Valgrymr's Homebrew Two

Game Master Valegrim

Goblins infest a fallen Dwarven underground fortress and mine; somewhere inside PCs must find and recover a critical treasure hidden by the Dwarven Clerics of Dumathion.


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While normally, Desidera was one to want to linger in bed, in this case, she figured that the sooner they got moving, the sooner they could find sunshine again. A small yawn accompanied her stretch, a bit stiff and still slightly hurt from before. though she does her best to ignore it, already having bound the wound, she still limps a little, favoring that leg. Sunset's help was appreciated in helping her gather her things up, and soon she was ready to go.


Male Efreeti, advanced manthing 45HD

Two intact barrels; one of tar about 30lbs; one of grease; about 50 lbs.

several smashed barrels of tar, grease, oil, and wicker.
--------

so; when your ready to open the door; let and leave; let me know; please post the marching order. thanks


Male Gnome Sorcerer 3

Gloisil will take a position in the middle of the party, unless he is needed elsewhere in the marching order. He will also have his crossbow ready in case they run into trouble.


Once her pack was on her back, and settled, she tightened the straps and picked up her staff, coming over to stand near the rest. "I'm ready when you all are", she said, putting on a brave face.


Fem Elf Bard 3

Perception:1d20 + 3 ⇒ (14) + 3 = 17

"Feh, this tub be too much fer us t' handle at th' moment. P'raps we c'n come back 'nuther day fer it?" She says absently, then walks over to stand beside Desidera. Sunset hums a simple tune and a small orb of light 'ops' into existence

Bard cantrip:Dancing lights

"There ye go, we's c'n stand in'a middle o' th' group an' help light every ones way, kind o' thing." She says quietly to the other woman.

[ooc]Happy to hold me x-bow an' give light an' fire support from th' middle o' th' group. (^_^)


Male Efreeti, advanced manthing 45HD

The dancing lights, remind anyone who was aware of them; the party of the swarm of Fae that had been following the party and doing something to the bodies left behind....


m half elf Paladin 2

Galen will be at the front
Galen opens the door!


Male Efreeti, advanced manthing 45HD

outside is a huge; shadowy wyvern; it looks at you and looks away;ignoring you; it is to your left <the way you came from> and you can easily go right towards the hall you have not yet traveled.

The dark hall of engineers goes as far as you can see; at least another 60ft.


Male Gnome Sorcerer 3

As Gloisil exits the room, he smiles at the ward that his uncle left to protect them. "Even after all my years of experiencing the magic that my uncle can do, it is still amazing to me at times. I just hope that one day that I can be as proficient as he."


Male Efreeti, advanced manthing 45HD

The Shadow Wyvern turns and gives you a wink with a sparkling twinkle in its eye; then turns back guard;guard;guard.


Male Efreeti, advanced manthing 45HD

A dissembodied voice near Galen can be heard; is a bit high pitched and cockney accented.

"Wot; raight; gettin a move on then are we now; got it; will round up the boyz.
Leftenant; Report;"
<a squeekier voice replies>
"Aye, Major"
"wake the Cadre and round up the boyz"
"only the boyz Sur?"
"nah; get em all Leftenant"
"very good Sur!"

The fludder of quickly beating tiny wings can be heard moving off down the hall.


Desidera straveled in the middle of the party; easiest for her to reach anyone in the front or back, if anything happened, not that they all were walking in a straight line. The shadow dragon was something she had not seen before, and even though it disregarded them, it was something that still made her shiver just thinking of it. The fey she somewhat understood, though she did not want to be subject to their attentions, if she could avoid it. The large hall they were walking through was distracting, since she had never been in a dwarven city before. Whenever she imagined one, she always imagined more dwarves and less goblins.

Since they had not run across any skeletons, she wondered what had happened to the inhabitants. Dwarves and goblins hated each other, she had thought, and for the goblins to be here in such a number-- perhaps they would run across a library. She hoped that they would run across a library, or a journal, or something that would let them know what happened.


Male Efreeti, advanced manthing 45HD

The grim truth begins to flower in your mind; the goblinoids probably ate any of the dead; bones and all; any living dwarves are probably slaves subject to unimaginable horrors if still living; the hatred between goblinoids and dwarves is a thing of legend the atrocities on each side; grim to be sure.

