[Outpost IV][PFS2] #2-00: The King in Thorns (Inactive)

Game Master Ilmakis

Subtiers 3-4

In the jungles of the Mwangi Expanse, a large group of Pathfinders stands ready to travel beyond a magical gateway whose mysteries stymied a group of the Pathfinder Society's founders. What lies beyond the doorway is also the crux of the plot of an ancient evil fey, the Thorned Monarch. Will the Pathfinders unlock lost fey magic, restore buried secrets from the Society's history, and purge the world of the Monarch's evil, or will they fall before the fey's minions and tricks?


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#6-00 ACTUAL MAP

Paizo Handle:
Character Name:
PFS / Character Number / Faction:
Character Ancestry / Background / Class / Level:
Downtime Skill / Task Level / Task DC / Die Result / Outcome:

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

Paizo Handle: Farol
Character Name: The Mad Hopper
PFS / Character Number / Faction: 2359780/2001/Horizon Hunters
Character Ancestry / Background / Class / Level: Goblin/Hermit/Alchemist (Cavalier)/4
Downtime Skill / Task Level / Task DC / Die Result / Outcome: Crafting/Task level 2/DC16: 1d20 + 9 ⇒ (8) + 9 = 17 So it is a success 3sp x 8 days = 2.4 gp

@GM Ilmakis - good to be playing at your table. That will be my first non SFS special being played ;)

Envoy's Alliance

LN (she/her) Human scoundrel rogue 11 | HP 129/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 3*/3 | Active Conditions: Doomed 2

Paizo Handle: redeux
Character Name: Lydia
PFS / Character Number / Faction: 834 / 2003 / Horizon Hunters
Character Ancestry / Background / Class / Level: Human (half-Elf) / Red-Mantis Renegade (charity) / Scoundrel Rogue, RMA / 3
Downtime Skill / Task Level / Task DC / Die Result / Outcome: Performance (Trained) / 3 (Storied Talent) / DC 18 / 1d20 + 8 ⇒ (6) + 8 = 14 / Fail (8 days* 0.08 = 0.64gp)

Misc notes:

  • I have two hero points to hand out from glyphs once our party is set
  • I have ran this scenario 7 times, including this specific sub-tier so will be taking a backseat in decision making.
  • Lydia is a frontliner, she is expert in medicine
  • Lydia will always nimble dodge the first attack against her each round unless there is a very clear bigger threat on the battlefield that might attack her. I will always specify during my turn if I will use it vs a specific threat instead.
  • If you use Paizo Campaign Tools, please consider downloading Lydia's portrait and using it as her avatar. Thanks!

    Excited to be a part of this so thanks for running GM! Also looking forward to playing with everyone!

  • Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    Ok so to follow redeux on this one:
    - Hopper has Dubious Knowledge which means that on every Recall Knowledge he gets pieces of information. But when he fails the roll one of the information is true the other is false. That makes him someone who has an opinion on every subject, just sometimes that opinion is a big pile of c**p.
    - He is a cavalier and has Rough Rider feat. His mount is wolf named Wolfie (yes I am creative with names :P) It is a mature animal companion so is fairly tanky and deals 2d8 damage on jaw attack. In fights I play Hopper as light cavalry that throws bombs. And can quickly resposition (1 action for command an animal gives 2 moves of 40ft each).
    - Before this scenario kicks in I will probably buy some recipe for potions ;) Given the last change to an alchemist, I have some spare reagents on Hopper if someone wants to use some fancy mutagen of level 4 or lower

    I think these are the biggest things about him. I am looking forward to playing this scenario, and I do hope for some good RP.

    Envoy's Alliance

    Half-Elf Bard 4 HP 44/44 | AC 19 | Fort +7 Ref +9 Will +9 Perc +9 ◆ Default Exploration Action: Search for Clues (Bardic Lore +8)

    Hello all! In the process of levelling up this character. I also have Dubious Knowledge, along with Bardic Knowledge. So I do in fact have an opinion on every subject. Marcus knows full well that a reasonable percentage of his 'interesting facts' are in fact hogwash, but he'll continue to act on them until presented with evidence to the contrary.

    Other then that... am bard, will talk.

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    Hey DebugAMP! It is good to be playing with you outside of SFS! I am looking forwards to seeing Marcus!

