[D&D 5e] Ironfang Invasion ala Fabian (Inactive)

Game Master Fabian Benavente

Telling the interactive story of a group of freedom fighters and their struggle against the Ironfang Legion in Nirmathas.


2,451 to 2,500 of 2,740 << first < prev | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | next > last >>

Female Human Fighter 4| AC 14 | 32/32 HP | Str: +2, Dex: +3, Con: +3, Int: +3, Wis:+0, Cha: -1|Pass - Per: 14, Inv: 15 | Action Surge: 1/1 | 2nd Wind 1/1 | Arcane Shot: 2/2 | Arrows: 19

"I'm not sure..." Kasana replied as she looked out towards the hobgoblins up ahead, attempting to discern their fighting capabilities.

Insight to see if Kasana can tell how tough they are: 1d20 ⇒ 13
Advantage due to Campaign Trait: 1d20 ⇒ 6

Regardless of what she may or may not have determined, she looked back towards the party and said, Perhaps we can do both. The four of us (pointing at everyone but Sarya) ambush them from the other side and try to take out as many as we can while funneling them towards you. (points to Sarya). Then once they head in your direction, you can capture one and dispatch any others that may of survived our first strike. Think that might work?"

Grand Lodge

Fighter lvl 4 [AC16 | Saves +1 +4 +4 +3 +0 +0 | Per +2]

"That works for me!", Sarya said getting ready to cast her spell.

Spend 1 minute casting snare.


Wounds (0) HP (71) AC (36/16/31) Saves (13/8/8, +2 vs spells/SLAs, +4 vs psychic) Immune (mind effecting, paralysis, phantasms, poison, non-mythic blindness/deafness) Initiative (+15) Fast Healing (5) Mythic (21/23) Weapon Mythic (8/8) Psychic Points (5/5)

"If it works for ye, then it does for me. Just be careful not to get filled with arrows. Hobgoblins aren't idiotic orcs. They're trained soldiers, who've bloodied us on more than one occasion. We shouldn't underestimate them." Gazul said.


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait

Cheshire nods, "So we want them following us toward Sarya." He chimes in trying to confirm the plan. "Gnomes make good bait. I mean no offense intended we know we are not always taken seriously." He shrugs. "Perhaps I could lead them to all of you."


Female Human Fighter 4| AC 14 | 32/32 HP | Str: +2, Dex: +3, Con: +3, Int: +3, Wis:+0, Cha: -1|Pass - Per: 14, Inv: 15 | Action Surge: 1/1 | 2nd Wind 1/1 | Arcane Shot: 2/2 | Arrows: 19

"Risky, but if you're willing to do it I won't say no. Just make sure to duck when you reach the clearing... and don't get caught in Sarya's trap either..."


male

Turn 246 - Snare

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

Cheshire deception: 1d20 + 4 ⇒ (7) + 4 = 11
goblinoid patrol insight: 1d20 + 0 ⇒ (18) + 0 = 18

archer to hit: 1d20 + 6 ⇒ (3) + 6 = 9
damage: 2d8 + 4 ⇒ (2, 3) + 4 = 9

Cheshire initiative: 1d20 + 3 ⇒ (15) + 3 = 18
enemy initiative: 1d20 + 3 ⇒ (10) + 3 = 13

Grand Lodge

Fighter lvl 4 [AC16 | Saves +1 +4 +4 +3 +0 +0 | Per +2]

Sarya waited with her bow in hand, ready to shoot any appearing hobgoblin. I hope Cheshire doesn't overstep, she thought.

Grand Lodge

Posting may be delayed the next two days


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait

Cheshire moved with a frantic motions in keeping with someone frightened and out of sorts. Trying to not keep himself an easy mark he weaved through trees and brush arms flailing and exacerbated. At one point he was concerned that the foes had lost sight of him so he tripped cried out and scrambled back to his feet. Finally he made a small rise that overlooked the ambush setting. He cried out in a whimpering cry, "Don't hurt me? Please." When he was sure that they were again closing in he ran toward the ambush clearing. As he made it to the location. He feigned a stumble and rolled over on his back and crab walked a few paces a look of hopelessness in his eyes. He moved to a fallen log careful to keep a bit of his red cloak easily seen. Cowering in terror he waited for the sound of friendly bow strings and cursing hobgoblins.

