The Righteous and the Wrathful! (Inactive)

Game Master Tara Ravenheart

Kenabres is besieged and the Wardstone is shattered! With Mendev under assault from the horrors of the Worldwound, can a band of unlikely heroes rise to lead the Last Crusade?

Anevia (19/19 hp, leg hobbled*; helpful*)
Aravashnial (35/36 hp, blinded; indifferent+)
Horgus Gwerm (20/22 hp; friendly+)

BATTLE MAP

Party Inventory


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wherein we can discuss the many out-of-game details of our campaign.


HP: 49/52 | AC: 19 (T: 13, FF: 14) +1 when adj to 2+ enemies | Perc: +5, Low-light | Init: +4 | Fort +6, Ref +5, Will +1 (+2 vs mind-affecting) | CMB: +9 (+2grapple), CMD: 21 (+2grapple) | Spd: 30ft | Rage 7/8 | Stamina Pool 5/5 | Martial Flex 4/4 | SKILLS | Acrobatics +6 | Appraise: +4 | Bluff +2 | Climb +8 | Craft +6 | Diplomacy +5 | K.Nature +3 | K.Nobility +3 | Perform +5 | Stealth +4 | Survival +3 | Swim +6

I have successfully dotted in and deleted my post, as instructed. Greetings all!


Arcanist 2 HP: 20/20 | AC: 13, T: 13, FF: 10 | Fort: +4 | Ref: +3 | Will: +5 | Initiative: +8 | Perception: +0

glad to be a part of it.


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

Thank you for the invitation. I look forward to saving the world from the demons!


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

Thank you Raven! I'm very excited to be here!


Halfling Oracle l HP 16/16 l AC 20, T 15, FF 16 l F +2, R +4, W +4; +2 vs Fear l Init: +4 l Hero Points 2

Yes yes, all of the details. They shall be discussed!


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

So, one of the openers is always connections.

Joska is newer in Mendev, but not brand new, and living in Kenabres. She's friendly enough, so she could know anyone who's been there for a little while.


Halfling Oracle l HP 16/16 l AC 20, T 15, FF 16 l F +2, R +4, W +4; +2 vs Fear l Init: +4 l Hero Points 2

Missy I think has easy connections with anyone who's been in Kenabres for a bit. Her work as a nurse at the Temple of Sarenrae or as an independent herbalist leaves plenty of opportunities for her to interact with various people.


Arcanist 2 HP: 20/20 | AC: 13, T: 13, FF: 10 | Fort: +4 | Ref: +3 | Will: +5 | Initiative: +8 | Perception: +0

Amelia is pretty much brand new to Kenabres. Likely not much more than a week.
I'll also roll for hp since I've been accepted.

hp: 1d6 ⇒ 5


Halfling Oracle l HP 16/16 l AC 20, T 15, FF 16 l F +2, R +4, W +4; +2 vs Fear l Init: +4 l Hero Points 2
Amelia Yukino Rose wrote:
Amelia is pretty much brand new to Kenabres. Likely not much more than a week.

She's an alchemist, she could have visited Missy to try and buy some herbs for something?


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

One thing I do wonder is what the organizational structure of the military arm of the crusade might be? I would imagine Joska would be attached to some sort of unit under a commander?


F Tiefling Bard/2 [13/13 bardic performance] HP 21/21, Fort+3/Ref+6/Will+4, AC 17/13/14, Darkvision 60ft, Perc +7, Init +5

Meraati's new to Kenabres. Like Amelia, a week at most.

She arrived with a traveling music troupe. Wouldn't be unlikely they'd shop around for things. Herbs for old uncle Tony's back ache salve, or something like that.


Arcanist 2 HP: 20/20 | AC: 13, T: 13, FF: 10 | Fort: +4 | Ref: +3 | Will: +5 | Initiative: +8 | Perception: +0

Amelia is an arcanist (wizard) not an alchemist. Though, she likely dabbles in alchemy a little bit.

Amelia is traveling with her uncle, who is a member of the crusades and was bringing some supplies and possibly correspondence. So maybe she met some people while with him on his business.


Halfling Oracle l HP 16/16 l AC 20, T 15, FF 16 l F +2, R +4, W +4; +2 vs Fear l Init: +4 l Hero Points 2
Amelia Yukino Rose wrote:

Amelia is an arcanist (wizard) not an alchemist. Though, she likely dabbles in alchemy a little bit.

Amelia is traveling with her uncle, who is a member of the crusades and was bringing some supplies and possibly correspondence. So maybe she met some people while with him on his business.

