| GM Blake |
Reflex: 1d20 + 9 ⇒ (11) + 9 = 20
Ephie nearly freezes the ghoul solid. Frost spreads across the unliving flesh in thick patches and lingers. He and Leaf-on-Wind witness another should skirt the grease and continue onwards. It skids to a stop in front of Rulean. "Ah!"
Encounter! Round 4. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects:
???1
Rulean (-1 hp)
Clover
>Snowy
Leaf-on-Wind
Red Ghoul (-18 hp; -10 ft speed)
Ephie
Blue Ghoul
--4--
Nabi (inspire courage +1)
Song-of-Air
| Nabi Salekhet |
slash: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
dmg: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3
slash: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22
dmg: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Nabi delivers two quick and precise cuts in the half-freezed ghoul's body
Who ordered some ghoul-flavored ice?
| GM Blake |
Nabi drops her bow, picks up her sword from the floor, and finishes off the frozen ghoul with a pair of swift cuts.
Encounter! Round 4. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects:
???1
Rulean (-1 hp)
Clover
>Snowy
Leaf-on-Wind
Ephie
Blue Ghoul
--4--
Nabi
Song-of-Air
| GM Blake |
Shortbow: 1d20 + 13 ⇒ (6) + 13 = 19
P: 1d6 + 4 ⇒ (5) + 4 = 9
Song-of-Air-bot hustles down the hall toward where the others have gathered and picks up the tune she had been singing in order to bolster her companions.
A wide-mouthed ghoul with jawbones lashed to either side of his face hustles to the intersection and then steps carefully onto the greased floor. He turns his black eyes and a feathered bow toward Ephie and looses a single arrow. The ghoul cackles as the bone-tipped arrow punches through the wizard's arm painfully.
Encounter! Round 4. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects:
???1
Rulean (-1 hp)
Clover
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
Blue Ghoul
--5--
Nabi
Song-of-Air
| Rulean |
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Rulean positions his shield and then swings his pick twice. As he swings, he also sings a little ditty.
Low grade cold iron pick, IC: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23 Fatal d10
Piercing damage, IC: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Fatal crit damage, IC: 3d10 + 6 + 2 ⇒ (4, 7, 9) + 6 + 2 = 28 crit, die increase, extra die for fatal
Low grade cold iron pick, IC: 1d20 + 8 + 1 ⇒ (3) + 8 + 1 = 12 Fatal d10
Piercing damage, IC: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9
Fatal crit damage, IC: 3d10 + 6 + 2 ⇒ (9, 6, 3) + 6 + 2 = 26 crit, die increase, extra die for fatal
“Blue Ghoul
You saw me standing alone
Without a threat in my reach
Without a foe of my own…”
| Ephraim Critchlow |
Dark Green is dead? It's still on the map.
Ephie triple moves into the main room. Let's stick together!
| Clover Montajay |
Clover grits her teeth and dashes past Rulean and into the room, moving past Blue Ghoul in the process. She whistles for Snowy to follow her before attempting to drive her longspear into Blue's side.
Strike vs. Blue (Longspear; IC): 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25
Damage (Piercing): 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7
______________
Stride, Command Animal, Strike~
| Snowball aka Snowy |
Not a tactical genius (come on, he's a badger!) Snowy darts after Clover and into the easiest spot for him to snap at Blue from.
Strike vs. Blue (Jaws; IC): 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16
Damage (Piercing): 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6
| GM Blake |
Rulean slams his pick into the ghoul before him, splattering black ichor across the ceiling as he draws out the pick and swings again. The ghoul ducks out of the way but soon finds itself surrounded. Clover jabs in deep with her spear. Snowy charges in and savages the ghoul's leg off, finishing the cursed undead.
It really did take all 3 hits to defeat it.
Encounter! Round 4. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: inspire courage +1
Smiler
Rulean (-1 hp)
Clover
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
--5--
Nabi
Song-of-Air
| Leaf-On-Wind |
"Draw them to you, I'll catch them in the crossfire next chance I get!" Leaf-On-Wind shouts while blurring into motion.
