DDEP 10-01: Terror in Ten Towns (Inactive)

Game Master Aeshuura

A Four-Hour Epic Adventure for 1st through 4th-Level Characters


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Male LG Mountain Dwarf Wild Magic Sorcerer 4, Barbarian 3 | HP: 58/58 | AC: 19 | Init: +2 | Pass Perc: 9 | HD (4d6+3d12): 4+2/3+2 | Speed 25 | Sorcery Points: 4/4 | Spells: 4/4, 3/3 | Rage: 3/3 | Saves: STR+2 DEX+2 CON+5 INT+0 WIS-1 CHA+5 | Resistance: Poison | Inspiration: 1 | Active effects:

"I'm not cutting off my beard!!"

Glancing around the circle, Baldrick shrugs: "Weelll... I think I could probably scout ahead..."

Trying not to metagame here, but Baldrick might have a spell that could help, but someone needs to volunteer for the task (or just let it be known that nobody will do it so that he can do it himself)


Male Half Elf Bard 5 AC 14 HP 28 /28 Temp HP: 8 Passive Perception +18 Saves: S -1, D +5, Co +0, I +4, W +2, Ch +6

Rodney has a +5 in stealth so he is willing to give it a try.

"I am fine going but give me 10 min. to cast a spell so if they are talking I can understand what they are saying."

He casts Comprehend Languages as a ritual

Grand Lodge

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Is anyone going with Rodney? Bear in mind that his Perception for sight checks will be at disadvantage because of the dim conditions...

Dark Archive

Male Dwarf (mountain) Barbarian 5(path of the ancestral guardian), max hp 55, ac 15

Netz gets behind a burm of snow and carves out some chairs out of line of sight and then digs a couple of sight lines in every direction like arrow slits out of sight from the inside of the snow fort.


Male, LN Goblin, Ranger 5 | HPs 44 | AC: 16 | Init: +5 Sheet Saves S:+2, D:+7, C:+2, I:+1, W:+2, C:+0 | PP 16 | Khatt (Primal Companion) - Female Med Snow Cat | HPs 30 | AC 16 | Saves S:+5, D:+5, C:+5, I:+2, W:+5, C:+3
Aeshuura wrote:
Is anyone going with Rodney? Bear in mind that his Perception for sight checks will be at disadvantage because of the dim conditions...

Khitt considers Umikh’s idea for a minute. ”Might work… but I think Rodney might have a good idea too. Lets do some poking around first.”

Khitt volunteers to go. Darkvision might help. Exhaustion makes it risky though.


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Male LG Mountain Dwarf Wild Magic Sorcerer 4, Barbarian 3 | HP: 58/58 | AC: 19 | Init: +2 | Pass Perc: 9 | HD (4d6+3d12): 4+2/3+2 | Speed 25 | Sorcery Points: 4/4 | Spells: 4/4, 3/3 | Rage: 3/3 | Saves: STR+2 DEX+2 CON+5 INT+0 WIS-1 CHA+5 | Resistance: Poison | Inspiration: 1 | Active effects:

Standing next to Khitt, Baldrick's expression brightens: "Oh! Yeah, I bet you'd be quieter than me!" He bounces up and down, making his chain shirt jingle.

Clapping a hand on the goblin's shoulder: "So, how good are you at hiding, anyway?"

Invisibility

Baldrick staggers back in shock: "Sweet Silverbeard, where did he go!?"

Grand Lodge

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On the plus side, that cancels your disadvantage... So, Khitt and Rodney? Anyone else want to join? Will wait for Rodalas to give an answer... Funny thing is none of the dwarves are going... ;)


RODALAS

Aren't I the sneakiest one of this group? the eladrin asks.


Male N Hill Dwarf L5 | HP 64/64 | AC 16 | HD 6d10 (0 used) | 2nd Wind avail Skills: Anim Hand 5, Athl 6, Decp 3, Surv 5 | Disadv on Stealth Saves: S 7, D 1, C 6, I 0, W 2, Ch 0 | Init 1 | PP 12 | Speed 25'

Yeah but are you invisible good? he whispers to Rodalas


Male LG Mountain Dwarf Wild Magic Sorcerer 4, Barbarian 3 | HP: 58/58 | AC: 19 | Init: +2 | Pass Perc: 9 | HD (4d6+3d12): 4+2/3+2 | Speed 25 | Sorcery Points: 4/4 | Spells: 4/4, 3/3 | Rage: 3/3 | Saves: STR+2 DEX+2 CON+5 INT+0 WIS-1 CHA+5 | Resistance: Poison | Inspiration: 1 | Active effects:
Rodalas Windrace wrote:
Aren't I the sneakiest one of this group? the eladrin asks.

