward the strange pillar with his weapons drawn.
"This magic," he says. "Shagrat a Runelord--so he can tell."
positioned at the front
GM Frost |
As you are about to go inside the circular chamber, plant-like creatures sense your presence! You can hear hostile snapping sound emanating from them.
Aleksandr Ostenoff, Repeat a Spell: 1d20 + 5 ⇒ (17) + 5 = 22
Desmond Vilks, Defend: 1d20 + 6 ⇒ (8) + 6 = 14
Khagra, Skewerspike, Search: 1d20 + 8 ⇒ (2) + 8 = 10
Graeyson, Search: 1d20 + 6 ⇒ (19) + 6 = 25
Shagrat, Search: 1d20 + 5 ⇒ (20) + 5 = 25
Rain in Cloudy Day, Perception: 1d20 + 6 ⇒ (17) + 6 = 23
Red, Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Blue, Perception: 1d20 + 7 ⇒ (16) + 7 = 23
Immediately, Rain cast Inspire Courage spell and moves forward to have a better look of the source of snapping sound. ”What could that be?”
CENTRAL CHAMBER / ROUND 1
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Shagrat HP 22/22
Graeyson HP 17/17
Rain HP 25/25
Blue
Aleksandr HP 30/30
Zhamie HP 16/16
Red
Desmond HP 19/19
Khagra HP 36/38
Shagrat the Goblin Runelord |
With the creatures clearly hostile, Shagrat rushes forward with his weapons at his sides and with little regard for his own safety. When he gets close to the nearest one, he leaps into the air, his rapier leading the way toward it.
"Aaaiiiiaaaaa!" he yells.
rapier +9/+4/-1 ◆(P)(disarm, deadly 1d8, finesse): 1d20 + 9 ⇒ (16) + 9 = 251d6 + 2 ⇒ (5) + 2 = 7
Already had my weapons out, so ...
stride ◆
stride ◆
attack ◆
GM Frost |
Shagrat attacks Blue with his rapier, causing some damage. However, the creature reacts in retaliation by trying to grab the goblin fighter!
Leaf Attack vs Shagrat AC 18: 1d20 + 11 ⇒ (16) + 11 = 27
Blue successfully captures Shagrat! Moroever, something in the central column detects the presence of Shagrat to be within its range, causing it to summon another monster!
Yellow, Perception: 1d20 + 5 ⇒ (20) + 5 = 25
The giant frog leaps toward Rain and attacks him with its tongue.
Tongue Attack vs Rain AC 18: 1d20 + 6 ⇒ (6) + 6 = 12
Fortunately for Rain, it does not hit him.
CENTRAL CHAMBER / ROUND 1
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Yellow
Shagrat HP 22/22 | Grabbed (by Blue)
Graeyson HP 17/17
Rain HP 25/25
Blue -8
Aleksandr HP 30/30
Zhamie HP 16/16
Red
Desmond HP 19/19
Khagra HP 36/38
GM Frost |
Botting Graeyson to move ys forward.
Graeyson moves and pops behind Yellow and strikes it with his dagger.
Dagger Attack vs Yellow, Sneak Attack, IC: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23
Dagger Damage, IC: 1d4 + 1 + 1 + 1d6 ⇒ (3) + 1 + 1 + (3) = 8 slashing damage
◆ Stride
◆ Stride
◆ Strike
Blue attacks Shagrat again with its other leaf thrice.
Leaf Attack vs Shagrat FF AC 16: 1d20 + 11 ⇒ (1) + 11 = 12
Leaf Attack vs Shagrat FF AC 16, MAP: 1d20 + 6 ⇒ (19) + 6 = 25
Leaf Damage: 1d8 + 2 ⇒ (6) + 2 = 8 piercing damage plus 1d6 ⇒ 4 acid damage
Leaf Attack vs Shagrat FF AC 16, MAP: 1d20 + 1 ⇒ (2) + 1 = 3
CENTRAL CHAMBER / ROUND 1
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Yellow -16
Shagrat HP 10/22 | Grabbed (by Blue)
Graeyson HP 17/17
Rain HP 25/25
Blue -8
Aleksandr HP 30/30
Zhamie HP 16/16
Red
Desmond HP 19/19
Khagra HP 36/38
Zhamie Zhapp |
Hmm. I never got the notice. Good thing I checked the thread
Zhamie strides twice and tries to figure out what she knows of yellow.
"'Ang on Shagrat! I'm coming!!"
