Heroes of Lastwall (Inactive)

Game Master Tilnar

The epic tale of the characters who answered the call of young Lord Kalthun, the would-be heroes who seek to deal with the growing orcish threat -- to win back some of the land that has been lost, and inspire others to take up the fight.

Link to Campaign Wiki
Link to Loot Page
Link to Roll20 Map


501 to 550 of 3,154 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>

M Human 5 [ HP 4/40 | AC 20 Tch12 FF 16 | Fort +6 Ref +6 Will +6 | CMD 15 | Init +2 | Perc +12, | Hero Points: 1 | Effects: none

Sandy crawls across the body of the orc before stroking the bloody fur of the lion. "It's alright my friend, well done." he says soothingly before looking to the hawk perched on his shoulder. "And to you for being my eyes, thanks."

As he strokes the bloody fur of the big cat he sings a sonnet softly; Cure Light Wounds (Kruss): 1d8 + 2 ⇒ (5) + 2 = 7

Then him and his menagrie goes over to the rest of the party; "We survived? He asks looking at the bloody group. I tried to hold the group by the fire, but the leaders went your way?"

Acquisitives

Female Human (Varisian) Oracle(Whimsy mystery)/3 - [HP 23/30); AC18,T12,FF16; F+4,R+5,W+4; Per+0; Init -2]

Xia, the least bloodied, although having a large gash in her side, sighs as she wipes her bloodied dagger off and resheathes it.

She then waves her hand over her shield, causing it to burst into light to be able to survey the damage. Seeing the grievous wounds of her companions, pulls out the healing stick she was given.

Could be worse. So, what in hole? Should check.

Anyone who needs CLW, go ahead and roll. I don't think we need to heal fully up, but anyone under 10hp, should probably take one or two taps. Just let me know how many charges you use.

Anyone what to make a more thorough check of the burrow? Xia's perception is terrible, but she can try to disable any trap if there is one.


F Human Samurai 5 [ HP 57/60 (0 NL) | AC 22¹ Tch 15¹ FF 19 | Fort +6 Ref +5 Will +3 | CMD 21¹ | Init +3 | Perc +9, low-light vision, scent⁵ | Challenge: 1/2 | Resolve: 3/3 | Hero Points: 1 | Stamina: 8/9 | Effects: shield of faith +2, scabbard of vigor +1 (6/10) ]

Was kitty wearing barding, DM?

Fiona lets out a long breath as the last foe falls. Moving to Sahar's side, she eases the other warrior down against a rock. "Let's have a look at that wound," she offers, waving Xiaruau over.

The tall warrior looks over the rest of the group, reassuring herself that they're all present, still alive, and that no one's wounds are poisoned or likely to soon be fatal. At Xia's question, she nods. "We certainly paid for that privilege. Can you remove the magic on the rock?"

CLW wand (3 charges): 3d8 + 3 ⇒ (4, 7, 6) + 3 = 20

I've added this loot to the All Loot tab (values pending). I designated all potions and scrolls as party items, so feel free to note on the Party Items sheet whether you'd like to be carrying one or more of those around.

In addition, let me know if you want to claim any of the loot currently marked as "Sell". Fiona will be claiming the +1 agile breastplate, as shown on the Divvied Items sheet.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Sorry, yes. The Warcat of Rull has a suit of scale mail barding (medium) - looks like it was made for a wolf, and literally bolted on to Kitty's natural scales.


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

Sahar slumps in relief as Lysander appears, nodding at him in greeting. "Forgive me for leaving you, and for taking the light. I thought you would follow. It is good to see you on your feet, along with your friends! Holding them was bravely done."

Burn shield of faith for CLW.
Healing to 13 hp: 1d8 + 3 ⇒ (8) + 3 = 11
Wand of CLW, 1 charge, to 21 hp: 1d8 + 1 ⇒ (7) + 1 = 8

"If you magical folk wish to examine the rock, I would like Fiona's help looking at these orcs. We stripped the bodies at the acorn site. I'd like to see if they have anything in common, or any marking that ties them to the symbols on the spears, or any tattoos on themselves or the cat-thing, or anything magical."

Sahar closely examines the bodies, including the kitty, with the aid of anyone else who might want to help, looking for commonalities with the bodies in the orchard, with each other (squad goal tattoos), and scanning them with detect magic. Since this is the first Outsider squad they have seen, she notes any markings or commonalities, particularly anything to do with Szuriel.