That is an option! Just trying to figure out possible connections.


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

Kevin is new to the city as well. His family on the other hand has been through the crusades from the beginning. He's had his parents, aunts, uncles, cousins, nieces and nephews. There are sure to be some here now and probably a niece or nephew as well as a cousin. It is possible you may have known one of them. It is also possible some of us met up on the road here and traveled together. Kevin looks a bit more demonic than most tieflings so you would have to be willing to travel with him. He will travel with anyone who says they are going to help the crusades.


Halfling Male | HP 10/22 | AC 19/20 Tch 16 Flt 14 | F +8 R +7 W +8 (+2 fr) | Int +8 | Per +11 (low light)

Wow, I am very excited to get accepted!

Callen has lived his life in Kenabres, and serves as both a healer's assistant in a temple of Iomedae and also as a scout. So Missy, Callen might know you from her work in his temple, and shared resources between the two. Kevin, Callen is part of a unit his father served in before him, made up of rangers/trackers and their type. What kind of roles do you envision your family serving in? And, as one who himself looks pretty not normal, he is a bit more accepting of those with cursed forms.

2nd Hit Die: 1d8 ⇒ 8


Looks like the gang is all here, so let me say Welcome one and all! I am very excited to get underway with our adventure. We wills sort out a couple bookkeeping things in the next day or two, with the hopes of being live by Friday.

What are people's thoughts on map use for this game? I have used a Google Doc file in the past and it has worked alright. I know many people use roll20, though I have nearly zero experience with it. What are people's thoughts, and any suggestions?

I will have a couple rules updates for you all later today.


F Tiefling Bard/2 [13/13 bardic performance] HP 21/21, Fort+3/Ref+6/Will+4, AC 17/13/14, Darkvision 60ft, Perc +7, Init +5

I've been using google docs mainly.

Sometimes drawing, but mostly slides.


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

I've been in campaigns using both and I'm fine with either of them.


Halfling Oracle l HP 16/16 l AC 20, T 15, FF 16 l F +2, R +4, W +4; +2 vs Fear l Init: +4 l Hero Points 2
Callen Shieldborn wrote:

Wow, I am very excited to get accepted!

Callen has lived his life in Kenabres, and serves as both a healer's assistant in a temple of Iomedae and also as a scout. So Missy, Callen might know you from her work in his temple, and shared resources between the two. Kevin, Callen is part of a unit his father served in before him, made up of rangers/trackers and their type. What kind of roles do you envision your family serving in? And, as one who himself looks pretty not normal, he is a bit more accepting of those with cursed forms.

Halflings gotta stick together! I'm not sure how many there are in Kenabres, but probably not a lot, so the two likely know each other through sheer lack of others of their kind as well.

As for the maps situation, I personally find Roll20 easier to use, but if Google Docs is easier for you to use, you do you.


HP: 49/52 | AC: 19 (T: 13, FF: 14) +1 when adj to 2+ enemies | Perc: +5, Low-light | Init: +4 | Fort +6, Ref +5, Will +1 (+2 vs mind-affecting) | CMB: +9 (+2grapple), CMD: 21 (+2grapple) | Spd: 30ft | Rage 7/8 | Stamina Pool 5/5 | Martial Flex 4/4 | SKILLS | Acrobatics +6 | Appraise: +4 | Bluff +2 | Climb +8 | Craft +6 | Diplomacy +5 | K.Nature +3 | K.Nobility +3 | Perform +5 | Stealth +4 | Survival +3 | Swim +6

Nicolette has been to Kenabres before. Likely dragged about by her father in her youth. She is there now to do something about the Worldwound, but has grown up in Nerosyan very close to it. If your characters have been dealing with anything healing, you likely know not only her family, the Yardleys, but the medical tents they run.

I could see a connection to Callen and Missy, since you both have dealt with various healing centers. It is likely that the medic tents and the temples share supplies and such when out and consult with each other on difficult problems.


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

I use Google Presentation for my maps. I am good with whatever you wish to use though.


Halfling Oracle l HP 16/16 l AC 20, T 15, FF 16 l F +2, R +4, W +4; +2 vs Fear l Init: +4 l Hero Points 2
Nicolette Yardley wrote:

Nicolette has been to Kenabres before. Likely dragged about by her father in her youth. She is there now to do something about the Worldwound, but has grown up in Nerosyan very close to it. If your characters have been dealing with anything healing, you likely know not only her family, the Yardleys, but the medical tents they run.