◆◆ Stride
◆ RK
Aleksandr Ostenoff |
Both advance as Imelia takes one stab at the nearest creature.
◆ Act Together
Imelia ◆) Stride
Aleksandr ◆) Stride
◆ Imelia) Stride
◆ Imelia) Strike vs yellow
Attack: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
Piercing: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
GM Frost |
Zhamie recalls Yellow is the same type of creature they encountered the other day in the Swamp Trail, a giant frog.
Aleksander and Imelia make their way forward and Imelia attacks Yellow, bringing it into its demise.
Red begins to move but it is so slow.
CENTRAL CHAMBER / ROUND 1-2
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Round 2
Shagrat HP 10/22 | Grabbed (by Blue)
Graeyson HP 17/17
Rain HP 25/25
Blue -8
Aleksandr HP 30/30
Zhamie HP 16/16
Red
Round 1
Desmond HP 19/19
Khagra HP 36/38
Yellow
Khagra, Skewerspike |
Khagra struggles with the difficult stairs but eventually gets across from Zhamie and stabs the red plant.
stab vs red FF: 1d20 + 9 ⇒ (11) + 9 = 20
piercing: 1d8 + 4 ⇒ (1) + 4 = 5
Stride, Stride, Strike
GM Frost |
Khagra stabs the plant-like creature and it is effective. Desmond too far from the commotion need to rush himself. Graeyson turns his attention to the other enemy but the weapons he throws do not meet the leafy creature.
I will incorporate the bonus on your attacks from Inspire Courage spell of Rain in case you forgot.
Rain casts another Inspire Courage spell to boost his allies. He also moves toward where Desmond and grabbed Shagrat is.
CENTRAL CHAMBER / ROUND 2
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Shagrat HP 10/22 | Grabbed (by Blue)
Graeyson HP 17/17
Rain HP 25/25
Blue -8 | FF to Desmond and Rain
Aleksandr HP 30/30
Zhamie HP 16/16
Red -6 | FF to Zhamie and Khagra
DesmondHP 19/19
Khagra HP 36/38
Yellow
Shagrat the Goblin Runelord |
Shagrat tries to escape the hold of the creature, but finds himself stuck fast.
"Hey! Let Shagrat go!" he exclaims.
He tries to attack the thing with flailing weapons.
acrobatics: 1d20 + 7 ⇒ (2) + 7 = 9 Can't try to escape until next turn. I can still attack for my actions, right? I don't see anything under Grabbed condition to say I can't.
rapier +9/+4/-1 ◆(P)(disarm, deadly 1d8, finesse): 1d20 + 9 ⇒ (9) + 9 = 181d6 + 2 ⇒ (1) + 2 = 3
dogslicer +5/+1 ◆(S)(backstabber, agile, finesse): 1d20 + 5 ⇒ (2) + 5 = 71d6 + 2 ⇒ (4) + 2 = 6
GM Frost |
Aleksandr is correct, therefore Shagrat's rapier attack is a miss.
Shagrat struggles to release himself from the leafy grasp, even his attacks miss. Blue continues to Grab Shagrat and attempts to retaliate Desmond after he attacks it by attempting to Grab him as well.
↺ Quick Capture vs Desmond AC 19: 1d20 + 11 ⇒ (2) + 11 = 13
Blue is not able to grasp Desmond, but it isn't surrendering. It attacks Desmond and Rain with a flurry of its leafy strikes.
Hungry Flurry vs Desmond AC 19: 1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19
Leaf Damage: 1d8 + 2 ⇒ (5) + 2 = 7 piercing damage plus 1d6 ⇒ 2 acid damage plus Improved Grab
Oh, no! Desmond is also grabbed!
CENTRAL CHAMBER / ROUND 2
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Shagrat HP 10/22 | Grabbed (by Blue)
Graeyson HP 17/17
Rain HP 25/25
Blue -8 | FF to Desmond and Rain
Aleksandr HP 30/30
Zhamie HP 16/16
Red -6 | FF to Zhamie and Khagra
Desmond HP 10/19 | Improved Grabbed
Khagra HP 36/38
Yellow
Aleksandr Ostenoff |
As Imelia moves to help those in the most trouble, Aleksandr moves in as well. she stabs at the creature.
◆ Act Together
(◆) Imelia Stride
(◆) Aleksandr Stride
◆ Imelia Stride
◆ Imelia Strike
Attack: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29
Piercing: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Deadly: 1d8 ⇒ 4
12 damage if crit
GM Frost |
Aleksandr does the right thing of making Imelia attack Blue since both of its hands are occupied to do some reaction.
