Race |
| HP: 21/21 | AC:16 T:12 FF:14 | CMB: 4, CMD: 16 | F: 5 R: 5 W: 8 | Init: 7* | Perception: 10 (Low-Light Vision) | Speed 20ft. |
Classes/Levels |
Active conditions: |
Gender |
LG Samsaran Inquisitor of Erastil 1/Monk 2 |
Strength |
16 |
Dexterity |
14 |
Constitution |
10 |
Intelligence |
10 |
Wisdom |
16 |
Charisma |
10 |
About Talios Yintargo
Talios Yintago
Male samsaran inquisitor of Erastil 1/monk (zen archer) 2 (Pathfinder RPG Advanced Player's Guide 38, 115, Pathfinder RPG Bestiary 4 230)
LG Medium humanoid (samsaran)
Init +7 (+9 during surprise rounds); Senses low-light vision; Perception +10
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 21 (3d8+1)
Fort +5, Ref +5, Will +8; +2 vs. death effects, negative energy effects, negative levels
Defensive Abilities lifebound
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +4 (1d4+3/19-20) or
. . morningstar +4 (1d8+3) or
. . unarmed strike +4 (1d6+3)
Ranged or
. . mwk composite longbow flurry of blows +4/+4 (1d8+3/×3) or
. . mwk composite longbow +5 (1d8+3/×3)
Special Attacks flurry of blows, judgment 1/day, perfect strike 2/day
Inquisitor Spells Known (CL 1st; concentration +4)
. . 1st (2/day)—cure light wounds, gravity bow[APG]
. . 0 (at will)—detect magic, guidance, light, stabilize
. . Domain Animal (Feather[APG] subdomain)
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Statistics
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Str 16, Dex 14, Con 10, Int 10, Wis 16, Cha 10
Base Atk +1; CMB +4; CMD 16
Feats Improved Initiative, Improved Unarmed Strike, Perfect Strike[APG], Point-Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (longbow)
Traits ambush training, deadeye bowman, rescued
Skills Acrobatics +3 (-1 to jump), Climb +4, Heal +10 (+11 circumstance to treat wounds or deadly wounds), Intimidate +1, Knowledge (nature) +4, Knowledge (religion) +5, Perception +10, Sense Motive +8, Spellcraft +4, Stealth +3, Survival +7 (+9 to avoid becoming lost); Racial Modifiers +1 Perception
Languages Common, Samsaran
SQ eyes of the hawk, monster lore +3, mystic past life[ARG], stern gaze +1
Combat Gear acid, healer's kit, smelling salts[APG]; Other Gear hide armor, arrows (20), dagger, morningstar, mwk composite longbow (+3 Str), compass[APG], silk rope (50 ft.), surgeon's tools[UE], 141 gp, 4 sp, 8 cp
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Special Abilities
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Eyes of the Hawk (+1 Perception/+2 Init.) (Su) +2 Initiative during a surprise round.
Flurry of Blows +0/+0 (Ex) As full-rd action, higher BAB and combo unarmed/monk wep as if two-weapon fighting.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Inquisitor Domain (Feather) Add Fly to your list of class skills. In addition, whenever you cast a spell that grants you a fly speed, your maneuverability increases by one step (up to perfect).
Judgment (1/day) (Su) Variable bonuses increase as the combat continues.
Lifebound (Ex) +2 to save vs. death/neg energy/neg levels and Con checks to stabilize.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Monster Lore +3 (Ex) +3 to Knowledge checks when identifying the weaknesses of creatures.
Mystic Past Life (Inquisitor) You can add spells from another spellcasting class to the spell list of your current spellcasting class. You add a number of spells equal to 1 + your spellcasting class’s key ability score bonus (Wisdom for clerics, and so on). The spells must be t
Perfect Strike (2d20, 2/day) With certain weapons, roll twice, higher is attack, lower is confirmation roll.
Perfect Strike Helper This is a dummy ability to add an extra entry for the perfect strike feat in another section of the statblock (since it is shown with a different name in the two places, we can't use sbName).
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Stern Gaze +1 (Ex) +1 to Sense Motive and Intimidate.
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Level Map
1-2 Zen Archer Monk
3-5 Inquisitor
6-16 Evangelist
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"Erastil protects the way." Talios
Talios Yintagro was born (this time) in the Varisian countryside which was quite different than past lives in Tian Xia and Nirmathas. Spending his days living off the land and keeping the roads in good condition for travelers.
As goblin attacks became a larger problem near the town of Sandpoint, Talis struck out to end the problem before more innocents were hurt. However, the goblins overwhelmed him and he barely escaped with his life. Bloody, bitten, and burned he was found by the caravan of Koya and Sandru. The elderly Koya tended to his wounds for many nights where they shared stories and became close friends. He learned he could help the innocents by healing as well as protecting.
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