Ki Rush -- 2 Strides to get to corner, Leaf-On-Wind is Concealed until start of his next turn.
Readied action(Shoot Bow at Smiler as he enters the room 2 Actions)
Longbow(Inspire, Volley): 1d20 + 8 + 1 - 1 ⇒ (20) + 8 + 1 - 1 = 28
Damage(Inspire, Deadly D10): 1d8 + 1 + 1d10 ⇒ (1) + 1 + (2) = 4 First die will need to be doubled along with any bonuses that double on a crit.
| Song-of-Air |
Performance: 1d20 + 11 ⇒ (10) + 11 = 21
◇Lingering Performance
◈ Inspire Courage
◈ Short bow+I.C.: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
Piercing damage: 1d6 + 1 ⇒ (4) + 1 = 5
Deadly?: 1d10 ⇒ 10
Song strides, sings and shoots an arrow at the green ghoul. It's a good shot too.
♫ Booma looma doo
Let some arrows fly
Booma looma doo
Pierce that ghoul's eye
Booma looma doo
What's he gonna do, cry? ♫
| GM Blake |
Leaf-on-Wind streaks into the crypt room in a blur and readies his bow toward the hall entrance. Song-of-Air begins her inspiring song and launches an arrow from her bow. The shaft sinks deep into the ghoul's chest.
"Argh!" he growls in pain and frustration.
Encounter! Round 5. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: inspire courage +1
Smiler (-20 hp)
Rulean (-1 hp)
Clover
>Snowy
Leaf-on-Wind (concealed)
Ephie (-9 hp)
--5--
Nabi
Song-of-Air (3/3)
| GM Blake |
Reflex: 1d20 + 12 ⇒ (12) + 12 = 24
Nabi Fortitude: 1d20 + 6 ⇒ (16) + 6 = 22
Smiler Bite: 1d20 + 12 ⇒ (13) + 12 = 25
P: 2d6 + 4 ⇒ (5, 1) + 4 = 10
The decorated ghoul glances toward the bright room and then toward the tengu alone in the intersection. The taught skin on his face makes a grimace as he attempts to frown. Suddenly, he makes a powerful leap, landing deftly at the edge of the greased floor. Then he leaps again, flying over Song-of-Air's head...
Nabi moves to strike, but the stale air suddenly fills with putrescent vapors. She manages to hold back the nausea well and lashes out at the passing shadow.
Nabi: 1st roll a d20 flat check vs. DC 10 (you can use a Hero Point to reroll this).
If you pass the DC 10 flat check, you may make your strike vs. a flat-footed target.
Landing on the other side of the tengu, he bites deeply into her shoulder. "Yum! Taking a bite to go!"
Encounter! Round 5. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: inspire courage +1
Smiler (-20 hp)
Rulean (-1 hp)
Clover
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
--6--
Nabi (temporarily immune to ghast stench)
Song-of-Air (-10 hp) (3/3) (Fortitude DC 18 vs. Sickened, 1 then Fortitude DC 18 vs. paralysis [full effect], then Fortitude DC 18 vs. disease)
| Song-of-Air |
Fortitude vs Sickened: 1d20 + 5 ⇒ (1) + 5 = 6
"Ewwwwww!" Song is sickened.
Fortitude vs Paralysis: 1d20 + 5 - 2 ⇒ (16) + 5 - 2 = 19
She is not paralyzed.
Fortitude vs Disease: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 4
Oh no... She feels terrible!
| Rulean |
Rulean looks around, makes sure there are no other enemies in the immediate area.
Seek Perception +8, 15’ burst
Assuming he doesn’t find anything, knowing there is battle behind him he retraces his steps towards where Song is.