    @Lydia from what I saw the 4th PC joining is a Wizzard so you will be our tank :D If Hopper

    Pls give it some thought if you would like any of the followings:
    - Juggernaut mutage (moderate)
    - Drakeheart mutagen (moderate)
    - Any of the elixirs of level 4 or below like Cheetah etc.
    - Normally I also prepare 1 set of poisons (2 items): Leadenleg it works the best with piercing/slicing weapons as it can sit on a blade the whole scenario and gets used when you hit or critically miss.

    Please give it some thought and no pressure. I can just stack Hopper with bombs and other goodies :D

    Envoy's Alliance

    LN (she/her) Human scoundrel rogue 11 | HP 129/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 3*/3 | Active Conditions: Doomed 2

    Lydia's been the tank before, so she'll be up for the challenge.

    Juggernaut or Cheetah aren't too appealing to Lydia, but Drakeheart would effectively increase my AC by 2 so that sounds pretty good and worth the drawback. I wouldn't say no to that!

    I haven't used the poisons before, but might be good if we expect a big fight. I'll trust your judgement there and would be grateful for what you're able/willing to provide.

    In general Lydia's built to be an all-around char. She's decent in combat, she's trained in all but 4 skills (Arcana/Crafting/Nature/Occultism), and she can help patch everyone up after combat. Her damage is a bit low compared to other frontliners since she's not a thief and has low STR, but as a scoundrel she can Feint a bit better and can try to get her sneak attack damage in at least.

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    Cool.

    Drakeheart mutagen is really cool especially that it allows you to cancel it at any moment due to final surge action. And overall anything that raises your AC in PF2 is amazingly good.

    Poisons are 'cool' as they don't use actions. If you use many weapons it can be applied to one of them, then when you see a big guy in a fight you may reach for that tool. At least it does not use any actions to use it (besides applying it to the weapon).

    Unfortunately, I do not have successful stories of using poison. Either frontline does not hit the target, or they hit it with the last blow ;) And finally, on few occasions, GM rolled high roll to resist the poison. But I tell myself that otherwise this roll would be used as an attack ;)

    Horizon Hunters

    Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

    Paizo Handle: MauveAvengr
    Character Name: Frogger
    PFS / Character Number / Faction: Horizon Hunters/215382-2002
    Character Ancestry / Background / Class / Level: Half-orc Herbalist Druid (leaf) 3/Magic Warrior
    Downtime Skill / Task Level / Task DC / Die Result / Outcome: Herbalism Lore, Task Level 1, Task DC 16: 1d20 + 5 ⇒ (7) + 5 = 12 Fail -> 32 cp

    Hey all. Signed up for a higher tier with my -2001, but no one else had signed up for the game. Dropping into a lower subtier with my -2002, then hoping to replay with my -2001 when he's level 7/8. You can play this three times, tier 1-2, tiers 3-6, and tiers 7-8, is that correct?

    Frogger is a Magic Warrior so keeps a frog mask on at all times. He has a leshy familiar (Viney - also an alias) and plans to acquire a arboreal sapling companion next level (he'll level up after this adventure!). Frogger is mainly a support type/semi-healer. Need to buy some new equipment too as I don't think he's bought anything since character creation! Any recommendations?

    Horizon Hunters

    Male Human (Half-Elf) Barrister Wizard 8 | HP 76/89 | AC 24, Shield 25 | Fort +13, Ref +16, Will +13 | Perc +12 (E) | Explore: Search Speed 25 ft | Hero 2 | Focus 1| Spells 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4 |

    Paizo Handle: Blazej
    Character Name: Natesh Dawnseeker
    PFS / Character Number / Faction: 2104-2001 / Horizon Hunter
    Character Ancestry / Background / Class / Level: Human (Half-Elf) Barrister / Wizard (Fighter) / 4
    Downtime Skill / Task Level / Task DC / Die Result / Outcome: Legal Lore, Task Level 4, DC 19, Downtime Check: 1d20 + 9 ⇒ (16) + 9 = 25, Success (5.6 gp over 8 days)

    Hello, I'll be bringing my wizard along for this adventure and this will be the first time I've played this scenario. I also have one glyph so I'll be handing out one hero point at the start.

    Natesh is a wizard with training in martial weapons. He doesn't run into the forefront of combat generally unless attempting to throw out a burning hands and will be using a throwing axe in between casting spells.

