Jorgen Badblood
|
Kyra's wand: 1d8 + 1 ⇒ (2) + 1 = 3
"Vailis, you happen to have a pet on you that could trigger these traps for us? Maybe one that's immune to acid?"
Vailis
|
"Yes, sure. Let's wait to see if Coco and Ingrge discover something" Vailis waits to see if the scouts find anything at the doors, then he starts a summoning.
Coco grumbles as he disappears and Superior summoning: 1d4 + 2 ⇒ (1) + 2 = 3 dretches appear in the garden. Vailis addresses them in Abyssal "You lot, move around the garden, there are some acid that is making my friends uncomfortable and you can easily survive to that"
Then back to Common "Nothing really immune but they are resistant enough to make the job"
| grimdog73's second pregen |
Mind your step! There are two more traps, I believe...there and there... she calls out and tosses a sling stone on the spots where the auras are.
Vallis, check the auras, please. You are more trained in the arcane arts than I am. Not that I have any arcane training at all, but you know what I am talking about...
| Grandmaster TOZ |
With Kyra's direction, Vailis' summoned dretches run over the remaining two blast runes, showering them with acid.
Acide: 1d6 + 2 ⇒ (6) + 2 = 8
Acide: 1d6 + 2 ⇒ (2) + 2 = 4
Skirting the garden, Ingrge arrives at the doors in time to point out the telltale signs of blood on the landing, the trails suggesting a number of bodies having been dragged inside the closed doors.
Jorgen Badblood
|
Jorgen steps up to the doors, putting away his bow and drawing his sword. He points to everyone one at a time, casting message and then opening the door when everyone is ready.
Adeah Silversong
|
Adeah takes up a position behind Jorgen. Dreading more grisly discoveries inside the lodge, she aims over the half-orc's shoulder.
Ready.
Ingrge
|
Ingrge will enter quietly and take a look around for traps, foes, and any tracks aside from the blood...
Stealth: 1d20 + 24 ⇒ (16) + 24 = 40
Perception: 1d20 + 25 ⇒ (14) + 25 = 39
Survival: 1d20 + 13 ⇒ (19) + 13 = 32
Vailis
|
"Let me also check if there is any trap magical aura..." Vailis scans the area with detect magic.
If nothing is found he sends the dretches to the central door "What do you think if we take first the central door?"
Assuming everyone is ok, he commands in Abyssal "Open the central door and go inside. Wait there for more commands"
| Grandmaster TOZ |
Seeing nothing worth waiting for in the entry, Vailis sends his summoned minions through the double doors ahead. Two fireplaces struggle to illuminate this large room, but still manage to highlight a woven tapestry of gold and blue silk dominating the west wall. A couple of damaged tables and broken or overturned chairs fill most of the eastern half of the room. In the northeast corner stands a decorative clay urn, while another lies smashed to the south. Burnished copper-bound doors etched with hieroglyphs mark exits along every wall.
Dretch Will: 1d20 ⇒ 9
One of the dretches clutches at its head, fumbling about as a glyph appears over the doorway as they enter.
The first dretch is now effectively -4 to all d20 rolls.
Adeah Silversong
|
"Those things," Adeah says from behind the barrel of her musket, "do not belong here."
Musket vs green, flat-footed, touch: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 1d12 + 14 ⇒ (5) + 14 = 19
Jorgen Badblood
|
But they definitely don't belong here.
Always curious Jorgen looks inside the unsmashed pot, checking it for whatever traps may have been laid on it.
Per: 1d20 + 11 ⇒ (16) + 11 = 27
Vailis
|
"No! It's..." Vailis brings his palm to the face as the first dretch explodes burst by Adeah's musket.
"They are under my control. Spare the other two" the summoner points to the pots and urns "Be careful Jorgen, I think there are more traps in there, the exploded dretch was affected by something... the curse obviously marked him"
Still invisible, Vailis casts detect magic in order to detect any more symbols in the area.
Adeah Silversong
|
Derp. Somehow I misread GM's post and thought there were more of them in the next room. Sorry about that. You can keep your third summon, I'm not about friendly fire!
Jorgen Badblood
|
I feel like we should retcon Adeah not shooting the dretch. If they were enemies we'd need to have rolled initiative anyways.