GM Please move my figure if there is nothing found
| Nabi Salekhet |
Flat check DC 10: 1d20 ⇒ 18
Strike vs FF, IC: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11 Hero point re roll
Strike vs FF, IC: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25
Dmg, SA, IC: 1d6 + 1 + 1d6 ⇒ (6) + 1 + (1) = 8
Strike vs FF, IC: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
Dmg, SA, IC: 1d6 + 1 + 1d6 ⇒ (6) + 1 + (3) = 10
Cleverly, Nabi waited to strike, and strike she does. She catches her breath before the nauseating cloud around the undead can do real damage, and her sword dashes into action, taking the unliving monster off-guard
| Clover Montajay |
"No! Song and Nabi!"
Using her common sense Clover realizes that the other hallway leading out of the room must connect to where they just were and hustles in that direction. Reaching the corner, she's forced to slow down as she gingerly tries to step onto the greasy floor...
Reflex vs. DC 19 to Balance: 1d20 + 9 ⇒ (6) + 9 = 15
...but slips and falls prone with a loud "OOF!"
She struggles to her feet as best as she can.
______________
Stride, Stride, Stand~
| Song-of-Air |
Two Hero Points Later...
Fortitude: 1d20 + 5 ⇒ (2) + 5 = 7 Still a crit fail!
Fortitude: 1d20 + 5 - 2 ⇒ (4) + 5 - 2 = 7 And because the other one failed, this one does too.
| GM Blake |
Negative: 3d8 ⇒ (3, 1, 4) = 8
Nabi's blade cut deep as the shadow passed.
Song-of-Air seems particularly susceptible to the curse of the ghoul. Her feathers almost immediately loose their luster and begin to molt. She also finds it hard to move within the putrid vapors emanating from the ghoul.
Rulean finds no immediate threat and so runs out to his companion's aid. Clover tries to take a short cut, but stumbles upon the greased floor.
Encounter! Round 5. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: inspire courage +1
Smiler (-28 hp)
Rulean (-1 hp) (Fortitude DC 18 vs. Sickened 1)
Clover (prone)
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
--6--
Nabi (temporarily immune to ghast stench)
Song-of-Air (-18 hp; sickened 1, slowed 1, Ghast Fever Stage 2) (3/3)
| Ephraim Critchlow |
Ephie moves along the hall and Seeks to see of there are any other enemies coming..+8, dark vision
It is tactically inefficient to fight them in these tight hallways! he shouts.
He then raises a shield.
| Leaf-On-Wind |
There's a panicked warble from the acrobatic archer as he realizes that his sister didn't catch up with the rest of the party. He sprints into the greasy area...
Reflex Save DC19: 1d20 + 10 ⇒ (19) + 10 = 29
And much like his name stands tall as he sends to arrows at the stank ghoul.
First Flurry Arrow (Inspire, Volley): 1d20 + 8 + 1 - 1 ⇒ (9) + 8 + 1 - 1 = 17
Second Flurry Arrow (Inspire, Volley, MAP): 1d20 + 8 + 1 - 1 - 5 ⇒ (13) + 8 + 1 - 1 - 5 = 16
| GM Blake |
Ephie moves down the hall, watching out for other enemies. Spying none, he wards himself with a magical shield.
Leaf-on-Wind sprints out into the hall, nimbly dancing across the greased floor, and releases a pair of arrows at the ghoul. One arrow each scrapes across both of the jaw bones lashed to the ghouls emaciated face. His target glares at him.
Encounter! Round 6. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: inspire courage +1
Smiler (-28 hp)
Rulean (-1 hp) (Fortitude DC 18 vs. Sickened 1)
Clover (prone)
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
--6--
Nabi (temporarily immune to ghast stench)
Song-of-Air (-18 hp; sickened 1, slowed 1, Ghast Fever Stage 2) (3/3)
| Nabi Salekhet |
Attack, IC: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16
dmg, IC: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Attack, IC: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
dmg, IC: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
despite the close quarters, Nabi does her best to fight of the undead creature, feinting before landid a solid, and desperate, blow
You don't bite my fellow circus freaks without consequences..What have you done to Song of Air?
| GM Blake |
◈ Shortsword+I.C.: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
Piercing / Slashing) damage: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6
The stretch-faced ghoul hisses as Nabi's second strike manages to cut deeply. Song-of-Air-bot drops her bow and, despite her overwhelming nausea, draws her blade to strike back at her fiendish foe. The blade strikes true and deep.