    I could certainly see being able to use that drakeheart mutagen as it does look incredibly useful, but I think others could use it better than myself. I might pick up one before the event as a way to get a few more points of AC just in case, but I wouldn't want to use one of Hoppers pieces of gear.

    Envoy's Alliance

    1 person marked this as a favorite.
    LN (she/her) Human scoundrel rogue 11 | HP 129/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 3*/3 | Active Conditions: Doomed 2
    Quote:
    You can play this three times, tier 1-2, tiers 3-6, and tiers 7-8, is that correct?

    Correct that you can play once at each tier. you just have to follow the one chronicle rule so you can't replay with the same character that previously played at a different tier. Playing 3-6 with your -2002 and then 7-8 with your -2001 would be fine

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    Hey Frogger! It is good to have you on our team. Having a healer sounds like a niche that we were lacking :D

    @Natesh - Wizzard-warrior that sounds fun. And no worries I should have a spare reagnant for you to use Drakeheart without spending your money on it. With the last buff to Alchemist that allows them to make 3 bombs from one reagnant Hopper has more flexibility to do with potions.

    And my base assumption was that my alchemist will be supporting the team by doing mutagens and such. Unfortunatelly the reality was that warriors were more interested in grabbing their shield and sword in the first round than to waste 2 actions to drink a mediocre mutagen. Now the Advanced Player's Guide changed the situation a bit by providing the best mutagen (drakeheart) and bomb (blight bomb).

    To sum Up. I will make 4 drakeheart mutagens and at least 2 will go to Ludia and at least 1 to Natesh, so you can go crazy with your Wizzard and go melee. Even if I go with poison I will still be left with 1 reagnant either for emergencies or something else ;)

    Just one request, as mutagen is transforming your PC by

    Drakeheart wrote:
    "Your skin grows tough scales like a drake, your eyesight become sharp and your pupils slitted, and your limbs grow wiry and quick, but your mind and reflexes become slow."

    Go crazy with the description of transformation :)

    Envoy's Alliance

    Half-Elf Bard 4 HP 44/44 | AC 19 | Fort +7 Ref +9 Will +9 Perc +9 ◆ Default Exploration Action: Search for Clues (Bardic Lore +8)

    @Hopper - I suspect that in my normal support role I'd prefer to let the more aggressive party members take their drinks, however if you can brew up a good Klatchian Coffee Marcus will certainly take one.

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    haha.

    There are few other options: Not allowed in society play:
    Blood-eye coffee

    But for Bards, the most interesting mutagens at the time of peace;) could be
    Silvertongue mutage the most appealing is upgrading critical fails to fails ;) Which protects you from rolling 1's, but makes you dumb as a pile of goblins
    Cognitive mutagen as above, which with dubious knowledge is even better as always at least 1 piece of information is true. But this makes you weak like a Goblin

    And there is always a similar one for WIS-based skills
    Serene Mutagen but it lacks any additional bonus besides +2 :| And you change into a pacifist

    And btw. I think this is my first PF2 game where there is no human PC (3 Half-Elfs and 1 Half-Orc but not 1 Versatile Human :P)

    Sovereign Court

    Bandits of Immenwood | Before the Dawn

    Hello, all! It looked as if you had another spot open. If everyone's amenable, I have two main picks to choose from.

  • Kazikli, a 3rd-level sorcerer. He's similar to Frogger, in that he's also a half-orc magic warrior. Could be fun to have a second one around.
  • Olexbu, a 4th-level hobgoblin wizard/barbarian. I like him a lot, but there's a lot more there that overlaps with Natesh.

    I've got no preference, does anyone else?

  • Horizon Hunters

    Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

    Ah! Another magic warrior! Never thought I'd see another one around. Would definitely be fun to have one join in.

    I say play whatever you want. Both sound like good characters.

    Verdant Wheel

    2 people marked this as a favorite.
    NG Male Half-Orc Air Sorcerer 3 | HP 32/32 (10 temp.) | AC 15 | F +7, R +5, W +7 (+1 vs. divination) | Perception +5 | Hero Points 0/3 | Focus 1/1 | Spells: 1st 3/4, 2nd 1/3 | Conditions: None | Speed: 25 | Exploration Mode: Detect Magic

    Kazikli it is! Not yet capable on the frontline due to retraining, but who knows if that'll stop him. Until then, he's reasonably skilled and highly supportive.