Vailis
|
I am fine, it was a fun confusion and Vailis can summon more if needed :)
Vailis
|
"You two, go search the far corners of the room" Vailis commands the two dretches in Abyssal.
Perception: 1d20 + 5 ⇒ (11) + 5 = 16
Perception: 1d20 + 5 ⇒ (18) + 5 = 23
Jorgen Badblood
|
"Ah, so that's what the inside of a dretch looks like," Jorgen quips as Adeah blows one of the summoned servants apart with her musket.
Seeing the auras, Jorgen carefully checks them out.
Perception: 1d20 + 11 ⇒ (12) + 11 = 23
Perception: 1d20 + 11 ⇒ (18) + 11 = 29
He will also detect magic, since he can.
| Grandmaster TOZ |
As the dretches draw near to the auras positions, more enemy clerics step out of the solid stone walls!
Ingrge init: 1d20 + 8 ⇒ (6) + 8 = 14
Adeah init: 1d20 + 13 ⇒ (18) + 13 = 31
Jorgen init: 1d20 + 7 ⇒ (6) + 7 = 13
Kyra init: 1d20 ⇒ 1
Vailis init: 1d20 + 3 ⇒ (15) + 3 = 18
Yellow init: 1d20 + 1 ⇒ (17) + 1 = 18
Green init: 1d20 + 1 ⇒ (10) + 1 = 11
Purple init: 1d20 + 1 ⇒ (2) + 1 = 3
Dretch init: 1d20 ⇒ 7
Dretch init: 1d20 ⇒ 17
Swinging scimitars charged with dark energy, Jorgen is saved from the surprise strike by the corner of the wall between him and the enemy behind him. The dretches do not not fair as well as the bard, however.
Scimitar on Jorgen: 1d20 ⇒ 5
Scimitar on Red Dretch: 1d20 ⇒ 4
Damage on Red Dretch: 1d6 + 3 + 3d6 ⇒ (6) + 3 + (3, 6, 3) = 21 Will Save to halve the 3d6.
Scimitar on Blue Dretch: 1d20 ⇒ 16
Damage on Blue Dretch: 1d6 + 3 + 3d6 ⇒ (6) + 3 + (4, 1, 6) = 20 Will Save to halve the 3d6.
31 Adeah
18 Vailis
18 Yellow
17 Blue Dretch (Damage: 21/15)
14 Ingrge
13 Jorgen
11 Green
7 Blue Dretch (Damage: 20/15)
3 Purple
1 Kyra
Adeah and Vailis are up!
Vailis
|
Red Will: 1d20 + 3 ⇒ (2) + 3 = 5 Immune electricity, poison; Resist acid 10, cold 10, fire 10
Blue Will: 1d20 + 3 ⇒ (20) + 3 = 23
I am going to assume Red fails while Blue passes
The dretches barely survive the attack, thanks to Vailis augmented summoning. The demons fight back their attackers "RRRrrrroarrr!"
Claw 1: 1d20 + 6 ⇒ (2) + 6 = 81d4 + 3 ⇒ (2) + 3 = 5 Red vs Green
Claw 2: 1d20 + 6 ⇒ (16) + 6 = 221d4 + 3 ⇒ (2) + 3 = 5
Bite: 1d20 + 6 ⇒ (10) + 6 = 161d4 + 3 ⇒ (4) + 3 = 7
Claw 1: 1d20 + 6 ⇒ (18) + 6 = 241d4 + 3 ⇒ (1) + 3 = 4 Blue vs Purple
Claw 2: 1d20 + 6 ⇒ (3) + 6 = 91d4 + 3 ⇒ (2) + 3 = 5
Bite: 1d20 + 6 ⇒ (14) + 6 = 201d4 + 3 ⇒ (4) + 3 = 7
Red: 1/22
Blue: 8/22
Still invisible, Vailis retrieves a licorice root from his pouch and steps back casting haste on the party.
+1 to hit, +1 to AC and Ref, +1 attack when full attacking
Adeah Silversong
|
There it is, Adeah thinks to herself as she rushes to the doorway. Staying a safe distance from the closest cultist, she fires through Vailis' invisible form.
Musket vs yellow, touch, flat-footed: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 1d12 + 14 ⇒ (2) + 14 = 16
| Grandmaster TOZ |
Adeah's bullet strikes true, causing the foe to turn towards the door. Seeing the Pathfinders packing the entry, he raises his skull pendant and unleashes a wave of negative energy!
