An Opalline Tide

Game Master Patrick Curtin

My homebrew world with the addition of the classic Savage Tide AP as a plot device. Might throw some Razor Coast and Skull and Shackles in too. YARR! Time for adventure mateys!!


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Male Human Necro - Necrophagy 3rd, Fort +3, Ref +1, Will +4, Init: +4; Perc +4

Narl on his action will move into the room so as not to jam up the hallway and prevent others from passing.

Once in the room to S13 and cast at the zombie at s17he will cast disrupt undead at one of the zombies.

Disrupt undead: 1d20 + 1 ⇒ (10) + 1 = 111d6 ⇒ 6


Bribes always welcome
Nahuatl ti wrote:

Dashing into the room, Nahuatl ti drops into a crouch as she rushes up to one of the zombies, driving her spear into its gut.

Move in to s,16 and strike
[dice=Spear]1d20+3
[dice=Piercing]1d8+2

Nahuatl’s spear plunges into the gut of one dead pirate, coming straight out the other side. It doesn’t seem to slow the zombie much. It walks right up the spear shaft


Bribes always welcome
Narl the White Pilgrim wrote:

Narl on his action will move into the room so as not to jam up the hallway and prevent others from passing.

Once in the room to S13 and cast at the zombie at s17he will cast disrupt undead at one of the zombies.

[dice=Disrupt undead]1d20 + 1; 1d6

I see that is ranged touch so that works

Narl unleashes a ray of golden energy that lightens up the dripping tunnel. It strikes a zombie and it seems to wither


Bribes always welcome

Nahuatl 19 [hit]
Tragon 16 [miss]
Narl 15 [hit]
Taishe 12 [waiting]
Norveg 6 [waiting]
13 Spider 5 [waiting]
Zombies Last

Let me know what you'd like 13 Spider to do


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

Norveg pulls a black feather from a pouch, touches it to his hook hand, and begins to chant.

Casting murderous crow - 1 round.

Can 13 arachnid cast light so the combatants don't have to worry about it?


Cleric 3

sure

13 Spider chants and a bright light is kindled


Bribes always welcome

Norveg begins a chant and shadows gather from the edges of the tunnel, becoming solid and merging above his head into a mass of inky feathers. Two gleaming red eyes kindle as the crow solidifies.


Bribes always welcome

Sorry I was waiting for Taishe, but I’m going to assume he is just going to hold action


Bribes always welcome

The zombie Nahuatl speared walks up her spear and snaps rotted teeth towards her neck

1d20 + 4 ⇒ (20) + 4 = 241d6 + 3 ⇒ (6) + 3 = 9
Ouch
crit confirm: 1d20 + 4 ⇒ (12) + 4 = 161d6 ⇒ 3

The one Tragon attacked bites at him

1d20 + 4 ⇒ (15) + 4 = 191d6 + 3 ⇒ (3) + 3 = 6

The third zombie is hemmed in by his brothers and cannot attack


Bribes always welcome

Unless Taishe wants to do anything it’s a new round


Male Human Necro - Necrophagy 3rd, Fort +3, Ref +1, Will +4, Init: +4; Perc +4

Seeing how the spell seemed to help he will cast disrupt undead again at the same zombie he struck previously at S17.

Kill that Zombie: 1d20 + 1 ⇒ (8) + 1 = 91d6 ⇒ 3


Male Kobold Investigator1

Sorry! I didn't realize I could enter yet!

Taishe pads in along behind the others. He sizes up the situation, pulls out his sling and a stone, and prepares to fire at one in the back, away from his friends.


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Wounded by the undead, Tragon flies into a violent rage, hacking at the one in front of him with savage force.

Rage

Cutlass: 1d20 + 5 ⇒ (15) + 5 = 20
Damage on hit: 1d6 + 5 ⇒ (3) + 5 = 8
Shortsword: 1d20 + 5 ⇒ (13) + 5 = 18
Damage on hit: 1d6 + 3 ⇒ (4) + 3 = 7


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

Norveg skitters into the room with the red-eyed crow on his shoulder, drawing his wand of cure light wounds. 30' move to S14, move action to draw wand.

The bundle of inky feathers flaps into the face of the zombie menacing the injured Nahuatl ti and tears at its eyes.