"The door!" the ghoul growls as he breaks away from Song-of-Air and runs into the hall. He turns right at the first intersection and is then out of sight.
If you don't pursue, you can return to Exploration mode.
Encounter! Round 6. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: inspire courage +1
Smiler (-41 hp)
Rulean (-1 hp)
Clover (prone)
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
--7--
Nabi (temporarily immune to ghast stench)
Song-of-Air (-18 hp; sickened 1, slowed 1, Ghast Fever Stage 2) (2/3)
| Ephraim Critchlow |
Let's regroup, but pursue as efficiently as we can!
I think we need to gather together again but we move as fast as possible; Song definitely needs some healing and hopefully the slow is gone with the ghoul
| Rulean |
“If we don’t pursue right away, wouldn’t it escape?”
He looks around, trying to judge if anyone else would join him in an immediate chase.
Right now I am unsure if we closed the door at the top of the stairs. Other doors should be closed. As a group, we should be able to catch up because of the wasted time on doors.
I am in favor of pursuing if I have at least one other person willing to join in the chase.
| Rulean |
Deciding that someone is likely to follow, Rulean says “At least one of you stay with Song. There may be more of those creatures down here.”
He then goes trundling down the hallway in pursuit.
He is going for the exit, treating stairs as difficult terrain. If he sees something indicating Smiler didn’t go that way stop him at a space that blocks the way out. .
| Leaf-On-Wind |
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"Go, go! I'll stay with my sister! Get that thing!" Leaf-On-Wind shouts.
You're going to be okay! You gotta be okay! the tengu acrobat muses as he does his level best to clean out the wound that looks the worst.
| Clover Montajay |
Clover staggers to her feet and tries once more to move across the slippery grease...
Reflex to Balance (DC 19): 1d20 + 9 ⇒ (17) + 9 = 26
...and manages to start picking her way across...
Reflex to Balance (DC 19): 1d20 + 9 ⇒ (17) + 9 = 26
...and finally succeeds in getting out of the grease! Now able to move more quickly she moves past Song, seemingly intent on following after Rulean.
______________
Stand, Stride, Stride~
| GM Blake |
Rulean chases after the fleeing ghast and finds the creature just ahead of him at the top of the first flight of stairs. The ghast hisses in the light and disappears as he scurries away from the stairs (at the beginning of Round 7).
Clover and Nabi-bot chase the receding magical light.
Snowball follows after Clover's scent until he finds someone familiar.
I moved everyone who wasn't a tengu as far as their movement would allow. The ghast is now on the map on the 2nd slide. The maps are from the same source, so just keep counting from the square in front of the door on the 2nd slide.
Encounter! Round 7. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: inspire courage +1
Smiler (-41 hp)
Rulean (-1 hp)
Clover
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
--8--
Nabi (temporarily immune to ghast stench)
Song-of-Air (-18 hp; Ghast Fever Stage 2) (1/3)
| Rulean |
Rulean shouts “It is at the door!” as he continues to chase after the ghast up the stairs and into the hall.
He swings his pick at the ghast just as it reaches the next door. He is badly off balance as he attempts the swing.
Low grade cold iron pick: 1d20 + 8 ⇒ (2) + 8 = 10 Fatal d10
Piercing damage: 1d6 + 3 ⇒ (2) + 3 = 5
Fatal crit damage: 3d10 + 6 ⇒ (6, 2, 7) + 6 = 21 crit, die increase, extra die for fatal
When will I need to make the save vs stench?
