PFS2e 1-20 - The Lost Legend (KS) (Inactive)

Game Master phaeton_nz

Slides
Subtier 3-4
15 Challenge Points


Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS2 4-17 | PFS1 7-01 | PFS1 1-54 | PFS1 8-01

Discussion Thread

Verdant Wheel

Male LG Half-Elf | Ranger 5 |HP 28/68| AC 23 | eF+11 eR+12 eW +12 | speed 25 ft | ePerc +12 Low-light vision) | Hero Point: 0/3| active condition:| Exploration: Search| Speed 25 ft (30 with boots)

Quick rundown of my feats, so they don't pop up suddenly during gameplay:
Quick Jump, Battle Medicine, Natural Medicine, (one open skill feat)
Monster Hunter (I can Recall Knowledge about creatures as part of my Hunt Prey action), Quick Draw, Disrupt Prey (basically an attack of opportunity only against my Hunted Prey)

Does anyone know a good skill feat? I haven't selected one just yet, and I'm not sure what to take. If I don't get an answer soon, I'll just leave it blank for this adventure.

Also, shopping list (haven't played this character on level 3 at all, all GM credit):
- Doubling Rings, 50 gp
- Weapon Potency Rune, 35 gp
- Striking Rune, 65 gp
- Expanded Healer's Tools, 50 gp
(I have 209 GP total.)

Also, I'm a one-glyph GM, so I have a Hero Point to hand out. I tend to roll randomly, so I don't favour anyone.
Hero Point: 1d6 ⇒ 4
Mookard gets a Hero Point!


”Feiya” | Female CG Medium Human Witch 1 HP 15/15 | AC 15 (16 w/ shield) | F +4 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 25ft | Active Conditions: None

Which skill feat?
Ugh, I struggle with that every time :D

Battle Medicine you have, and it is a no-brainer. I like Skill Increase (get trained in additional skill but it requires 12 INT).

Beside that I would pick something that matches your PC personality, history etc. So more of a RP thing than anything else

Like Acrobatic Performance (to perform using acrobatics), for the RP reasons, I like Risky Surgery :D Forensic Acumen maybe?

Underwater Marauder could be of use in those rare cases.

Verdant Wheel

Male LG Half-Elf | Ranger 5 |HP 28/68| AC 23 | eF+11 eR+12 eW +12 | speed 25 ft | ePerc +12 Low-light vision) | Hero Point: 0/3| active condition:| Exploration: Search| Speed 25 ft (30 with boots)

Underwater Marauder sounds like a good feat later on, I'll keep it in mind, thanks. Think I'll pick up Trick Magic Item, since I tend to focus on Nature anyway.

Vigilant Seal

Male Dwarf Wizard 8 HP 82/82 Hero Points 1/1 AC 24 Saves F+14 R+16 W+16 Perc +13 (Darkvision) Exploration Investigate Active Conditions: Reactions: Shield Block (possibly) call upon ancient blood, recognize spell Resist Fire 5

I always forget that I also have a glyph. I'll give a hero point to Bolkur.

Vigilant Seal

Male Dwarf Wizard 8 HP 82/82 Hero Points 1/1 AC 24 Saves F+14 R+16 W+16 Perc +13 (Darkvision) Exploration Investigate Active Conditions: Reactions: Shield Block (possibly) call upon ancient blood, recognize spell Resist Fire 5

I've got the carrying capacity to carry a 4 person tent.


”Feiya” | Female CG Medium Human Witch 1 HP 15/15 | AC 15 (16 w/ shield) | F +4 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 25ft | Active Conditions: None

I remember doing that calculation for the famous northern trek in Golarion :P 4 single PC tents are cheaper and lighter than the 4 person tent. They also provide your PC with a minimum of privacy if he/she/they want to scream at the end of the day for the team that they got ;)


Oh, in that case, and Idon't think I explicitly said, Mookard will buy a pup tent before setting out.

Vigilant Seal

Male Dwarf Wizard 8 HP 82/82 Hero Points 1/1 AC 24 Saves F+14 R+16 W+16 Perc +13 (Darkvision) Exploration Investigate Active Conditions: Reactions: Shield Block (possibly) call upon ancient blood, recognize spell Resist Fire 5

would one of our meleé types like me to cast Water Walk on them so they can go after the Boggards?

Verdant Wheel

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Male LG Half-Elf | Ranger 5 |HP 28/68| AC 23 | eF+11 eR+12 eW +12 | speed 25 ft | ePerc +12 Low-light vision) | Hero Point: 0/3| active condition:| Exploration: Search| Speed 25 ft (30 with boots)

Would be nice, but let's see if they maybe come out of the water first.

"Nah, I won't take Underwater Marauder," I said like an idiot, when there's Boggards on the cover.

Vigilant Seal

Male Dwarf Wizard 8 HP 82/82 Hero Points 1/1 AC 24 Saves F+14 R+16 W+16 Perc +13 (Darkvision) Exploration Investigate Active Conditions: Reactions: Shield Block (possibly) call upon ancient blood, recognize spell Resist Fire 5
Mookard Saltspray wrote:
I always forget that I also have a glyph. I'll give a hero point to Bolkur.

Not sure if you saw this, Bolkur. You actually 2 hero points.

Horizon Hunters

Perc +14 | 35/40 feet | Class DC 25 | Active Conditions: Fire Resistance 5, Slashing/Piercing Resistance 7 CN Male Gnome(Sensate) Barbarian 9 HP 161/161(174/174) | AC: 27 | F +20 R +16 W +14

Just wanted to let everyone know I'll be out for the next 3 days. Bot me as needed.


