The Dead Roads[

Game Master Seldlon the Swift

Pathfinder Adventure Path - The Dead Roads - Tyrant's Grasp

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Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

Did Tally get an AoO when the bird moved? How high is the bird right now and can Tally reach it and swat it again? Wait, is Gloaming the bird? If so, that answers my second question.


Male Human (Taldan) Wizard (Necromancer [Hallowed Necromancer] [Life]) 4
Character Information:
[HP: 24/24 (+4 Temporary)]; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor)]; [Saves: Fortitude: +2; Reflex: +3; Will: +5]; [Initiative: +4]; [Perception: +5]

Spellcraft: 1d20 + 11 ⇒ (10) + 11 = 21

Damien ends his spell with a flourish as he watches Stephan grow in size. He studies Aydie's gestures and words as he realizes what spell she begins to cast "She's casting a silence spell. Spread out." he warns the others.

Putting words into action he moves along the hedgerow to a place he hopes will keep him out of the area of effect.


No AoO on a withdrawal, Tally. Gloaming is a giant raven.


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

Tally holsters his morning star and casts produce flame, not really worried about the silence spell, but determined to be able to take the raven down.


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

Stephan sees Aydie shrink in fron of him for a moment before swinging the warhammer at her once more, keeping his shield raised. "Would you please, stand down and let us pass?!" his voice boomed.

Hammer Time!: 1d20 + 8 ⇒ (16) + 8 = 24
Warhammer Damage: 2d6 + 5 ⇒ (2, 3) + 5 = 10

AC is currently 21 because of Enlarge Person


Male LG Human Slayer (Deliverer) 4 | HP: 40/40 | AC: 19 (14 Tch, 15 Fl) | CMB: +7, CMD: 21 | F: +7, R: +7, W: +3;| Init: +7 | Perc: +7 | Speed 20ft | Sneak Attack 1d6 | Active conditions: Dex Damage 1 Wis Damage 3 | Ammo: 39 arrows

"My bow is doing little, we might need to hit her with enchantments!"

Walhart takes a step back from the bird approaching him, and focuses his study on it. After a quick examination, he turns his bow to it.

Attack: 1d20 + 7 + 1 + 1 ⇒ (15) + 7 + 1 + 1 = 24
Damage: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3


concentration v dc 22: 1d20 + 7 ⇒ (10) + 7 = 17

dagger v AC 21: 1d20 + 8 ⇒ (17) + 8 = 25
dagger v AC 21: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d4 + 1 ⇒ (4) + 1 = 5


Tally's hands begin to flame like a torch. Stephan pounds the female. Walhart hits the bird.

Round 3
Current Effects Damien - mage armor 4/4 hrs, false life 4/4 hrs, spectral hand 4/4 minutes - Everyone PFL 4/4 min, bless 4/4 min - Tally barkskin 40/40 minutes, bull's strength 4/4min, produce flame 4/4min - Stephan enlarge 4/4min
Tally 35/35, Walhart 40/40, Damien 24+5-1(nl)/24 , Stephan 30/35

Stephan, Tally, Damien, Walhart <======
Aydie


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

Tally draws a bead on the elisive raven.

to hit flame blade, ranged touch: 1d20 + 4 ⇒ (5) + 4 = 9

"Well, dang. That little thing is hard to hit with this."


Male LG Human Slayer (Deliverer) 4 | HP: 40/40 | AC: 19 (14 Tch, 15 Fl) | CMB: +7, CMD: 21 | F: +7, R: +7, W: +3;| Init: +7 | Perc: +7 | Speed 20ft | Sneak Attack 1d6 | Active conditions: Dex Damage 1 Wis Damage 3 | Ammo: 39 arrows

Walhart shoots the bird again.

Attack: 1d20 + 7 + 1 + 1 ⇒ (20) + 7 + 1 + 1 = 29
Damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Crit Confirm: 1d20 + 7 + 1 + 1 ⇒ (15) + 7 + 1 + 1 = 24
Crit Damage: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

"Ever considered a bow?"


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

Wincing from the pain, the half elf swings the hammer once more.

"Her blade bites,"

Warhammer: 1d20 + 8 ⇒ (4) + 8 = 12

"and she's dodgy to boot! Take care everyone!"


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

[b}"A bow? The dang things are too cantankerous. Who ever heard of a weapon where you have to breath 'just right'? And in the end, you are just as likely to take your finger off as hit anything. Ask me how I know. Or better yet, don't."[/b]


The frustrated Aydie says "I was made to deal with undead not the living." as she works her dagger.

dagger v AC 21: 1d20 + 8 ⇒ (9) + 8 = 17
dagger v AC 21: 1d20 + 3 ⇒ (12) + 3 = 15


The archer plucks the raven from the sky

Round 4
Current Effects Damien - mage armor 4/4 hrs, false life 4/4 hrs, spectral hand 4/4 minutes - Everyone PFL 4/4 min, bless 4/4 min - Tally barkskin 40/40 minutes, bull's strength 4/4min, produce flame 3/4min - Stephan enlarge 4/4min
Tally 30/35, Walhart 40/40, Damien 24+5-1(nl)/24 , Stephan 35/35

Stephan, Tally, Damien, Walhart <======
Aydie


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

Attack, with a bonk!: 1d20 + 8 ⇒ (3) + 8 = 11

Celestial:
"Please stand down!"