Talon: 1d20 + 5 ⇒ (10) + 5 = 15
dmg: 1d4 - 2 ⇒ (1) - 2 = -1 aka 1


Nahuatl ti Female Human Shaman (Deep) 3 |HP: 32/32 | AC:14 (current 16), T 14, FF 10 | Fort: +3 Ref:+4 Will:+6 |CMB +4, CMD 16 | Init+3 | Perc +11 | Wave Strike 3/3

Letting out a scream of agony as the zombie's teeth tear her flesh, Nahuatl ti takes a step back, lashing out with her spear again.

1d20 + 3 ⇒ (12) + 3 = 15
1d8 + 2 ⇒ (7) + 2 = 9


Male Kobold Investigator1

ACK! Sorry I said Sling earlier, I meant crossbow! ;P Getting my toons/equipment muddled. ;)

Seeing that the third zombie in the back is unable to reach his companions, Taishe aims carefully at it.

'Hopefully, if One misses he will strike other opponent instead of friends.' He thinks to himself as he squeezes the trigger,...

Crossbow on Z#3: 1d20 + 5 ⇒ (9) + 5 = 14
Dmg if hit: 1d6 ⇒ 4


New Map


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

It's the zombies' turn, yes?


Bribes always welcome

Heh. Forgot about them


Bribes always welcome

Zahmbie Zahmbie Zahmbie bie bie
Nahuatl 19 [hit]
Tragon 16 [2 hit]
Narl 15 [miss]
Taishe 12 [hit]
Norveg 6 [heal (?)]
13 Spider 5 [heal]]
Zombies Last

Seeing Nahuatl injured, 13 Spider moves up to lay a hand on her

CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Nahuatl’s spear punches into the zombie again, this time ripping a gobbet of meat out of its belly. Tragon slashes his foe, it looks like it is on the edge of collapse. Taishe’s crossbow hits the rear zombie , but it punches through its rotted carcass and on into the darkness beyond. The summoned crow scratches at the zombie Nahuatl struck, and it loses some skin, but doesn’t seem to notice. Narl’s ray goes wide. It snaps at Nahuatl again

bite/Nahuatl: 1d20 + 4 ⇒ (18) + 4 = 221d6 + 3 ⇒ (4) + 3 = 7

The rotted pirate gashes her again

Tragon’s foe lashes out as well, a rotted black tongue lashing its green teeth

bite/Tragon: 1d20 + 4 ⇒ (5) + 4 = 91d6 + 3 ⇒ (1) + 3 = 4.

It seems unsteady after the deep cuts Tragon delivered to it, and its attack falters

New round!.


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

Norveg murmurs a phrase, steps up behind Nahuatl Ti, and pokes her in the right buttock with the healing wand.

CLW: 1d8 + 1 ⇒ (6) + 1 = 7

"Roit behind ya, lass, keep fightin' em. Oi'll keep ya on yer feet."

The shadow crow bursts into a puff of black feathers which quickly dissolve into nothingness. Murderous crow is 1 round duration.


Bribes always welcome

Procedural question: That CLW was cast during the present round? The crow could act independently of you, right? If so, Nahuatl would get that healing prior to being hit which might be important to keeping her alive


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M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

Yes, the crow took no action to direct. It auto-attacks enemies. CLW is this round.


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Tragon continues hacking at the zombie in front of him.

Rage round 2

Cutlass: 1d20 + 5 ⇒ (14) + 5 = 19
damage: 1d6 + 5 ⇒ (6) + 5 = 11
Shortsword: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d6 + 3 ⇒ (6) + 3 = 9

If the cutlass fells the zombie in front of him, the shortsword will strike the one in front of Nahuatl Ti. Note the shortsword is piercing, so damage will be reduced by DR on that one. Cutlass is slashing though.


Bribes always welcome

Tragon’s cutlass severs his opponent’s head clean off. He pivots neatly, and punches his short sword deep in the rotting guts of the pirate zombie attacking Nahuatl ti. He feels the thing’s spine shatter, and the undead seems to collapse, it body unable to maintain integrity. It’s head splatters like an overripe melon on the dampish rock floor

Good job. Just the perfect amount to kill #2.


Male Human Necro - Necrophagy 3rd, Fort +3, Ref +1, Will +4, Init: +4; Perc +4

Narl seeing Tragon dispatch the two zombies he focuses another ray at the final one.