Perception: 1d20 + 3 ⇒ (17) + 3 = 20


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

To clarify: Thoe weren't symbols on the short spears - they were carrying actual 7-10 pound animals.


LOL< yeah I got that. That was their dinner, which we so rudely interrupted.:P

Merlan assists in checking the others for injuries, and lets the healer-types do their work. he assists with searching and stripping valuable gear form the orcs. (Presuming that we all used Detect Magic to find the good stuff? :) )

Merlan claps his hands together and rubs them briskly.
"SO, who wants to help explore what we came out here for in the first place, eh?" He asks cheerfully, looking at the sealed burrow.

In answer to Fiona's inquiry he responds, "Ah, no. Not yet. Magic which can carefully remove magics and spells is much more sensitive and higher-grade than simple magic bolts, or enlargement enchantments. Doesn't mean I can't help find a way AROUND it though!" he smiles, cheerfully undeterred.

Detect Magic, Spellcraft, & K:Arcana on burrow cover,...
Spellcraft 1d20 + 9 ⇒ (17) + 9 = 26
K:Arcana: 1d20 + 9 ⇒ (12) + 9 = 21


Tilnar wrote:
To clarify: Thoe weren't symbols on the short spears - they were carrying actual 7-10 pound animals.

LOL that's a way different mental picture than I'd built, having failed in reading comprehension. Here I thought I was onto A Clue.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Sahar:

Each of the 4 warriors and the Slayer are branded on their right forearms with a curved mark about 3 inches long, like a claw or horn. The half-orc has no such mark, though he does have a tattoo of a black stormcloud with a thunderhead.

Their equipment and gear seems generally of better quality than that of the Bloodtalon corpses you came upon - especially the leaders - wool and linen clothing, boiled leather boots and belts...

Speaking of which, there is something odd about Venak's boots - the weight and balance are off. There are also a number of strange runes, spaced evenly, on his belt.

Merlan:
The glyph is a fire blast rune.


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

GM:

Sahar examines the tattoos and belt runes to see if they have any religious or other significance she's aware of.

Knowledge(religion): 1d20 + 6 ⇒ (5) + 6 = 11
Knowledge(history): 1d20 + 3 ⇒ (9) + 3 = 12

If they aren't recognizable, she will detect magic again on the belt to be sure it's nothing dangerous. If it's OK, she will remove the belt and stash it to take back to Reckan and, if necessary, Lastwall.

She'll remove and examine the boots, again detecting magic, looking for any sort of hidden compartments or weirdness.

If she can't identify the tattoos, she will make good use of the found skinning knives to carefully remove the thundercloud tattoo and the best of the claw tattoos, wrapping them in a moistened piece of wool so they'll still be pliable and legible when they get back to Reckan.

Lastly, she'll take a look at Venak's right hand. They cut off the other half-orc's right hand. Can she find any reason on this half-orc why they might have done that?

A couple of perception rolls if you need them:
Perception: 1d20 + 3 ⇒ (8) + 3 = 11
Perception: 1d20 + 3 ⇒ (4) + 3 = 7


F Human Samurai 5 [ HP 57/60 (0 NL) | AC 22¹ Tch 15¹ FF 19 | Fort +6 Ref +5 Will +3 | CMD 21¹ | Init +3 | Perc +9, low-light vision, scent⁵ | Challenge: 1/2 | Resolve: 3/3 | Hero Points: 1 | Stamina: 8/9 | Effects: shield of faith +2, scabbard of vigor +1 (6/10) ]

Fiona assists Sahar in searching the bodies and the area. Lemme know if any rolls are needed.


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

If Fiona is helping, Sahar will point out anything she finds so they can chat about it. She's not trying to hide anything.


F Human Samurai 5 [ HP 57/60 (0 NL) | AC 22¹ Tch 15¹ FF 19 | Fort +6 Ref +5 Will +3 | CMD 21¹ | Init +3 | Perc +9, low-light vision, scent⁵ | Challenge: 1/2 | Resolve: 3/3 | Hero Points: 1 | Stamina: 8/9 | Effects: shield of faith +2, scabbard of vigor +1 (6/10) ]

Acknowledged!

Body-searching Contingent:
Perception: 1d20 + 7 ⇒ (12) + 7 = 19 (low-light)

Knowledge (Local): 1d20 + 1 ⇒ (10) + 1 = 11
I'll just take 10, why don't I...


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Sahar & Fiona:

In one heel, you find a small vial and a small brush with short, sharp bristles. In the other, you find a second vial, what looks like a tattooing needle, and a small lens of smoked glass.