Channel Negative: 3d6 ⇒ (2, 2, 2) = 6
Green Will: 1d20 ⇒ 2
Purple Will: 1d20 ⇒ 12
The wave of negative energy destroys the red eyed dretch, even damaging the other enemies as they cry out not in pain, but exultation. As the man maneuvers to a better vantage against Jorgen, the remaining dretch savages his companion, clawing and biting through armor.
31 Adeah (Damage: 6/3)
18 Vailis (Damage: 6/3)
18 Yellow (Damage: 16)
17 Blue Dretch (Damage: 15)
14 Ingrge
13 Jorgen (Damage: 6/3)
11 Green (Damage: 6)
3 Purple (Damage: 13)
1 Kyra (Damage: 6/3)
Ingrge and Jorgen are up!
Adeah Silversong
|
Will: 1d20 + 11 ⇒ (6) + 11 = 17
Jorgen Badblood
|
"You're gonna regret not taking me out while you still had the element of surprise."
Jorgen begins loudly performing as he raises his falchion and brings it down on the head of the assassin.
+1 Keen Falchion, PA, Arcane Strike: 1d20 + 9 + 2 + 2 + 1 ⇒ (18) + 9 + 2 + 2 + 1 = 32
Slashing, magic: 2d4 + 15 + 2 ⇒ (1, 2) + 15 + 2 = 20
"You're gonna regret not taking me out while you still had the element of surprise."
Jorgen begins loudly performing as he raises his falchion and brings it down on the head of the assassin.
+1 Keen Falchion, PA, Arcane Strike, crit confirm: 1d20 + 9 + 2 + 2 + 1 ⇒ (9) + 9 + 2 + 2 + 1 = 23
Slashing, magic: 2d4 + 15 + 2 ⇒ (4, 4) + 15 + 2 = 25
Ingrge
|
Ingrge will move 10' and zero in on the yellow cleric engaged with Jorgen, if he's still standing...if not, he'll target purple...
To Hit: Dex+Base, Magic, Weapon Focus, PBS, Precise Shot, Deadeye Bowman, Point Blank Master, Deadly Aim
Damage: Strength, Magic, PBS, Deadly Aim
Longbow: 1d20 + 15 + 2 + 1 + 1 - 2 ⇒ (18) + 15 + 2 + 1 + 1 - 2 = 35
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 4 ⇒ (8) + 2 + 3 + 1 + 4 = 18
| Grandmaster TOZ |
Ingrge and Jorgen work together and fell the injured cleric. The northern most foe speaks a prayer, casting out unholy energy at Jorgen. Will save vs paralysis!
Scimitar on Dretch: 1d20 ⇒ 9
Damage: 1d6 + 3 + 3d6 ⇒ (3) + 3 + (2, 6, 3) = 17
The other enemy cuts down the remaining dretch before advancing closer.
31 Adeah (Damage: 3)
18 Vailis (Damage: 6/3)
14 Ingrge
13 Jorgen (Damage: 6/3)
11 Green (Damage: 6)
3 Purple (Damage: 13)
1 Kyra (Damage: 6/3)
Kyra, Adeah, and Vailis are up! Edit: Missed that the second roll was a confirmation. Party is up!
Vailis
|
People, remember haste :)
Will: 1d20 + 9 ⇒ (17) + 9 = 26
Vailis tries to resist the wave of negative energy "Who are you?! Why are you attacking the lodge? What do you want?"
With the dretches defeated, Vailis brings a new foe to combat the evil clerics. The half-elf summons an augmented fiery dire lion to the fight "Fight the evil clerics!"
The lion starts attacking the cleric flanked with Kyra, his jaws and claws burn with powerful flames.
bite+flank: 1d20 + 14 + 2 ⇒ (4) + 14 + 2 = 201d8 + 9 ⇒ (1) + 9 = 10
claw 1 + fire damage: 1d20 + 15 + 2 ⇒ (8) + 15 + 2 = 251d6 + 9 + 1d6 ⇒ (4) + 9 + (4) = 17
claw 2 + fire damage: 1d20 + 15 + 2 ⇒ (15) + 15 + 2 = 321d6 + 9 + 1d6 ⇒ (6) + 9 + (5) = 20
Grab if bite hits: 1d20 + 20 ⇒ (13) + 20 = 33
Adeah Silversong
|
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Adeah moves into the room. "Can't cast your spells without that thing!"
