Cedona

Twila-4's page

177 posts. Organized Play character for Warah.


Full Name

Twila-4

Race

| SP 0/7 HP 7/10 | RP 5/5 | EAC 15+4; KAC 16+4 (24 vs. Combat Maneuvers) | Fort +1; Ref +6; Will +2 | Init: +5 | Perc: +5, SM: -1 | low-light vision; darkvision

Classes/Levels

| AL Pistol charges: 12 | SA Pistol charges: 19| Speed 30ft | Active conditions: DEAD

Gender

Female N android ace pilot operative 1

Size

medium

Special Abilities

low light vision, darkvision

Alignment

N

Languages

Aklo, Common, Shirren, Vesk

Occupation

Pilot

Strength 12
Dexterity 18
Constitution 13
Intelligence 12
Wisdom 10
Charisma 8

About Twila-4

DECEASED

SFS info:
SFS # 289224-701
Experience 2
Slotted Faction Dataphiles
Wealth 119 credits

Reputation 2 Fame, ? Global Reputation
Reputation with Acquisitives:
Reputation with Dataphiles: 4
Reputation with Exoguardians: 1
Reputation with Second Seekers (Luwazi Elsebo):
Reputation with Wayfinders:


___________________________________________

Twila-4
Operative (Ghost) 1
N Medium android
Init +5; Senses Perc +5, SM -1, low-light vision, darkvision

Defense:

EAC 15, KAC16 (24 vs. combat maneuvers)
SP 7 HP 10 RP 5
Fort +1, Ref +6, Will +2

Offense:

Speed 30 ft.
Space 5 ft.; Reach 5 ft.

Ranged
Arc pistol, static; Critical: arc 2; electrical damage; level 2
[dice=Static Arc Pistol]1d20 + 5[/dice]
[dice=Damage (E)]1d6[/dice]

Laser pistol, azimuth; burn 1d4; fire damage; level 1
[dice=Azimuth Laser Pistol]1d20 + 5[/dice]
[dice=Damage (F)]1d4[/dice]

Melee
Baton, tactical; analog, operative; bludgeoning
[dice=Tactical Baton (B)]1d20 + 4[/dice]
[dice=Damage]1d4 + 1[/dice]

Baton, Idaran force training; powered (20), operative; bludgeoning
[dice=Tactical Baton (B)]1d20 + 4[/dice]
[dice=Damage]1d4 + 1[/dice]

Knife, survival; analog, operative; slashing
[dice=Survival Knife (S)]1d20 + 4[/dice]
[dice=Damage]1d4 + 1[/dice]

Crowbar; analog, archaic, thrown; bludgeoning
[dice=Crowbar ("club")]1d20 + 1[/dice]
[dice=Damage]1d6 + 1[/dice]

Unarmed strike; nonlethal, archaic; bludgeoning
[dice=Unarmed Strike (B)]1d20 + 1[/dice]
[dice=Damage]1d3 - 4[/dice]

Special Attacks Trick Attack [dice=Trick Attack (stealth); DC = 20 + Target’s CR]1d4[/dice]
Spell-Like Abilities n/a

Statistics, etc.:

Str 12, Dex 18, Con 13, Int 12, Wis 10, Cha 8

Languages Aklo, Common, Shirren, Vesk

Other Abilities
Flat Affect: +2 DC on Sense Motive checks vs. Twila-4

Skills:

Untrained; Trained
Acrobatics +11
Athletics +5
Bluff +4
Computers +7
Culture +7

Diplomacy +0
Disguise +0
Engineering +7
Intimidate +0
Life Science +0
Medicine +7
Mysticism +0
Perception +5
Physical Science +0
Piloting +10
Sense Motive -1
Sleight of Hand +9
Stealth +11
(additional +1 when using this skill for a trick attack)
Survival +1

Feats:

Skill Focus (Acrobatics); level 1 Operative specialization feat
Skill Focus (Stealth); level 1 Operative specialization feat
Weapon Focus +1 (small arms); level 1 feat

Equipment:

Combat Gear azimuth laser pistol battery (20/20), serum of healing mk. 1 (2)
Scenario Gear:
Kits: engineering kit, hacking kit, hygiene kit (android), navigator's tools, trapsmith’s tools
Other Gear Tactical baton, survival knife, azimuth laser pistol, static arc pistol, second skin, starstone compass, tool (crowbar), backpack (consumer), professional clothing (mercenary), field ration (7), datapad (20), party clothes (black, lacy, with black feathers, allows for full range of movement)

Bulk: 4.7/10
Encumbered: 5/10
Overburdened: 10/10

Special Abilities:

Darkvision 60 ft, low-light vision
Constructed: Count as creature type and construct (whichever’s worse); +2 to save vs. disease, mind-effects, poison, and sleep, unless it would specifically affect constructs; do not breathe; not affected by vacuums (Dyson, Shark, etc.)