Deception: 1d20 + 4 ⇒ (18) + 4 = 22

My first action is to sell it! If any of the hobgoblins get close my second action is to use the Cloak to Dimension Door to cover.


Female Human Fighter 4| AC 14 | 32/32 HP | Str: +2, Dex: +3, Con: +3, Int: +3, Wis:+0, Cha: -1|Pass - Per: 14, Inv: 15 | Action Surge: 1/1 | 2nd Wind 1/1 | Arcane Shot: 2/2 | Arrows: 19

Kasana took a flanking position to where Cheshire would be arriving from, ready to fire as soon as one of the hobgoblins came into view.


Wounds (0) HP (71) AC (36/16/31) Saves (13/8/8, +2 vs spells/SLAs, +4 vs psychic) Immune (mind effecting, paralysis, phantasms, poison, non-mythic blindness/deafness) Initiative (+15) Fast Healing (5) Mythic (21/23) Weapon Mythic (8/8) Psychic Points (5/5)

Assuming that the Hobgoblins fall for that very well made trap!:

Gazul grinned. The gnome had done it! The hobgoblins had chased him right into their trap. He watied in hiding until they were within reach. Then, with a cry of "Khazukan Khazukit-Ha!" he rose from where he was hiding, bow in hand, and fired upon the hobgoblins. y

Hit Captain: 1d20 + 4 ⇒ (8) + 4 = 12

Hit Captain: 1d20 + 4 ⇒ (16) + 4 = 20
Damage with Hunter's Mark: 1d8 + 1d6 + 2 ⇒ (6) + (4) + 2 = 12

Two arrows flew down range in quick succession. The first one hit a tree, but the second took the hobgoblin captain in the thigh. It wasn't enough to kill him, to be sure, but it still got through the armor and drew blood. With a smile on his face, he reached for another arrow.

Assuming we planned this so that we have arrows coming in from all directions, right? That way if the hobgoblins flee then they won't have any easy exits


male
Cheshire Silvanshee wrote:

Cheshire moved with a frantic motions in keeping with someone frightened and out of sorts. Trying to not keep himself an easy mark he weaved through trees and brush arms flailing and exacerbated. At one point he was concerned that the foes had lost sight of him so he tripped cried out and scrambled back to his feet. Finally he made a small rise that overlooked the ambush setting. He cried out in a whimpering cry, "Don't hurt me? Please." When he was sure that they were again closing in he ran toward the ambush clearing. As he made it to the location. He feigned a stumble and rolled over on his back and crab walked a few paces a look of hopelessness in his eyes. He moved to a fallen log careful to keep a bit of his red cloak easily seen. Cowering in terror he waited for the sound of friendly bow strings and cursing hobgoblins.

[dice=Deception]1d20+4

My first action is to sell it! If any of the hobgoblins get close my second action is to use the Cloak to Dimension Door to cover.

OOC: Not sure what you are doing here. It will take 60' of movement to get to the snare so a full round action (2 moves).

However, if you do that then you won't have an action to activate your cloak (which is not in your PC sheet, BTW).

If you move and then activate your cloak, the hob patrol may not get to the snare area.

Let me know what you're doing and I'll move stuff along.

Questions?

Game on!


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait

Thank you for the heads up I added it to my sheet.

As for my thinking. I was simply trying to RP the last portion of my efforts. I figured that my drawing them in would be more than one round and it would be a process or luring them over time. This is what I thought you had started in the last recap. I was simply playing that up leading to the scene. There wasn't a map so I wasn't as concerned with movement. Where I became concerned with actions was the last portion. I wasn't sure if you were going to consider my skill as my "action" if so my next available would be to poof to safe.


male

OOC: busy weekend; I'm hoping to update tomorrow night but no promises.