Desidera Tahn wrote:

Desidera straveled in the middle of the party; easiest for her to reach anyone in the front or back, if anything happened, not that they all were walking in a straight line. The shadow dragon was something she had not seen before, and even though it disregarded them, it was something that still made her shiver just thinking of it. The fey she somewhat understood, though she did not want to be subject to their attentions, if she could avoid it. The large hall they were walking through was distracting, since she had never been in a dwarven city before. Whenever she imagined one, she always imagined more dwarves and less goblins.

Since they had not run across any skeletons, she wondered what had happened to the inhabitants. Dwarves and goblins hated each other, she had thought, and for the goblins to be here in such a number-- perhaps they would run across a library. She hoped that they would run across a library, or a journal, or something that would let them know what happened.


Male Efreeti, advanced manthing 45HD

The hall continues; after 100 ft you see more blood stains on the floor and walls; green and dark red; there is a door to the left; the floor vibrates here and it is somewhat difficult to talk due to the lound grinding noise; the door to the left is very heavy; but the lock has been chopped off; the door is shut. This door is very heavy and solid.

The hall continues; as do the blood stains.

Gloisel; you smell smoke faintly from in the room.


Male Gnome Sorcerer 3

"There is smoke coming from this room, maybe we ought to check to see what the source is."


Fem Elf Bard 3
Gloisil Murigel wrote:
"There is smoke coming from this room, maybe we ought to check to see what the source is."

Perception roll:1d20 + 3 ⇒ (7) + 3 = 10

"Um, Gloisil? In't there a saying 'Where there's smoke, there's fire'?" Sunset calls over the hall ways noise, a concerned look upon her features as she looks towards the door past those between her self and it.

"I be thinkin' there might be some sort o' trap."


Male Human (Britonian/Azurin) Earthblood Knight/2

Elsdyn will bring up the rear. He keeps a wary eye on the wyvern thing but otherwise leaves it be as he passes.

Perodically he will pause and listen as well as check behind to see if they were being followed (will stay within 30' of last member...has 60' darkvision with the dwarven belt).

At the mention of investigating the room, fire and traps he will double check up to 30' back the way they came.

Search: 1d20 + 2 ⇒ (14) + 2 = 16


Male Halfling Rogue / 1

Bob will travel in front looking for traps, etc. At the first sign of trouble though, he will back up to middle of the party and lend fire power through his bow.

Checking the door. Search: 1d20 + 4 ⇒ (20) + 4 = 24 Spot would be 3 less.


Male Efreeti, advanced manthing 45HD

checking the floors and walls; you feel no heat like a fire; and dont sense anything but the rumble of machinery.

Elsdyn Fedwick wrote:

Elsdyn will bring up the rear. He keeps a wary eye on the wyvern thing but otherwise leaves it be as he passes.

Perodically he will pause and listen as well as check behind to see if they were being followed (will stay within 30' of last member...has 60' darkvision with the dwarven belt).

At the mention of investigating the room, fire and traps he will double check up to 30' back the way they came.

Search: 1d20+2


Male Efreeti, advanced manthing 45HD

checking the door; there are no traps; this door has been chopped open long time ago; this door is 5 inches thick; so took a while; inside is dark; you see no fire nor smoldering coals; but at the broken door part; you can faintly smell burnt, smokyness inthe rool; there is a constant whiring sound in the room and faint air flow on your face from the room; sounds like some large pieces of moving machine is in this room. Their is the smell of old death and grease; but that might just be coming from you as you or the party havent bathed in a while :) and you have had lots of gore; especially if your near the Paladin while he's fighting hehe.

you sense nothing overty dangerous.

Bob Proudfoot wrote:

Bob will travel in front looking for traps, etc. At the first sign of trouble though, he will back up to middle of the party and lend fire power through his bow.

Checking the door. Search: 1d20+4 Spot would be 3 less.


Fem Elf Bard 3
Valegrim wrote:
Their is the smell of old death and grease; but that might just be coming from you as you or the party havent bathed in a while :) and you have had lots of gore; especially if your near the Paladin while he's fighting hehe.

*Pouts* Hey! I bin castin' 'Prestidigitation' on peoples. I bin helpin' wi' peoples hygiene, like stuffs. *Pouts some more*. ;)


Male Gnome Sorcerer 3

"Well should we push open the door and see what is inside?"


m half elf Paladin 2

Galen will push open the door


Fem Elf Bard 3

Sunset braces her x-bow and aims over Galens' shoulder into the yawning darkness...