Disrupt Undead: 1d20 + 1 ⇒ (5) + 1 = 61d6 ⇒ 5


Male Kobold Investigator1

Taishe hastily, but calmly, reloads his crossbow, and aims once again at the one behind the others.

Ranged Crossbow att: 1d20 + 5 ⇒ (9) + 5 = 14

Dmg (if hit) 1d6 ⇒ 3


Bribes always welcome

Zahmbie Zahmbie Zahmbie bie bie Rd 3
Nahuatl 19 [pending]
Tragon 16 [hit~2 kill]
Narl 15 [miss]
Taishe 12 [hit]
Norveg 6 [pending]
13 Spider 5 [pending]
Zombies Last

The final zombie lurches forward mindlessly

Another bolt flies from Taishe, another hit. This one grazes the zombie’s neck before skittering off into the dark. Narl’s ray goes wide again


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

"No offense, lass, but ya still look a little pale."

CLW wand 2/50 to Nahuatl Ti: 1d8 + 1 ⇒ (6) + 1 = 7


Male Kobold Investigator1

The kobold gives his crossbow a look through slitted eyes.

"Hm. One would have ssworn that shot wass center masss. One thinkss that a sslight adjusstment iss in order."


Nahuatl ti Female Human Shaman (Deep) 3 |HP: 32/32 | AC:14 (current 16), T 14, FF 10 | Fort: +3 Ref:+4 Will:+6 |CMB +4, CMD 16 | Init+3 | Perc +11 | Wave Strike 3/3

"Thank you, both!" Nathuatl ti says with a sigh of relief as she takes a step back, uttering a chant that causes a shimmering nimbus of energy to envelop her.

Cast Protection from evil: +2 deflection bonus to AC and a +2 resistance bonus on saves


Cleric 3

13Spider raises his snake amulet and begins chanting in High Zapotec. A radiant light illuminates the tunnel, and the zombie seems to wither a bit

Channel: 1d6 ⇒ 4

DC 11 Will: 1d20 + 3 ⇒ (15) + 3 = 18


Bribes always welcome

The final zombie lurches towards Tragon

bite/Tragon: 1d20 + 4 ⇒ (11) + 4 = 151d6 + 3 ⇒ (5) + 3 = 8

Its teeth come short

New round


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Tragon engages the remaining zombie after it swipes at him.

Rage round 3

Cutlass: 1d20 + 5 ⇒ (6) + 5 = 11
1d6 + 5 ⇒ (2) + 5 = 7 slashing
Shortsword: 1d20 + 5 ⇒ (11) + 5 = 16
1d6 + 3 ⇒ (3) + 3 = 6 piercing


Male Human Necro - Necrophagy 3rd, Fort +3, Ref +1, Will +4, Init: +4; Perc +4

Narl attempts to hit the zombie again and finish it off unless Tragon already did it.

Disrupt Undead: 1d20 + 1 ⇒ (6) + 1 = 71d6 ⇒ 2


Bribes always welcome

Tragon’s cutlass misses the zombie, but the short sword makes contact. Narl misses yet again.


Bribes always welcome

Zahmbie Zahmbie Zahmbie bie bie Rd 4
Nahuatl 19 [pending]
Tragon 16 [hit]
Narl 15 [miss]
Taishe 12 [pending]
Norveg 6 [pending]
13 Spider 5 [pending]
Zombies Last


Male Kobold Investigator1

Taishe spends a moment reloading his crossbow and raises it. But he lowers it slightly again.

"One doess not trusst his aim enough in thesse conditionss."

Reload(move) action, ready action to shoot if clear shot (Friend not in melee range of zombie)


Nahuatl ti Female Human Shaman (Deep) 3 |HP: 32/32 | AC:14 (current 16), T 14, FF 10 | Fort: +3 Ref:+4 Will:+6 |CMB +4, CMD 16 | Init+3 | Perc +11 | Wave Strike 3/3

Nahuatl ti dashes forward, driving her spear into the newest zombie.