Game on!

Grand Lodge

Fighter lvl 4 [AC16 | Saves +1 +4 +4 +3 +0 +0 | Per +2]

Just to be sure, you'll all converging to my position?


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait
Sarya Vanitahr wrote:
Just to be sure, you'll all converging to my position?

Yes I was hoping to lead them to the kill zone. Which in my head if they are following me they are in. But I am not confident in what I was able to accomplish after the DM's last questions.


male

Turn 247 - Poof!

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

Cheshire initiative: 1d20 + 3 ⇒ (5) + 3 = 8
Gazul initiative: 1d20 + 3 ⇒ (4) + 3 = 7
Gazul initiative: 1d20 + 3 ⇒ (8) + 3 = 11
Kasana initiative: 1d20 + 3 ⇒ (4) + 3 = 7
Orthos initiative: 1d20 + 2 ⇒ (7) + 2 = 9
Sarya initiative: 1d20 + 4 ⇒ (5) + 4 = 9
Enemies initiative: 1d20 + 2 ⇒ (4) + 2 = 6


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait

[ooc]I was hoping they would get a little closer to the team. Assuming that the leaves in the middle are trees and not thick underbrush. I will reappear in the top center square under the 'oo' in google. With my friends on either side. There appears to be a rock there for cover.[ooc]

Bazzle appears in a poof of red smoke a little behind and between his friends. He immediately sets about casting a spell the air over his coin heats up and he fires 3 white hot beams of fire at the hobgoblin captain.

Scorching Ray 1: 1d20 + 5 ⇒ (5) + 5 = 10
Scorching Ray 1 Advantage Tides of Chaos: 1d20 + 5 ⇒ (2) + 5 = 7
Scorching Ray 2: 1d20 + 5 ⇒ (15) + 5 = 20
Scorching Ray 3: 1d20 + 5 ⇒ (18) + 5 = 23
Scorching Ray 2 Damage (fire): 2d6 ⇒ (1, 2) = 3
Scorching Ray 3 Damage (fire): 2d6 ⇒ (2, 5) = 7

"Don't go I was going to start cooking."


Init +2|AC14 |HP 24/[28]|HD 3/3|Percept +6, Invest +2, Insight +6. Channel Energy 1/[1] S-1, I+2, W+5, D+2, Cn+2, Ch+1 Male Taldan Human Cleric 4/Nethys

Orthos takes out his iron bit and chants at the leader...

Hold Person DC14

Grand Lodge

Fighter lvl 4 [AC16 | Saves +1 +4 +4 +3 +0 +0 | Per +2]

Sarya knocks an arrow and starts shooting at the closest hobgoblin, saying in broken, half-practiced Goblin "Die, scum!"

Since we were hidden, can I assume it's a surprise shot?

Attack: 1d20 + 6 ⇒ (5) + 6 = 11
Surprise adv: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d8 + 4 ⇒ (8) + 4 = 12

Sarya was too distracted with Cheshire's disappearing act and her arrow flew too high.


Wounds (0) HP (71) AC (36/16/31) Saves (13/8/8, +2 vs spells/SLAs, +4 vs psychic) Immune (mind effecting, paralysis, phantasms, poison, non-mythic blindness/deafness) Initiative (+15) Fast Healing (5) Mythic (21/23) Weapon Mythic (8/8) Psychic Points (5/5)

Do we get a surprise round shot? And in situations like this would you like for me to keep my dice rolls from before (ie: the two shots) or to reroll them?


male
Gazul Ironfist wrote:
Do we get a surprise round shot? And in situations like this would you like for me to keep my dice rolls from before (ie: the two shots) or to reroll them?

OOC: No, you do not get a surprise round but you can fire as if invisible because they haven't seen you yet.

You can also keep your previous rolls if you like.