I could see a connection to Callen and Missy, since you both have dealt with various healing centers. It is likely that the medic tents and the temples share supplies and such when out and consult with each other on difficult problems.

So what you're saying is the healers are secretly the ones running the crusade? Always knew it to be true.


HP: 49/52 | AC: 19 (T: 13, FF: 14) +1 when adj to 2+ enemies | Perc: +5, Low-light | Init: +4 | Fort +6, Ref +5, Will +1 (+2 vs mind-affecting) | CMB: +9 (+2grapple), CMD: 21 (+2grapple) | Spd: 30ft | Rage 7/8 | Stamina Pool 5/5 | Martial Flex 4/4 | SKILLS | Acrobatics +6 | Appraise: +4 | Bluff +2 | Climb +8 | Craft +6 | Diplomacy +5 | K.Nature +3 | K.Nobility +3 | Perform +5 | Stealth +4 | Survival +3 | Swim +6

I am fine with using google or roll20. Whatever you feel comfortable with.


Arcanist 2 HP: 20/20 | AC: 13, T: 13, FF: 10 | Fort: +4 | Ref: +3 | Will: +5 | Initiative: +8 | Perception: +0

fine with either, roll20 likely has better features for it, google is likely more easy to use.

I also admit, I almost submitted my western paladin for the AP, something about a gunslinger/paladin has been itching me lately lol.

I also didn't really know what to buy with the gold I had... so I bought an Ioun torch, and some fun RP stuff like a sleeves of many garments. I still have about 140 gold left.


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

It might be handy to know everyone's timezones so we know roughly when posts will be coming in throughout the day.

I'm on the west coast of the U.S., UTC -8.


HP: 49/52 | AC: 19 (T: 13, FF: 14) +1 when adj to 2+ enemies | Perc: +5, Low-light | Init: +4 | Fort +6, Ref +5, Will +1 (+2 vs mind-affecting) | CMB: +9 (+2grapple), CMD: 21 (+2grapple) | Spd: 30ft | Rage 7/8 | Stamina Pool 5/5 | Martial Flex 4/4 | SKILLS | Acrobatics +6 | Appraise: +4 | Bluff +2 | Climb +8 | Craft +6 | Diplomacy +5 | K.Nature +3 | K.Nobility +3 | Perform +5 | Stealth +4 | Survival +3 | Swim +6

I post throughout the day and night. My sleep schedule is odd and rotational. I will be making at least 1 post per day, if not more.


F Tiefling Bard/2 [13/13 bardic performance] HP 21/21, Fort+3/Ref+6/Will+4, AC 17/13/14, Darkvision 60ft, Perc +7, Init +5

Western Europe.

Usually posting morning and evening, for big posts. Lunchtime for quick ones.


Halfling Oracle l HP 16/16 l AC 20, T 15, FF 16 l F +2, R +4, W +4; +2 vs Fear l Init: +4 l Hero Points 2

East Coast, so UTC -5


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

East Coast as well here.


While I disliked the level adjustment system in 3rd edition, I think it's foolish to deny the difference between a core race and a featured race. In this case, our party has two tieflings. While not a major difference, they are scored at 13 pts, vs half-elf (10) and human / halfling (9). In my home campaign I have custom races all balanced to the same Race Builder point total for my world. However, some are markedly different from the Patio races, so I used those for recruitment.

Now: each non-tiefling player may select alternate racial abilities listed under your race up to the total 13 points (half-elf +3, human & halfling +4). Some of these are listed with point cost on d20pfsrd, however all costs and equivalent can be located at either of the below race builder links. Please note that it should still be an ability from your racial options, please don't go free choice from the expanded lists (those are only for cost).
Race Builder, d20pfsrd
Race Builder, archives of nethys

I ask that the selected abilities fit the theme of your character, and no abilities that increase ability scores are selected.

For our tiefling players, you are allowed to trade out your spell-like ability for an alternate from the d100 list. Again, no increases to ability scores.

Finally, everyone can add a noncombat feat to your character. This should not improve your attack bonus, AC, spell DC, saving throws, or grant an additional form of combat.

Ask any questions?


USA east coast, so UTC -5.

I work in hospitality, and have 1 year old godson, so I keep very strange hours!


Halfling Oracle l HP 16/16 l AC 20, T 15, FF 16 l F +2, R +4, W +4; +2 vs Fear l Init: +4 l Hero Points 2

I believe I understand, though I don't think it really necessary. Won't argue against a nice little bit of extra power though! I'll just take Driven Worker, giving me a nice +4 onto my Profession checks. And probably Skill Focus (Diplomacy), I can't think of anything else.