”Feiya” | Female CG Medium Human Witch 1 HP 15/15 | AC 15 (16 w/ shield) | F +4 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 25ft | Active Conditions: None

@GM - the next week I will have a spontaneous vacation. I am not certain if I will be able to post on daily basis, I should, but I can't say for certain.

I will fill the botting section for Amiri if you would have to bot me.

Grand Archive

HP 30 Focus Points 1 Hero Points 0 AC 20; Fort +6; Ref +8; Will +8;Successes vs. emotion effects are critical successes instead. Male halfling wizard 3 Spells DC 18 Perception +6 (trained)

sadly its a dc 17 check to stabilise and I'm out of hero points

Verdant Wheel

Male LG Half-Elf | Ranger 5 |HP 28/68| AC 23 | eF+11 eR+12 eW +12 | speed 25 ft | ePerc +12 Low-light vision) | Hero Point: 0/3| active condition:| Exploration: Search| Speed 25 ft (30 with boots)

If I'd known earlier he was down, I'd have changed my action. I'll Combat Medicine you next round.

Grand Archive

HP 30 Focus Points 1 Hero Points 0 AC 20; Fort +6; Ref +8; Will +8;Successes vs. emotion effects are critical successes instead. Male halfling wizard 3 Spells DC 18 Perception +6 (trained)

going to be away this week please bot (likely electric arc draw weapon then electric arc hand of apprentice)


”Feiya” | Female CG Medium Human Witch 1 HP 15/15 | AC 15 (16 w/ shield) | F +4 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 25ft | Active Conditions: None

BTW. with regards to Drain the rules say:

Each time you get a full night’s rest, your drained value decreases by 1. This increases your maximum Hit Points, but you don’t immediately recover the lost Hit Points.

So Zabu should be fine.

Crafting, downtime, DC15: 1d20 + 5 ⇒ (17) + 5 = 22 2 sp per day = 1.6 gp

Horizon Hunters

Perc +14 | 35/40 feet | Class DC 25 | Active Conditions: Fire Resistance 5, Slashing/Piercing Resistance 7 CN Male Gnome(Sensate) Barbarian 9 HP 161/161(174/174) | AC: 27 | F +20 R +16 W +14

Excellent game, everyone.

Thanks for not letting Zabu die. He likes to fight so ends up in dangerous situations a lot (a habit common to most of my characters, though for different reasons.)

Downtime Legal Lore: 1d20 + 6 ⇒ (13) + 6 = 19

Vigilant Seal

Male Dwarf Wizard 8 HP 82/82 Hero Points 1/1 AC 24 Saves F+14 R+16 W+16 Perc +13 (Darkvision) Exploration Investigate Active Conditions: Reactions: Shield Block (possibly) call upon ancient blood, recognize spell Resist Fire 5

Downtime: Crafting to Earn Income.

Crafting: 1d20 + 10 ⇒ (3) + 10 = 13

Man, even with a good bonus, I always seem to fail my earn income checks. :/

Thanks for running, Phaeton!

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS2 4-17 | PFS1 7-01 | PFS1 1-54 | PFS1 8-01

No problem. I'll try to get the Chronicles out after this weekend, assuming all the data is in.

Grand Archive

HP 30 Focus Points 1 Hero Points 0 AC 20; Fort +6; Ref +8; Will +8;Successes vs. emotion effects are critical successes instead. Male halfling wizard 3 Spells DC 18 Perception +6 (trained)

magic warrior lore: 1d20 + 8 ⇒ (20) + 8 = 28

Yeah enjoyed this game and group

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 2/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Downtime Crafting 1 batch of Minor Elixir of Life: 1d20 + 12 + 1 + 1 ⇒ (14) + 12 + 1 + 1 = 28

8.8 gp spent

Thanks for running, Phaeton. And thanks to everyone for the fun group.

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 2/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Noob question. I'm going to hit level 4 so I may have access to a +1 striking weapon. Is it possible to 'upgrade' my +1 hand crossbow to a +1 striking one? Or do I need to buy a different one. If an upgrade is possible, do I just pay the 65 gp difference?

Verdant Wheel

Male LG Half-Elf | Ranger 5 |HP 28/68| AC 23 | eF+11 eR+12 eW +12 | speed 25 ft | ePerc +12 Low-light vision) | Hero Point: 0/3| active condition:| Exploration: Search| Speed 25 ft (30 with boots)

Thanks for the game, everyone!

Erevan: You can just slap runes on, no need to hand in a weapon to buy a better one. I even believe you can even get rid of an enchantment you don't like, since enchantments are modular now, but I'm not 100% sure.

Scouting Lore: 1d20 + 6 ⇒ (11) + 6 = 17
That's a level 2 success! 3 silver times 8 days is 2.4 gold.

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 2/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Thanks Larrathion.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS2 4-17 | PFS1 7-01 | PFS1 1-54 | PFS1 8-01

Game now reported

Chronicle Sheets are here


”Feiya” | Female CG Medium Human Witch 1 HP 15/15 | AC 15 (16 w/ shield) | F +4 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 25ft | Active Conditions: None

Chronicle looks good.

Thanks, @Gm for running this game, I really enjoyed it. I liked Amiri as a character she seems fun and with enough backstory to RP her.

I am not a great fan personally of not clustering the foes together as I believe it slows down the game. But this one went fairly smoothly. I enjoyed the story, I enjoyed the encounters and the group dynamics.

Well done all!

Horizon Hunters

Perc +14 | 35/40 feet | Class DC 25 | Active Conditions: Fire Resistance 5, Slashing/Piercing Resistance 7 CN Male Gnome(Sensate) Barbarian 9 HP 161/161(174/174) | AC: 27 | F +20 R +16 W +14

Excellent game. My chronicle looks good.

Thanks, everyone!

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