Questions?

Game on!


Female Human Fighter 4| AC 14 | 32/32 HP | Str: +2, Dex: +3, Con: +3, Int: +3, Wis:+0, Cha: -1|Pass - Per: 14, Inv: 15 | Action Surge: 1/1 | 2nd Wind 1/1 | Arcane Shot: 2/2 | Arrows: 19

Attack (Bow): 1d20 + 8 ⇒ (13) + 8 = 21
Attack (Bow) (advantage due to being unseen): 1d20 + 8 ⇒ (17) + 8 = 25
Damage (Bow): 1d8 + 4 ⇒ (6) + 4 = 10

Too far away..., Kasana thought to herself as goblins caught onto their ambush. Making an effort to be seen as she shot at front most goblin, she then quickly retreated behind a nearby tree (Hopefully for half cover) hoping to draw them in to Sarya's trap.


Wounds (0) HP (71) AC (36/16/31) Saves (13/8/8, +2 vs spells/SLAs, +4 vs psychic) Immune (mind effecting, paralysis, phantasms, poison, non-mythic blindness/deafness) Initiative (+15) Fast Healing (5) Mythic (21/23) Weapon Mythic (8/8) Psychic Points (5/5)

Thank you. And I'll keep that as a ruling for the future, where if rolls happen before they should, and would not otherwise be changed, then they will be kept

Hit Captain: 1d20 + 4 ⇒ (8) + 4 = 12
Advantage due to being unseen: 1d20 + 4 ⇒ (4) + 4 = 8
Not very helpful

Hit Captain: 1d20 + 4 ⇒ (16) + 4 = 20
advantage due to being unseen: 1d20 + 4 ⇒ (20) + 4 = 24
Damage with Hunter's Mark: 1d8 + 1d6 + 2 ⇒ (6) + (4) + 2 = 12
Crit: 1d8 + 1d6 + 2 ⇒ (3) + (2) + 2 = 7


Init +2|AC14 |HP 24/[28]|HD 3/3|Percept +6, Invest +2, Insight +6. Channel Energy 1/[1] S-1, I+2, W+5, D+2, Cn+2, Ch+1 Male Taldan Human Cleric 4/Nethys

Nice hit


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait

I feel like. I screwed this up somehow. I might be wrong. Looking at what happened in Turn 246 The Snare. I thought that the issue was mostly already resolved that I had led the hobgoblins to the ambush sight. I posted after that what I figured was a narrative of how I lead them there as well as the action that DM asked for. Its clear that I didn't get something or communicate my intentions well because the DM asked what I was trying to do. Now it seems like. Despite a 22 deception and what I thought from the narrative in Turn 246 from the DM. I only lead them close by and not to the ambush location. And teleporting away gave away the plan. I don't know what the break down was I might have assumed more success from Turn 246 than was there? From what I wrote in response I not going to poof away until they were right near me and only when I was right in the ambush zone. When I posted the lead up there wasn't a map and we never said how far I had lead them and so on. Now if feels like the plan was botched. Now its possible that someone's Sense Motive beat my deception. But I was hoping to get the enemies a lot closer. Using cover to make the arrows less lethal and force them into the kill zone if they wanted to get me. Grazul asked one of the questions I had if they would get a surprise round. I thought about asking the question as well but I saw the initiative rolls and noted that all of us were going first so the idea that some of us opened fire and that I then teleported would still be there. This isn't I complaint I think I as a player might have misunderstood or been unclear.


