GM Jhaeman |
As Twila-4 and George 09-23 debate what to do, Kaath keeps his eyes in the direction of the approaching squelching noise. Then, suddenly, he sees the source: oozing forward on the ceiling are a pair of three-foot-diameter dark, aqueous metallic puddles!
Perception (Kaath): 1d20 + 6 ⇒ (14) + 6 = 20
GM Jhaeman |
Initiative (Round 1)
Twila-4
Ebaki
Scruffy
Puddles
TK423
George 09-23
Kaath
Bold should go!
On your turn, as a free action, you can try to identify the mobile puddles (assuming you're within 60' for your darkvision to operate).
Initiative (Kaath): 1d20 + 1 ⇒ (3) + 1 = 4
Initiative (Twila-4): 1d20 + 5 ⇒ (18) + 5 = 23
Initiative (George 09-23): 1d20 + 7 ⇒ (8) + 7 = 15
Initiative (TK423): 1d20 + 5 ⇒ (12) + 5 = 17
Initiative (Scruffy): 1d20 + 6 ⇒ (12) + 6 = 18
Initiative (Ebaki): 1d20 + 2 ⇒ (18) + 2 = 20
Initiative (puddles): 1d20 + 2 ⇒ (16) + 2 = 18
Twila-4 |
@George: I wasn't meaning to short you on resting; I forgot to mention that she'd be doing all that towards the end of your ten minutes, so you'd be able to follow her. My apologies for the mix-up.
Untrained in Life Science
As she steps out the door, Twila-4 sees Kaath standing guard. Unfortunately, being an android, she doesn't notice his tense posture. Completely oblivious to the impending danger, she begins shooting at the motion sensor to her northwest.
Static Arc Pistol (E): 1d20 + 5 ⇒ (18) + 5 = 231d6 ⇒ 1
<sigh> Not enough.
Kaath Novaflame |
Good point on resting. Kaath was only trying to prevent the resting folks or computer programming folks from being interrupted. Not sure when the slither noises started in relation to the 10min rest. r
Scruffy the Janitor |
"mumble mumble dang lousy mumble. Robert-0 go help Kaath. Maybe I can seal the door for a bit if ya'll get in here."
Scruffy has robert-0 move next to Kaath and ready to strike at an enemy that gets next to him. Are there any actual camera feeds to look at or just the motion sensors. If there are cameras scruffy wants to see what's in the hallways
George 09-23 |
George 09-23 gets up from his rest and moves forward to examine these bizarre creatures.
"This is why I joined the Starfinder Society in the first place. To witness unusual lifeforms throughout the galaxy."
Life Sciences: 1d29 + 9 ⇒ (17) + 9 = 26
(Xenoseeker: Reduce Identification of rare creatures with Life Sciences by 5)
"Interesting. Ferrofluid oozes. They are attracted to magnetic forces and technology including Androids. Use fire against them and not electricity."
Kaath Novaflame |
Not liking the looks of the slimes Kaath moves to intercept
moves and ready to supernova attack when both are within 10’
” Stand back! “
Fire supernova : 3d6 ⇒ (2, 6, 5) = 13
When you’re fully photon-attuned, as a standard action, you can deal 1d6 fire damage plus 1d6 additional fire damage per solarian level to all creatures within 10 feet of you. A creature that succeeds at a Reflex save takes half damage.
.
TK423 |
How long of the 10 rest has past before the slime showed up?
Did we get 5 min before it came?
GM Jhaeman |
@Kaath: It takes 3 rounds to fully attune (and you can only attune in combat). So you've got one round of photon attunement done, but couldn't do supernova until round 3. Do you want to do something else this round instead?
@TK423: Probably only a minute or so has passed since the battle with the Abadarmors.
Ok, so George 09-23 has done some move actions and ID'd the creatures, and it's Kaath and TK423 up.