Probably, but I assumed you weren't interested in the job.

Grand Lodge

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So, are you going with them Rodalas, or no?


RODALAS

yes

Grand Lodge

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The two Rods and Khitt. Got it. Will post tomorrow morning!

Grand Lodge

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The shelter of the steep walls of Kelvin's Cairn is welcome as it has a pocket where the winds do not cut into you, giving the illusion of warmth amongst the chill. You approach the watchtower, a tower with arrow slits largely granting a firing arc over the gully below, but one points your direction.

Okay, let us make Stealth checks. Of the three of you. If you beat the DC by 5 or more, you can cancel a failure from another PC. This is for the three scouts only (Rodalas, Rodney, and Khitt).


Male LG Mountain Dwarf Wild Magic Sorcerer 4, Barbarian 3 | HP: 58/58 | AC: 19 | Init: +2 | Pass Perc: 9 | HD (4d6+3d12): 4+2/3+2 | Speed 25 | Sorcery Points: 4/4 | Spells: 4/4, 3/3 | Rage: 3/3 | Saves: STR+2 DEX+2 CON+5 INT+0 WIS-1 CHA+5 | Resistance: Poison | Inspiration: 1 | Active effects:

Does Khitt get Advantage for being invisible?

As the scouts set off, Baldrick shoves his shield into a snowbank and sits down behind it. Picking through his pack, he pulls out a snack and a drink. Food halfway to his mouth, he glances up to the others: "... er, unless we want to start a fire? Then we could make some soup!"

Grand Lodge

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The advantage is canceled out by his level of exhaustion, so at least he doesn't have disadvantage! ^_^


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Male LG Mountain Dwarf Wild Magic Sorcerer 4, Barbarian 3 | HP: 58/58 | AC: 19 | Init: +2 | Pass Perc: 9 | HD (4d6+3d12): 4+2/3+2 | Speed 25 | Sorcery Points: 4/4 | Spells: 4/4, 3/3 | Rage: 3/3 | Saves: STR+2 DEX+2 CON+5 INT+0 WIS-1 CHA+5 | Resistance: Poison | Inspiration: 1 | Active effects:

Oh right! lol I forgot about that :P


Male Half Elf Bard 5 AC 14 HP 28 /28 Temp HP: 8 Passive Perception +18 Saves: S -1, D +5, Co +0, I +4, W +2, Ch +6

Stealth: 1d20 + 5 ⇒ (4) + 5 = 9

Not seeing too well in the dark he runs into a rock ledge and swears and he rubs his head.


Male, LN Goblin, Ranger 5 | HPs 44 | AC: 16 | Init: +5 Sheet Saves S:+2, D:+7, C:+2, I:+1, W:+2, C:+0 | PP 16 | Khatt (Primal Companion) - Female Med Snow Cat | HPs 30 | AC 16 | Saves S:+5, D:+5, C:+5, I:+2, W:+5, C:+3

Khitt is taken back at first wondering what has happened, but it doesn’t take the goblin long to figure out that his dwarven friend’s penchant for magical surprises must have struck again. Even through his weariness, Khitt recognizes an opportunity to get into this fortress and decides to take it.

moving stealthfully with the others. I also realized I had not picked a spell to learn for 5th level. :( Is it OK that I pick up Magic Weapon? I may have picked up Pass Without Trace but I figured it would be TOO convenient since we are already this far into things. It would have been cool to have dark vision (for Rodney), but not honestly sure he would have chosen it.

Stealth: 1d20 + 7 ⇒ (6) + 7 = 13

oof, those dice rolls though.

Grand Lodge

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Pick what Khitt would have taken before all this happened. If you believe he would have taken pass without trace, go for it. It certainly makes sense for the character. Convenience or no, it makes sense to me that he would have taken it.