male

Turn 248 - Unseen Shooters

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

captain wis save: 1d20 + 0 ⇒ (10) + 0 = 10, fail

captain wis save: 1d20 + 0 ⇒ (2) + 0 = 2, fail

archer 1 to hit: 1d20 + 6 ⇒ (2) + 6 = 8, miss
damage: 2d8 + 4 ⇒ (2, 8) + 4 = 14

archer 2 to hit: 1d20 + 6 ⇒ (8) + 6 = 14, miss
damage: 2d8 + 4 ⇒ (2, 1) + 4 = 7

archer 3 to hit: 1d20 + 6 ⇒ (7) + 6 = 13, miss
damage: 2d8 + 4 ⇒ (8, 4) + 4 = 16


male
Cheshire Silvanshee wrote:
I feel like. I screwed this up somehow. I might be wrong. Looking at what happened in Turn 246 The Snare. I thought that the issue was mostly already resolved that I had led the hobgoblins to the ambush sight. I posted after that what I figured was a narrative of how I lead them there as well as the action that DM asked for. Its clear that I didn't get something or communicate my intentions well because the DM asked what I was trying to do. Now it seems like. Despite a 22 deception and what I thought from the narrative in Turn 246 from the DM. I only lead them close by and not to the ambush location. And teleporting away gave away the plan. I don't know what the break down was I might have assumed more success from Turn 246 than was there? From what I wrote in response I not going to poof away until they were right near me and only when I was right in the ambush zone. When I posted the lead up there wasn't a map and we never said how far I had lead them and so on. Now if feels like the plan was botched. Now its possible that someone's Sense Motive beat my deception. But I was hoping to get the enemies a lot closer. Using cover to make the arrows less lethal and force them into the kill zone if they wanted to get me. Grazul asked one of the questions I had if they would get a surprise round. I thought about asking the question as well but I saw the initiative rolls and noted that all of us were going first so the idea that some of us opened fire and that I then teleported would still be there. This isn't I complaint I think I as a player might have misunderstood or been unclear.

Thanks for posting your take on this.

I assumed that the 'deception' was going to take more than one round (at least two rounds). So the deception worked for the first round and I then asked you what you wanted to do for the second round, where you were still far away from the snare site.

I gave you two options: a) double move but 'maybe' get shot at or b) single move and then use your cape to disappear thus not taking any shots.

I think you chose option b) and so here we are.

Questions?

Game on!


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait

Cheshire starts to cast another spell tapping the coin thrice. Three bits of force fly off toward the hobgoblin. Not wanting to inadvertently intrupt whatever effect was holding the captain. He sent the orbs to the other wounded hobgoblin.

Magic Missle: 3d4 + 3 ⇒ (3, 2, 3) + 3 = 11 If I can I will send them toward the others if he goes down.

Forcing Wild Surge to recharge Tides of Chaos: 1d100 ⇒ 50
49-50 You can't speak for the next minute. Whenever you try, pink bubbles float out of your mouth. This will be fun.


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait
Fabian Benavente wrote:
Cheshire Silvanshee wrote:
I feel like. I screwed this up somehow. I might be wrong. Looking at what happened in Turn 246 The Snare. I thought that the issue was mostly already resolved that I had led the hobgoblins to the ambush sight. I posted after that what I figured was a narrative of how I lead them there as well as the action that DM asked for. Its clear that I didn't get something or communicate my intentions well because the DM asked what I was trying to do. Now it seems like. Despite a 22 deception and what I thought from the narrative in Turn 246 from the DM. I only lead them close by and not to the ambush location. And teleporting away gave away the plan. I don't know what the break down was I might have assumed more success from Turn 246 than was there? From what I wrote in response I not going to poof away until they were right near me and only when I was right in the ambush zone. When I posted the lead up there wasn't a map and we never said how far I had lead them and so on. Now if feels like the plan was botched. Now its possible that someone's Sense Motive beat my deception. But I was hoping to get the enemies a lot closer. Using cover to make the arrows less lethal and force them into the kill zone if they wanted to get me. Grazul asked one of the questions I had if they would get a surprise round. I thought about asking the question as well but I saw the initiative rolls and noted that all of us were going first so the idea that some of us opened fire and that I then teleported would still be there. This isn't I complaint I think I as a player might have misunderstood or been unclear.

Thanks for posting your take on this.