    Paizo Handle: Saving Cap'n Crunch
    Character Name: Kazikli
    PFS / Character Number / Faction: 150618-2006 / Verdant Wheel
    Character Ancestry / Background / Class / Level: Human (half-orc) / Savior of Air (legacy) / Sorcerer (elemental) / 3
    Downtime Skill / Task Level / Task DC / Die Result / Outcome: Performance (level 1, DC 15: 1d20 + 9 ⇒ (11) + 9 = 20

    I also have one hero point to dole out when the time is right.

    Horizon Hunters

    Male Human (Half-Elf) Barrister Wizard 8 | HP 76/89 | AC 24, Shield 25 | Fort +13, Ref +16, Will +13 | Perc +12 (E) | Explore: Search Speed 25 ft | Hero 2 | Focus 1| Spells 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4 |
    Maithias aka Frogger wrote:
    Need to buy some new equipment too as I don't think he's bought anything since character creation! Any recommendations?

    I'm not sure how much you favor your weapons, but getting a +1 potency rune on your weapon might make sense.

    Aside from scrolls would be at the top of my mind if there is a concern of running low on your common psells.

    The Mad Hoppper wrote:
    @Natesh - Wizzard-warrior that sounds fun. And no worries I should have a spare reagnant for you to use Drakeheart without spending your money on it. With the last buff to Alchemist that allows them to make 3 bombs from one reagnant Hopper has more flexibility to do with potions.

    Alright, I'll take it then and look to make sure to put it to good use somewhere in the adventure. Either if I get caught in melee or otherwise make sure it gets used.

    Are there any arcane spells I might be able to look to either prepare or bring in via scroll that can help support you (or anyone else)? My primary spells I can support buff allies with are spider climb and magic weapon right now, but I'm always happy to pick up additional scrolls if there is a spell that can help.

    I'm not certain but I wanted to check to see if anyone had any non-striking or non magical weapons that they want to use in battle. Depending on that I might try to bring more or less castings of magic weapon.

    Envoy's Alliance

    LN (she/her) Human scoundrel rogue 11 | HP 129/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 3*/3 | Active Conditions: Doomed 2
    Natesh Dawnseeker wrote:
    I'm not certain but I wanted to check to see if anyone had any non-striking or non magical weapons that they want to use in battle. Depending on that I might try to bring more or less castings of magic weapon.

    Lydia uses two swords and only one sword is magical(+1). She does have doubling rings so Magic Weapon would work for her if you/someone else prepped it and wanted to use it. No worries if you end up wanting to prep something else though!

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    Hopper uses no weapons :( He casts his bombs or attacks with Wolfie. So magic weapon is not needed for him for sure.

    Horizon Hunters

    Male Human (Half-Elf) Barrister Wizard 8 | HP 76/89 | AC 24, Shield 25 | Fort +13, Ref +16, Will +13 | Perc +12 (E) | Explore: Search Speed 25 ft | Hero 2 | Focus 1| Spells 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4 |

    I will at least prepare one magic weapon. I think about the other slots and might prepare it a second time, but if not I can still change one of my prepared spells given 10 minutes if we have that chance and need.

    I can't think of any other spells that might help with Hopper; although I could use burning hands alongside his bombs to just set more things on fire. One option though is that I have a pair of bombs I purchased for myself if the emergency arose (a moderate acid flask and a moderate bottled lightning).

    It is likely you are well set for your bombs this adventure, but if I haven't used mine and you are running low, I would be more than willing to give those to Hopper to keep the explosions flowing.

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    Thanks Natesh, that is considerate of you. However, keep in mind that Hopper creates the potions/mutagens for free, so please don't treat it as a favor that I expect to be paid for or anything ;)

    I wanted Hopper to support his team, so if you can find a use of Drakeheart Mutagen that would mean a lot for Hopper. If you can RP around it, and let others feel how your Wizzard changes into a drake-like monstrosity, with skin covered with scales, eyes sharp and alien. I would appreciate it a lot!

    Horizon Hunters

    1 person marked this as a favorite.
    Male Human (Half-Elf) Barrister Wizard 8 | HP 76/89 | AC 24, Shield 25 | Fort +13, Ref +16, Will +13 | Perc +12 (E) | Explore: Search Speed 25 ft | Hero 2 | Focus 1| Spells 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4 |

    I completely understand, this isn't as much as repayment, but trying to make sure any consumables I purchase can get good use if needed even if two bombs is a drop in the bucket for your resources.