Male, LN Goblin, Ranger 5 | HPs 44 | AC: 16 | Init: +5 Sheet Saves S:+2, D:+7, C:+2, I:+1, W:+2, C:+0 | PP 16 | Khatt (Primal Companion) - Female Med Snow Cat | HPs 30 | AC 16 | Saves S:+5, D:+5, C:+5, I:+2, W:+5, C:+3

Ok. If that is the case add 10 to our stealth rolls. Including Rodalas when he rolls.


RODALAS

stealth 1d20 + 7 + 10 ⇒ (3) + 7 + 10 = 20

Grand Lodge

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Rodalas cannot fail with your help.

Khitt concentrates and calls upon the spirit of the tundra, and the snows kick up with the wind, obscuring the scouting party, somehow not obstructing your view as you move through the pass.

The first obstacle is a bunker, standing fifteen feet tall, with arrow slits, one facing your approach and the rest overlooking the gully below.

Perception DC 15:
You can see a form in the darkness within the bunker watching out the arrow slit, but he does not seem to notice you...

Remember, Rodney, without a light source, you have disadvantage on Perception checks, and -5 to your Passive Perception. A light source will ruin your attempt to Stealth, so I am sure that you are trying to make it without. It is dim light conditions here. If your Passive Perceptions are higher than 15 currently, you do not need to roll.


Male N Hill Dwarf L5 | HP 64/64 | AC 16 | HD 6d10 (0 used) | 2nd Wind avail Skills: Anim Hand 5, Athl 6, Decp 3, Surv 5 | Disadv on Stealth Saves: S 7, D 1, C 6, I 0, W 2, Ch 0 | Init 1 | PP 12 | Speed 25'

The less sneaky folks hanging back do their best to stay both quiet and warm


Male Half Elf Bard 5 AC 14 HP 28 /28 Temp HP: 8 Passive Perception +18 Saves: S -1, D +5, Co +0, I +4, W +2, Ch +6

My Passive Perception is a 18, but it is now a 13 when you -5, so here are the rolls.
Perception: 1d20 + 8 ⇒ (15) + 8 = 23
Perception, Disadvantage: 1d20 + 8 ⇒ (10) + 8 = 18


Male, LN Goblin, Ranger 5 | HPs 44 | AC: 16 | Init: +5 Sheet Saves S:+2, D:+7, C:+2, I:+1, W:+2, C:+0 | PP 16 | Khatt (Primal Companion) - Female Med Snow Cat | HPs 30 | AC 16 | Saves S:+5, D:+5, C:+5, I:+2, W:+5, C:+3

Perception w disadv: 2d20 + 5 ⇒ (2, 17) + 5 = 24

Khitt is too amazed by Rodney’s abilities to operate in the low light to notice much of anything. At least due to being invisible, no one can see how much trouble the goblin is having.

Grand Lodge

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Umikh Ironbender wrote:
The less sneaky folks hanging back do their best to stay both quiet and warm

You can feel free to have a conversation, if you wish! ;)

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Rodney Lash wrote:

My Passive Perception is a 18, but it is now a 13 when you -5, so here are the rolls.

[dice=Perception]1d20+8
[dice=Perception, Disadvantage]1d20+8

Interesting that disadvantage gave you exactly 5 less... XD Rodney, have you read the spoiler?

Grand Lodge

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Khitt wrote:

[dice=Perception w disadv]2d20+5

Khitt is too amazed by Rodney’s abilities to operate in the low light to notice much of anything. At least due to being invisible, no one can see how much trouble the goblin is having.

Man, Natural Explorer would have helped, granting double your proficiency in Int and Wis checks... :( But Canny, Roving, and Tireless are pretty good too...


Male LG Mountain Dwarf Wild Magic Sorcerer 4, Barbarian 3 | HP: 58/58 | AC: 19 | Init: +2 | Pass Perc: 9 | HD (4d6+3d12): 4+2/3+2 | Speed 25 | Sorcery Points: 4/4 | Spells: 4/4, 3/3 | Rage: 3/3 | Saves: STR+2 DEX+2 CON+5 INT+0 WIS-1 CHA+5 | Resistance: Poison | Inspiration: 1 | Active effects:
Umikh Ironbender wrote:
The less sneaky folks hanging back do their best to stay both quiet and warm

I figure anyone in that bunker has probably already seen us, since we can see the bunker. Hunkering down around a fire, at this point, is probably less suspicious than us walking straight toward this hideout and then stopping to wait ;)