Fiona notes that the leather wrapping on the double-axe's grip seem to have a few similar runes to Venak's belt, though very, very faded and worn.

Acquisitives

Female Human (Varisian) Oracle(Whimsy mystery)/3 - [HP 23/30); AC18,T12,FF16; F+4,R+5,W+4; Per+0; Init -2]

Xia watches the others as they search. She scans the area for anything else that might have been missed.

Perception: 1d20 + 0 ⇒ (2) + 0 = 2

Unfortunately she seems to be unable to find much of anything.

Acquisitives

Female Human (Varisian) Oracle(Whimsy mystery)/3 - [HP 23/30); AC18,T12,FF16; F+4,R+5,W+4; Per+0; Init -2]

If anyone tells Xia about the burrow, she can work on it.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

I think Xia Detected Magic at it before the fight, so she'd know about the trap.

Acquisitives

Female Human (Varisian) Oracle(Whimsy mystery)/3 - [HP 23/30); AC18,T12,FF16; F+4,R+5,W+4; Per+0; Init -2]

Hoping that whatever the orcs have setup is not as deadly as some of the trick the fey used to play on her, Xia heads over to the burrow to investigate.

Cast Guidance.

Disable Device: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Xia fails to disable the glyph, but narrowly avoids setting it off.

Acquisitives

Female Human (Varisian) Oracle(Whimsy mystery)/3 - [HP 23/30); AC18,T12,FF16; F+4,R+5,W+4; Per+0; Init -2]

Xia looks to the others.

Complicated trap. Maybe tie rope, pull open from well away.


F Human Samurai 5 [ HP 57/60 (0 NL) | AC 22¹ Tch 15¹ FF 19 | Fort +6 Ref +5 Will +3 | CMD 21¹ | Init +3 | Perc +9, low-light vision, scent⁵ | Challenge: 1/2 | Resolve: 3/3 | Hero Points: 1 | Stamina: 8/9 | Effects: shield of faith +2, scabbard of vigor +1 (6/10) ]

Fiona looks up from where she's helping Sahar pile the bodies, flashing a light toward Xiaruau to get the other's attention. "If it's a fire trap like he said—" she nods her head toward Merlan, "—wouldn't that incinerate whatever's inside?"

"Can we dig under it?"


ACK! Sorry, late as usual ;P

Wait!" Merlan shouts at Xia as she moves to try and obviously work on the trapped door.

Uselessly, obviously, since she can't hear his shout.

After a tense moment, when nothing goes 'BOOM!' Merlan relaxes a smidge.

"Yes." The wizard says, making sure that Zia is looking at him.

"Fire Blast Rune. Very dangerous. We need to find a way to set it off with out one of US doing it."

"Actually,.. I DO have an idea!"

Merlan pulls a small pearl from a pouch, and concentrates ion it for a few moments. The pearl flashes once with a small glimmer of magic, then fades back to its original appearance.

"Alright, Stand back! Stay away from the trapped stone."

GM, I used my pearl of Power (1) to regain my Summon Monster 1 spell. I intend to summon a fire beetle or somesuch, and have it pry the stone from the burrow. Is there any reason this would not work?


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Only that you can't tell the beetle what to do.


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

"If it's just going to explode in the air, someone could take a shortspear, lie on the ground, put a dead orc over them, and pry the rock away with the spear," Sahar offers. "If it's going to incenerate the contents of the hole, that's another story. Can you tell what it will do?"

Acquisitives

Female Human (Varisian) Oracle(Whimsy mystery)/3 - [HP 23/30); AC18,T12,FF16; F+4,R+5,W+4; Per+0; Init -2]

Xia looks to the others.
Maybe half-orc has something to stop trap. Must be way. Maybe key or something.

Acquisitives

Female Human (Varisian) Oracle(Whimsy mystery)/3 - [HP 23/30); AC18,T12,FF16; F+4,R+5,W+4; Per+0; Init -2]

Xia looks to the others.

Maybe half-orc has key. Something to allow to open without trap go boom.


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

"He has a unique tattoo and some odd things in his boot heel.. a brush and glass and.. here, look. Does that glass show anything?" She displays the items from the boot. "He also had a belt with runes on it."

Just for fun, she casts detect magic and looks at the capstone through the smoked glass to see if anything changes.