Male Efreeti, advanced manthing 45HD

so you should be able to imagine just how much gore; grease and the like is in this filthy dungeon; even the air is dank and foul; full of stench and ash. There aint really anything clean to clean with; things would be much more worse if you hadnt done what you did; as it is; thanks to you; nobody has to make disease rolls for parasites and the like; so good job on that.

Sunset wrote:
Valegrim wrote:
Their is the smell of old death and grease; but that might just be coming from you as you or the party havent bathed in a while :) and you have had lots of gore; especially if your near the Paladin while he's fighting hehe.
*Pouts* Hey! I bin castin' 'Prestidigitation' on peoples. I bin helpin' wi' peoples hygiene, like stuffs. *Pouts some more*. ;)


Male Efreeti, advanced manthing 45HD

As your lights spills into the room; you can see a massive iron wheel with long spokes heavy iron bars; this is the top of the wheel; the wheel comes through a slot in the floor and only about ten percent of the wheel can be seen; the wheel has massive gear teeth and is 10ft wide. There are lots of grease barrels and long handles grease brushes in this room; there are lots of burn marks. The wheel is very absent of grease and as some threads turn by; you can see that some things have met grissly fates having been attached to the wheels somewhere and ground through the teeth.

The room is about 100 ft wide left to right and 40 ft deep. the smell of smoke is intense in this room; there is a big burn mark in one corner; unexplained is why the hole room didnt burn up if the grease caught fire.....hmmm


Fem Elf Bard 3

Sunset sighs...

"More stuffs to' be gettin' all mucky like with..." She edges forwards to besides Galen and peers around the door jamb,

"D'ye think there still be anything...um..any one in here?" She whispers.

Perception check:1d20 + 3 ⇒ (4) + 3 = 7

Not that she can see nuthin. :/


Male Efreeti, advanced manthing 45HD

lol; nothing biting your face off; could have took a 10


Fem Elf Bard 3

But where be th' fun in that!? Roll dice! That be th' way t' go! All-a-ways! (^_^)


Male Efreeti, advanced manthing 45HD

hehe yeah; I do the same; book just says for me to encourage 10's but there you go.

there do seem to be a fair number of bugs; beetles and worms and the like in this room; guess they like bear grease.


Male Gnome Sorcerer 3

"I wish that there was something we could do for this old, neglected machinery but, I think we best not spend to much time here. From my uncle's message it seems that there is a bit of urgency to complete our task."

"I think we should continue to press on down the hallway."

Gloisil looks down the hallway in the direction that they have been heading to see if there is anything that can be seen. His owl familiar Hoot also watching for anything of interest.

Perception (Gloisil): 1d20 + 6 ⇒ (5) + 6 = 11, Perception (Hoot): 1d20 + 4 ⇒ (10) + 4 = 14.


Desidera witheld a mischevious impulse to see if Sunset was as jumpy as that whisper sounded, since startling her as payback would be momentarily entertaining, but probably detrimental in the long run. Instead, when there were no other sudden moves made, she takes a look as well, looking between the space where Sunset was looking and Galen. The machinery made no sense to her, and the insects just made her skin crawl.

Glancing back the way they came, she tried to make an educated guess about where they might find a library, but since they had only seen this one hall, there was not much that she could come up with. It was likely her thoughts were running in circles.


Male Efreeti, advanced manthing 45HD

So; does the party enter the room or close the door and continue down the hall.


m half elf Paladin 2

galen will do a detect evil into the room


Male Efreeti, advanced manthing 45HD

none detected.


Male Gnome Sorcerer 3

Gloisil starts to move onward down the hallway as the room looks to be just another machinery filled room. He and his owl keep eye and ears searching for danger.

Gloisil: Listen: 1d20 + 5 ⇒ (6) + 5 = 11, Spot: 1d20 + 6 ⇒ (3) + 6 = 9
Hoot: Listen: 1d20 + 12 ⇒ (2) + 12 = 14, Spot: 1d20 + 4 ⇒ (14) + 4 = 18


Male Efreeti, advanced manthing 45HD

You look down the hall and see nothing but dark, dank, omimous hallway filled with the sound of the large grinding gear in this room and the sound of the giant pistonsfrom farther away; Hoot reports a door similar to this one beyond your sight and one accross from it as well as dark stains of the floor and bits of broken bone. My your estimate; abour 80 or 90 feet down the hall. Beyond that; Hoot reports another door beyond the first set approx another 40 ft farther; the dark stains and bits of bone continue to this next door.