Male, LN Goblin, Ranger 5 | HPs 44 | AC: 16 | Init: +5 Sheet Saves S:+2, D:+7, C:+2, I:+1, W:+2, C:+0 | PP 16 | Khatt (Primal Companion) - Female Med Snow Cat | HPs 30 | AC 16 | Saves S:+5, D:+5, C:+5, I:+2, W:+5, C:+3
Aeshuura wrote:
Khitt wrote:

[dice=Perception w disadv]2d20+5

Khitt is too amazed by Rodney’s abilities to operate in the low light to notice much of anything. At least due to being invisible, no one can see how much trouble the goblin is having.

Man, Natural Explorer would have helped, granting double your proficiency in Int and Wis checks... :( But Canny, Roving, and Tireless are pretty good too...

That is assuming I’ve chosen the right terrain. Even then, a plus 3 still wouldn’t have gotten me close. Lol The next level makes it all worth it for the climb and swim speed.


Male, LN Goblin, Ranger 5 | HPs 44 | AC: 16 | Init: +5 Sheet Saves S:+2, D:+7, C:+2, I:+1, W:+2, C:+0 | PP 16 | Khatt (Primal Companion) - Female Med Snow Cat | HPs 30 | AC 16 | Saves S:+5, D:+5, C:+5, I:+2, W:+5, C:+3
Baldrick Longhall wrote:
Umikh Ironbender wrote:
The less sneaky folks hanging back do their best to stay both quiet and warm
I figure anyone in that bunker has probably already seen us, since we can see the bunker. Hunkering down around a fire, at this point, is probably less suspicious than us walking straight toward this hideout and then stopping to wait ;)

fair point, but you also put a lot of faith in those perceptive abilities in the tower. If we’re more than 120ft out from the tower, they are at the same disadvantages as Rodney assuming they are deuregar with the extended darkvision. A fire would just put a spot light on you.


RODALAS

perception 1d20 + 4 ⇒ (15) + 4 = 19

Dark Archive

Male Dwarf (mountain) Barbarian 5(path of the ancestral guardian), max hp 55, ac 15

Netz sits quietly in the snow with his warm coat pulled around him having made a burm to hide from.the wind and the enemy he says wonder how long they will be out there, can't really see them anymore. Hope they have a signal device with them. Should have thought of that before hand. Let's keep a sharp eye and ear on what's going on over there.


Male Half Elf Bard 5 AC 14 HP 28 /28 Temp HP: 8 Passive Perception +18 Saves: S -1, D +5, Co +0, I +4, W +2, Ch +6

Hold up, I see someone up by the arrow slit. He whispers.
Rodney quietly casts a spell to try and disable the guard.
Sleep at 2nd level: 7d8 ⇒ (5, 2, 1, 7, 7, 7, 1) = 30

Grand Lodge

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Go to sleep, little stone... The mason will acome in the morn... Rodney's dwarvish lullaby catches root in the sentry's mind and soon you hear a satisfying thud in the stillness of the shelter that Kelvin's Cairn offers.

Nice roll, a point below average. Are you passing the bunker, since it seems that there is little chance that you could get the others in there? Or are you going to go in and scout the inside (splitting the party?) BTW, Khitt and Rodalas may respec to Mordenkainen's Multiverse racials if they'd like.


Male Half Elf Bard 5 AC 14 HP 28 /28 Temp HP: 8 Passive Perception +18 Saves: S -1, D +5, Co +0, I +4, W +2, Ch +6

Unless someone has a better idea. I say scout the inside.


Male, LN Goblin, Ranger 5 | HPs 44 | AC: 16 | Init: +5 Sheet Saves S:+2, D:+7, C:+2, I:+1, W:+2, C:+0 | PP 16 | Khatt (Primal Companion) - Female Med Snow Cat | HPs 30 | AC 16 | Saves S:+5, D:+5, C:+5, I:+2, W:+5, C:+3

Khitt will give scaling the wall a shot. No promises. He is the only one small enough to fit correct? If he can’t fit, disregard the roll.