M Human 5 [ HP 4/40 | AC 20 Tch12 FF 16 | Fort +6 Ref +6 Will +6 | CMD 15 | Init +2 | Perc +12, | Hero Points: 1 | Effects: none

Lysander heals Kruss and himself, before going over to the group at the burrow.

"I have some small ability in the disarming of traps, but not as much as Xia - especially not eclectic mystical traps." Sandy gets near and crouches beside the others.

CLW Kruss: 1d8 + 2 ⇒ (6) + 2 = 8

CLW Sandy: 1d8 + 2 ⇒ (5) + 2 = 7


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060
Sahar Wasem wrote:
"If it's just going to explode in the air, someone could take a shortspear, lie on the ground, put a dead orc over them, and pry the rock away with the spear," Sahar offers. "If it's going to incenerate the contents of the hole, that's another story. Can you tell what it will do?"

Based on past Arcana and Spellcraft rolls - it's a blast rune, specifically fire. Basically, it'll explode fire in every direction for about 5'. That would include down.

Now that Sahar has pointed it out, it's knowledge religion for the tattoo on the half-orc's chest and neck.

Knowledge (Religion) DC 20:
That would be a slightly stylized version of the (un)holy symbol of Rull the Thunderer, an orcish god of destruction.

Sahar:

Your spell reveals the same magical aura as before, just one - the glyph itself - but when you bring the lens into your field of vision, while nothing changes from your spell, you see what look like the smeared print of a thumb in blue-grey on the right edge of surface of the stone..


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

Knowledge(religion): 1d20 + 6 ⇒ (8) + 6 = 14

Sahar hands the glass to Merlan or Xia (whomever takes it first) and encourages them to look through it.

She'll pop open the vial from the boot and see what's in it.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060
Sahar Wasem wrote:


Sahar hands the glass to Merlan or Xia (whomever takes it first) and encourages them to look through it.

She'll pop open the vial from the boot and see what's in it.

There were two vials. One in the heel with the brush, the other in the heel with the the lens and needle. Which are you opening?

Sahar shakes her head, the tattooed symbol is simply unfamiliar to her.


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

The one with the brush.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

The contents of the vial have a powerful smell, slighly caustic, making your eyes water. The liquid within is slightly grey in colour, though stil mostly transparent, and a little thicker than water -- but not as thick as cream, say.


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

Ugh. Try the other. Looking for a powder.


Merlan grabs the lens, looking through it at the stone cover.

Then he looks all around with it, including at each of his companions. Then back to the burrow.

"Oooooooo,..."

Merlan looks through the lens again, then sniffs, and looks at what Sahar is messing with.

"Oh, is THAT substance blue? Or grey? Ohohohoh hand it here!"


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

Sahar hands over the stinky stuff and looks at the other vial herself.


Merlan sniffs the vial, makes a face, And caps the vial. Then, VERY careful not to touch the rock, he puts his face close to it and sniffs. Twice,...

Perception (See if there is lingering scent on rock that smells like smelly vial):
1d20 + 10 ⇒ (17) + 10 = 27

And Squeaky's head snakes downwards, sniffing alongside Merlan's face,...

Per: 1d20 + 11 ⇒ (4) + 11 = 15

Meh, Good enough for an Aid Another? (+2 to Merlan's roll?) ;P


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

"Mage, do you recognize the tattoos on the half-orc? I do not, but you seem to know many things."


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

The second vial has a liquid with a slightly sweet smell - it's thin, like pure alcohol, and has a violet inky colour.

Merlan:
The lens distorts your vision - you can't really see even 10' through it. Other than the smudged thumbprint, the lens doesn't seem to be terribly useful.

The rock is earthy, smells line dirt - there's no trace of the vial smell on it.


M Human 5 [ HP 4/40 | AC 20 Tch12 FF 16 | Fort +6 Ref +6 Will +6 | CMD 15 | Init +2 | Perc +12, | Hero Points: 1 | Effects: none

"Could we deconstruct the blasting trap? Focus the explosion outwards with some sort of shield?" Lysander wonders, trying to use his Engineering knowledge to work out if there could be a controlled explosion without damaging those below.

Know (Engineering): 1d20 + 7 ⇒ (20) + 7 = 27


F Human Samurai 5 [ HP 57/60 (0 NL) | AC 22¹ Tch 15¹ FF 19 | Fort +6 Ref +5 Will +3 | CMD 21¹ | Init +3 | Perc +9, low-light vision, scent⁵ | Challenge: 1/2 | Resolve: 3/3 | Hero Points: 1 | Stamina: 8/9 | Effects: shield of faith +2, scabbard of vigor +1 (6/10) ]

Fiona watches Sahar examining the trap through the lens. "What do you see?" she asks, glancing around in the darkness as if expecting more orcs to show up at any moment.