    I will absolutely do my best to put that mutagen to good use and RP around it.


    2 people marked this as a favorite.
    #6-00 ACTUAL MAP

    Sorry for the late start, work have been crazy since Thursday and I've just finished ...

    Will update the game Tuesday at noon CST.

    Thanks for your patience!


    #6-00 ACTUAL MAP

    Sorry again for the delay! I'm good now :)

    Feel free to put fill the slide #5 & Slide #6 :)

    Horizon Hunters

    Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

    Slides are on "View Only"!


    #6-00 ACTUAL MAP

    Thanks for catching it up, now I hope you will be able to edit it :)

    Envoy's Alliance

    LN (she/her) Human scoundrel rogue 11 | HP 129/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 3*/3 | Active Conditions: Doomed 2

    Giving out my 2 glyph hero points to the other level 3s (Frogger and Marcus Fantailler)

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    I will fill out the slides tomorrow morning, too tired for that :) Do people really don't know who the Thorned Monarch is?

    Horizon Hunters

    1 person marked this as a favorite.
    Male Human (Half-Elf) Barrister Wizard 8 | HP 76/89 | AC 24, Shield 25 | Fort +13, Ref +16, Will +13 | Perc +12 (E) | Explore: Search Speed 25 ft | Hero 2 | Focus 1| Spells 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4 |

    With my 1 glyph I'll give 1 hero point to Kazikli to match the others. (I changed it since I noticed Kazikli was also a level 3 without an extra hero point)

    I will also be declaring that I'll be using my Convention Hero advanced boon to start the adventure with an additional Hero Point (since it is only usable during a convention).

    =

    I've put myself near the front in the marching order, but others can feel free to let me know if they want the position.

    =

    As to the Thorned Monarch, it is the case that I haven't actually played or run an adventure that featured the Thorned Monarch and I'm not familiar with their lore as a player.

    Horizon Hunters

    Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

    I played #1-16/#1-17 with another character so Frogger isn't too familiar with the Throned Monarch.

    No glyphs sadly. Starting to GM more so hopefully soon.

    Verdant Wheel

    1 person marked this as a favorite.
    NG Male Half-Orc Air Sorcerer 3 | HP 32/32 (10 temp.) | AC 15 | F +7, R +5, W +7 (+1 vs. divination) | Perception +5 | Hero Points 0/3 | Focus 1/1 | Spells: 1st 3/4, 2nd 1/3 | Conditions: None | Speed: 25 | Exploration Mode: Detect Magic

    Same as Frogger on scenarios played and familiarity. I'll give my glyph point to Lydia, as I think she's the last level 3 without an extra.

    Scarab Sages

    Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

    **AID TOKEN: Provide Knowledge**
    **Passing From**: GM Gustavef
    **Passing To**: GM Ilmakis
    **Aid Character Name**: Arandel Grimfoe
    Effect: Gain the benefits of an automatic success on a check to Recall Knowledge.
    **Boosted?** Yes
    **Boost Effect**: Gain the benefits of an automatic critical success on a check to Recall Knowledge.

    Envoy's Alliance

    Half-Elf Bard 4 HP 44/44 | AC 19 | Fort +7 Ref +9 Will +9 Perc +9 ◆ Default Exploration Action: Search for Clues (Bardic Lore +8)

    Was that a song about my SFS character?

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    Are you asking if Hopper in some way is aware of Zargotrax McDonald? Who knows, who knows?

    ...
    yes, it is :P

    Horizon Hunters

    Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

    Frogger can be the Primary caster. So he'll wait to post his roll until everyone else helps out.

    Envoy's Alliance

    Half-Elf Bard 4 HP 44/44 | AC 19 | Fort +7 Ref +9 Will +9 Perc +9 ◆ Default Exploration Action: Search for Clues (Bardic Lore +8)

    If you spoiler the roll, that should be enough to convince us to play along without knowing if you are victorious.


    Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

    **AID TOKEN: Allied Offensive**
    **Passing From**: Dungeon Master S
    **Passing To**: Ilmakis
    **Aid Character Name**: Effect: Other Pathfinders assist your attack, increasing the damage you deal by the listed amount.
    **Boosted?** Yes
    **Boost Effect**: Increase damage by 1d6


    #6-00 ACTUAL MAP

    Sorry for the delay!