HP: 49/52 | AC: 19 (T: 13, FF: 14) +1 when adj to 2+ enemies | Perc: +5, Low-light | Init: +4 | Fort +6, Ref +5, Will +1 (+2 vs mind-affecting) | CMB: +9 (+2grapple), CMD: 21 (+2grapple) | Spd: 30ft | Rage 7/8 | Stamina Pool 5/5 | Martial Flex 4/4 | SKILLS | Acrobatics +6 | Appraise: +4 | Bluff +2 | Climb +8 | Craft +6 | Diplomacy +5 | K.Nature +3 | K.Nobility +3 | Perform +5 | Stealth +4 | Survival +3 | Swim +6

It seems all I can take is Cold-Honed (2RP), Inspire Imitation (2RP), or Silent Hunter (3RP). I think the second is most appropriate given her backstory with Nicolette's oppressive father. When she does succeed at a skill, it is in such a way that it may marvel those nearby. When she fails, it is disastrous for her. That will leave me with 1RP left, but with no abilities in my elf, half-elf, or human lists at 1RP, I guess I'll just be short at 12RP.

Inspire Imitation:
Whenever a half-elf succeeds at a skill check, she can inspire imitators as a swift action. Any ally within 30 feet who witnesses the successful check and attempts the same check within the next minute gains a +2 bonus on the check as if from the aid another action. This racial trait replaces skilled.


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

I think I will go with Skill Focus: Knowledge Planes. Thank you.


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

I'm still looking at the race builder stuff and trying to figure it out, but wouldn't you qualify for any "Prerequisite: None" traits as well? There are several of those that are RP1.


HP: 49/52 | AC: 19 (T: 13, FF: 14) +1 when adj to 2+ enemies | Perc: +5, Low-light | Init: +4 | Fort +6, Ref +5, Will +1 (+2 vs mind-affecting) | CMB: +9 (+2grapple), CMD: 21 (+2grapple) | Spd: 30ft | Rage 7/8 | Stamina Pool 5/5 | Martial Flex 4/4 | SKILLS | Acrobatics +6 | Appraise: +4 | Bluff +2 | Climb +8 | Craft +6 | Diplomacy +5 | K.Nature +3 | K.Nobility +3 | Perform +5 | Stealth +4 | Survival +3 | Swim +6

I believe she said it had to be on our racial options list, not just on the race builder lists. Maybe I'm misunderstanding you, Joska?


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

I'm not sure either. If the traits are alternates like the ones you can switch out the standard traits for, I don't see RP values given, and very few things that are human alternate traits are in the race builder.


HP: 49/52 | AC: 19 (T: 13, FF: 14) +1 when adj to 2+ enemies | Perc: +5, Low-light | Init: +4 | Fort +6, Ref +5, Will +1 (+2 vs mind-affecting) | CMB: +9 (+2grapple), CMD: 21 (+2grapple) | Spd: 30ft | Rage 7/8 | Stamina Pool 5/5 | Martial Flex 4/4 | SKILLS | Acrobatics +6 | Appraise: +4 | Bluff +2 | Climb +8 | Craft +6 | Diplomacy +5 | K.Nature +3 | K.Nobility +3 | Perform +5 | Stealth +4 | Survival +3 | Swim +6

If you scroll all the way down to the bottom on the race builder, it will list out the various common races. It has the RP values there. Being that you are sitting at 9RP, and all your abilities are 4RP in value it seems (unless otherwise listed), then any ability you choose should put you at 13RP


Arcanist 2 HP: 20/20 | AC: 13, T: 13, FF: 10 | Fort: +4 | Ref: +3 | Will: +5 | Initiative: +8 | Perception: +0

Note, for half elves, dual-minded is 1 RP I believe. (+2 will saves)

If in doubt, try to find what the trait "replaces" on the RP list, and that should be a good bet to what the alternate trait is worth.

Example- an alternate trait for humans that gives up the bonus feat (2RP) usually would cost two RP. However, focused study costs 4RP, which replaces the free feat (2RP) so it isn't a perfect system.

That said, I -think- I can take -

heart of the fey.


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

I think I'm kinda getting a handle on it. Since extra feat and skilled are both RP+4, the alternates that can be had for swapping extra feat or skilled must also be RP+4. Those should be okay while the ones that swap something like skilled+x would be too expensive.