CENTRAL CHAMBER / ROUND 2
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Shagrat HP 10/22 | Grabbed (by Blue)
Graeyson HP 17/17
Rain HP 25/25
Blue -20 | FF to Desmond and Rain
Aleksandr HP 30/30
Zhamie HP 16/16
Red -6 | FF to Zhamie and Khagra
Desmond HP 10/19 | Improved Grabbed (by Blue)
Khagra HP 36/38
Yellow
Zhamie Zhapp |
Zhamie games the possible outcome of defeating the creature facing her. She also tries to wonder where she's seen it before.
Devise vs Red, FF, IC: 1d20 + 8 ⇒ (20) + 8 = 28
She pulls out her shortsword and slashes at the creature.
Shortsword Slashing, Precision, IC: 2d6 + 2 ⇒ (3, 6) + 2 = 11
Crit doubled to 22
◆ Devise Strategem
◇ RK
◆ Interact
◆ Strike
GM Frost |
Zhamie knows the enemies are plant-like and nothing else. Her attack against Red though is very effective, piercing through its plant-like structure. As a reaction though, Red attempts to grasp Zhamie.
↺ Quick Capture vs Zhamie AC 15: 1d20 + 11 ⇒ (19) + 11 = 30
Zhamie is grabbed as well! Red then attacks both Khagra and Zhamie with its flurry of leaf strikes using its unoccupied hand.
Hungry Flurry vs Zhamie AC 15: 1d20 + 11 - 2 ⇒ (8) + 11 - 2 = 17
Leaf Damage: 1d8 + 2 ⇒ (2) + 2 = 4 piercing damage plus 1d6 ⇒ 4 acid damage
Hungry Flurry vs Khagra AC 19: 1d20 + 11 - 2 ⇒ (17) + 11 - 2 = 26
Leaf Damage: 1d8 + 2 ⇒ (1) + 2 = 3 piercing damage plus 1d6 ⇒ 4 acid damage plus Improved Grab
CENTRAL CHAMBER / ROUND 2
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Shagrat HP 10/22 | Grabbed (by Blue)
Graeyson HP 17/17
Rain HP 25/25
Blue -20 | FF to Desmond and Rain
Aleksandr HP 30/30
Zhamie HP 8/16 | Grabbed (by Red)
Red -28 | FF to Zhamie and Khagra
Desmond HP 10/19 | Improved Grabbed (by Blue)
Khagra HP 29/38 | Improved Grabbed (by Red)
Yellow
Zhamie Zhapp |
"Aieee!!"
Khagra, Skewerspike |
Khagra grunts and lets loose a roar before trying to break out of the grab by stabbing the plant, twice.
stab vs Red FF: 1d20 + 9 ⇒ (20) + 9 = 29
piercing+fire: 1d8 + 4 + 4 ⇒ (7) + 4 + 4 = 15
double stab vs Red FF: 1d20 + 8 - 2 ⇒ (19) + 8 - 2 = 25
piercing+fire: 1d8 + 4 + 4 ⇒ (5) + 4 + 4 = 13
Rage (4THP, 18 AC) , double Slice (Even if the first strike kills the plant am committed).
Desmond Vilks |
"Hey, get offa me! I'm just a medic!" Desmond yells at the plant thing. He drops lower into a stance and then slams his knee and elbow into the creature repeatedly. He then tries to tend to Shagrat's wounds in the midst of combat.
Flurry vs flatfooted: 1d20 + 7 ⇒ (4) + 7 = 11
Damage (backstabber): 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10
Flurry vs flatfooted: 1d20 + 7 - 4 ⇒ (20) + 7 - 4 = 23
Damage (backstabber): 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10
Grabbed Flat Check: 1d20 ⇒ 6
Battle Medicine (DC15): 1d20 + 5 ⇒ (18) + 5 = 23
Healing: 2d8 ⇒ (5, 4) = 9
◆ Wolf Stance
◆ Flurry of Blows
◆ Battle Medicine Shagrat
GM Frost |
Khagra easily kills off Red with just his first stabbing strike, especially that it goes well with fire against Red, withering towards its end and loosening its grasp on Khagra and Zhamie. Red is now a dried pulp.
Desmond, on the other hand, does his best and beats Blue. Only the second one connects. He then heals Shagrat.
Rain once again casts Inspire Courage spell and tries to land punches on Blue.