1d20 + 3 ⇒ (20) + 3 = 23
1d8 + 2 ⇒ (1) + 2 = 3

Confirm
1d20 + 3 ⇒ (18) + 3 = 21
1d8 + 2 ⇒ (4) + 2 = 6


Bribes always welcome

Zahmbie Zahmbie Zahmbie bie bie Rd 4
Nahuatl 19 [crit]
Tragon 16 [hit]
Narl 15 [miss]
Taishe 12 [ready action]
Norveg 6 [pending]
13 Spider 5 []
Zombies Last

Nahuatl ti’s spear punches deep into the zombie’s belly, dragging greenish coils of intestines out as she yanks it back

13 Spider brings his mahogany macuahuitl up in a slashing stroke, its obsidian blades flashing

1d20 + 2 ⇒ (20) + 2 = 221d8 + 1 ⇒ (8) + 1 = 9.
crit confirm: 1d20 + 2 ⇒ (6) + 2 = 81d8 ⇒ 6.

The macuahuitl lands a telling blow, severing one of the zombie’s arms with its razor-sharp edges. The arm spins away, leaving the undead pirate leaking brackish fluids from the stump

Just Norveg left


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

"Anyone 'urt?"

Holding action until someone says they need healing.


Bribes always welcome

The last zombie is looking worse for wear, but attempts another snap at Tragon

bite/Tragon: 1d20 + 4 ⇒ (8) + 4 = 121d6 + 3 ⇒ (6) + 3 = 9

It comes short again

new round


Male Kobold Investigator1

Taishe's mind is analyzing the situation.

"Everyone, it iss Sslow! Attack and sstep back before it can attack again!"

Basically, telling all to attack, then 5' step back. Taishe will delay/ready an action to fire his crossbow (if it is still moving!) at the moment the last friend has stepped away, but before the zombie moves, when there is a 5' gap between it and his friends! :)


Nahuatl ti Female Human Shaman (Deep) 3 |HP: 32/32 | AC:14 (current 16), T 14, FF 10 | Fort: +3 Ref:+4 Will:+6 |CMB +4, CMD 16 | Init+3 | Perc +11 | Wave Strike 3/3

Nahuatl ti lands another deft strike, then steps back out of the zombie's range.

1d20 + 3 ⇒ (18) + 3 = 21
1d8 + 2 ⇒ (2) + 2 = 4


Male Human Necro - Necrophagy 3rd, Fort +3, Ref +1, Will +4, Init: +4; Perc +4

Narl pauses a moment his frustration building up on his lack of ability to hit these zombies. he is guessing its his own excitement on actually seeing in the wild as it were what he had previously only read about.

He then attempts to send another ray at these undead hoping to stop their attacking his companions.

Disrupting the last beautiful zombie: 1d20 + 1 ⇒ (2) + 1 = 31d6 ⇒ 1


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Tragon unleashes his blades on the remaining zombie.

Rage round 4.

Cutlass: 1d20 + 5 ⇒ (3) + 5 = 8
Slashing: 1d6 + 5 ⇒ (6) + 5 = 11
Shortsword: 1d20 + 5 ⇒ (18) + 5 = 23
Piercing: 1d6 + 3 ⇒ (2) + 3 = 5

Tragon steps back to allow room for the others to fire at the zombie. 5 foot step back


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

"Hey now, gettin' crowded." Norveg steps back behind Taishe as the front-liners retreat and claps the kobold on the shoulder. "'Ave some shootin' luck, mate."

Guidance on Taishe.


Bribes always welcome

Zahmbie Zahmbie Zahmbie bie bie Rd 5
Nahuatl 19 [hit]
Tragon 16 [hit-1]
Narl 15 [miss]
Taishe 12 [ready action]
Norveg 6 [guidance]
13 Spider 5 [hit]
Zombies Last

Nahuatl ti’s spear hits again, as does Tragon’ short sword. However, the holes they poke in the dead man don’t seem to slow him at all

13 Spider brings his weapon up again

1d20 + 2 ⇒ (13) + 2 = 151d8 + 1 ⇒ (1) + 1 = 2.

He manages a glancing blow, but it is just enough to slice the tendon holding the zombie’s head on its neck. It collapses, becoming a truly dead corpse. The tunnel is silent save for heavy breathing


Male Kobold Investigator1

Taishe peeks between the legs of his taller companions. Slowly raises his crossbow, and fires it into the last fallen zombie.

"Just in casse." He explains quietly when the others look at him.


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Ah yes, the old double-tap. Good.

The combat ended, Tragon’s battle-fury wanes and he pants with fatigue. ”Foul creatures,” he mutters between heavy breaths. He looks about, alert for any enemies that might have been alerted to the sounds of combat.

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