Stride, stride, strike, really wish I had Attack of Opportunity right now…
| GM Blake |
Upon entering 10 ft of the ghast, so you can do so now. Apologies, I forgot to put that in the effects.
| Song-of-Air |
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Song feels feverish... the skin beneath her feathers is burning hot. She reaches out to her brother. "You know... you're going to be okay. You've been doing the act as practically a soloist for a while now. I want you to live, and to dare, Leaf. I want you to love and grow, okay?"
Though slowed, she still manages to get off her soothe spell.
◈◈ Soothe
Soothe: 2d10 + 8 ⇒ (7, 2) + 8 = 17
Then she takes a deep, shuddering breath. "Whatever happens, I want you to be okay. Tell me that you will be alright."
Then she suddenly feels chilled, the way a fever can suddenly reverse itself. Her beak quivers. "Because this may just be a stop gap measure, here. If I don't clear this... I don't want to become like that monster we were just chasing. Promise me... that you won't let me become like one of those monsters?"
| Clover Montajay |
"Snowy! Stay with Song and Leaf!" Clover calls over her shoulder as she hears Snowy's chittering and snuffling getting closer. She continues hurrying after Rulean and Nabi, not about to let them face down the ghast by themselves.
______________
Command Animal, Stride X2~
| Ephraim Critchlow |
Ephie triple moves in.
| Nabi Salekhet |
Nabi follows, her face way more serious than usual.
The wisecraking rogue is all business now, and her business is vengeance.
If I'm not mistaken, double move and strike
Attack, IC: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11
Dmg: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
| Leaf-On-Wind |
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"But... how can I grow without you HERE? Leaf-On-Wind thinks, trying to come up with a better response than that. Trying to pick a fight with someone who isn't feeling all that great doesn't help anyone in the long run.
He pulls out his blanket from his pack and snugs it around Song-of-Air as she shivers.
"Don't talk like that. We're gonna get you through this, somehow. Even if I have to ask Him for a favor -- you know who I'm talking about. You're family. I'd take a lightning bolt in the morning, every morning for the rest of my life if need be to keep you here. And no, not like whatever these things are. That's not on the table, don't worry."
But can I, if it happens, stop her from turning into that?
"Just relax for a moment, try to relax, I'll protect you. If you need me to make some warm tea or something I can get that going, okay?"
Provided Snowy comes back to Leaf-On-Wind and Song-of-Air
"Snowy, you're back! Who's the best badger? You are. Come on over and keep Song-of-Air warm, okay?"
| GM Blake |
Snowy shuffles over to Leaf-on-Wind. There the badger gives the tengu's words a considering glower, but he ultimately decides they sound fine. He waddles over and sits on Song-of-Air's feet.
Meanwhile, others chase the ghast through the crypts, up the stairs, and into the hermitage. Rulean and Nabi catch him at the next door, but their strikes are too hastily made and easily evaded. "Persistent fools!" growls the emaciated ghoul. He throws open the door and scurries to the heavy curtain, which he then lifts up.
Encounter! Round 8. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: Fortitude DC 18 vs. Sickened 1 within 10 ft of ghast (also Slowed 1 on critical fail).
Smiler (-41 hp)
Rulean (-1 hp) (temporarily immune to ghast stench)
Clover
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
--9--
Nabi (temporarily immune to ghast stench)
Song-of-Air (-10 hp; Ghast Fever Stage 2)
| Ephraim Critchlow |
Ephie dashes after the ghoul; Mr. Splinters tittlers. Familiar Focus recharge.
Hand of the apprentice, Greataxe: 1d20 + 9 ⇒ (14) + 9 = 23
Slashing: 1d12 + 4 ⇒ (1) + 4 = 5 BOOOO!
| Rulean |
Rulean says “What, allow you to further spread undeath? Not happening!”
Saying so, he then moves across the room and is careful to not block any ranged attacks. He swings twice at the foul undead, trying to finally destroy it. He needs to work on his accuracy.