Boons Slotted this Adventure:

Ally: Dream Whispers
Faction: Dataphiles champion
Personal:
Promotional: t-shirt
Social:
Starship:
Slotless: Private Vault

All My Boons:

Dream Whispers (Ally Boon); (from 1-16 Dreaming of the Future): Because you researched its dreamspun tales, the Liavaran Dreamer known as Whisperer of Solar Wind has taken an interest in you. When you slot this boon, the Whisperer imparts some knowledge to you in the form of a cryptic comment that may prove helpful later in your mission. Once per adventure, anytime you miss an attack or fail a saving throw, you can call upon the Dreamer's mysterious message. You immediately count your roll as being two higher, which may allow you to hit your target or succeed on your save. If you roll a natural 1 on your attack or save, you cannot use this ability.
Private Vault (Slotless Boon, Vanity); (from 1-16 Dreaming of the Future): The staff of the Communion Vaults takes note of your actions in helping to resolve Whisperer of Solar Wind's dreamspun tales. The staff provide you with a reasonable space of your own within the Communion Vaults. This 20-by-20 foot square chamber can be used to store any major magical finds you've recovered or purchased during your travels. You can bring any number of creatures into this space whenever you like. While this chamber is mostly a personal accomplishment and an area you can show off to others, it does have one tangible benefit: the entire area within your vault is warded by a nondetection effect (caster level 10th).

Bot Me!:

Twila-4 prefers efficient battlefield tactics. When there are multiple foes, she prefers to gang up on one at a time to reduce the number of attacks on her party. Ideally, she’ll sneak around to get into foes’ blind spots or to flank them, using her trick attack whenever possible.

She prefers to avoid getting hit. It’s not cowardice; it’s self-preservation. You can only chip away at your foe if you’re still alive, after all.

Combat dice rolls:
[dice=Tactical Baton]1d20 + 4[/dice]
[dice=Damage]1d4[/dice]
[dice=Trick Attack (stealth); DC = 20 + Target’s CR]1d4[/dice]

[dice=Survival Knife]1d20 + 4[/dice]
[dice=Damage]1d4[/dice]
[dice=Trick Attack (stealth); DC = 20 + Target’s CR]1d4[/dice]

Laser pistol, azimuth; burn 1d4; fire damage
[dice=Azimuth Laser Pistol]1d20 + 5[/dice]
[dice=Damage]1d4[/dice]
[dice=Trick Attack (stealth); DC = 20 + Target’s CR]1d4[/dice]

In ship combat, she’s best suited to be a Pilot. Her second choice is Engineer, followed by Science Officer.
[dice=Piloting]1d20 + 10[/dice] (Prefers to maneuver to avoid taking damage first, and set up nice shots for her gunners second.)
[dice=Engineering]1d20 + 7[/dice] (Prefers to bolster defenses, prioritizing the most damaged one, unless there is a different strategy in play.)
[dice=Computers]1d20 + 7[/dice] (Prefers to Scan first, then Target an enemy’s system that would most help her crew in that moment if it was offline or damaged.)

In social situations, she usually hangs back and lets the smooth(er) talkers speak. When being addressed, she’s prone to staring pointedly at them and deliberately not answering, which causes interesting, awkward, and sometimes illuminating reactions in the people addressing her.

Appearance:

Height: 5’-7”
Weight: 132 lbs
Hair: short, spiky black
Eyes: black contacts over glowing blue
Skin: olive; black tattoos in patterns of bones, decay, rust, and ruin nearly cover her blue glowing circuitry

Personality:

Twila-4 loathes wealthy and powerful people. Why must they have so much excess at the expense of so many other people? This contempt is rooted in her experience of trying desperately to scrape together a living in the slums of the Spike in Absalom Station, and her deep obsession with the glorious beauty of death. The wealthy and powerful can afford to both abuse the masses with impunity and buy eternal life, which are both abominations in her eyes. Her personal quest to destroy wealth and power imbalances and privileges, with a healthy dose of death on the side, led her first to the Free Captains in the Diaspora, and then to the Starfinder Society. Here, she seeks to hone her skills as a saboteur with a reputable organization so that, eventually, she can strike out on her own to destroy her hated targets without a price on her head...at first.