Swinging again, the paladin swings at the woman with the dark metal head of the hammer.

Ack, forgot I only speak tongues in battle! This may make things a bit more difficult.


"I owe Mictena a favor. To fight the living is anathema to me."


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

"I guess I'll leave the bird to you then, If there is anything left of it."

Tally starts circling around the pond to get to the other side, looking for anything that might stir the water in suspicion.

"I'm sorry about this, Aydie. You will have paid your debt after this and we will try to leave you in decent shape, if we win this."


Tally notices the 5 graves he walks past have items placed on the mounds of dirt.


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

What kind of items? Personal items, or useful items? Anything recognizable like something belonging to Valdis or something that might be the stone that is in Tally?


Male LG Human Slayer (Deliverer) 4 | HP: 40/40 | AC: 19 (14 Tch, 15 Fl) | CMB: +7, CMD: 21 | F: +7, R: +7, W: +3;| Init: +7 | Perc: +7 | Speed 20ft | Sneak Attack 1d6 | Active conditions: Dex Damage 1 Wis Damage 3 | Ammo: 39 arrows

Walhart gives a brief, rushed prayer to the fallen bird. Then, he follows Tally and Damien, keeping his bow trained on Aydie, studying her every move.

Aydie's now my studied target again.

"Is this 'favor' really worth this violence? None of us want to fight. We don't want this either."


Male Human (Taldan) Wizard (Necromancer [Hallowed Necromancer] [Life]) 4
Character Information:
[HP: 24/24 (+4 Temporary)]; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor)]; [Saves: Fortitude: +2; Reflex: +3; Will: +5]; [Initiative: +4]; [Perception: +5]

Damien casts another spell at the psychopomp "Caecus." a bolt of stygian darkness springs from his hands striking Aydie and covering her eyes.

Damien casts Blindness on Aydie. DC:17 Fortitude save or be struck blind.


1d20 + 9 ⇒ (8) + 9 = 17

Aydie takes a totally defensive posture and moves away from the giant.


Stephan has an AoO if he so choses.


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

Stephan swings lazily at Aydie as she moves away from him.

AoO: Swinging the Hammer: 1d20 + 8 ⇒ (1) + 8 = 9

Woo, my rolls want me to eat my dice!


Round 5
Current Effects Damien - mage armor 4/4 hrs, false life 4/4 hrs, spectral hand 4/4 minutes - Everyone PFL 4/4 min, bless 4/4 min - Tally barkskin 40/40 minutes, bull's strength 4/4min, produce flame 3/4min - Stephan enlarge 4/4min
Tally 35/35, Walhart 40/40, Damien 24+5-1(nl)/24 , Stephan 30/35

Stephan, Tally, Damien, Walhart <======
Aydie


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

Again, things I forgot about, bless! I'll add that from now on!

Following Aydie, the large half elf of metal comes in swinging!

Celestial:
"Drop your weapon, and stand down, please!"

Attack+Bless: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
Damage: 2d6 + 5 ⇒ (4, 4) + 5 = 13


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

"Well. The battle keeps moving away from me," Tally announces as he continues running around the pond in pursuit of their noble opponent.

Double move again.


Male LG Human Slayer (Deliverer) 4 | HP: 40/40 | AC: 19 (14 Tch, 15 Fl) | CMB: +7, CMD: 21 | F: +7, R: +7, W: +3;| Init: +7 | Perc: +7 | Speed 20ft | Sneak Attack 1d6 | Active conditions: Dex Damage 1 Wis Damage 3 | Ammo: 39 arrows

Walhart double-moves to get into a better position, then glances towards the south.

"I see an openin'! Can we maybe just leave her be and hightail it out of here?"


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

Walhart's comment breaks Tally's concentration and he looks away from the fight towards the southern exit. "Excellent idea, Mr. Walhart."


Male Human (Taldan) Wizard (Necromancer [Hallowed Necromancer] [Life]) 4
Character Information:
[HP: 24/24 (+4 Temporary)]; [Armor Class: 12; Touch: 12; Flat Footed: 10 (16/12/14 w Mage Armor)]; [Saves: Fortitude: +2; Reflex: +3; Will: +5]; [Initiative: +4]; [Perception: +5]

"Unfortunately, she's not an automaton like the guardian following some set of pre-set orders. She will follow us and we will have to face her and Mictena together. Best we take her down or get her to back down now."


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

"Is that true, Mrs. Psychocomp?"

Did she ever supply her name?


Assume she did. She ignores you.