Kaath Novaflame |
Oh wow. 3 rounds is steep. Ok it figures
Kaath recalculates the distance and velocity of the slimes and swings instead
”They are closing too fast… “
solar crystal weapon: 1d20 + 5 ⇒ (10) + 5 = 15 for bludgeon: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8 +1 elec/stun
TK423 |
"Well I guess we will not get a rest right now."
TK423 takes a look at the blobs and sneaks out then fires at one of the blobs (Blue).
tactical semi-auto pistol: 1d20 + 4 ⇒ (14) + 4 = 18
Damage, Per: 1d6 ⇒ 3
trick attack, Stealth: 1d20 + 15 ⇒ (13) + 15 = 28
DC equal to 20 + the target’s CR.
Track attack damage: 1d4 ⇒ 4
Twila-4 |
"Interesting. Ferrofluid oozes. They are attracted to magnetic forces and technology including Androids. Use fire against them and not electricity."
"<sigh> Of course." With an aggrieved sigh, Twila-4 holsters her static arc pistol and draws her azimuth laser pistol. She takes a step up between the other two androids and peers into the gloom at the incoming oozes. She pictures them dropping down off the ceiling onto her head.
A thought occurs to her. "We should probably split up. <sigh>"
GM Jhaeman |
The damaged ooze flings itself at the ceiling and lands on Kaath! The solarian bashes it with a glowing manifestation of energy, but to little effect. The other monster continues slithering along toward the bulk of the group, its glistening body leaving a trail of black sludge behind.
Kaath's readied attack hit Blue, but didn't do much damage (there's obviously some DR and/or resistance at work).
Kaath, you take 11 B. The ooze is "attached" to you, which is a special ability. It doesn't give either of you the grappled condition, but the ooze gets a +2 on attacks against you and a cover bonus on attacks against it. You can attempt a Strength check as a move action to pull it off.
@Scruffy: Unfortunately, you don't see any way to control the lighting from the console.
Pseudopod (attached) vs Kaath KAC: 1d20 + 12 ⇒ (15) + 12 = 27
damage: 1d6 + 6 ⇒ (5) + 6 = 11
TK423 |
Tk423 move to get a good shot. using the the partition as cover to spring out from behind.
tactical semi-auto pistol: 1d20 + 4 ⇒ (13) + 4 = 17
Damage, Per:: 1d6 ⇒ 5
trick attack, Stealth: 1d20 + 15 ⇒ (3) + 15 = 18
DC equal to 20 + the target’s CR.
Track attack damage: 1d4 ⇒ 4
Kaath Novaflame |
Seeing how his weapon did not seem to slow the creature attached to him, Kaath will shrug and try to fling the creature from his head.
str: 1d20 + 2 ⇒ (14) + 2 = 16
George 09-23 |
George 09-23 moves towards TK423. He readies a ray of fire should any of the oozes get closer.
Readied action, Energy Ray(Fire): 1d20 + 3 ⇒ (11) + 3 = 14
Damage, Energy Ray(Fire): 1d3 ⇒ 3
Twila-4 |
Kaath's in trouble, but he's also in the way. "<sigh> Kaath! Move so we can hit it too!" Ducking into a cubicle, Twila-4 pauses a moment, then pops back out to take a shot at the yellow ooze.
Trick Attack (stealth); DC = 20 + Target’s CR: 1d20 + 12 ⇒ (5) + 12 = 17
Azimuth Laser Pistol: 1d20 + 5 ⇒ (12) + 5 = 17
Damage (F): 1d4 ⇒ 4
Scruffy the Janitor |
Scruffy moves over and takes aim at the ooze fighting with Kaath and takes a shot with his cautoject pistol
vs EAC: 1d20 + 3 ⇒ (15) + 3 = 18
Acid damage: 1d4 ⇒ 1
Robert-0 slides back to give other starfinders access to the door way while keeping a scanner on the director.
GM Jhaeman |
Director Ebaki shouts "Argent must have released those creatures from the lab! I always wondered what went on in there!"