I assumed that the 'deception' was going to take more than one round (at least two rounds). So the deception worked for the first round and I then asked you what you wanted to do for the second round, where you were still far away from the snare site.

I gave you two options: a) double move but 'maybe' get shot at or b) single move and then...

That makes sense and that is the choice I made. So we are we are. I hadn't made the connection that it was too soon for what I was intending. After having read Turn 246. I think I interpreted it as I had found them tricked them and started leading them back I was thinking that was over a minute or so of bobbing an running and weaving through the woods. That was why my following post narrated that kind of movements out. I added the deception check because the way you had narrated my actions called for one. I think I failed to understand the space/action economy involved without the map I thought it was more freeform. Sorry guys.


1 person marked this as a favorite.
Female Human Fighter 4| AC 14 | 32/32 HP | Str: +2, Dex: +3, Con: +3, Int: +3, Wis:+0, Cha: -1|Pass - Per: 14, Inv: 15 | Action Surge: 1/1 | 2nd Wind 1/1 | Arcane Shot: 2/2 | Arrows: 19
Cheshire said wrote:
Forcing Wild Surge to recharge Tides of Chaos: 1d100 ⇒ 50 49-50 You can't speak for the next minute. Whenever you try, pink bubbles float out of your mouth. This will be fun.

LOL oh no!

"Looks like it's a shootout. Is there any point trying to flank them to ferret them out?" Kasana asked the group in between shots.Towards the weakened scout, otherwise to one of the healthy ones
Attack (Bow): 1d20 + 8 ⇒ (12) + 8 = 20
Damage (Bow): 1d8 + 4 ⇒ (7) + 4 = 11


Init +2|AC14 |HP 24/[28]|HD 3/3|Percept +6, Invest +2, Insight +6. Channel Energy 1/[1] S-1, I+2, W+5, D+2, Cn+2, Ch+1 Male Taldan Human Cleric 4/Nethys

Orthos lines up the leader... and let fly a bolt of argent fire.

Guilding Bolt: 1d20 + 6 ⇒ (12) + 6 = 18 / advantage 1d20 + 6 ⇒ (13) + 6 = 19
4d6 ⇒ (2, 4, 5, 2) = 13 damage plus advantage to the next attack vs. the Captain

Grand Lodge

Fighter lvl 4 [AC16 | Saves +1 +4 +4 +3 +0 +0 | Per +2]

Sarya focused the one Kasana was attacking with her bow, at least until they came to the snare trap. She replied "Let's keep them in front of us. We don't want them going after our shooters. Speaking of which, take a step back!"

Seriously, you and Orthos are in a spot too easy to attack.

Shoot: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d8 + 4 ⇒ (2) + 4 = 6

Being too focused on talking, Sarya missed her shot.


Wounds (0) HP (71) AC (36/16/31) Saves (13/8/8, +2 vs spells/SLAs, +4 vs psychic) Immune (mind effecting, paralysis, phantasms, poison, non-mythic blindness/deafness) Initiative (+15) Fast Healing (5) Mythic (21/23) Weapon Mythic (8/8) Psychic Points (5/5)

Hit Captain: 1d20 + 4 ⇒ (4) + 4 = 8
Advantage due to paralyzed: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 + 1d6 + 2 ⇒ (8) + (2) + 2 = 12

Gazul stuck his tongue out in concentration as he pulled the bowstring back. He wasn't an archer by any means, but he didn't have to be. Not when he had both luck, and a foe who couldn't move, making the battle go smoother than it otherwise should have. He let loose and an arrow flew down range, hitting the hobgoblin captain square in the chest.


Female Human Fighter 4| AC 14 | 32/32 HP | Str: +2, Dex: +3, Con: +3, Int: +3, Wis:+0, Cha: -1|Pass - Per: 14, Inv: 15 | Action Surge: 1/1 | 2nd Wind 1/1 | Arcane Shot: 2/2 | Arrows: 19
Sarya wrote:
Sarya focused the one Kasana was attacking with her bow, at least until they came to the snare trap. She replied "Let's keep them in front of us. We don't want them going after our shooters. Speaking of which, take a step back!"