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

If you go to the d20 pathfinder site and click on races then humans and scroll down you will see the alternate traits for humans, here. Some of them are listed with a point total some are not. Humans can pick 4 race points worth of traits.

For example:
Draconic Heritage (4 RP): At times, a human’s family history can have a dragon’s power bound to the bloodline. Humans with this trait gain darkvision with a range of 10 feet and low-light vision. They can also ignore the Charisma prerequisite for Eldritch Heritage and any feat that has Eldritch Heritage as a prerequisite, but can select only the draconic bloodline with these feats

I don't know where to find the race points for ones that aren't listed with any.

Hope this helps.


HP: 49/52 | AC: 19 (T: 13, FF: 14) +1 when adj to 2+ enemies | Perc: +5, Low-light | Init: +4 | Fort +6, Ref +5, Will +1 (+2 vs mind-affecting) | CMB: +9 (+2grapple), CMD: 21 (+2grapple) | Spd: 30ft | Rage 7/8 | Stamina Pool 5/5 | Martial Flex 4/4 | SKILLS | Acrobatics +6 | Appraise: +4 | Bluff +2 | Climb +8 | Craft +6 | Diplomacy +5 | K.Nature +3 | K.Nobility +3 | Perform +5 | Stealth +4 | Survival +3 | Swim +6

Thanks.

I think I will go with Inspire Imitation Racial trait and Improvisational Healer feat.


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

Okay I think mine will be the Awareness trait, which is very good but you'll thank me when Joska makes that Will save by the skin of her teeth and doesn't kill you all. She didn't spend time in a monastery, but boot camp was hell and situational awareness was drilled in to her.

The feat will be Skill Focus: Religion. Religion seems to be in the very air in Mendev.


It sounds like people understand for the most part. So far, we have:

Nicolette: Inspire imitation (racial, ?? Pt); improvisational healer
Missy: driven worker (racial, 4 pt); skill focus (diplomacy)
Amelia: heart of the fey (racial, 4pt);
Kevin: -; skill focus (knowledge planes)

Nicolette Inspire Imitation is interesting, it says it replaces Skilled, which is a 4 pt Human trait, not a Half-Elf, but it's a Half-Elf ability. Looks like it was never clarified in errata. It's a very flavorful option, which I like. I am at work on a mobile device, I will do a little digging later.

Amelia an assigned free feat is 2 pt, the human open choice free feat is 4 pt.

Joska, Meraati, Callen any questions I can clarify?


Female Human Human Fighter (Brawler) 5 | HP: 63/63 | AC: 26 (T: 15, F: 21) | CMB: +12, CMD: 26 | F: +8, R: +5, W: +6 | Init: +4 | Perc: +8, SM: +3 | Speed 30'

@Raven: I think I'm good unless there's something I've make a mistake about.

Awareness covers the RP+4 and Skill Focus Religion cover the extra feat.

All Joska needs is final word on the campaign trait.


HP: 49/52 | AC: 19 (T: 13, FF: 14) +1 when adj to 2+ enemies | Perc: +5, Low-light | Init: +4 | Fort +6, Ref +5, Will +1 (+2 vs mind-affecting) | CMB: +9 (+2grapple), CMD: 21 (+2grapple) | Spd: 30ft | Rage 7/8 | Stamina Pool 5/5 | Martial Flex 4/4 | SKILLS | Acrobatics +6 | Appraise: +4 | Bluff +2 | Climb +8 | Craft +6 | Diplomacy +5 | K.Nature +3 | K.Nobility +3 | Perform +5 | Stealth +4 | Survival +3 | Swim +6
GM Raven wrote:
Nicolette Inspire Imitation is interesting, it says it replaces Skilled, which is a 4 pt Human trait, not a Half-Elf, but it's a Half-Elf ability. Looks like it was never clarified in errata. It's a very flavorful option, which I like. I am at work on a mobile device, I will do a little digging later.

I thought they were referring to Keen Senses, but now that you are mentioning it, I guess maybe not. It probably did mean skilled, but that's really weird. It was even put into the book that way. Let me know what you decide. I had figured it was a 2RP ability, which would put me at 12RP


Halfling Male | HP 10/22 | AC 19/20 Tch 16 Flt 14 | F +8 R +7 W +8 (+2 fr) | Int +8 | Per +11 (low light)

I am going to take Adaptive Luck. I was then looking at either Underfoot or Attentive, but would like your opinion on which you think fits better

For my feat, would Healer's Hands be good?

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