---------

The party is still standing at the door looking into the room with the giant gear; burn smells; lots of grease; Gloisil is peering down the hall.


Male Gnome Sorcerer 3

"There are more doors down the hallway as well as more signs of battle. I really think that we should continue moving down the hallway."


Fem Elf Bard 3

"Aye, I be happy t' follow yer lead, luv." Sunset whispers to Gloisil.

Yay! Fer me,I 's got's me interwebs back! (^_^) *hugz all round*


Male Gnome Sorcerer 3

"Let's move on then Sunset and hopefully everyone else will follow."

Glad you're back!


Fem Elf Bard 3

*^_^* I jus realized I be in'a middle o' the party wi Desidera. I must'a whispered a tad loud t' ye, seein' ye're way at th' front there, Gloisil. Aye, an happy/glad I am t' be here wi every one. (^_^)


Male Efreeti, advanced manthing 45HD

Ok; Assuming that you travel down the hall; just let me know if we need to back up to this gear room or if the party splits.

the hall continues 90 foot; your light shows a very bloody battle took place here between the two doors in the hallway; the hall continues and a bit farther down; is another door. The halls and walls here are covered in dried blood of various colors; mixed with burn marks; bits of very dry bone; buts of armor; broken weapon bits; teeth ;clumps of hair. It would seem that the dwarves probably mounted their defenses behind these doors and the goblinoids fought from the hallways. The dwarves had the advantage of position and flanking; but it was probably the massive numbers and general toughness of some goblinoids that defeated the dwarves. After winning the battle; the goblins drew symbols and defamation things in the blood on the walls.

Your ranger points to a few very large marks and says: Bugbear; Troll, Norker, Goblin. Mark of three tribes, same ones we already know.


Male Efreeti, advanced manthing 45HD

Both doors are closed; presumably locked; apparently these were open during the battle and didnt need to be bashed down by the goblins.


Fem Elf Bard 3

Sunset is looking distastefully at the floor, again fidgeting from foot to foot.

"Eeew, gobbies is stinky when it comes t' house manners!" She whispers.

Happy to await the professional's opinion on whether to check the doors or move on. Though I am all fer one o' checkin' th' doors t' find out what's behind 'em. ;)


Male Efreeti, advanced manthing 45HD

The grinding sound of the wheel fades a bit; as you are outside this door; you hear the familiar pounding much like the previous piston room.


Male Efreeti, advanced manthing 45HD

Desidera and Sunset see behind the party down the hall about 100 ft the same colorful cloud of buzzing that has been following the group since the main hall.


Fem Elf Bard 3

At noticing the groups new 'followers' Sunset whispers,

"Um, is they a good thing, or a bad thing? ye think?" She looks around, doing her best not to appear nervous. "So! We's should be checkin' th' room? Or headin' further along th' corridor then folks?" She asks


Male Gnome Sorcerer 3

"We'll I don't mind a quick check of the rooms that we come to, 'tis good to know your surroundings, but I don't believe that we should tarry too long in any one place."

"I have not the skills or means for checking the door for traps and such Sunset, so either we just open it up or wait until one of the others joins us to check it."

Sorry I haven't posted for a bit, life kind of caught up to me. I was also hoping some of the other players would post, seems to be Sunset and I running the show at the moment, as far as the party goes.


Desidera looks back at the colorful cloud with no small amount of uncertainty. "I had not known there were clouds underground, nevermind the colors." Smirking slightly, she nudged Sunset teasingly. "D'you?"

Leaving off the mischief for now, she is still unhappy about being caught underground, and in the dark, speaking up so Galen could hear. "If all the rooms are in the state of the other one, without any evidence, it is fairly safe to assume they are all in the same state, isn't it?"


Male Efreeti, advanced manthing 45HD

The rangers says gruffly: "we may wish to check as not to have enemies behind us; but if we move swiftly it wont matter as I doubt what we seek is here but instead much much lower."

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