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

"There is a print of a thumb on the rock that cannot be seen with the naked eye, but is visible through the lens. It may be that the items in the boot heels were for opening this rock without setting off the magic... a key, as Xia said."

She holds out the vial. "I think this is tattoo ink. It was with the needle. The other vial, I do not know. Perhaps Merlan or Lani or Xia can tell, or Sandy."

"If I cannot hit it or heal it, I am not certain what to do."


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Sandy:
If you could pull the stone quickly - to the side and not up - the ground itself would prevent most of the blast from going into the burrow. Also, if this really was an animal burrow, like Rickan said, you could probably also dig your way in from the other side of the rocks - accessing the burrow chamber without disturbing the glyph. Although it'll take a fair bit of time to undo that, assuming you don't want to leave obvious signs of what you've done.


M Human 5 [ HP 4/40 | AC 20 Tch12 FF 16 | Fort +6 Ref +6 Will +6 | CMD 15 | Init +2 | Perc +12, | Hero Points: 1 | Effects: none

"Or the thumb print is thatthe orc put's his thumb on there to deactivate the trap?" Lysander wonders.

He pauses looking at the tattoo ink, "I know nothing of tattoo's or the ink, other than my father had a few."

"I think I could move the stone to ensure the blast would reduce the blast inside... but might be better to burrow in from the other side?" Lysander ponders knowing that might take a bit of time ro dig safely from that direction.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Merlan:

Apologies, I missed the "look all around" from Merlan.

Merlan also notes that the half-orc has an indigo tear-drop/claw/horn tattoo on his forearm (in the same place the others are branded) which can only be seen through the lens.


Cool, thanks!

"Oooh, um, THAT'S interesting." Merlan takes the lens from his eye, looks at the half-orc again, then brings it back up once more.

"The leader, he has a tear-drop, or a claw, or a horn,... Oh for pity's sake,... He has a tattoo! On his forearm. Same place the others are branded. Can only see it through this glass. Like the thumbprint on the stone." Merlan informs the others.

The mage holds up the lens for another to use it if desired. he kneels down next to the half orc. "Do I recognize the tattoos? Hrm. Let's see,... Do I?"

K:Religion, DC:20 as you told Sahar above?
1d20 + 7 ⇒ (1) + 7 = 8

"Nope! Never seem them before!" He declares cheerfully after a moment or three.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

The roll above was for the big chest tattoo of a thunderhead. What that looks like

The (hidden) tattoo (and brands) don't seem to ring a bell. It's wider on one end, tapers down, like a hooked claw.

Extremely bad drawing (for reference)


1 person marked this as a favorite.
female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

"You know, they cut off the other half-orc's right hand. Maybe that's why - they needed it to open another dead drop?" Sahar eyes Venak's corpse thoughtfully before wrestling the smoked glass away from Merlan and examining Venak's thumbs.


female human Warpriest of Sarenrae [Init +4, Perception +10; hp 44/44; fervor 2/5, blessings 4/5, sacwep 2/4;Fort +7, Ref +4, Will +7 (+1 v fear), AC 21 t 15 ff 16 (from temp +2 dodge), CMB +11, CMD 21 fl 18]]

Perception: 1d20 + 6 ⇒ (20) + 6 = 26

Guess I should have tossed that in the previous post.

"Unless Xia brought that tool with her, we don't have a way to dig efficiently, I don't think."

"So, there's got to be some sort of way that magic isn't triggered by inanimate things, or even animals. Otherwise, what happens if a leaf blows on it, or a hare hops across it? So maybe now that Venak is dead, we can try to use his hand to try to open it without triggering the spell? Does that sound possible?" Sahar ventures. She looks to the magical people for answers.


Lastwall Heroes - Current Date: Toilday, 31 Desnus, 4711 AR | Shadowrun - Current Date: Saturday, March 13, 2060

Sahar:
The lens reveals only the tattoo - nothing on Venak's hands or anywhere else on the corpse. but the tip and the inside of the tattoo needle are also indigo under the lens.

501 to 550 of 3,154 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Heroes Reclaiming Lastwall: Broken Oaths, Fallen Fortresses and Lost Lands All Messageboards

Want to post a reply? Sign in.