Noting her position, Kasana did indeed take a step back (dragging Orthos with her by the scruff of his collar) to a spot that was a little better defended. where they'll both get half cover


Init +2|AC14 |HP 24/[28]|HD 3/3|Percept +6, Invest +2, Insight +6. Channel Energy 1/[1] S-1, I+2, W+5, D+2, Cn+2, Ch+1 Male Taldan Human Cleric 4/Nethys

Thanks!


male

Turn 249 - Shootout

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

attack who: 1d5 ⇒ 4, Orthos
archer 2 to hit: 1d20 + 6 ⇒ (7) + 6 = 13, miss
damage: 2d8 + 4 ⇒ (7, 1) + 4 = 12

attack who: 1d5 ⇒ 5, Sarya
archer 2 to hit: 1d20 + 6 ⇒ (19) + 6 = 25, hit
damage: 2d8 + 4 ⇒ (5, 2) + 4 = 11


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait

Cheshire taps his coin 3 times as he opens his mouth to speak nothing but a flurry of pink bubbles come out he watches the stunned. Any one reading his lips see him curse only to bring another few pink bubbles out. He ducks behind the rock not sure what to do but he pulls out his crossbow.

My assumption is failing to cast a spell would be an an action. Knowing something happened to my voice felt meta gamey. I know now though. LOL

Grand Lodge

Fighter lvl 4 [AC16 | Saves +1 +4 +4 +3 +0 +0 | Per +2]

I have spent 1 spell slot on the snare trap, btw

Sarya looked to the others and said quietly "They're thinking of retreating, we must go to them!" She dropped her bow and rushed forward, evading her own trap. Her face was a little crazed and she didn't draw her sword, as if to give the impression that she is recklessly engaging.

Move + dash forward. If I can't walk through the yellow squares, walk around them. If any arrow is about to hit, cast Shield.


Init +2|AC14 |HP 24/[28]|HD 3/3|Percept +6, Invest +2, Insight +6. Channel Energy 1/[1] S-1, I+2, W+5, D+2, Cn+2, Ch+1 Male Taldan Human Cleric 4/Nethys

Orthos prayed for arcane power and sent four glowing missiles at the furthest hobgoblin, all unerringly strike the foe.

L2 magic missile: 4d4 + 4 ⇒ (1, 3, 4, 1) + 4 = 13


Wounds (0) HP (71) AC (36/16/31) Saves (13/8/8, +2 vs spells/SLAs, +4 vs psychic) Immune (mind effecting, paralysis, phantasms, poison, non-mythic blindness/deafness) Initiative (+15) Fast Healing (5) Mythic (21/23) Weapon Mythic (8/8) Psychic Points (5/5)

Not trusting himself to catch fleeing hobgoblins, Gazul advanced forward and fired an arrow at the wounded soldier.

Hit: 1d20 + 4 ⇒ (19) + 4 = 23
Hunter’s Mark Damage: 1d8 + 1d6 + 2 ⇒ (4) + (4) + 2 = 10


Female Human Fighter 4| AC 14 | 32/32 HP | Str: +2, Dex: +3, Con: +3, Int: +3, Wis:+0, Cha: -1|Pass - Per: 14, Inv: 15 | Action Surge: 1/1 | 2nd Wind 1/1 | Arcane Shot: 2/2 | Arrows: 19
Sarya wrote:
Sarya looked to the others and said quietly "They're thinking of retreating, we must go to them!" She dropped her bow and rushed forward, evading her own trap. Her face was a little crazed and she didn't draw her sword, as if to give the impression that she is recklessly engaging.

Following Sarya's lead, Kasana channeled a bit of nature energy to dramatically increase her movement speed, using it to sprint past the enemies and cut off their retreat. "Drop your weapons! Now!! Kasana yelled out in her best attempt at a commanding voice.