    Envoy's Alliance

    Half-Elf Bard 4 HP 44/44 | AC 19 | Fort +7 Ref +9 Will +9 Perc +9 ◆ Default Exploration Action: Search for Clues (Bardic Lore +8)

    Question, when you say that the creature is hidden, do you mean hidden as in the condition?

    Hidden wrote:
    While you're hidden from a creature, that creature knows the space you're in but can't tell precisely where you are. You typically become hidden by using Stealth to Hide. When Seeking a creature using only imprecise senses, it remains hidden, rather than observed. A creature you're hidden from is flat-footed to you, and it must succeed at a DC 11 flat check when targeting you with an attack, spell, or other effect or it fails to affect you. Area effects aren't subject to this flat check.

    If so, would True Strike negate the flat check?

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

    @GM:
    - I got healed from Marcus (+26 HP) and Kazikli (+16 HP) = 42 HP (so -4 from max). Thanks guys!


    #6-00 ACTUAL MAP

    @Marcus yes, true strike negate the flat check.
    @TMH, noted! Sometimes I miss something :)

    Horizon Hunters

    CG Male Goblin (Charhide) Alchemist 11 | HP 138/138 | AC 30 | F +21 (Juggernaut) R +20 W +19 | Perc +18 (Darkvision) | Stealth +3 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:
    GM Ilmakis wrote:

    @Marcus yes, true strike negate the flat check.

    @TMH, noted! Sometimes I miss something :)

    Yeah, no worries. I just started GM'ing SFS game and I was surprised how many moving pieces GM needs to track during combat. That is insane! I can imagine that with 3 actions per PC, a gazillion of magic effects, mutagens, bombs, persistent damage, poisons, etc it does not get better ;)


    #6-00 ACTUAL MAP

    @Marcus can I get your downtime and PFS info?

    @All I hope you had a good time with me! Sorry if I wasn't as responsive at the end.
    If you have comments on how I've manage the game, don't hesitate to tell me. I'm always trying to improve :)

    Will try to get your chronicle done before the end of the weekend.

    Thanks for playing!

    Envoy's Alliance

    Half-Elf Bard 4 HP 44/44 | AC 19 | Fort +7 Ref +9 Will +9 Perc +9 ◆ Default Exploration Action: Search for Clues (Bardic Lore +8)

    PFS: 4249-2001
    Performance (Expert), Lvl 1 Task: 1d20 + 12 ⇒ (12) + 12 = 24
    Looks like that should be 1.6gp per the AoN calculator.


    #6-00 ACTUAL MAP

    Earn Income (Fangor) - Performance (Oratory) task 3: 1d20 + 13 + 1 + 1 ⇒ (13) + 13 + 1 + 1 = 28

    Envoy's Alliance

    LN (she/her) Human scoundrel rogue 11 | HP 129/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 3*/3 | Active Conditions: Doomed 2

    Thanks for running GM! Had a blast!

    And great work everyone! I enjoyed playing with this group thought everyone did well both in gameplay and roleplay! Cheers

    Horizon Hunters

    Male Human (Half-Elf) Barrister Wizard 8 | HP 76/89 | AC 24, Shield 25 | Fort +13, Ref +16, Will +13 | Perc +12 (E) | Explore: Search Speed 25 ft | Hero 2 | Focus 1| Spells 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4 |

    Thank you very much for running GM. This was a wonderful game and I'm happy to been able to have played at your table.

    Thank you to everyone else as well. It was fun playing with all of you.

    Verdant Wheel

    NG Male Half-Orc Air Sorcerer 3 | HP 32/32 (10 temp.) | AC 15 | F +7, R +5, W +7 (+1 vs. divination) | Perception +5 | Hero Points 0/3 | Focus 1/1 | Spells: 1st 3/4, 2nd 1/3 | Conditions: None | Speed: 25 | Exploration Mode: Detect Magic

    Indeed! Nothing felt rushed at all, despite our chances to have some good roleplay. We sailed pretty smoothly, even when the combats got a little tough.

    Hope to see everyone around the boards! I've mostly confined myself to repeatables and specials, because I never know what my (formerly) face-to-face group is planning, but you never know.

    Horizon Hunters

    Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

    Yes! Thank you for GMing!

    I'm in the same boat with Kazikli. Waiting for my LGS to re-open so we can play in person again with my local lodge again. Mainly playing repeatables and specials as well. May try to GM more - so hopefully see some of you on the boards.

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