Five foot step.

dagger v AC 18: 1d20 + 8 ⇒ (17) + 8 = 25
dagger v AC 18: 1d20 + 3 ⇒ (15) + 3 = 18

damage: 1d4 + 1 ⇒ (4) + 1 = 5

damage: 1d4 + 1 ⇒ (4) + 1 = 5


Round 6
Current Effects Damien - mage armor 4/4 hrs, false life 4/4 hrs, spectral hand 4/4 minutes - Everyone PFL 4/4 min, bless 4/4 min - Tally barkskin 40/40 minutes, bull's strength 4/4min, produce flame 3/4min - Stephan enlarge 4/4min
Tally 35/35, Walhart 40/40, Damien 24+5-1(nl)/24 , Stephan 25/35

Tally, Walhart, Damien <=====
Aydie


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

Feeling the dagger cut between the plates of his armor, Stephan beats his chest while bellowing. His weapon hand, glowing with energy, then transfers a warm light into his chest before he swings at his current opponent.

Celestial:
"My goddess smiles on me! How about you?"

Lay on Hands + Fey Foundling: 1d6 + 2 ⇒ (3) + 2 = 5

Warhammer + Bless: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
Damage: 2d6 + 5 ⇒ (6, 1) + 5 = 12

Crit Confirm: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
damage: 4d6 + 10 ⇒ (3, 4, 1, 5) + 10 = 23

I forgot about confirming, lol!


confirm that crit


Su is standard action


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

I believe it's a Swift if it's for a self use, and a standard on anyone else. But I'll forgo the healing for a BOOT TO THE HEAD!


Celestial:
"I yield. I owed her a favor, not my life."

"I yield. I owed her a favor, not my life."


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

Breathing deeply, he puts away his weapon and shield. Adrenaline rushing though his body, the curse of his blessing from his Goddess still affect his tongue.

Celestial:
"You, fought valiantly. I thank you for yielding. I...."
"hope there is some sort of help I can offer. Mind if I ask what kind of favor?"

His speech now back to normal, and his eyes not showing any hate, the paladin looks more apologetic for his actions.

"Is there any way I, or we can help?"


"I am not your concern at this point. I will be fine."


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

"If that is the case, then I bid you farewell, and if we meet again, I hope it's on more friendly terms!"

Smiling under his helmet, he makes his way to the opening towards the south of the area. Being this large felt awkward to him, but he didn't mind. The others didn't get hurt and that made him somewhat happy until the sting from one of the woman's attacks started to burn. Putting his hand over the spot, and muttering a prayer, he sends healing energies to the wound.

Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7

Getting to the pillars, Stephan looks towards the others, and gestures towards the smaller openings.

"Umm, how do I get through these? I don't want to get stuck or knock anything over."


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

Tally does a double take.

"Where did those come from? I could have sworn they were not there before. Blasted thing looks like an obstacle course."

Coming a bit closer, he casts a detect magic and studies them.

spellcraft: 1d20 + 3 ⇒ (16) + 3 = 19


Male LG Human Slayer (Deliverer) 4 | HP: 40/40 | AC: 19 (14 Tch, 15 Fl) | CMB: +7, CMD: 21 | F: +7, R: +7, W: +3;| Init: +7 | Perc: +7 | Speed 20ft | Sneak Attack 1d6 | Active conditions: Dex Damage 1 Wis Damage 3 | Ammo: 39 arrows

Walhart remains silent but gives a nod to Aydie before joining with the others.
He looks at Stephan a moment. "Might be asking a dumb question here but can't you just... shrink down again?"


An enormous fence made of gravestones is stacked 10 feet high. In front of the fence is a small bed of vivid red flowers. Wooden gates, each barely three feet wide, stand between the stacked gravestones. Although these gravestones look precarious, the stacks are solid. The gates lead to the south.


| HP 20/35 | AC 20 (23 with shield) T 11 FF 19 (22 with shield) | F +8 R +5 W +7 (+2 vs Enchantments/Death Effects) | Perc +7 | Low-Light Vision | Aura: Courage (10 ft +4 vs Fear Effects) | Speed 30ft/20ft | 1st: 0/4 | Smite 1/1 | Lay on Hands 0/4 | Immune: sleep, disease, fear | Active Conditions: None

"I... I can do that?" he asks Walhart, before a look of concentration comes across his face. Holding his breath, his body starts to shake violently before exhaling loudly. "I don't know, seems to not work for me.


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

Did the detect magic register anything?


No


Male L/N Human Shaman(Spirit Warden)/4 | HP: 35/35 (3/4 sun-blessed temp HP) | AC/T/FF: 20 (+2 if law) 18/17/11 | CMD: 17 17 | F/R/W: +3/3/8 | Init: +1 | Speed 30ft | H Anim +3, Heal +7, Intim +11(9), Kn Nat,Pln,Rlg +5, Perc +8, Scraft +5, Surv +7 | Active Conditions: Barkskin

Before heading through the gravestones, Tally investigates the graves on this side of things, then he examines the gravestones, looking for trip wires or mechanism that might cause them to smack him.

perception: 1d20 + 8 ⇒ (14) + 8 = 22


They look like gravestones. You see no traps.

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