Fist Attack vs Blue FF: 1d20 + 8 ⇒ (18) + 8 = 26
1d6 + 1 ⇒ (2) + 1 = 3 bludgeoning damage
Fist Attack vs Blue FF, MAP, Agile: 1d20 + 4 ⇒ (4) + 4 = 8
CENTRAL CHAMBER / ROUND 3
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Shagrat HP 19/22 | Grabbed (by Blue)
Graeyson HP 17/17
Rain HP 25/25
Blue -36 | FF to Desmond and Rain
Aleksandr HP 30/30
Zhamie HP 8/16
Desmond HP 10/19 | Improved Grabbed (by Blue)
Khagra HP 29+4THP/38, AC 18 (Raging)
Yellow
Red
GM Frost |
I am sorry, Graeyson, but Red is already dead. I forgot to mark it. Please retcon your actions. Blue is the only creature to be attacked left.
Zhamie Zhapp |
Zhamie's eyes widen as Khagra reduces the thing into a charred husk of salad.
"Merci, Khagra. I zink I vill keep on your good side from now on..."
Shagrat the Goblin Runelord |
Being unable to escape easily, Shagrat twists and turns as he looks for places to stab his captor.
"Legolegolegolego!" he mutters as he attacks.
rapier +9 ◆(P)(disarm, deadly 1d8, finesse): 1d20 + 9 ⇒ (4) + 9 = 131d6 + 2 ⇒ (1) + 2 = 3
dogslicer +5 ◆(S)(backstabber, agile, finesse): 1d20 + 5 ⇒ (17) + 5 = 221d6 + 2 ⇒ (6) + 2 = 8
dogslicer +1 ◆(S)(backstabber, agile, finesse): 1d20 + 1 ⇒ (8) + 1 = 91d6 + 2 ⇒ (2) + 2 = 4
GM Frost |
Graeyson retrieves his weapon and goes to the last plant-like creature standing. Shagrat attempts to slice his way out from Blue's grasp, but only one of his attacks connect. Blue mindlessly attempts to Swallow Whole Shagrat!
Athletics Check vs Shagrat's Reflex DC 19: 1d20 + 11 ⇒ (2) + 11 = 13
Athletics Check vs Shagrat's Reflex DC 19, MAP: 1d20 + 11 - 5 ⇒ (13) + 11 - 5 = 19
1d8 + 1 ⇒ (5) + 1 = 6 bludgeoning damage plus 1d6 ⇒ 1 acid damage
Blue then attempts to attack Rain with its freed leafy hand.
Leat Attack vs Rain AC 18, MAP: 1d20 + 1 ⇒ (4) + 1 = 5
CENTRAL CHAMBER / ROUND 3-4
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Round 4
Shagrat HP 8/22 | Swallowed (Grabbed, Slowed 1, and has to hold its breath for or start suffocating)
Graeyson HP 17/17
Rain HP 25/25
Blue -44 | FF to Desmond and Rain
Round 3
Aleksandr HP 30/30
Zhamie HP 8/16
Desmond HP 10/19 | Improved Grabbed (by Blue)
Khagra HP 29+4THP/38, AC 18 (Raging)
Yellow
Red
GM Frost |
Seeing Shagrat is swallowed by Blue, he immediately punches the creature with his fists. "Spit him out! Spit him out!" he shouts.
Fist Attack vs Blue: 1d20 + 8 ⇒ (4) + 8 = 12
Fist Attack vs Blue, MAP, Agile: 1d20 + 8 - 4 ⇒ (16) + 8 - 4 = 20
Fist Damage: 1d6 + 1 ⇒ (5) + 1 = 6
His second attack is so powerful it hits one of its vitals because the creature falls to the ground.
You are still in intitiative until Shagrat escapes being swallowed. Shagrat can be freed by them adjacent to the corpse (of Blue) if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.
CENTRAL CHAMBER / ROUND 3-4
ENCOUNTER MAP
Environment Condition(s): The central column shed dim light in 20-foot radius. It also provides standard cover. Stairs surrounding the circular chamber is difficult terrain.
Active Condition(s): Inspire Courage
Characters in BOLD may act.
Round 4
Shagrat HP 8/22 | Swallowed by Blue (Grabbed, Slowed 1, and has to hold its breath for or start suffocating)
Graeyson HP 17/17
Rain HP 25/25
Round 3
Aleksandr HP 30/30
Zhamie HP 8/16
Desmond HP 10/19 | Improved Grabbed (by Blue)
Khagra HP 29+4THP/38, AC 18 (Raging)
Yellow
Red
Blue