Sunder vs purple's unholy symbol (CMD): 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d12 + 14 ⇒ (10) + 14 = 24
| Grandmaster TOZ |
Kyra's blow does not manage to catch the enemy, deflecting off a ward of multicolored light, but the distraction allows Vailis' summon to easily shred into the man. Adeah's shot shatters the silver skull as the lion grabs hold of him, before he goes limp.
31 Adeah (Damage: 3)
18 Vailis (Damage: 3)
14 Ingrge
13 Jorgen (Damage: 6/3)
11 Green (Damage: 6)
1 Kyra (Damage: 6)
Ingrge
|
Ingrge will stay put and fire twice at purple...
To Hit: Dex+Base, Magic, Weapon Focus, PBS, Precise Shot, Deadeye Bowman, Point Blank Master, Deadly Aim, Rapid Shot
Damage: Strength, Magic, PBS, Deadly Aim
Longbow: 1d20 + 15 + 2 + 1 + 1 - 2 - 2 ⇒ (5) + 15 + 2 + 1 + 1 - 2 - 2 = 20
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 4 ⇒ (7) + 2 + 3 + 1 + 4 = 17
Longbow: 1d20 + 15 + 2 + 1 + 1 - 2 - 2 ⇒ (18) + 15 + 2 + 1 + 1 - 2 - 2 = 33
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 4 ⇒ (7) + 2 + 3 + 1 + 4 = 17
Vailis
|
"Yeah! Shot him with haste!" Vailis presses the archer who finds his bow to shot arrows faster than normal.
Ingrge Haste attack: 1d20 + 15 + 2 + 1 + 1 - 2 - 2 + 1 ⇒ (8) + 15 + 2 + 1 + 1 - 2 - 2 + 1 = 24
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 4 ⇒ (3) + 2 + 3 + 1 + 4 = 13
Jorgen Badblood
|
Will Save: 1d20 + 9 ⇒ (16) + 9 = 25
I'm assuming that was a success.
"Hmmm...my tongue feels a little numb. I think that cleric tried to hold person me!" he says as he kicks the body. Then the half-orc begins to methodically rifle through the pockets of their slain and wounded foes.
Jorgen Badblood
|
| 1 person marked this as a favorite. |
When I heard that his brain was now a pin cushion, I assumed he was dead.
"Such a big, big mistake messing with us. I'll accept your surrender but I can't be held accountable for what this sword does to you if you don't."
Falchion, haste, heroism, inspired, Power Attack: 1d20 + 11 + 2 + 1 ⇒ (2) + 11 + 2 + 1 = 16
Slashing, Arcane Strike, PA: 2d4 + 15 + 2 ⇒ (4, 1) + 15 + 2 = 22
Falchion, haste, heroism, inspired, Power Attack: 1d20 + 11 + 2 + 1 ⇒ (8) + 11 + 2 + 1 = 22
Slashing, Arcane Strike, PA: 2d4 + 15 + 2 ⇒ (3, 4) + 15 + 2 = 24
Falchion, iterative: 1d20 + 6 + 2 + 1 ⇒ (3) + 6 + 2 + 1 = 12
Slashing, Arcane Strike, PA: 2d4 + 15 + 2 ⇒ (1, 1) + 15 + 2 = 19
Unfortunately, Jorgen's anger gets away from him and his attacks are wild and unfocused rather then precise and deadly.
But maybe that 22 hit?
And remember, Inspire Courage is active!
| Grandmaster TOZ |
"Death is the ultimate reward, heathen coward." the man spits back at Jorgen, slicing his scimitar at the half-orc, the weapon once more shrouded in negative energy.
Scimitar on Jorgen: 1d20 ⇒ 9
Damage: 1d6 + 3 + 3d6 ⇒ (4) + 3 + (6, 6, 5) = 24 Will save will halve the negative energy damage.
31 Adeah (Damage: 3)
18 Vailis (Damage: 3)
14 Ingrge
13 Jorgen (Damage: 30/27/22/19)
11 Green (Damage: 30)
1 Kyra (Damage: 6)
Party is up! Did Jorgen roll a save against the channel? DC is 17.