Low grade cold iron pick: 1d20 + 8 ⇒ (3) + 8 = 11 Fatal d10
Piercing damage: 1d6 + 3 ⇒ (6) + 3 = 9
Fatal crit damage: 3d10 + 6 ⇒ (5, 9, 4) + 6 = 24 crit, die increase, extra die for fatal
Low grade cold iron pick, MAP: 1d20 + 8 - 5 ⇒ (7) + 8 - 5 = 10 Fatal d10
Piercing damage: 1d6 + 3 ⇒ (6) + 3 = 9
Fatal crit damage: 3d10 + 6 ⇒ (5, 6, 7) + 6 = 24 crit, die increase, extra die for fatal
| Clover Montajay |
"Yeah, we're the thorn in everyone's side right now, may as well add you to the list!" Clover hollers as she comes barreling the rest of the way up the stairs and back out onto the ground floor. She heads for the sounds of combat and finally manages to catch up to Rulean and the ghoul, making a hasty jab at the latter with her weapon.
Strike (Longspear): 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
______________
Stride, Stride, Strike~
| GM Blake |
Clover Fortitude: 1d20 + 9 ⇒ (12) + 9 = 21
Clover manages to persevere through the sickening stench (bot-save success) as she approaches.
The ghast begins to cackle maniacally as he defies the odds and ducks, dodges, and parries every swing and thrust made against him. "Bwa ha ha ha!"
Encounter! Round 8. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: Fortitude DC 18 vs. Sickened 1 within 10 ft of ghast (also Slowed 1 on critical fail).
Smiler (-41 hp)
Rulean (-1 hp) (temporarily immune to ghast stench)
Clover (temporarily immune to ghast stench)
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
--9--
Nabi (temporarily immune to ghast stench)
Song-of-Air (-10 hp; Ghast Fever Stage 2)
| Song-of-Air |
"Hey, you haven't lost me yet." Song shivers, and casts the spell on herself again. "If I am not going to die here... Maybe we should get up. Baby steps, am I right?"
◈◈ Soothe
Soothe: 2d10 + 8 ⇒ (1, 9) + 8 = 18
If Song is no longer slowed, her last action is to start following the group with her brother and Snowy.
| Leaf-On-Wind |
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"Fell out of the nest a long time ago, and it's the only way to get moving again. After you, I'll cover you!" Leaf-On-Wind offers with confidence and offering an arm up if needed.
"Snowy, we're moving back to Mama so you shouldn't stay here alone." Leaf-On-Wind chimes gently at the badger.
Leaf-On-Wind will move to follow his sister with bow in hand.
| Snowball aka Snowy |
Snowy snuffles for a moment...and then begins trailing after Song and Leaf. While he really only takes direction from his person, the tengu are known and friendly - and his person did say to stay with them.
______________
The above can happen when it officially gets back around to Snowy's 'turn' again.
| GM Blake |
"Apparently not! Ha ha ha!" the ghast chortles as he stymies Nabi's attacks with the curtain in his hand. He moves past the curtain, letting it drop down, and you hear the sound of the outer doors groaning open and then the sound of the wind and waves.
Encounter! Round 9. Bold may act.
Environment: Bright light within the white circles. Dim light 20 feet beyond the circles and then darkness.
Effects: Fortitude DC 18 vs. Sickened 1 within 10 ft of ghast (also Slowed 1 on critical fail).
Smiler (-41 hp)
Rulean (-1 hp) (temporarily immune to ghast stench)
Clover (temporarily immune to ghast stench)
>Snowy
Leaf-on-Wind
Ephie (-9 hp)
--10--
Nabi (temporarily immune to ghast stench)
Song-of-Air (-1 hp; Ghast Fever Stage 2)
| Clover Montajay |
"Fast bugger!" Clover huffs as she continues to give chase, trying to circle around the ghoul and block his path.
______________
Stride x3 since a Stride x2 doesn't put her close enough to get off a strike :\