As he speaks, pseudopods lash out toward Kaath and Scruffy!
Both attacks hit. Kaath, you take 10 B. Scruffy, you take 8 B.
attack vs Kaath KAC: 1d20 + 10 ⇒ (12) + 10 = 22
damage: 1d6 + 6 ⇒ (4) + 6 = 10
attack vs Scruffy KAC: 1d20 + 10 ⇒ (6) + 10 = 16
damage: 1d6 + 6 ⇒ (2) + 6 = 8
TK423 |
TK423 moves around the work stations and springs out firing his pistol at the blob (Blue).
Trick attack, Stealth: 1d20 + 15 ⇒ (1) + 15 = 16
DC equal to 20 + the target’s CR.
tactical semi-auto pistol: 1d20 + 4 ⇒ (15) + 4 = 19
Damage, Per: 1d6 ⇒ 3
Track attack damage: 1d4 ⇒ 4
Kaath Novaflame |
Ok, so Kaath has taken 21 dmg...out of 18SP and into HP
Kaath steps back 5' and ducks to allow others to shoot, then draws his weapon and shoots up at the blob.
azimuth laser: 1d20 + 2 ⇒ (11) + 2 = 13 for azimuth laser fire: 1d4 ⇒ 3
George 09-23 |
George moves up and attempts to blast the ooze with a ray of fire.
Energy Ray (Fire): 1d20 + 3 ⇒ (6) + 3 = 9
Fire Damage: 1d3 ⇒ 2
Twila-4 |
<sigh> We don't have time for this. Tumbling out of the cubicle, Twila-4 somersaults behind George and popping up beside him before taking aim at the remaining ooze.
Trick Attack (Acrobatics): 1d20 + 11 ⇒ (12) + 11 = 23
DC = 20 + Target’s CR
Azimuth Laser Pistol: 1d20 + 5 ⇒ (11) + 5 = 16
Damage (F): 1d4 ⇒ 2
GM Jhaeman |
Twila's acrobatic attack hits home, burning the ferrofluid ooze and releasing a noxious black smoke. Unfortunately, Scruffy aims too high as the ooze changes shape to avoid his attack and launches a pseudopod at him! But the brakim somehow sees the attack coming hops to the side just in time.
Twila hit and did full damage, Scruffy missed, and the ooze missed its attack.
pseudopod vs Scruffy KAC: 1d20 + 10 ⇒ (1) + 10 = 11
damage: 1d6 + 6 ⇒ (1) + 6 = 7
Kaath Novaflame |
Kaath continues to back away and fires another shot with his laser pistol.
This seems to be working at least.
azimuth laser: 1d20 + 2 ⇒ (14) + 2 = 16 for
laser fire: 1d4 ⇒ 3
TK423 |
Springing out of the work stations TK423 fires at the last blob.
tactical semi-auto pistol: 1d20 + 4 ⇒ (15) + 4 = 19
Damage, Per: 1d6 ⇒ 3
Trick attack, Stealth: 1d20 + 15 ⇒ (7) + 15 = 22
DC equal to 20 + the target’s CR.
Trick attack damage: 1d4 ⇒ 4
George 09-23 |
George targets the creature with another beam of fire hoping that his aim will better. He then moves back.
To hit, Energy Ray (Fire): 1d20 + 3 ⇒ (16) + 3 = 19
Fire Damage: 1d3 ⇒ 3
I think an investment in some spell gems would be an excellent idea. Casters in Starfinders really do not have a lot of spell slots especially at level 1. :)
Twila-4 |
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Disgusted with the wasted time, Twila-4 gives the last ooze a deadpan stare as she pumps a shot of fire into the last vestige of its form....
Azimuth Laser Pistol: 1d20 + 5 ⇒ (1) + 5 = 6
Damage (F): 1d4 ⇒ 3
...into the floor a good two feet in front of it. Like a statue, she stares at the spot where she had intended the shot to go, completely flummoxed as to how she could have missed by so much.