Athlrtics w disadvantage: 2d20 + 4 ⇒ (1, 10) + 4 = 15

the torment continues


Male, LN Goblin, Ranger 5 | HPs 44 | AC: 16 | Init: +5 Sheet Saves S:+2, D:+7, C:+2, I:+1, W:+2, C:+0 | PP 16 | Khatt (Primal Companion) - Female Med Snow Cat | HPs 30 | AC 16 | Saves S:+5, D:+5, C:+5, I:+2, W:+5, C:+3

Khitt’s cold numb fingers are not able to find purchase on the dwarven walls. Just as he makes a little progress, a muscle cramp in his leg causes the goblin to come sliding back down to the ground. ”It just isn't my day.” he mumbles under his breath, again, thankfull for the invisibility spell to mask his failings.


Male human fighter 6 | AC 17 (19 w shield) | hp 14/58 (6d10 HD) | Saves: +6 Str, +2 Dex, +6 Con, +0 Int, +5 Wis, +1 Cha | Second Wind used [ x ] | Action Surge used [ x ] | Init +2 | Passive Per 15 | Inspiration [ ] | Mark Retort [ 0/3 used ]

Sorry for the confusion, it is a bunker, rather than a tower. You can squeeze past the arrow slits, if one of the others gives you a boost (no Athletics required)... The squeezing would be an Acrobatics check, but with that roll, not gonna do it. ;) So how would you like to proceed? Any ideas? It seems that the gates are open right now, so it seems that you have gotten this sentry out of the way and with a little stealth and luck...


Male LG Mountain Dwarf Wild Magic Sorcerer 4, Barbarian 3 | HP: 58/58 | AC: 19 | Init: +2 | Pass Perc: 9 | HD (4d6+3d12): 4+2/3+2 | Speed 25 | Sorcery Points: 4/4 | Spells: 4/4, 3/3 | Rage: 3/3 | Saves: STR+2 DEX+2 CON+5 INT+0 WIS-1 CHA+5 | Resistance: Poison | Inspiration: 1 | Active effects:

Baldrick looks around the corner of his shield before asking Umikh in a loud whisper: "Do you think we should ask how it's going?"


Male, LN Goblin, Ranger 5 | HPs 44 | AC: 16 | Init: +5 Sheet Saves S:+2, D:+7, C:+2, I:+1, W:+2, C:+0 | PP 16 | Khatt (Primal Companion) - Female Med Snow Cat | HPs 30 | AC 16 | Saves S:+5, D:+5, C:+5, I:+2, W:+5, C:+3

Asking Rodalas and Rodney quietly ”Well, these arrow slits aren’t wide enough. Should we try the gates? With some luck, the others might be able to come up with us unnoticed since you took out that guard Rodney. ”


Male N Hill Dwarf L5 | HP 64/64 | AC 16 | HD 6d10 (0 used) | 2nd Wind avail Skills: Anim Hand 5, Athl 6, Decp 3, Surv 5 | Disadv on Stealth Saves: S 7, D 1, C 6, I 0, W 2, Ch 0 | Init 1 | PP 12 | Speed 25'
Baldrick Longhall wrote:
Baldrick looks around the corner of his shield before asking Umikh in a loud whisper: "Do you think we should ask how it's going?"

Waving at the stealthy folks but whispering to Baldrick, Figure they'll wave us up if'n it's safe.


RODALAS

can I see on the other side to teleport?

Grand Lodge

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Absolutely. It is pitch black, but to you it is dim light.


RODALAS

does he hear anything on the opposite side?

Grand Lodge

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After the thud of the falling Duergar and his subsequent snoring, nothing else...


Male Half Elf Bard 5 AC 14 HP 28 /28 Temp HP: 8 Passive Perception +18 Saves: S -1, D +5, Co +0, I +4, W +2, Ch +6

"Lets bring the others up." He whispers
He then starts to casts a spell. And back about 30 feet a large glowing hand forms waving to the rest of the party to come forward (Minor Illusion).


RODALAS

He will port on the other side. What seeest he?


Male N Hill Dwarf L5 | HP 64/64 | AC 16 | HD 6d10 (0 used) | 2nd Wind avail Skills: Anim Hand 5, Athl 6, Decp 3, Surv 5 | Disadv on Stealth Saves: S 7, D 1, C 6, I 0, W 2, Ch 0 | Init 1 | PP 12 | Speed 25'

Umikh hustles on up with the others, jingling all the way in his armor.

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