Action: Dash
Action Surge: Dash or intimidate (If it's possible to dash and call out to them at the same time she will do so. Otherwise she will dash once to move as far as she can in an attempt to flank them.)
Intimidate: 1d20 - 1 ⇒ (17) - 1 = 16
Intimidate (advantage due to Campaign Trait): 1d20 - 1 ⇒ (6) - 1 = 5


male

Turn 250 - Retreat?

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

Grand Lodge

Fighter lvl 4 [AC16 | Saves +1 +4 +4 +3 +0 +0 | Per +2]

Sarya stopped in front of the hobgoblin and threw his weapons away from him. She then said something in Elven, directed at Kasana.

Elven:

"Be on the look out. This could be a ruse. I don't like this."

Sarya waited for the others to approach by tying up the hobgoblin's hands. After she was done, she stepped back, expecting the others to interrogate this soldier, she stepped back and hid near a bush, in case any other hobgoblin appeared. She summoned her bow to her hand with a quick thought and drew an arrow.


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait

Cheshire looks around he levels the crossbow at the hob. Bubbles blurt out his mouth.


Init +2|AC14 |HP 24/[28]|HD 3/3|Percept +6, Invest +2, Insight +6. Channel Energy 1/[1] S-1, I+2, W+5, D+2, Cn+2, Ch+1 Male Taldan Human Cleric 4/Nethys

Well... that's unfortunate, says Orthos looking at the gnome. Nethys giveth and Nethys taketh away. Occasionally He also has a sense of humour.

He looks to the Hobgoblin.

On your knees, he barks in the captives language.

Sarya expertly bound it's hands.

Ok... make this easy on us, and we'll make this easy on you. How many in your troop and where's your bivouac? You can't just be five.... and lying? That's just going to upset the dwarf.

As people are learning Goblin, may as well not spoiler it now


Female Human Fighter 4| AC 14 | 32/32 HP | Str: +2, Dex: +3, Con: +3, Int: +3, Wis:+0, Cha: -1|Pass - Per: 14, Inv: 15 | Action Surge: 1/1 | 2nd Wind 1/1 | Arcane Shot: 2/2 | Arrows: 19
Sarya wrote:

Sarya stopped in front of the hobgoblin and threw his weapons away from him. She then said something in Elven, directed at Kasana.

Elven:

Elven:
"Understood, I shall stay on alert."
Kasana respond to Sarya in kind as she kept her bow trained on him. As soon as one of her comrades was close, she lowered her bow and swiveled her head left and right, making sure there wasn't a second group secretly lurking nearby.

Perception: 1d20 + 4 ⇒ (3) + 4 = 7

Satisfied that they were alone, she turned to he goblin and said in common, "What he said." completely pretending that she understood what the cleric had just spoken. Though she continued her lessons, progress was... slow.


male

Turn 251 - Prisoner

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


Characteristics:
NG Male Forest Gnome Background: Outlander Class: Wild Magic Sorcerer 4Death Saves
AC 13 HP 22/22 Pass Perc 11 Init +3 Prof Bonus +2 Spell Attack +5 Spell DC 13 Full Portrait

Cheshire looks at the hob and a blast of bubbles shoot from his mouth.


Female Human Fighter 4| AC 14 | 32/32 HP | Str: +2, Dex: +3, Con: +3, Int: +3, Wis:+0, Cha: -1|Pass - Per: 14, Inv: 15 | Action Surge: 1/1 | 2nd Wind 1/1 | Arcane Shot: 2/2 | Arrows: 19

"Restin was sacked?!? When? And how large was the force that did it??" Kasana blurted out after the goblin revealed what he knew.

Any thoughts on what to do with him? Probably can't let him go but Kasana always feels a little iffy about killing someone who's surrendered

2,451 to 2,500 of 2,740 << first < prev | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / [D&D 5e] Ironfang Invasion ala Fabian Discussion All Messageboards

Want to post a reply? Sign in.